Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Aki's Dojo, the Flourishing Forge [you must dye]

Joined
Apr 26, 2020
Messages
1,711
Yen
822,551
ASP
194
OOC Rank
S-Rank
Getting everything set up from my OCR here!

Abilities
0. Shinobi 101: Visual Genjutsu → Melee Accuracy
0. Main Branch: Journeyman
0. Sentinel
0. Chimera Genetic Implant: Extreme Understanding | Craftsman
1. Weapon Mastery: Puppet
2. Implacable
3. Heavy Handed
4. Human Anatomy
5. Stalker
6. Initiative
7. Weapon Attunement
8. Conservative Motion
9. Willpower
10. Kinjutsu
11. Kinjutsu
12. Kinjutsu

Elemental Affinities
Free Major: Earth
Free Minor: Wind
Advanced Element: Sand

All jutsu mastered (automatic Major): Non-Elemental, Visual Genjutsu

Inventory
Heavy Armor
Headset
1. Kawarimi Target
2. Hidden Weapon
3. Serpent's Blood
4. Med Kit

Core Ability & Chimera Things
I'm choosing Melee as my accuracy type for Chimera techniques!

Battlesmith CA choices:
- Masterwork (3)
- Warforged Style (3)
- Armored Soul (2)
- Weapon Finesse (3)
- Battle Spirit (2)
- Craftsman (3) [Genetic Implant passive]
- Fine Focus (2)
- Trace Projection (2)
20/20

Void Walker CA choices:
- Null Touch (3)
- Advanced Cancellation (2)
- Extreme Understanding (3) [Genetic Implant passive]
- Secondary Nature (2)
- Eclipse Blade (3)
- Void Mirage (2)
- Null Pressure (2)
- Glimpse of the Void (2)
19/20

Equipment
Bulwark
Unarmed, Handseals
+2 acc/-5% damage
0. Great Weapon
1. Vanguard
2. Vengeance
3. Lucky Dodge
4. Wide Edge

Mortar and Pestle
Bludgeoning, Bleeding
+2 acc/-5% damage
0. Great Weapon
1. Chakra Drain
2. Primal
3. Razor Strike
4. Blood Rack

Obstinate Chisel
Piercing, +5% Called Shot
+2 acc/-5% damage
1. Dual Weapon
2. Quick Switch
3. Blitz
4. Primal

Phantasmagoria
Unarmed, Suppression
+2 acc/-5% damage
0. Great Weapon
1. Explosive Seal
2. Vampiric
3. Overflow
4. Pressure

Boy of War
Puppet, non-offensive jutsu modded 0.25 AP faster
+2 acc/-5% damage
0. Great Weapon
1. Rough Divide
2. Lucky Strike
3. Daze
4. Toxify

Sorry Sight
Slashing, Bleeding
+2 acc/-5% damage
0. Great Weapon
1. Swift
2. Silencer
3. Primal
4. Free Flow

Good Night's Rest
Unarmed, handseals
+2 acc/-5% damage
0. Great Weapon
1. Recovery
2. Re-energize
3. Lantern
4. Tracer
 
Getting everything set up from my OCR here!

Abilities
0. Shinobi 101: Visual Genjutsu → Melee Accuracy
0. Main Branch: Journeyman
0. Sentinel
0. Chimera Genetic Implant: Extreme Understanding | Craftsman
1. Weapon Mastery: Puppet
2. Implacable
3. Heavy Handed
4. Human Anatomy
5. Stalker
6. Initiative
7. Weapon Attunement
8. Conservative Motion
9. Willpower
10. Kinjutsu
11. Kinjutsu
12. Kinjutsu

Elemental Affinities
Free Major: Earth
Free Minor: Wind
Advanced Element: Sand

All jutsu mastered (automatic Major): Non-Elemental, Visual Genjutsu

Inventory
Heavy Armor
Headset
1. Kawarimi Target
2. Hidden Weapon
3. Serpent's Blood
4. Med Kit

Core Ability & Chimera Things
I'm choosing Melee as my accuracy type for Chimera techniques!

Battlesmith CA choices:
- Masterwork (3)
- Warforged Style (3)
- Armored Soul (2)
- Weapon Finesse (3)
- Battle Spirit (2)
- Craftsman (3) [Genetic Implant passive]
- Fine Focus (2)
- Trace Projection (2)
20/20

Void Walker CA choices:
- Null Touch (3)
- Advanced Cancellation (2)
- Extreme Understanding (3) [Genetic Implant passive]
- Secondary Nature (2)
- Eclipse Blade (3)
- Void Mirage (2)
- Null Pressure (2)
- Glimpse of the Void (2)
19/20

Equipment
Bulwark
Unarmed, Handseals
+2 acc/-5% damage
0. Great Weapon
1. Vanguard
2. Vengeance
3. Lucky Dodge
4. Wide Edge

Mortar and Pestle
Bludgeoning, Bleeding
+2 acc/-5% damage
0. Great Weapon
1. Chakra Drain
2. Primal
3. Razor Strike
4. Blood Rack

