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Sharingan Implant/Eternal Mangekyou Sharingan

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Sharingan Implant/Eternal Mangekyou Sharingan

Sat May 11, 2013 4:23 am

Sharingan Implant/Eternal Mangekyou Sharingan
Sharingan Implant Notes:
  • This Kinjutsu is unique in the fact there are two different effects; One for normal people, and one for Uchiha. Normally, those gain the normal "Sharingan Implant" Kinjutsu upon applying for this Kinjutsu. Uchiha, however, gain the "Eternal Mangekyou Sharingan" Ability assuming they have Maxed out their Bloodline.
  • All Sharingan Implant Techniques used by an Uchiha cost -10% Chakra.
  • One may be a Hyuuga and apply for a Sharigan Implant at the cost of halving the buffs of their original doujutsu (Activated eye passive).

Sharingan Implant
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The Sharingan is an ability well known throughout the Shinobi world, respected by some, feared by others. However, none can deny the abilities of the Uchiha clan, and there are many who would desire this ability for their own. It is uncommon, but not rare, for Shinobi to have gained the sharingan from an Uchiha through one method or another and with delicate surgery, though only a handful are able to synchronize with the eye to bring out nearly its full use. Though try as the might, they will never have the same control as an Uchiha, and cannot Deactivate their Sharingan, a fact that takes a toll upon their bodies and leaves them with lower stamina than their peers.

Information
Prerequisites: Kinjutsu Application, 3 Ability Slots, B Rank

Effects:
- The user gains the incredible eye power of a transplanted Sharingan, gaining a constant +2 Accuracy and +2 Dodge.
- However, because of this sharingan is constantly active, the user suffers -3 Cp Mod.
- Their Sharingan Implant is able to withstand up to 3 points of 'Eye Trauma', this is upgraded to 5 points when in the Mangekyou State.
- Once the user has surpassed their Eye Trauma limit, all Doujutsu and Sharingan Implant Techniques cost x2 Cp, and the user takes additional unreduceable Hp damage equal to half the cp cost. In addition, they begin to suffer -1 Accuracy/Dodge for every Eye trauma point surpassed, lasting for the remainder of the battle.
- If this Eye Trauma penalty surpasses their Sharingan buff, the user is treated as blind for the remainder of the battle, their sharingan is deactivated (meaning, the buff from the Sharingan and abilities used with it), and their Sharingan cannot be reactivated for the remainder of the battle.
- Becoming blind in this manner results in the user being unable to differentiate between targets, picking a random target for every action taken that targets someone other than the user. For clarification, the user enters this state upon reaching a -3 Acc/Dodge penalty from Eye Trauma, and this penalty lasts even after the Sharingan is permanently deactivated (which can cause some serious problems, when a +3 Acc/Dodge buff is suddenly turned into a -3).

Special Action -Mangekyou Sharingan (400 Chakra Control): For 1 Ap, the user may activate the Mangekyou form of their Sharingan, granting them an additional +1 Accuracy and dodge. However, they lose 300 Cp each round this is active.

Eternal Mangekyou Sharingan
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For every Sharingan, there are a gifted few who are able to master it, and develop their ocular powers into the Mangekyou Sharingan. Yet, it is nearly unknown for even the most gifted shinobi to take the next step, gaining perhaps one of the most mystic abilities throughout the Land. The final form of the Sharingan, this stage can only be reached by the most callous of Uchiha, requiring one to take the eye's of a Sharingan user as a replacement to their own. Through delicate surgery, the new eye's merge with the remnants of DNA from the Uchiha's previous Mangekyou, their new Sharingan's appearance taking on a fused mixture of both. This is perhaps the most powerful Doujutsu of all, rumored to endow the bearer with incredible abilities all but forgotten.

