Character Name: Aria
OOC Rank: S
Bloodline/Core Ability: Battlesmith
Core Ability Choices:
Curse Seals:
Temporal Distortion:
Abilities Card, Class Point Card
Abilities:
Major Affinities:
Minor Affinities:
Advanced Elements:
Weapons:
Serpent's Strike -Scimitar
Slashing: Bleeding / Suppression
-10% Damage / + 2 Accuracy
Slashing: Bleeding / Called Shot +5%
-10% Damage / +2 Accuracy
Unarmed: Handseals / Suppression
-10% Damage / +2 Accuracy
Slashing - Bleeding / Suppression
+10% Damage / -1 Accuracy (Weapon Attunement)
Bludgeoning - Bleeding / Suppression
+10% Damage / -1 Accuracy (Weapon Attunement)
Type - Bleeding / Called Shot +3%
-10% Damage / +2 Accuracy
Equipment
Slot 1: Headset
Slot 2: Light Armor
Slot 3: Pouch - Poison
| Ancient Arms HP: (55+15) x 600 CP: (40+15) x 600 Class Bonus: Kinjutsu; +10% Called Shot Chance High: Melee ACC Average: Ranged ACC, Ninjutsu ACC Evasion, Gen Save Low: Genjutsu DC |
Bloodline/Core Ability: Battlesmith
Core Ability Choices:
- Eternal Arms Mastery - Passive (3 points)
- Masterwork - Passive (1 point) x2
- Bladespeak - Independent Special Move (2 points)
- Armor Augmentation- Passive (2 points)
- Vengence Applied to Light Armor
- Weapon Finesse - Ability Modification (3 points)
- Battle Spirit - Independent Special Move (2 points)
- Craftsman - Dependent Special Move (2 points)
- Resolve - Ability Modification (3 points)
- Trace Projection - Buffing Taijutsu (1 point, 1 to rank up) x1
Curse Seals:
Temporal Distortion:
- [4] - Failed Bleed/Suppression/Called Shot attempts add their % chance to the next attempt made during the same round (bypassing caps); the user's Bleed rank increases by 1 each round, cannot be lowered, and the user takes x1.5 Bleeding damage.
- [2] - +10% Chance of inflicting Called Shots
- Ninjutsu Accuracy to High
Abilities Card, Class Point Card
Abilities:
- Shinobi 101 - Will Genjutsu as Melee Accuracy
- Branch Ability - Main Branch Fighting Style
- Implacable
- Heavy Handed
- Technical Pacifist
- Called Shot
- Weapon Attunement
- Cursed Seal
- Weapon Mastery (Piercing)
- Weapon Mastery (Thrown)
- Weapon Mastery (Puppet)
- Kinjutsu
- Kinjutsu
- Kinjutsu
Major Affinities:
- Wind (Free)
- Earth
- Fire
- Lightning
- Water
- Wood
- Storm
- Plasma
Minor Affinities:
Advanced Elements:
- Wood
- Storm
- Plasma
- Crystal
Weapons:
Serpent's Strike -Scimitar
Slashing: Bleeding / Suppression
-10% Damage / + 2 Accuracy
- Great Weapon (Heavy Handed)
- Blitz
- Toxify
- Pressure
Slashing: Bleeding / Called Shot +5%
-10% Damage / +2 Accuracy
- Great Weapon (Heavy Handed)
- Raid
- Razor Strike
- Blood Rack
Unarmed: Handseals / Suppression
-10% Damage / +2 Accuracy
- Great Weapon (Heavy Handed
- Vanguard
- Swift
- Primal
Slashing - Bleeding / Suppression
+10% Damage / -1 Accuracy (Weapon Attunement)
- Great Weapon (Heavy Handed
- Rough Divide
- Chakra Drain
- Silencer
Bludgeoning - Bleeding / Suppression
+10% Damage / -1 Accuracy (Weapon Attunement)
- Great Weapon (Heavy Handed
- Vampiric
- Chakra Drain
- Free Flow
Type - Bleeding / Called Shot +3%
-10% Damage / +2 Accuracy
- Great Weapon (Heavy Handed
- Wired
- Explosive Seal
- Pressure
Equipment
Slot 1: Headset
Slot 2: Light Armor
Slot 3: Pouch - Poison
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