Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Agatsuma Katsumi [ANBU with Tenure]

Agatsuma Katsumi

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Name: Agatsuma Katsumi
Age: 23
Height: 5'7
Weight: 120 pounds
Gender: Male
Rank: A rank
-Knows Mizugo

Appearance and Personality:
Appearance:
-Clothing: ANBU gear or black pants with a white informal dress-shirt with long sleeves and a skinny black tie.
-Eye Color: Light gray.
Hair: Black. Bangs a bit to the side to the length of his eyes, hair styled to frame his face and cut to the beginning of his neck.
Chakra Mark: Cat Paw Print. Visible when in ANBU gear, hidden when not. Located on the back of his left hand.
Unusual Markings: Long scar going across his throat, visible. Scars over chest, back and upper arms, hidden.

Personality: Katsumi is pretty shy but can talk to others if he really wants to. After his time in the village, he's gotten used to being around a lot of people. He loves being around animals however and a special cat which seems to follow him around everyehere is his closest friend. She's a black cat which he named Mayonaka which means Midnight.

History:
He was born with uncaring and abusive parents, he has no friends and no interest to gain friends. His older brother of 17 died years ago from his mother's hand and he has never really been the same since. When Kennin, Katsumi's brother, came home from work late at night, his mother was hiding behind the front door, waiting for him. She was a bit crazed that night, her eyes glinting. As Kennin walked through the door, their mother's arm flashed out and began stabbing him repeatedly, 17 times in total. Katsumi always waited for his brother to return each night, so Katsumi was standing by the kitchen doorway when it happened. All he could see was blood as Kennin hit the ground, dead. His mother then began to hum and wash the bloody knife with fresh water.  His brother would always protect him from their parents and since he had died Katsumi had been the primal source of his parents' anger. he does not realize the power he possesses that was given to him at birth. Strange and supernatural things always seem to find him wherever he goes.
He has ran away from home countless times and even though his life is this way he still has a gentle nature. Over the past few years Katsumi has been experiencing headaches, or what he believes are headaches. Whenever he senses danger he feels a type of sharpness on the edge of his consciousness. He has not noticed it until just a few years ago but he has always had it. Just recently he has ran from home and is planning on never returning to his parents. He believes he can survive on his own. He does not believe in the supernatural and when people that are come around, he does not question their ability, he pretends he us seeing something different or just having a day dream. He lives in the woods currently, hunting and trying to provide for himself
He resorts to stealing and sneaking into others houses' to survive. In the past few months however, katsumi has noticed more strange things about himself, besides the usual jutsu and such, he notices things that normal people do not. He is very cautious and notices the small details in everyday life. He denies anything supernatural about himself, even though its plain to see. He has gone from village to village but has set his sights on the mist village mainly because of it's good cover, he believes he can lay low here for awhile. Katsumi has had to deal with starvation in the woods at the Blackwater national park, but a strange man who goes by the name of Akujin, found him. Since then, Katsumi has clung to him but not without the feeling of distrust.

Stats:
Agility: 525/525
Stamina: 525/525
Taijutsu: 525/525
Ninjutsu: 300/525
Genjutsu: 370/525
Chakra Control: 300/525
Pl: 2545, level: 10
HP: (45+lvl)*Stamina= 19525
CP: (35+lvl)*Chakra Control= 13500
AP: 8

Taijutsu:
Unarmed:
E rank:
Uncalled For Shot -Mastered

D rank:
4-Hit Combo -Mastered
Spinning Wind -Mastered
Dynamic Entry -Mastered

C rank:
Dragon Assault -Mastered
Tiger Hook -rank 1

B rank:
Suplex -Mastered
Primary Lotus -Mastered
16-Hit Combo -Mastered

Slashing:
B rank:
Kill Driver -Mastered
Executioner -Mastered
Focal Blade -Mastered
Magnum Break -Mastered

A rank:
Zantetsuken -Mastered
Higuma -Mastered
Annihilation -rank 1
Heavenly Sword -rank 1