Information
Prerequisites
Uchiha Bloodline, Kinjutsu Application, 3 Ability Slots, B-Rank

Effects:
- The Uchiha's new Sharingan is now constantly active, and does not require CP to maintain.
- Their Mangekyou Sharingan has now become the Eternal Mangekyou Sharingan, and grants +4 Accuracy and Dodge, and requires only 500 Cp per round to maintain.
- Their new Sharingan is able to withstand up to 4 points of 'Eye Trauma', this is upgraded to 6 points when in the Eternal Mangekyou State.
- Once the user has surpassed their Eye Trauma limit, all Doujutsu and Sharingan Implant Techniques cost x1.5 Cp, and the user takes additional unreduceable Hp damage equal to half the cp cost. In addition, they begin to suffer -1 Accuracy/Dodge for every Eye trauma point surpassed, lasting for the remainder of the battle.
- If this Eye Trauma penalty surpasses their Sharingan buff, the user is treated as blind for the remainder of the battle, their Sharingan deactivates (meaning that they lose the buff from it and cannot use techniques associated with it), and their Sharingan cannot be reactivated.
- Becoming blind in this manner results in the user being unable to differentiate between targets, picking a random target for every action taken that targets someone other than the user. For clarification, the user enters this state upon reaching a -4 Acc/Dodge penalty from Eye Trauma, and this penalty lasts even after the Sharingan is permanently deactivated (which can cause some serious problems, when a +4 Acc/Dodge buff is suddenly turned into a -4).
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Re: Sharingan Implant/Eternal Mangekyou Sharingan

Sat May 11, 2013 4:24 am

Sharingan Copy - Activated Passive
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Probably the most infamous trait of the Sharingan is it's ability to perfectly memorize anything its gaze wanders upon with perfect detail. Those with the sharingan of an Uchiha not only find that the increased visual power of the Uchiha is theirs, but so too is the ability for memorization and mimicking the movements of a target simultaneously.

Information
Prerequisites
Sharingan Implant/Eternal Mangekyou Sharingan
Effect:
- Replicates the next attack that the opponent utilizes at x1.5 the replicated jutsu's Cp/Hp cost. Sharingan Copy's replicated attack is modded immediately after the attack that it is mimicking.

Note:
- This is treated as if simultaneous as the opponents movements.
- Cannot replicate BL/CA/Kinjutsu techniques.
- May only target opponents that the user can see.
- Replicated jutsu receive the User's damage buffs, not the opponent's.
- User must be wielding the correct weapon(s) to replicate a Taijutsu and must be able to perform handseals to replicate a Ninjutsu or Genjutsu.
- The user takes any other costs or penalties for replicating a jutsu as well.

Cost: Ap equal to the replicated technique, Chakra cost is rank dependent.
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Re: Sharingan Implant/Eternal Mangekyou Sharingan

Thu Nov 17, 2016 10:00 am

Takaamahara - C-Rank Ninjutsu
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This jutsu is one of the most powerful space/time ninjutsu, if not the most powerful. While not offensive, this ability allows the user to transport themselves nearly instantly to another location, or even allow them to become intangible to avoid techniques. The technique can only be performed by the advanced Doujutsu, and appears as if air collapses upon the user in a swirling matter, their body seeming to implode into the area centering upon their eye's.
Information
Prerequisites
Sharingan Implant/Eternal Mangekyou Sharingan, C-Rank
Rank 1: User gains +3 Dodge against the next technique aimed at them, and can reappear within 20 feet if they choose. If partially hit, the damage is negated, but the user takes CP damage equal to 50% of the negated damage.
Master Rank: User gains +4 Dodge against one technique, and can reappear within 25 feet. If partially hit, the damage is negated, but the user takes CP damage equal to 40% of the negated damage.

Note:
- Modded as if Instantaneous.
- Can be used as a reactionary, and does not use handseals.
- Out of battle, the user can RP warping.
- Increases the user's Eye Trauma by 1 for the remainder of the battle.

Cost: 675 CP to initiate
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Re: Sharingan Implant/Eternal Mangekyou Sharingan

Thu Nov 17, 2016 10:00 am

Izanagi - B-Rank Ninjutsu
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A powerful reality warping technique deemed forbidden to the Uchiha clan. This jutsu allows the user to alter reality within their own personal space, meaning they gain the ability to change events that directly apply to themselves. This jutsu alters the user's reality into illusion, and illusion into reality...effectively enabling the user to outright deny the effects of any harm that may befall them...Or believe themselves to be almighty. This power, however, comes with a cost. The use of this technique severely weakens the Sharingan's strength for an extended period of time, and repeated use is said to negate the sharingan completely...and even blind the user temporarily in worse cases.

