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Inventory:</SIZE>
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1st Weapon said:Hands
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Every shinobi's first and most reliable weapon. While some wear weighted gloves or otherwise augment their unarmed fighting to increase its effectiveness, Ie does not. He is by no means a martial artist, but after years of being involved in street brawls combined with the Taijutsu training he received from the Academy and his experience on missions, Ie has become a proficient unarmed fighter. With his natural agility his punches and kicks are almost lightning-like, and despite his short stature he can leverage a larger opponents size against them with some clever grappling. Close-quarters combat is something you want to avoid when it comes to fighting this street tough.
Type: Unarmed
Attribute: Handseals
Modifiers: +0 Accuracy / +0% Damage
Augments: Vanguard, Steady, Free Flow, Dual Weapon
<FONTFACE fontface="tahoma">2nd Weapon said:Ninja Tools
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It is increasingly rare nowadays to see ninja utilize their most basic tools in combat. Spamming high-level Ninjutsu might work for some...but at least for Ie that isn't at all an option. His Non-Elemental techniques are mostly supportive in nature so that means he has to rely on other methods in combat. For a quick thinker such as he, simple ninja tools suit that purpose just fine. He isn't a deadeye marksman by any means but his skill with kunai and shuriken aren't anything to bat an eyelash at. If need be these thrown weapons can function secondarily as a piercing tool.
Type: Thrown / Piercing
Attribute: Bleeding
Modifiers: +1 Accuracy / -5% Damage
Augments: Vanguard, Steady, Trick Weapon, Dual Weapon
Inventory:</SIZE>
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Abilities:
Afinities:
Slot 1: Headset
Slot 2: Light Armor
Slot 3: Pouch (Trap)
Slot 4: Pouch (Tool) (ASP)
Slot 2: Light Armor
Slot 3: Pouch (Trap)
Slot 4: Pouch (Tool) (ASP)
Abilities:
0) Journeyman
0) Shinobi 101 (Storm = Melee Acc)
1) Defensive Technique
2) Strategist
3) Ambidexterity
4) Kleptomania
5) Weapon Attunement
6) Elemental Aura
7) Acrobatics
8) Quickdraw
9) Stalker (ASP)
10) Duelist
11) Willpower
12)
0) Shinobi 101 (Storm = Melee Acc)
1) Defensive Technique
2) Strategist
3) Ambidexterity
4) Kleptomania
5) Weapon Attunement
6) Elemental Aura
7) Acrobatics
8) Quickdraw
9) Stalker (ASP)
10) Duelist
11) Willpower
12)
Afinities:
<SIZE size="90">Free Major Affinity: Lightning
Free Minor Affinity: Non-Elemental
Major Affinities: Lightning, Storm
Minor Affinities: Non-Elemental, Lightning, Storm
BL/CA/Kin Free AE's: Storm
Free Minor Affinity: Non-Elemental
Major Affinities: Lightning, Storm
Minor Affinities: Non-Elemental, Lightning, Storm
BL/CA/Kin Free AE's: Storm
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