Ranged:
D rank:
Quickshot -Mastered
Bounce Shot -Mastered

Piercing:
C rannk:
Outcry -Mastered

B rank:
Pressure Thruster -Mastered

Buffing:
D rank:
Shadow Play -rank 1

Genjutsu:
Visual:
Level 1:
Chameleon -rank 1
Blur -rank 1

Level 2:
Clone -Mastered
Distortion -Mastered
Aurora Borealis -rank 1

Level 3:
Precision Aim -Mastered

Will:
Level 1:
Impaired Focus -rank 1

Level 2:
Tourniquet -rank 1

Level 3:
Amnesia -Mastered

Level 4:
Silent Scream -rank 1

Kinetic:
Level 2:
Vertigo -Mastered

Level 3:
Chilling Aura -Mastered

Audial:
Level 1:
Hymn Of Nature -Mastered
Drone -Mastered

Ninjutsu:
Fire:
D rank:
Fireball -rank 1

C rank:
Dragon Fire -Mastered
Scalding Ash Cloud -Mastered

Wind:
D rank:
Whirlwind Spin -rank 1

Non-Elemental:
E rank:
Transformation -rank 1

C rank:
Barrier -rank 1

Abilities:
Major Affinity: Fire
Minor Affinity: Wind

0. Shadow Tactics
1. Bloody Mess
2. Bull's Strength
3. Combat Instinct
4.
5. Duelist
6. Adrenaline Rush
7. Insight
8. Jutsu Mastery
9. Deflection
10.

Equipment:
Non-Weapon:
Belt Pouch - Equipped
Headset - Equipped
Sheath

Weapons:
1. Unarmed - Chakra Gloves (light red)
-Chain Link
2. Slashing - Chakra Claws (light blue)
-Chain Link
3.
4.
5.
6.

Poisons:
Plexistim

Augments:

Training History:
4/6/13:
+35 to Taijutsu

4/11/13:
-Mastered Zantetsuken
-Mastered Higuma
- +5 to Stamina

4/15/13:
+35 to Agility

4/22/13:
+35 to Agility

5/1/13:
+35 to Agility

5/6/13:
+35 to Agility

5/13/13:
+35 to Agility

5/20/13:
+5 to Agility, +30 to Taijutsu

Early Training (5/20/13):
+35 to Taijutsu

6/5/13:
+35 to Stamina

6/13/13:
+35 to Taijutsu

6/20/13:
+35 to Taijutsu

6/25/13:
+35 to Taijutsu

7/5/13:
+20 to Taijutsu, +15 to Stamina

7/8/13:
+35 to Stamina

7/15/13:
+35 to Stamina

7/22/13:
+35 to Stamina

7/30/13:
+35 to Stamina

8/6/10
-(last week) +35 to Stamina
-(this week) +15 to Stamina, +20 to Genjutsu

Character Class:
The Uchiha's Will
HP: (45+lvl)*Stamina
CP: (35+lvl)*Chakra Control
Bonus: +1 Accuracy and Dodge, +5% Melee Damage, +.5 Dodge
High: Melee Accuracy
Average: Evasion, Genjutsu save, Ranged Accuracy, Spell Accuracy, Genjutsu DC
Low: None

Bloodline:
Uchiha:
306%

Sharingan- rank 3
Will of Fire- rank 3
Insidious Gaze- rank 3
Precognition-rank 3
Copy Skill- rank 3
Hypnotic Suggestion- rank 3
Genjutsu Reversal- rank 3
Mangekyo Sharingan- rank 3
Tsukiyomi- rank 3
Amaterasu- rank 3

Bloodline Table:
Sharingan - Activated Passive<i></i>
The Sharingan is a unique Eye condition occurring only to those with Uchiha blood. Rumor has it that these eyes stemmed from the Byakugan as a mutation, and they do have similar properties to back this theory up such as allowing the user to view chakra. The Sharingan allows the user to comprehend the attack of an opponent almost before the attacker knows what attack they are making, this is done through tracking their movements by studying their chakra. The user's proficiency with this ability is visible through the amount of Tomoe circling the pupil, and with more mastery, the user will unlock more and more of it's capabilities.