Information
Prerequisites
Sharingan implant/Eternal Mangekyou Sharingan, B-Rank

Rank 1: The user may use the strength of their sharingan to deny the reality of themselves coming to harm by reducing the total damage of the incoming attack by 60%. Any attack which is "targeted" by Izanagi instantly loses all damage bonuses and effects prior to having it's damage reduced and any status conditions or effects inflicted by the jutsu are negated.
Rank 2: The user may use the strength of their sharingan to deny the reality of themselves coming to harm by reducing the total damage of the incoming attack by 70%. Any attack which is "targeted" by Izanagi instantly loses all damage bonuses and effects prior to having it's damage reduced and any status conditions or effects inflicted by the jutsu are negated.

Note:
- This may be done reflexively, does not require handseals, and is modded as if instantaneous.
- This jutsu requires the Mangekyou/Eternal Mangekyou Sharingan to be active.
- Use of this technique increases the user's "Eye Trauma" by +1 for the remainder of the battle. For each additional use in a single round, the "Eye Trauma" penalty is increased by an additional +1.

Cost: 730 Cp + 50% of the Attack's Cp Cost.
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Re: Sharingan Implant/Eternal Mangekyou Sharingan

Thu Nov 17, 2016 10:01 am

Kamui - A-Rank Ninjutsu
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The Mangekyou Sharingan has the unique trait to grant it's user several unique abilities, powerful and taxing to the body. Should a shinobi with the eye of an Uchiha find themselves enduring the strain upon their body during their training to acquire the Mangekyou, they too, shall find themselves able to use a unique technique. Rogue Sharingan user's are able to bend reality upon itself, to such a point that the air seems to collapse upon itself, including everything in the short area. Though this Space/Time ability is powerful and useful, the strain placed upon the user is heavy, and repeated uses can drain the shinobi's fatigue rapidly.

Information
Prerequisites
Sharingan implant/Eternal Mangekyou Sharingan, A-Rank
Rank 1: User can attempt to Absorb Jutsu into a different dimension at +1 to their Ninjutsu Check. Once sealed, the user can release the Jutsu at any time to any target, at +1 Accuracy. User can seal up to 2 Rank E-C techniques at a time.
Rank 2: User can attempt to Absorb Jutsu into a different dimension at +2 to their Ninjutsu Check. Once sealed, the user can release the Jutsu at any time to any target, at +2 Accuracy. User can seal up to 3 Rank E-B techniques at a time.

Special Action: The user can attempt this technique on a person instead of a jutsu. This allows the user to target a limb of a target without called shot penalties. The targeted limb is treated as if broken for this round and the next, and if not avoided by then it is treated as broken for the remainder of the battle.

Note:
- Does not use handseals and may be used Reflexively.
- Requires Mangekyou/Eternal Mangekyou Sharingan to be Active.
- When sealing a Ninjutsu, the user make's a Nin Check against the target to determine whether it is successful or not.
- When a Jutsu is released, the user releases all currently stored Jutsu at once at the target simultaneously. Stored jutsu do not gain any additional buffs other than the ones that effected them at their initiation.
- When used as a called shot on a target, the victim makes a Nin-check against the user at the start of the technique, and the start of the following round. If the user Succeeds in both, the targeted limb is treated as broken for the remainder of the battle. This can only be done on one limb at a time, and the user cannot seal a technique during this time.
- Sealing a Jutsu or activating the Special Action increases the user's Eye trauma Count by 1 for the remainder of the battle. Unsealing a technique does not, however.

Normal cost to seal: Ap equal to the jutsu being targeted and 75% of the targeted Jutsu's cost to attempt to seal + 50% Jutsu cost if successfully sealed.
Normal cost to release: Half the total Ap and Cp costs of all stored techniques,
Special Action Cost: 2500 Cp to initiate, 830 Cp/Rnd.
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Re: Sharingan Implant/Eternal Mangekyou Sharingan

Thu Nov 17, 2016 10:01 am

Crescent Moon Mirror - A-Rank Genjutsu
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By utilizing the power of their Mangekyou Sharingan the Uchiha can do more than the standard parlor tricks. Their ability to make Genjutsu a reality far surpasses that of the normal limtiations even going as far as to use their illusions to guard an attack and send it back. This power serves to show that the power of the Mangekyou are limitless.

Information
Prerequisites
Sharingan implant/Eternal Mangekyou Sharingan, A-Rank
Rank 1: The user makes a check with their Genjutsu DC against an attack’s Accuracy at -2 Gen DC. If successful 60% of the damage from the attack attempts to harm the user, while the remaining 40% is reflected back at the attacker.
Rank 2: The user makes a check with their Genjutsu DC against an attack’s Accuracy at -1 Gen DC. If successful 40% of the damage from the attack attempts to harm the user, while the remaining 60% is reflected back at the attacker.

