Getting everything set up from my OCR here!
Abilities
0. Shinobi 101: Visual Genjutsu → Melee Accuracy
0. Main Branch: Journeyman
0. Sentinel
0. Chimera Genetic Implant: Extreme Understanding | Craftsman
1. Weapon Mastery: Puppet
2. Implacable
3. Heavy Handed
4. Human Anatomy
5. Stalker
6. Initiative
7. Weapon Attunement
8. Conservative Motion
9. Willpower
10. Kinjutsu
11. Kinjutsu
12. Kinjutsu
Elemental Affinities
Free Major: Earth
Free Minor: Wind
Advanced Element: Sand
All jutsu mastered (automatic Major): Non-Elemental, Visual Genjutsu
Inventory
Heavy Armor
Headset
1. Kawarimi Target
2. Hidden Weapon
3. Serpent's Blood
4. Med Kit
Core Ability & Chimera Things
I'm choosing Melee as my accuracy type for Chimera techniques!
Battlesmith CA choices:
- Masterwork (3)
- Warforged Style (3)
- Armored Soul (2)
- Weapon Finesse (3)
- Battle Spirit (2)
- Craftsman (3) [Genetic Implant passive]
- Fine Focus (2)
- Trace Projection (2)
20/20
Void Walker CA choices:
- Null Touch (3)
- Advanced Cancellation (2)
- Extreme Understanding (3) [Genetic Implant passive]
- Secondary Nature (2)
- Eclipse Blade (3)
- Void Mirage (2)
- Null Pressure (2)
- Glimpse of the Void (2)
19/20
Equipment
Abilities
0. Shinobi 101: Visual Genjutsu → Melee Accuracy
0. Main Branch: Journeyman
0. Sentinel
0. Chimera Genetic Implant: Extreme Understanding | Craftsman
1. Weapon Mastery: Puppet
2. Implacable
3. Heavy Handed
4. Human Anatomy
5. Stalker
6. Initiative
7. Weapon Attunement
8. Conservative Motion
9. Willpower
10. Kinjutsu
11. Kinjutsu
12. Kinjutsu
Elemental Affinities
Free Major: Earth
Free Minor: Wind
Advanced Element: Sand
All jutsu mastered (automatic Major): Non-Elemental, Visual Genjutsu
Inventory
Heavy Armor
Headset
1. Kawarimi Target
2. Hidden Weapon
3. Serpent's Blood
4. Med Kit
Core Ability & Chimera Things
I'm choosing Melee as my accuracy type for Chimera techniques!
Battlesmith CA choices:
- Masterwork (3)
- Warforged Style (3)
- Armored Soul (2)
- Weapon Finesse (3)
- Battle Spirit (2)
- Craftsman (3) [Genetic Implant passive]
- Fine Focus (2)
- Trace Projection (2)
20/20
Void Walker CA choices:
- Null Touch (3)
- Advanced Cancellation (2)
- Extreme Understanding (3) [Genetic Implant passive]
- Secondary Nature (2)
- Eclipse Blade (3)
- Void Mirage (2)
- Null Pressure (2)
- Glimpse of the Void (2)
19/20
Equipment
Bulwark
Unarmed, Handseals
+2 acc/-5% damage
0. Great Weapon
1. Vanguard
2. Vengeance
3. Lucky Dodge
4. Wide Edge
Mortar and Pestle
Bludgeoning, Bleeding
+2 acc/-5% damage
0. Great Weapon
1. Chakra Drain
2. Primal
3. Razor Strike
4. Blood Rack
Obstinate Chisel
Piercing, +5% Called Shot
+2 acc/-5% damage
1. Dual Weapon
2. Quick Switch
3. Blitz
4. Primal
Phantasmagoria
Unarmed, Suppression
+2 acc/-5% damage
0. Great Weapon
1. Explosive Seal
2. Vampiric
3. Overflow
4. Pressure
Boy of War
Puppet, non-offensive jutsu modded 0.25 AP faster
+2 acc/-5% damage
0. Great Weapon
1. Rough Divide
2. Lucky Strike
3. Daze
4. Toxify
Sorry Sight
Slashing, Bleeding
+2 acc/-5% damage
0. Great Weapon
1. Swift
2. Silencer
3. Primal
4. Free Flow
Good Night's Rest
Unarmed, handseals
+2 acc/-5% damage
0. Great Weapon
1. Recovery
2. Re-energize
3. Lantern
4. Tracer