Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

[Cloud Chuunin] Horigome Sukejuro

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Name: Horigome Sukejuro
Alternate Name: Kurosawa Sukejuro
Age: 17


Mother's Name: Kurosawa Rumiko
Occupation:Vagrant; Formerly daughter of a powerful patriarch a small rural village.

Brief Background:
Kurosawa Rumiko was the middle eldest of two brothers and three sisters. Envious of her father's power, sought to position herself as his heir by hiring a shinobi outlaw to discredit and even slay her siblings in a bid for power. Rumiko was always regarded as an ambitious schemer and thus not wholly trusted by her father, however when a team of shinobi he hired personally uncovered her plot, not only was his heart broken by this betrayal but it was then carved out by the viscious brigand that Rumiko hired. Rumiko herself never sought to kill her father, but was nontheless disowned with his last dying breath and horrified as the mercenary uncovered that he was not interested in money but wholesale slaughter. The team of young shinobi were then killed and as a cruel memento left her impregnated when she foolishly thought he was interested in her.

Months later, left alone with a child she delivered herself in an abandoned home in a swamp outside a village many miles from her home, she snapped and chose to raisethe child only to selfishly vent her anger and bitterness on the child. Giving the child the family name of the murderer who she held solely responsible for her entire look on life, she tortured and abused the child whilst teaching him things that she herself only learned through experimenting on hapless travellers she captured. Torture, murder, survival, she acted as an impromptu tutor whilst the child suffered and was taught that his suffering was natural because he was nothing by a hideous cyst on society and the world. She later abandoned the child, informing him she was going to die, convincing him it was his fault all along and left him to fend for himself. Whether she did die or not cannot be confirmed.

Status: Missing, presumed dead.


Father's Name: Horigome Okitsugu
Occupation: Missing Nin; Outlaw.
Background:
Born to a pedigree of respected and skilled Shinobi, following a time of conflict their once large kin was reduced thin with Okitsugu being the only son capable of carrying the Horigome bloodline on as his father, Horigome Mitsuharu finally succumbing to infection shortly after his wife died with a miscarriage. Raised from the age of 12 with a foster family by shinobi of less repute, Kozu Benkei, became horribly jealous and abusive when he drank. However, the boy proved to be as good as his lineage promised as Okitsugu indulged in a hobby he would soon grow to adore - where he would strangle the life out of Kozu Benkei in his sleep. There was clearly evidence of murder, but the 12 year old left no evidence to suggest he did it. Okitsugu's murderous appetite helped motivate him to socialize and shmooze his way up, he was always well liked and trusted for his skill but some often felt an odd presence about him.

After about 4 years, Horigome Okitsugu finally slipped up, ANBU investigation was able to link a string of 16 unsolved murders to a single weapon - a distinct type of ninja wire which was an heirloom of the Horigome family line, which was discovered when a partly scorched journal belonging to Horigome Mitsuharu was located after being abandoned in a half-hearted effort to burn it in an alley within the slums of the Cronopolis found by an an ANBU trainee when he stumbled accross an old beggars stash and curiously checked it's contents. But as ANBU came to arrest the boy, he was gone as he had caught on and used a false passport to distract a gate guard before promptly murdering them and escaping.

He managed to lay low, operating under the undentity of Kozu Mitsuharu. He managed to avoid ANBU patrols in the rural and out of way areas, using his talents to pick up easy money. Eventually he was approached by the lovely Kurosawa Rumiko with an offer. IT was a lot of money, however much of it required misdirection and elements which bored him. He decided to toy with her as he played lapdog, got her to fall in love with him as he used this as leverage to convince her to allow more direct measures. After murdering two of her siblings, his excitement got him captured as he had hoped which allowed him to slaughter nearly all of Rumiko's family as he abducted her. It was only for a few months, however his careless and decadent lifestyle cost him his life. Much like Kozu Benkei, his tormentor, Rumiko used her intellect and ambitiousness to escape and eventually and brutally murder Okitsugu.