Special Action: Half Moon Phase If successful, the user may instantly follow up, with any E-B Rank Genjutsu. Genjutsu used this way gain +1 Gen DC but cost +20% CP cost, and receive -8% Secondary chances.

Rank 1 Cost: 1210 CP
Rank 2 Cost: 1500 CP

Notes:
- Reflected damage is modded as illusionary and may not be recovered.
- Reflected damage makes a check with the attacker’s accuracy against their dodge.
- The special action is treated as a “Combo”
- This may only be used as a Reactionary
- The Mangekyou Sharingan must be active in order to use this Jutsu
- Use of this technique increases the user's "Eye Trauma" by +1 for the remainder of the battle.
- This jutsu may only be used successfully once per round.
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Re: Sharingan Implant/Eternal Mangekyou Sharingan

Thu Nov 17, 2016 10:03 am

Susanoo - S-Rank Ninjutsu
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The most powerful ability that can only be used by using the full extent of the Mangekyou Sharingan, and can never be truly perfected. This technique creates a large spiritual entity out of chakra that both protects the user from harm, and strikes out at any target the user wishes. The ultimate Defensive and offensive technique, this Jutsu places great strain upon the user, the spirit using the use user's body as a medium, and their soul as fuel causing the user's body to deteriorate slowly and painfully. It is said that the spirit created varies and reflects upon the user's own soul, however this may simply be a legend due to the fact that there is almost never a case where two shinobi with this jutsu meet€¦

Information
Prerequisites
Sharingan Implant/Eternal Mangekyou Sharingan, S-Rank

Master Rank: Creates a large, spiritual being out of chakra around the user that both strikes their enemies, and shields the user from harm. Susanoo has 15,600 Hp, and regains 30% of it's Max Hp per round. The user cannot be harmed while Susanoo is active, and all actions aimed at the user will target Susanoo instead. Attacks made with Susanoo cost 1 Ap, and deal 1400 Damage at +2 Accuracy.

Cost: 4.5 Ap, 4000 Cp to Initiate, 2000 Cp/Rnd and 5% Max Hp per round maintained.

Note:
- Does not use handseals, but requires Mangekyou/Eternal Mangekyou Sharingan to be Activate.
- This technique cannot be buffed in anyway.
- While active, the user must act as a medium for the spirit, and cannot make any other actions aside from maintain and control Susanoo.
- Susanoo has -3 of the user's dodge, but 20% Damage resistance that cannot be ignored or bypassed.
- All attacks made by Susanoo utilize the user's Ninjutsu Accuracy, and because of it's made purely out of chakra, damage cannot be reduced by Damage reduction or barriers.
- Susanoo may only be effected with Accuracy and Dodge debuffs. Susanoo cannot be effected by Genjutsu or Poison.
- Each round Active including the first, the user's eye sight deteriorates, and their `Eye Trauma` Is increased by +2 for the remainder of the battle.
- This is not treated as a barrier.
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Re: Sharingan Implant/Eternal Mangekyou Sharingan

Thu Nov 17, 2016 10:03 am

Sharingan Implant/Eternal Mangekyou Sharingan Table Coding
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[b]Sharingan Implant/Eternal Mangekyou Sharingan[/b]

[quote][fontsize="12"][b][u]Sharingan Implant Notes:[/u][/b][/fontsize][list][fontsize="12"][*] This Kinjutsu is unique in the fact there are two different effects; One for normal people, and one for Uchiha. Normally, those gain the normal "Sharingan Implant" Kinjutsu upon applying for this Kinjutsu. Uchiha, however, gain the "Eternal Mangekyou Sharingan" Ability assuming they have Maxed out their Bloodline.
 
[*]All Sharingan Implant Techniques used by an Uchiha cost -10% Chakra.
 