Obstinate Chisel
Piercing, +5% Called Shot
+2 acc/-5% damage
1. Dual Weapon
2. Quick Switch
3. Blitz
4. Primal

Phantasmagoria
Unarmed, Suppression
+2 acc/-5% damage
0. Great Weapon
1. Explosive Seal
2. Vampiric
3. Overflow
4. Pressure

Boy of War
Puppet, non-offensive jutsu modded 0.25 AP faster
+2 acc/-5% damage
0. Great Weapon
1. Rough Divide
2. Lucky Strike
3. Daze
4. Toxify

Sorry Sight
Slashing, Bleeding
+2 acc/-5% damage
0. Great Weapon
1. Swift
2. Silencer
3. Primal
4. Free Flow

Good Night's Rest
Unarmed, handseals
+2 acc/-5% damage
0. Great Weapon
1. Recovery
2. Re-energize
3. Lantern
4. Tracer
Abilities approved
Affinities approved
Ca/Kin chimera stuff approved
weapones approved

As for your inventory, can you post up a new post with inventory link if you have item hoarder asp card?
 
Just purchased a Free Major Affinity Card- declaring it for Water!
Also using my Major Water + Minor Wind to unlock the Ice element.

Also!
I would like to change my custom class a little bit because I am paranoid- sacrificing 35 ASP, 100 words here
Color Coordinated
HP: (51*+lvl) x stamina
CP: (59+lvl) x chakra control
Class Bonus: Kinjutsu & 1 free basic strike
High: Melee Acc.
Average: Dodge, Genjutsu Save
Low: Ninjutsu, Ranged, Genjutsu DC
*HP mod has +5 from Heavy Armor
 
Last edited:
Just purchased a Free Major Affinity Card- declaring it for Water!
Also using my Major Water + Minor Wind to unlock the Ice element.

Also!
I would like to change my custom class a little bit because I am paranoid- sacrificing 35 ASP, 100 words here
Color Coordinated
HP: (51*+lvl) x stamina
CP: (59+lvl) x chakra control
Class Bonus: Kinjutsu & 1 free basic strike
High: Melee Acc.
Average: Dodge, Genjutsu Save
Low: Ninjutsu, Ranged, Genjutsu DC
*HP mod has +5 from Heavy Armor
All approved
-35 asp for class change
 
Back with another very small, reasonably expensive change (thank you Global Mods for keeping up with me lol)

Swapping my CA point choices for Battlesmith only- I’m literally just taking 1 of the 3 points I used for Masterwork and moving it over to buy 1 point of High Quality.

Old Table:
- Masterwork x3
- Warforged Style
- Armored Soul
- Weapon Finesse
- Battle Spirit
- Craftsman [Genetic Implant]
- Fine Focus
- Trace Projection (M)

New Table:
- Masterwork x2
- High Quality x1
- Warforged Style
- Armored Soul
- Weapon Finesse
- Battle Spirit
- Craftsman [Genetic Implant]
- Fine Focus
- Trace Projection (M)

I’ve never done this before, but I believe it requires a 300 word RP as per this topic. That’s here (224) + here (272)!
 
Back with another very small, reasonably expensive change (thank you Global Mods for keeping up with me lol)

Swapping my CA point choices for Battlesmith only- I’m literally just taking 1 of the 3 points I used for Masterwork and moving it over to buy 1 point of High Quality.

Old Table:
- Masterwork x3
- Warforged Style
- Armored Soul
- Weapon Finesse
- Battle Spirit
- Craftsman [Genetic Implant]
- Fine Focus
- Trace Projection (M)

New Table:
- Masterwork x2
- High Quality x1
- Warforged Style
- Armored Soul
- Weapon Finesse
- Battle Spirit
- Craftsman [Genetic Implant]
- Fine Focus
- Trace Projection (M)

I’ve never done this before, but I believe it requires a 300 word RP as per this topic. That’s here (224) + here (272)!
approved
 
Welcome back to Sugihara Aki; Proof that a Chimera Can Still be Kind of Cool, Episode 3: "What Do You Mean They Put the Third Bloodline Back In??????"

I've been taking a break from the site after starting a new job and messing up my schedule once more, but since I'm returning for a bit because of the Cypress Society event, I thought I should get my info in order! Also a note that the update says WC requirements are ignored during this time.

Contract Creation
Contract Approval Here!

