Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

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A-Rank Jutsu

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Silver Flash said:
Silver Flash
A Lethal jutsu that creates a thin disk of razor sharp silver metal and launches it rapidly at a target. This technique is so thin and so fast that it appears as quick arc of reflected light; and severs nearly anything on the slightest touch.

Information
Prerequisites: - Metal Affinity, A-rank, 4 Mastered Metal techniques

Rank 1: Creates a metal disc that attempts to slice through the opponent dealing 4400 damage with a 28% chance of Secondary effects.
Rank 2: Creates a metal disc that attempts to slice through the opponent dealing 5500 damage with a 36% chance of Secondary effects.

Special Action - Sharpen: By paying +10% Cp, the user may sharpen the disk further. This deals +5% base damage, but lowers accuracy by -1. This may be done up to three times per use.

Special Action: This Jutsu is used with the chance for activating either the 'Carving' or 'Tear' effect, whichever the user chooses.

Rank 1 Cost: 2200 Cp
Rank 2 Cost: 2750 Cp

Notes:
- May only be used once per round.
- This Jutsu is used with either the 'Carving' or 'Tear' effect.
- The 'Carving' effect increases this jutsu's base damage by +10%.
- The 'Tear' effect raises bleeding by 2 levels.
 

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Senbon Coating said:
Senbon Coating
A technique that shrouds the user with their chakra, their metal affinity creating a coat of sharp metal spikes all over their body. This both acts as a protective armor for the user, while also harming all those who come in contact with the long Senbon-like coating.

Information
Prerequisites: - Metal Affinity, A-rank, 4 Mastered Metal techniques

Rank 1: The user covers themselves in metal spines. The user takes -15% damage from all physical sources, and melee contact with the user inflicts 15% of the total damage back with a 18% chance of increasing bleeding.
Rank 2: The user covers themselves in metal spines. The user takes -15% damage from all physical sources, and melee contact with the user inflicts 20% of the total damage back with a 22% chance of increasing bleeding.

Special Action: By paying +30% Cp of this technique, the user may coat their metal spines with the Mercury Poisoning Jutsu (If they have it), which causes all actions made against them involving melee accuracy to have a chance to poison the attacker. This costs Ap/Cp of both jutsu, with this jutsu having the Cp increase.

Rank 1 Cost: 2,200 CP, 1,100 CP/rnd
Master Rank Cost: 2750 CP, 1375 CP/rnd

Notes:
- Lasts up to thirty seconds.
- This Jutsu is 'Chakra Armor'
- Melee contact is any action involving melee accuracy.
- If the special action is used, melee contact with the user has a chance of poisoning the attacker; a nin check is made between the two to determine if they are poisoned or not.
 

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Burdening Touch said:
Burdening Touch
Metal users understand how weight can affect things, and in this case, how quickly it can be used to deter an enemy. This infuses chakra upon a target that increases the weight of most objects on the target including clothes, making them unbelievably heavy.

Information
Prerequisites: - Metal Affinity, A-rank, 4 Mastered Metal techniques

Rank 1: Touches the target at -2 Accuracy, significantly increasing the weight of their equipment. This causes them to lose -2 Accuracy and dodge, and gives their actions a 20% chance of suffering the 'Heavy' effect.
Rank 2: Touches the target, significantly increasing the weight of their equipment. This causes them to lose -2 Accuracy and dodge and gives their actions a 28% chance of suffering the 'Heavy' effect.

Rank 1 Cost: 1,950 CP, 975 CP/rnd
Master Rank Cost: 2440 CP, 1220 CP/rnd

Notes:
- Lasts up to twenty seconds
- This jutsu uses melee accuracy for the initial contact, and a Nin check the following round.
- The 'Heavy' effect increases an action's Ap cost by +10%, and cp cost by +10%. This does not stack with other Ap-increasing effects unless an effect specifically states that it may stack with other effects.
 

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Superalloy Tempest said:
Superalloy Tempest
Sheer brutality that takes the form of a conjured, shining storm of countless shards of metal. This Jutsu tears apart targets by sending chakra infused pieces of shrapnel into the air, that violently fly in every direction repeatedly, quickly cutting enemies to shreds.

Information
Prerequisites: - Metal Affinity, A-rank, 4 Mastered Metal techniques

Rank 1: Creates a storm of metal shards that effects three enemies, each making checks against 7 shards at -3 Accuracy. Each attack deals 675 damage with a 5% chance to cause bleeding and a 20% chance of activating the 'Carving' effect.
Rank 2: Creates a storm of metal shards that effects three enemies, each making checks against 8 shards at -3 Accuracy. Each attack deals 845 damage with a 6% chance to cause bleeding and a 28% chance of activating the 'Carving' effect.

Special Action: By paying +25% Cp, the user may have this jutsu target +1 target. Doing so adds -3 accuracy to this jutsu, and lowers the 'Carving' effect's chance of activating by -6%.

Rank 1 Cost: 2860 Cp
Rank 2 Cost: 3575 Cp

Notes:
- May only be used once per round.
- Only 6 strikes may hit a single target.
- This jutsu may only raise bleeding once per use, and if it does it causes bleeding to deal +10% Damage. Does not stack.
- The 'Carving' effect increases this jutsu's base damage by +10%.
 

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