[*] One may be a Hyuuga/Tsuchimikado and apply for a Sharigan Implant at the cost of halving the buffs of their original doujutsu (Activated eye passive).[/fontsize][/list][/quote]
 
[quote][fontsize="12"][b]Sharingan Implant[/b]
[img]http://www.Ninpocho.com/images/BattleSystem/Sharingan_Implant/Si.jpg[/img]
The Sharingan is an ability well known throughout the Shinobi world, respected by some, feared by others. However, none can deny the abilities of the Uchiha clan, and there are many who would desire this ability for their own. It is uncommon, but not rare, for Shinobi to have gained the sharingan from an Uchiha through one method or another and with delicate surgery, though only a handful are able to synchronize with the eye  to bring out nearly its full use. Though try as the might, they will never have the same control as an Uchiha, and cannot Deactivate their Sharingan, a fact that takes a toll upon their bodies and leaves them with lower stamina than their peers.
 
[i]Information[/i]
[b]Prerequisites:[/b] Kinjutsu Application, 3 Ability Slots, B Rank
 
[u][b]Effects:[/b][/u]
- The user gains the incredible eye power of a transplanted Sharingan, gaining a constant +2 Accuracy and +2 Dodge.
- However, because of this sharingan is constantly active, the user suffers -3 Cp Mod.
- Their Sharingan Implant is able to withstand up to 3 points of 'Eye Trauma', this is upgraded to 5 points when in the Mangekyou State.
- Once the user has surpassed their Eye Trauma limit, all Doujutsu and Sharingan Implant Techniques cost x2 Cp, and the user takes additional unreduceable Hp damage equal to half the cp cost. In addition, they begin to suffer -1 Accuracy/Dodge for every Eye trauma point surpassed, lasting for the remainder of the battle.
- If this Eye Trauma penalty surpasses their Sharingan buff, the user is treated as blind for the remainder of the battle, their sharingan is deactivated (meaning, the buff from the Sharingan and abilities used with it), and their Sharingan cannot be reactivated for the remainder of the battle.
- Becoming blind in this manner results in the user being unable to differentiate between targets, picking a random target for every action taken that targets someone other than the user.  For clarification, the user enters this state upon reaching a -3 Acc/Dodge penalty from Eye Trauma, and this penalty lasts even after the Sharingan is permanently deactivated (which can cause some serious problems, when a +3 Acc/Dodge buff is suddenly turned into a -3).
 
[b]Special Action -[i]Mangekyou Sharingan[/i][/b] [i](400 Chakra Control)[/i]: For 1 Ap, the user may activate the Mangekyou form of their Sharingan, granting them an additional +1 Accuracy and dodge. However, they lose 300 Cp each round this is active.[/fontsize][/quote]
 
[quote][fontsize="12"][b]Eternal Mangekyou Sharingan [/b]
[imghttp://www.Ninpocho.com/images/BattleSystem/Sharingan_Implant/EMS.jpg[/img]
For every Sharingan, there are a gifted few who are able to master it, and develop their ocular powers into the Mangekyou Sharingan. Yet, it is nearly unknown for even the most gifted shinobi to take the next step, gaining perhaps one of the most mystic abilities throughout the Land. The final form of the Sharingan, this stage can only be reached by the most callous of Uchiha, requiring one to take the eye's of a Sharingan user as a replacement to their own. Through delicate surgery, the new eye's merge with the remnants of DNA from the Uchiha's previous Mangekyou, their new Sharingan's appearance taking on a fused mixture of both. This is perhaps the most powerful Doujutsu of all, rumored to endow the bearer with incredible abilities all but forgotten.
 
[i]Information[/i]
[b]Prerequisites[/b]
Uchiha Bloodline, Kinjutsu Application, 3 Ability Slots, B-Rank
 
[u][b]Effects:[/b][/u]
- The Uchiha's new [i]Sharingan[/i] is now constantly active, and does not require CP to maintain.
- Their [i]Mangekyou Sharingan[/i] has now become the [i]Eternal Mangekyou Sharingan[/i], and grants +4 Accuracy and Dodge, and requires only 500 Cp per round to maintain.
- Their new Sharingan is able to withstand up to 4 points of 'Eye Trauma', this is upgraded to 6 points when in the [i]Eternal Mangekyou[/i] State.
- Once the user has surpassed their Eye Trauma limit, all Doujutsu and Sharingan Implant Techniques cost x1.5 Cp, and the user takes additional unreduceable Hp damage equal to half the cp cost. In addition, they begin to suffer -1 Accuracy/Dodge for every Eye trauma point surpassed, lasting for the remainder of the battle.
- If this Eye Trauma penalty surpasses their Sharingan buff, the user is treated as blind for the remainder of the battle, their Sharingan deactivates (meaning that they lose the buff from it and cannot use techniques associated with it), and their Sharingan cannot be reactivated.
- Becoming blind in this manner results in the user being unable to differentiate between targets, picking a random target for every action taken that targets someone other than the user.  For clarification, the user enters this state upon reaching a -4 Acc/Dodge penalty from Eye Trauma, and this penalty lasts even after the Sharingan is permanently deactivated (which can cause some serious problems, when a +4 Acc/Dodge buff is suddenly turned into a -4).[/fontsize][/quote]
 