Gekkou, the Broken Mirror
Cursed Tsukumogami
HP: 37
CP: 39
Bonus: +.5 acc, +1 HP mod, +5% medical healing given and received
High: Melee
Average: None
Low: Nin, Ranged, Gen

Abilities:
1. Ferocity
2. Release Restraint
3. Hyperactive

Jutsu:
Medical, ANBU, Buffing
E-Rank: Charge, Grip, Fleeted, Block
D-Rank: Mystical Hand, Muscle Control, Shadow Play, Brandish
C-Rank: Active Camo, System Restoration, Chakra Extension, Chakra Absorption
B-Rank: Intangible Passage, Unbound, Mystical Force, Medical Ward
A-Rank: Flock of Shadows, Angelic Blessing, Regeneration, Pristine Aura, Unleash, Limit Break

Weapon:
Thrown, can use handseals while equipped
+2 acc/-10% damage
1. Recovery
2. Re-energize
3. Wired

Ability Updates

Weapons
Bludgeoning, Bleeding
+2 acc/-10% damage
0. Great Weapon
1. Chakra Drain
2. Primal --> Overflow
3. Razor Strike
4. Blood Rack
Unarmed, Suppression
+2 acc/-10% damage
0. Great Weapon
1. Explosive Seal --> Free Flow
2. Vampiric
3. Overflow --> Heavy Metal
4. Pressure
Slashing, Bleeding
+2 acc/-10% damage
0. Great Weapon
1. Swift
2. Silencer
3. Primal
4. Free Flow --> Homing Beacon
New augments are linked; the extra Primal and Explosive Seal will just hang out in my inventory for now.
Also, because of the change in abilities, all of my weapons are now +2 acc/-10% damage instead of +2 acc/-5% damage, including those not listed above for augment changes.

Kinjutsu Update
I'm not 100% sure how the new Chimera update functions, so please let me know if this doesn't make sense:
  • Keeping Battlesmith as my Active CA and Void Walker as my Inactive CA, since my Genetic Implant no longer has to be either of them
  • Passives that are active at all times: Craftsman & Extreme Understanding, which now don't count towards my point total
Battlesmith:
- (Craftsman)
- Masterwork x3
- High Quality x2
- Warforged Style
- Armored Soul
- Weapon Finesse
- Battle Spirit
- Fine Focus
- Trace Projection (M)

Void Walker:
- (Extreme Understanding x3)
- Null Touch x3
- Advanced Cancellation
- Secondary Nature
- Eclipse Blade
- Void Mirage
- Null Pressure
- Pressure Points
- Stillness
- Glimpse of the Void (M)
 
Welcome back to Sugihara Aki; Proof that a Chimera Can Still be Kind of Cool, Episode 3: "What Do You Mean They Put the Third Bloodline Back In??????"

I've been taking a break from the site after starting a new job and messing up my schedule once more, but since I'm returning for a bit because of the Cypress Society event, I thought I should get my info in order! Also a note that the update says WC requirements are ignored during this time.

Contract Creation
Contract Approval Here!

Gekkou, the Broken Mirror
Cursed Tsukumogami
HP: 37
CP: 39
Bonus: +.5 acc, +1 HP mod, +5% medical healing given and received
High: Melee
Average: None
Low: Nin, Ranged, Gen

Abilities:
1. Ferocity
2. Release Restraint
3. Hyperactive

Jutsu:
Medical, ANBU, Buffing
E-Rank: Charge, Grip, Fleeted, Block
D-Rank: Mystical Hand, Muscle Control, Shadow Play, Brandish
C-Rank: Active Camo, System Restoration, Chakra Extension, Chakra Absorption
B-Rank: Intangible Passage, Unbound, Mystical Force, Medical Ward
A-Rank: Flock of Shadows, Angelic Blessing, Regeneration, Pristine Aura, Unleash, Limit Break

Weapon:
Thrown, can use handseals while equipped
+2 acc/-10% damage
1. Recovery
2. Re-energize
3. Wired

Ability Updates

Weapons
Bludgeoning, Bleeding
+2 acc/-10% damage
0. Great Weapon
1. Chakra Drain
2. Primal --> Overflow
3. Razor Strike
4. Blood Rack
Unarmed, Suppression
+2 acc/-10% damage
0. Great Weapon
1. Explosive Seal --> Free Flow
2. Vampiric
3. Overflow --> Heavy Metal
4. Pressure
Slashing, Bleeding
+2 acc/-10% damage
0. Great Weapon
1. Swift
2. Silencer
3. Primal
4. Free Flow --> Homing Beacon
New augments are linked; the extra Primal and Explosive Seal will just hang out in my inventory for now.
Also, because of the change in abilities, all of my weapons are now +2 acc/-10% damage instead of +2 acc/-5% damage, including those not listed above for augment changes.

Kinjutsu Update
I'm not 100% sure how the new Chimera update functions, so please let me know if this doesn't make sense:
  • Keeping Battlesmith as my Active CA and Void Walker as my Inactive CA, since my Genetic Implant no longer has to be either of them
  • Passives that are active at all times: Craftsman & Extreme Understanding, which now don't count towards my point total
Battlesmith:
- (Craftsman)
- Masterwork x3
- High Quality x2
- Warforged Style
- Armored Soul
- Weapon Finesse
- Battle Spirit
- Fine Focus
- Trace Projection (M)

Void Walker:
- (Extreme Understanding x3)
- Null Touch x3
- Advanced Cancellation
- Secondary Nature
- Eclipse Blade
- Void Mirage
- Null Pressure
- Pressure Points
- Stillness
- Glimpse of the Void (M)
Looks through everything and makes check marks as I go down the list

AAAANNNNNNNDDDD approved, welcome back!
 

Current Ninpocho Time:

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