Rank 1: +.5 Dodge, +.5 Accuracy
Rank 2: +1 Dodge, +1 Accuracy
Rank 3: +1.5 Dodge, +1.5 Accuracy

Costs:
Rank 1: .5AP; 150 Cp to initiate, 70 Cp/Rnd.
Rank 2: .5AP; 300 Cp to initiate, 140 Cp/Rnd.
Rank 3: .5AP; 450 Cp to initiate, 210 Cp/Rnd.

Notes:
- Only applies when the user can see their target and/or attacker.

---

Will of Fire - Passive<i></i>
The possess a burning passion deep within them which can never be truly quenched, their undying flame allowing them to seemingly bring forth the potential of flames far better than anyone else could ever attempt, or desire.

Rank 1: Fire Jutsu damage is increased by 5%.
Rank 2: Fire Jutsu damage is increased by 10%.
Rank 3: Fire Jutsu damage is increased by 15%.

---

Insidious Gaze - Passive
Perhaps the most deadly of the well-known Uchiha abilities is a nameless genjutsu that they are capable of putting opponents under in order to alter their perceptions. In reality, this is simply the Uchiha's ability to utilize their genjutsu talents by simply gazing into the eye's of a victim with their hypnotic sharingan, casting an illusion upon those who meet their gaze.

Rank 1: Genjutsu may be cast through the Sharingan, requiring no handseals and gaining +1 DC
Rank 2: Genjutsu may be cast through the Sharingan, requiring no handseals and gaining +1.5 DC
Rank 3: Genjutsu may be cast through the Sharingan, requiring no handseals and gaining +2 DC

Special Action: When casting Genjutsu through eye contact, the user may choose to activate a special effect. If chosen then the Genjutsu cannot be partially effective. Should the Genjutsu be 50% or more successful it is treated as a full hit, otherwise it is treated as a miss.

Notes:
- Requires eye contact, and for the Sharingan to be active.

---

Precognition - Activated Passive
The Sharingan wields the power to allow the user to view chakra visibly in their environment so long as it is active. With training, the Uchiha are able to focus this trait to the point where they can track the movements of their opponents by honing in on their chakra; a skill that enables them to view movements before they are made and react accordingly, giving the illusion that the Sharingan may see into the future.

Rank 1: Allows the user to predict the movements of a target by heavily focusing on the changes of their chakra. This prevents the target from Auto-dodging or Auto-hitting the user with any technique.
Rank 2: Allows the user to predict the movements of a target by heavily focusing on the changes of their chakra. This gives the user +.5 Accuracy and Dodge against that target, and prevents the target from Auto-dodging or Auto-hitting the user with any technique.
Rank 3: Allows the user to predict the movements of a target by heavily focusing on the changes of their chakra. This gives the user +1 Accuracy and Dodge against that target, and prevents the target from Auto-dodging the user's actions or Auto-hitting the user with any technique.

Notes:
- The user may only focus upon a single target at a time, and must have their Sharingan active as well as full view of the target.
- This skill does not require Ap to activate or to switch targets. However, upon focusing on a new target the user does not get the bonuses until the start of the following round.

---

Copy Skill - Activated Passive<i></i>
Probably the most infamous trait of the Sharingan is it's ability to perfectly memorize anything its gaze wanders upon with perfect detail, allowing the Uchiha to mimic techniques nearly simultaneously as a victim performs them, which has manifested itself as legend that they can see the future.

Rank 1: Allows the user to use and copy any level 1-4 Jutsu used during the last round.
Rank 2: Allows the user to use and copy any level 1-6 Jutsu used during the last round.
Rank 3: Allows the user to use and copy any Jutsu used during the last round.


Cost: This skill costs no Ap or Cp, however all copied jutsu cost normal Ap and their Cp/Hp costs are increased by +20%.

