Gaia's Wrath
A high level technique that rips apart the ground, digging deeper to the core of the earth to the point where each crack and fissure glows orange with molten rock beneath the surface. This jutsu is far reaching, and continuously sends tremors across the area to upset the balance of those around while at the same time producing spires at the edge of this jutsu's radius to entrap any who attempt to escape, with new spires and walls of molten earth springing up instantly.
Information:
Prequisites: Lava Affinity, A-rank, 4 Mastered Lava Techniques
Rank 1/2: While this technique is maintained Fire and Earth techniques that are cast count as
"Lava techniques" and gain buffs from both elements. All 'Lava' techniques gain +5%/+10% damage and have a 16%/20% chance of causing the 'Meltdown' and 'Eruption' effects; those already having these effects have the chance increased by +5%. All participants other than the caster must pass a
Ninjutsu Check at +0/-1 at the beginning of each round or else 'stumble'.
Rank 1/2 Cost: 2420/3030 CP to initiate, 1210/1510 CP/Rnd
Notes:
- This Terrain Technique
- This technique may be maintained for up to 30 seconds.
- At all ranks, other combatants must pass a Ninjutsu Check against the user at -2 in order to cast an Arena jutsu, or their own Terrain jutsu. If the opponent successfully casts their own Terrain jutsu, this one is dispelled.
- Any participant in the battle who casts an A+ Rank Water jutsu will not have a chance to stumble the next round.
- The 'Stumble' effect reduces AP by -1 and gives the victim a -2 Dodge debuff for the round.
- The 'Eruption' effect allows this jutsu to effect 1 additional target; this target is chosen randomly among enemies if unstated.
- The 'Meltdown' effect allows a strike to ignore up to 15% of Damage Reduction and deal +15% Damage to Barriers. Unused percentages are treated as an equal percentage damage buff, up to +10% damage.