Harmonization
The user creates a wave of vibrations around themselves, which, when passed through by other vibrations, builds up, and becomes stronger. Not only does this make sounds louder (And more dangerous), this creates a ping, which, if used correctly, is dangerous in itself.
Information
Prerequisites: Sound Affinity, B-rank, 2 Mastered Sound Jutsu
Rank 1: While active, every Sound Jutsu used in battle creates a 'Ping'. This effect alternates between a Soft and a High 'Ping'.
Master: While active, every Sound Jutsu used in battle creates a 'Ping'. This effect alternates between a Soft, High and then Loud 'Ping'.
Rank 1 Cost: 730 Cp, 370 Cp/Rnd
Master Cost: 910 Cp, 460 Cp/Rnd
Notes:
- This is considered a Terrain jutsu.
- Lasts up to three rounds.
- This effects all those in battle (Anyone may make use of the 'ping'), and cannot stack in anyway.
- The type of ping switches each time a sound Jutsu is used; The first would be Soft, then the next Jutsu would be High, and so on until the pattern repeats from the beginning.
- At all ranks, other combatants must pass a Ninjutsu Check against the user at -2 in order to cast an Arena jutsu, or their own Terrain jutsu. If the opponent successfully casts their own Terrain jutsu, this one is dispelled.
- Sound Jutsu used upon the 'Soft' ping deal +5% base damage and gain +7% chance of activating any secondary effects.
- Sound Jutsu used upon the 'High' ping have a 21% chance of activating the 'Disruption' effect. This randomly dispels a single random maintained jutsu active on the victim, and prevents it from being recast for a full round. If a Clone/Creation activates this effect, it is dispersed.
- Sound Jutsu used upon the 'Loud' ping have a 28% chance ignoring DR/Barriers. Additionally, there is a 28% chance that they will attempt to deal damage equal to 20% of their base damage to all other targets in battle.[/B]