[quote][fontsize="12"][b]Sharingan Copy - [i]Activated Passive[/i][/b]
[img]http://www.Ninpocho.com/images/BattleSystem/Sharingan_Implant/sharingan-mini.gif[/img]
Probably the most infamous trait of the Sharingan is it's ability to perfectly memorize anything its gaze wanders upon with perfect detail. Those with the sharingan of an Uchiha not only find that the increased visual power of the Uchiha is theirs, but so too is the ability for memorization and mimicking the movements of a target simultaneously.
 
[i]Information[/i]
[b]Prerequisites[/b]
Sharingan Implant/Eternal Mangekyou Sharingan 
[b]Effect:[/b]
- Replicates the next attack that the opponent utilizes at x1.5 the replicated jutsu's Cp/Hp cost. Sharingan Copy's replicated attack is modded immediately after the attack that it is mimicking.
 
[i]Note:[/i]
- This is treated as if simultaneous as the opponents movements.
- Cannot replicate BL/CA/Kinjutsu techniques.
- May only target opponents that the user can see.
- Replicated jutsu receive the User's damage buffs, not the opponent's.
- User must be wielding the correct weapon(s) to replicate a Taijutsu and must be able to perform handseals to replicate a Ninjutsu or Genjutsu.
- The user takes any other costs or penalties for replicating a jutsu as well.
 
[b]Cost:[/b] Ap equal to the replicated technique, Chakra cost is rank dependent.[/fontsize][/quote]
 
 [quote][fontsize="12"][b]Takaamahara - [i]C-Rank Ninjutsu[/i][/b]
[img]http://www.Ninpocho.com/images/BattleSystem/Sharingan_Implant/EMS1.jpg[/img]
This jutsu is one of the most powerful space/time ninjutsu, if not the most powerful. While not offensive, this ability allows the user to transport themselves nearly instantly to another location, or even allow them to become intangible to avoid techniques. The technique can only be performed by the advanced Doujutsu, and appears as if air collapses upon the user in a swirling matter, their body seeming to implode into the area centering upon their eye's.
[i]Information[/i]
[b]Prerequisites[/b]
Sharingan Implant/Eternal Mangekyou Sharingan, C-Rank 
[b]Rank 1:[/b] User gains +3 Dodge against the next technique aimed at them, and can reappear within 20 feet if they choose. If partially hit, the damage is negated, but the user takes CP damage equal to 50% of the negated damage.
[b]Master Rank:[/b] User gains +4 Dodge against one technique, and can reappear within 25 feet. If partially hit, the damage is negated, but the user takes CP damage equal to 40% of the negated damage.
 
[i]Note:[/i]
- Modded as if Instantaneous.
- Can be used as a reactionary, and does not use handseals.
- Out of battle, the user can RP warping.
- Increases the user's Eye Trauma by 1 for the remainder of the battle.
 
[b]Cost:[/b] 675 CP to initiate[/fontsize][/quote]
 
[quote][fontsize="12"][b]Izanagi - [i]B-Rank Ninjutsu[/i][/b]
[img]http://www.Ninpocho.com/images/BattleSystem/Sharingan_Implant/EMS2.jpg[/img]
A powerful reality warping technique deemed forbidden to the Uchiha clan. This jutsu allows the user to alter reality within their own personal space, meaning they gain the ability to change events that directly apply to themselves. This jutsu alters the user's reality into illusion, and illusion into reality...effectively enabling the user to outright deny the effects of any harm that may befall them...Or believe themselves to be almighty. This power, however, comes with a cost. The use of this technique severely weakens the Sharingan's strength for an extended period of time, and repeated use is said to negate the sharingan completely...and even blind the user temporarily in worse cases.
 