Notes:
- The user's Sharingan must have been active during the time the jutsu was used, and the user must have had full vision of the target.
- When used, the user chooses any jutsu from the previous round and may use it regardless of whether they know it or not. After use, this Jutsu is memorized, and may be used for the remainder of the battle.
- All copied jutsu have a 5% of failing per Jutsu Level (A level seven would have a 35% Chance of failing, for example).
- Only 3 techniques can be remembered at once. Further copying would require the user to overwrite previously memorized techniques, costing Cp equal to 2x the forgotten Jutsu's cost.
- The user must meet the Rank and stat requirements to use a Jutsu (A C-Rank cannot copy a Level 8, for example), and may not copy Bloodline, Core Ability, or Kinjutsu techniques.
- These techniques are copied at the rank they were used, and may be remembered and used for the remainder of the battle.
- User must be wielding the correct weapon(s) to copy a Taijutsu and must be able to perform handseals to replicate a Ninjutsu or Genjutsu.

---

Hypnotic Suggestion - Doujutsu Genjutsu<i></i>
The Sharingan's ability to induce illusions into the minds of others is a powerful one, that the Uchiha can learn to overcome the mind and senses of another, subtly altering their mind to put them under a powerful hypnosis, an issuing them commands without the victim even second guessing their own manipulated thoughts.

Rank 1: Allows the Uchiha to hypnotize their target at -2 Gen DC, causing them to either attack a target with a level 1-4 Jutsu, Use/Drop/equip/unequip an item, Switch/Drop/Enter a style, or remain motionless for 1 Ap.
Rank 2: Allows the Uchiha to hypnotize their target at -1 Gen DC, causing them to either attack a target with a level 1-5 Jutsu, Use/Drop/equip/unequip an item, Switch/Drop/Enter a style, or remain motionless for 1.5 Ap.
Rank 3: Allows the Uchiha to hypnotize their target, causing them to either attack a target with a level 1-6 Jutsu, Use/Drop/equip/unequip an item, Switch/Drop/Enter a style, or remain motionless for 2 Ap.

Cost: 2 AP; 400 Cp to initiate.

Notes:
- - Does not use handseals, but requires the Sharingan's Eye contact. This is treated as a Will Genjutsu.
- Upon use, the user must choose an action they wish their victim to perform.
- When causing the victim to attack with a Jutsu, the victim must know the technique and the user must have witnessed the technique performed previously during battle to be aware of it. The target can never attack themselves.
- For any actions involving items, it must be either visible or previously used in battle.
- Genjutsu used this way are treated as fully successful or fully unsuccessful, a victim cannot be partially effected. If it is a 50% or more hit, it's counted as a full hit, Otherwise, it's counted as a miss.

---

Genjutsu Reversal - Specialty Genjutsu<i></i>
The insidious gaze of the Sharingan is said to penetrate even the most detailed illusions, and not only is the user capable of viewing details far more clearly, the sharingan also possesses a hypnotic ability to entrap a victim within their own illusion.

Rank 1: Reverses a Genjutsu used on the Sharingan user.
Rank 2: Reverses a Genjutsu used on the Sharingan user.
Rank 3: Reverses a Genjutsu used on the Sharingan user.

Costs:
Rank 1: AP of Genjutsu; Genjutsu cost*2 Chakra to initiate.
Rank 2: AP of Genjutsu; Genjutsu cost*1.75 Chakra to initiate
Rank 3: AP of Genjutsu; Genjutsu cost*1.5 Chakra to initiate.

Notes:
- User must realize they are under a genjutsu.
- User must meet the requirements of the Genjutsu to reverse it.
- All costs of maintaining the genjutsu are taken on by the user.
- A Genjutsu check is made between the Uchiha and user of the Genjutsu. If the Uchiha succeeds, they successfully reverse the Genjutsu.
- With each successful use, the victim gains +1.5 to their Genjutsu Check.

---

Mangekyou Sharingan - Activated Passive<i></i>
The Mangekyou Sharingan is a heightened form of Sharingan, and is distinguished from a normal Sharingan through its appearance, which changes the form of the tomoe. The appearance of the mangekyou differs from user to user based upon their own traits, there are hardly ever two Uchiha with the same pattern. In this stage the Sharingan is far more powerful and has the potential to utilize very powerful techniques, although the sheer amount of chakra utilized can have damaging backlash upon the User's eyesight, slowly deteriorating their Vision.

Rank 1: +2 Dodge, +2 Accuracy.
Rank 2: +2.5 Dodge, +2.5 Accuracy.
Rank 3: +3 Dodge, +3 Accuracy.