[i]Information[/i]
[b]Prerequisites[/b]
Sharingan implant/Eternal Mangekyou Sharingan, B-Rank
 
[b]Rank 1:[/b] The user may use the strength of their sharingan to deny the reality of themselves coming to harm by reducing the total damage of the incoming attack by 60%.  Any attack which is "targeted" by Izanagi instantly loses [b]all[/b] damage bonuses and effects prior to having it's damage reduced and any status conditions or effects inflicted by the jutsu are negated.
[b]Rank 2:[/b] The user may use the strength of their sharingan to deny the reality of themselves coming to harm by reducing the total damage of the incoming attack by 70%.  Any attack which is "targeted" by Izanagi instantly loses [b]all[/b] damage bonuses and effects prior to having it's damage reduced and any status conditions or effects inflicted by the jutsu are negated.
 
[i]Note:[/i]
- This may be done reflexively, does not require handseals, and is modded as if instantaneous.
- This jutsu requires the Mangekyou/Eternal Mangekyou Sharingan to be active.
- Use of this technique increases the user's "Eye Trauma" by +1 for the remainder of the battle. For each additional use in a single round, the "Eye Trauma" penalty is increased by an additional +1.
 
[b]Cost:[/b] 730 Cp + 50% of the Attack's Cp Cost.[/fontsize][/quote]
 
[quote][fontsize="12"][b]Kamui - [i]A-Rank Ninjutsu[/i][/b]
[img]http://www.Ninpocho.com/images/BattleSystem/Sharingan_Implant/EMS3.jpg[/img]
The Mangekyou Sharingan has the unique trait to grant it's user several unique abilities, powerful and taxing to the body. Should a shinobi with the eye of an Uchiha find themselves enduring the strain upon their body during their training to acquire the Mangekyou, they too, shall find themselves able to use a unique technique. Rogue Sharingan user's are able to bend reality upon itself, to such a point that the air seems to collapse upon itself, including everything in the short area. Though this Space/Time ability is powerful and useful, the strain placed upon the user is heavy, and repeated uses can drain the shinobi's fatigue rapidly.
 
[i]Information[/i]
[b]Prerequisites[/b]
Sharingan implant/Eternal Mangekyou Sharingan, A-Rank 
[b]Rank 1:[/b] User can attempt to Absorb Jutsu into a different dimension at +1 to their Ninjutsu Check. Once sealed, the user can release the Jutsu at any time to any target, at +1 Accuracy. User can seal up to 2 Rank E-C techniques at a time.
[b]Rank 2:[/b]  User can attempt to Absorb Jutsu into a different dimension at +2 to their Ninjutsu Check. Once sealed, the user can release the Jutsu at any time to any target, at +2 Accuracy. User can seal up to 3 Rank E-B techniques at a time.
 
[i]Special Action:[/i] The user can attempt this technique on a person instead of a jutsu. This allows the user to target a limb of a target without called shot penalties. The targeted limb is treated as if broken for this round and the next, and if not avoided by then it is treated as broken for the remainder of the battle.
 
[i]Note:[/i]
- Does not use handseals and may be used Reflexively.
- Requires Mangekyou/Eternal Mangekyou Sharingan to be Active.
- When sealing a Ninjutsu, the user make's a Nin Check against the target to determine whether it is successful or not.
- When a Jutsu is released, the user releases all currently stored Jutsu at once at the target simultaneously. Stored jutsu do not gain any additional buffs other than the ones that effected them at their initiation.
- When used as a called shot on a target, the victim makes a Nin-check against the user at the start of the technique, and the start of the following round. If the user Succeeds in both, the targeted limb is treated as broken for the remainder of the battle. This can only be done on one limb at a time, and the user cannot seal a technique during this time.
- Sealing a Jutsu or activating the Special Action increases the user's Eye trauma Count by 1 for the remainder of the battle. Unsealing a technique does not, however.
 