Costs:
Rank 1: .5AP; 600 Cp to initiate, 290 Cp/Rnd
Rank 2: .5AP; 750 Cp to initiate, 360 Cp/Rnd
Rank 3: .5AP; 900 Cp to initiate, 430 Cp/Rnd

Notes:
-Only applies when the user can see their target and/or attacker.
-Sharingan Rank 3 must be activated for a round prior to activating the Mangekyou.
- The effect of Mangekyou Sharigan replaces the effect of the regular Sharigan and the Mangekyou cost becomes the new overall cost.

---

Tsukiyomi - Doujutsu Genjutsu<i></i>
Utilizes the Mangekyou sharingan to create a hellish genjutsu of which the user has complete control. This technique is feared and believed the most powerful Genjutsu, and can last anywhere from 24 to 72 hours in the targets mind, but in reality only lasts a couple seconds. While powerful, this technique causes immense strain upon the user's eye's and leaves them vulnerable by damaging their eyesight, and cannot be used without resting the eye's first.

Rank 1: An illusion that creates a round within a round during which the victim cannot take any actions and suffers -2 dodge. In the illusion, the user gets AP equal to their AP/1.5. When the illusion ends the user will have only spent chakra equal to 50% of the chakra spent in the illusion and the victim only takes damage equal to 50% of the damage dealt to them in the illusion.
Rank 2: An illusion that creates a round within a round during which the victim cannot take any actions and suffers -3 dodge. In the illusion, the user gets AP equal to their AP/1.5 +.5. When the illusion ends the user will have only spent chakra equal to 50% of the chakra spent in the illusion and the victim only takes damage equal to 60% of the damage dealt to them in the illusion.
Rank 3: An illusion that creates a round within a round during which the victim cannot take any actions and suffers -4 dodge. In the illusion, the user gets AP equal to their AP/1.5 +1. When the illusion ends the user will have only spent chakra equal to 50% of the chakra spent in the illusion and the victim only takes damage equal to 70% of the damage dealt to them in the illusion.


Cost: 3 AP; 2000 Cp, Hp equal to 20% of the final damage done.

Notes:
- Requires Mangekyou Sharingan to be activated, and Eye contact.
- All battle rules remain the same if not mentioned.
- Jutsu that last more than one round end when the illusion does.
- May only be used on a target once successfully in a battle. Â
- All damage done in this illusion is "Illusionary" And damage cannot be reduced. Jutsu used in the Tsukiyomi cannot be buffed by Non-Genjutsu effects.
- Physical debuffs, such as bleed, poison and Nin/Tai debuffs and effects do not transfer into or out of the Tsukiyomi created world, but mental ones, generally genjutsu based, do.
- Because the Tsukiyomi is instantaneous and lasts a few seconds at most, this does not dispel any other Genjutsu active on the victim.

---

Amaterasu - Doujutsu Ninjutsu<i></i>
While Tsukuyomi is considered the most powerful Genjutsu, this technique is it's counterpart, claimed to be the most powerful Ninjutsu, and with good reason too. This infamous Technique creates Hellish Jet-black Flames spontaneously at the center of the user's vision, and once released these flames are said to burn for days without end before becoming extinguished. These cursed flames are said to be as hot as the sun, and little is capable of stopping this fire from consuming everything in it's path...Except for the Bleeding of the user's eye's as a result of the tremendous energy released from the sharingan.

Rank 1: Ignites the Uchiha's point of vision in black flames at +2 accuracy, causing 2,000 Fire Damage a round. Â
Rank 2: Ignites the Uchiha's point of vision in black flames at +2 accuracy, causing 2,400 Fire Damage a round.
Rank 3: Ignites the Uchiha's point of vision in black flames at +2 accuracy, causing 2,850 Fire Damage a round.

Special Action - Kagutsuchi: Instead of Covering a target in Amaterasu, the user may coat themselves in a shield of Black Flames, Hp equal to Amaterasu +40%. This effect lasts one round, and if a melee attack is used against the user the attacker must make a Ninjutsu check against the Uchiha to determine if they take damage equal to "Amaterasu's" Damage. A target may only take damage from attacking this barrier once per round.

Costs:
Rank 1: 3 Ap; 2,000 Cp and 670 Hp to initiate, 630 Hp and 320 Cp per round maintained.
Rank 2: 3 Ap; 2,250 Cp and 750 Hp to initiate, 715 Hp and 360 Cp per round maintained.
Rank 3: 3 Ap; 2,500 Cp and 840 Hp to initiate, 800 Hp and 400 Cp per round maintained.

Notes:
- Requires Mangekyou Sharingan to be activated.
- After the initial "To-Hit" roll, Amaterasu automatically deals it's fire damage to its target every round without fail as long as the Uchiha can still see their target. As such, this may only be used on one target at a time.
- The first round damage is dealt as soon as Amaterasu hits but hits at the beginning of every round after.
- Amaterasu automatically bypasses barriers, armors and shields and also ignores any and all Damage Reduction.
- Damage done and blocked may be increased with Fire buffs.
- This jutsu does not stack in any way or form.
- The special is considered a Chakra Armor.[/fontsize]
<i>
</i>
 
Re: Agatsuma Katsumi [AiT]

c70d5c272c988e8da6e13c95bbcd007b.jpg

Name: Agatsuma Miketo

Appearance: As the picture above looks.

NPC Type: iNPC

Personality: Miketo is uncaring, cruel, and sadistic. Since childhood she has shown signs of being mentally unstable. However, she has the ability to hide this. To most, she is the exact opposite: Caring, protective, and loving.

Origin: As a young child she was studying to be a shinobi at Leaf's Academy the Hidden Leaf Village. As an adult, she had long stopped her studies and lived in a wooden cabin her husband Tohsaka built for them in the beginning of their marriage. This cabin was settled in the Fire Country woodland area, secluded from everything and everyone.

History: When Miketo was a young girl, she was the one with the most friends. The girl everyone wanted to date; the girl every rival wanted to be. That is, until the day she just stopped talking. She secluded herself from those around her and soon her mass of friends dwindled away and she became the talk of the village. Why such a bright, happy young girl would suddenly act so strangely was beyond anyone's knowledge, including her parents. But, worried as they were, they convinced themselves that this behavior was only a phase and she would grow out of it.

However, Miketo's strangeness deepened and she would spend the majority of her time in silence, staring at nothing for hours while playing with her long black hair. Fixated on a seemingly random object, or just staring at a wall. She'd hum to herself, not eating or sleeping during these spells. Again, Miketo would never speak to others, only to herself.

Seemingly slipping away from these dark times, as an adult, Miketo turned into a normal young woman. At least on the outside, for no one could hear what was going on inside her head. By the time she was this young woman in her twenties, she had given up the life of a shinobi to earn a living by owning and taking care of a shop. Months passed by and she was doing quite well for herself. A regular customer would come by everyday, but he wasn't looking at the goods being sold. His attention was fixated on Miketo. The two fell in love and after a few years, got married and decided it was time to start a family. Tohsaka, Miketo's new husband, took her from the village and built a beautiful wooden cabin in the calmness of the woods in the Fire Country. This peacefulness was the perfect place to raise a family.

After the birth of her first child, whom she named Kennin, things started to turn sour. Her old habits returned with a vengeance. In subtle ways, the abuse toward her child began, hidden away from her husband. She spoke to herself about how her son was nothing but a threat. Wanting to try again, hoping for a child that met her expectations, Miketo had yet another baby boy when Kennin was 6. She named her next son Katsumi. By this time, Kennin was fully aware of his mother's nature and did all he could to protect Katsumi from her. Tohsaka, who by this time knows what is going on, turns a blind eye to it all. Miketo doesn't even hide it anymore. Her husband spends most of his time in the basement, letting his wife do whatever she pleases.

Katsumi and Kennin both endure the abuse of their mother for their whole lives. Katsumi being twelve, and Kennin being 18, Miketo finally cracks and kills Kennin. The very next night, she tries the same thing with Katsumi. With her son escaped, she will do anything she can to get him back.

Bloodline/Kinjutsu: Uchiha/EMS
 

Current Ninpocho Time:

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