[b]Normal cost to seal:[/b] Ap equal to the jutsu being targeted and 75% of the targeted Jutsu's cost to attempt to seal + 50% Jutsu cost if successfully sealed.
[b]Normal cost to release:[/b] Half the total Ap and Cp costs of all stored techniques,
[b]Special Action Cost:[/b] 2500 Cp to initiate, 830 Cp/Rnd.[/fontsize][/quote]

[quote][fontsize="12"][b]Crescent Moon Mirror - [i]A-Rank Genjutsu[/i][/b]
[img]http://www.Ninpocho.com/images/BattleSystem/Sharingan_Implant/EMS4.png[/img]
By utilizing the power of their Mangekyou Sharingan the Uchiha can do more than the standard parlor tricks. Their ability to make Genjutsu a reality far surpasses that of the normal limtiations even going as far as to use their illusions to guard an attack and send it back. This power serves to show that the power of the Mangekyou are limitless. 
 
[i]Information[/i]
[b]Prerequisites[/b]
Sharingan implant/Eternal Mangekyou Sharingan, A-Rank 
[b]Rank 1:[/b] The user makes a check with their Genjutsu DC against an attack’s Accuracy at -2 Gen DC. If successful 60% of the damage from the attack attempts to harm the user, while the remaining 40% is reflected back at the attacker. 
[b]Rank 2:[/b] The user makes a check with their Genjutsu DC against an attack’s Accuracy at -1 Gen DC. If successful 40% of the damage from the attack attempts to harm the user, while the remaining 60% is reflected back at the attacker. 

[i]Special Action: Half Moon Phase[/i] If successful, the user may instantly follow up, with any E-B Rank Genjutsu. Genjutsu used this way gain +1 Gen DC but cost +20% CP cost, and receive -8% Secondary chances. 

[b]Rank 1 Cost:[/b] 1210 CP
[b]Rank 2 Cost:[/b] 1500 CP

[i]Notes:[/i]
- Reflected damage is modded as illusionary and may not be recovered.
- Reflected damage makes a check with the attacker’s accuracy against their dodge. 
- The special action is treated as a “Combo”
- This may only be used as a Reactionary
- The Mangekyou Sharingan must be active in order to use this Jutsu
- Use of this technique increases the user's "Eye Trauma" by +1 for the remainder of the battle.
- This jutsu may only be used successfully once per round.[/fontsize][/quote]
 
[quote][fontsize="12"][b]Susanoo - [i]S-Rank Ninjutsu[/i][/b]
[img]http://www.Ninpocho.com/images/BattleSystem/Sharingan_Implant/EMS5.jpg[/img]
The most powerful ability that can only be used by using the full extent of the Mangekyou Sharingan, and can never be truly perfected. This technique creates a large spiritual entity out of chakra that both protects the user from harm, and strikes out at any target the user wishes. The ultimate Defensive and offensive technique, this Jutsu places great strain upon the user, the spirit using the use user's body as a medium, and their soul as fuel causing the user's body to deteriorate slowly and painfully. It is said that the spirit created varies and reflects upon the user's own soul, however this may simply be a legend due to the fact that there is almost never a case where two shinobi with this jutsu meet€¦
 
[i]Information[/i]
[b]Prerequisites[/b]
Sharingan Implant/Eternal Mangekyou Sharingan, S-Rank
 
[b]Master Rank:[/b] Creates a large, spiritual being out of chakra around the user that both strikes their enemies, and shields the user from harm. Susanoo has 15,600 Hp, and regains 30% of it's Max Hp per round. The user cannot be harmed while Susanoo is active, and all actions aimed at the user will target Susanoo instead. Attacks made with Susanoo cost 1 Ap, and deal 1400 Damage at +2 Accuracy.
 
[b] Cost:[/b] 4.5 Ap, 4000 Cp to Initiate, 2000 Cp/Rnd and 5% Max Hp per round maintained.
 
[i]Note:[/i]
- Does not use handseals, but requires Mangekyou/Eternal Mangekyou Sharingan to be Activate.
- This technique cannot be buffed in anyway.
- While active, the user must act as a medium for the spirit, and cannot make any other actions aside from maintain and control Susanoo.
- Susanoo has -3 of the user's dodge, but 20% Damage resistance that cannot be ignored or bypassed.
- All attacks made by Susanoo utilize the user's Ninjutsu Accuracy, and because of it's made purely out of chakra, damage cannot be reduced by Damage reduction or barriers. 
- Susanoo may only be effected with Accuracy and Dodge [i]debuffs[/i]. Susanoo cannot be effected by Genjutsu or Poison.
- Each round Active including the first, the user's eye sight deteriorates, and their `Eye Trauma` Is increased by +2 for the remainder of the battle.
- This is not treated as a barrier.[/fontsize][/quote]
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