A few months later, Horigome Okitsugu's body was in fact identified and recovered by an ANBU patrol when notified of a rotting corpse within a basement of a cottage in a tiny riverside village, when the owner noticed a forehead cover with Kumogakure's signature symbol on it.
Status: Deceased; Left out for vultures to pick the bones.


Foster Father's Name: Saitoh Tsutomu
Occupation: Blacksmith; Formerly a member of ANBU.
Background:
Tsutomu's lineage never did aspire to great things, born to livestock farmers, Saitoh Tsutomu was the youngest of three brothers and often amused himself with great stories about the Shinobi who dwelled in the land hidden in the clouds. However he was low born, not even born anywhere near the village. When he got older, he became fiery, strong and brave, and to this effect he was well prepared to take on a trio of troublemakers who were travelling village to village, threatening with violence if they were not properly paid, he would stand up to them, getting into a fist fight despite having little formal training besides wrestling with his brothers. Soon it was three vs three, but the three outlaws decided enough was enough and he was stabbed in the leg with a knife. The rest of them readied second-rate katanas before a huge boulder shot from the ground and made short work of them.

A chuunin had been dispatched, who had been tracking down the trio for months who had forced folks into giving them food, shelter, and even money. Some folks got fed up and put a contract out on the bastards. Impressed with the young boys tenacity, and the boy excited demanded to be taken under the young man's wing as his student. Hesitant at first, however he could not sway the child and promised an even better teacher.

Tsutomu worked hard, harder than a lot of other young students who came from parents who were shinobi, he worked so hard in fact that he attracted some attention from ANBU recruiters but was not formally invited in until Tsutomu achieved the rank of Genin. Though he failed his Chuunin exams, it was that day when he was taken into their inner fold, his specialty started with information gathering but soon he became a well respected hunter of missing nin, he failed rarely but one such failure was when the blood-crazed Horigome Okitsugu eluded capture and escaped the village. At the age of 62, he decided the shame was too great to bear and Tsutomu withdrew from the corps to live out a quiet life in a small village, keeping in constant contact with his his superiors as he settled down to become a smith.

After a year living at his new home, he came across a strange boy in a mask. Whenever he met the boy, the boy was fascinated by various things, but the allure of shaping metal and creating something useful appealed to him even as young as he was. Tsutomu would always promise to teach him, but only if his mother consented, and only when he was older. He would have no idea his mother was a wicked and murderous woman until she dragged the child into the village, beating him with a length of thorns before leaving hims cut up and bruised, sobbing. Coincedentially, that was the last time Tsutomu ever saw the boy cry, he took the boy under his wing - but only in exchange for being a shinobi which he agreed to, with great enthusiasm.

Tsutomu returned to the village with him, met with great suspicion however he promised that with his return he would make this village his grave, but only so long as the boy was taught. After a few years, training him in the art of stealth and smithing, he soon became too ill to teach him anymore. At this point Sukejuro had to tend to the smithy shop as well as juggle his responsibility with the academy. He lazily failed his genin exam twice, however when Tsutomu finally passed away due to being murdered in his sleep whilst Sukejuro fetched medicine, the boy passed with a near flawless grade. The criminals responsible were slain in vengeance by Sukejuro, the shop was closed save for the boy's own needs, and he got his own place in the Cronopolis Slums.

Status: Deceased; Properly Entombed and Honored.


Quick Description:
Description said:
He is the stray dog hunting for scraps from the high standing society he has not been accepted into. He is the hungry vulture gnawing on the bones for any nourishment that can be found. The mysterious and often inane blatherer of half-truths, Horigome Sukejuro, is a exceptionally tall and fair built young man. Toned, slender muscles are sealed with exceedingly pale albino skin, but the true source of his intrigue comes from his hard past, his unusually optimistic outlook on most, not all, subjects, and finally his irrational refusal to share his face with peers to the point of locking a very sturdy, solid, steel mask with not even his eyes visible to the world around him. He likens himself as the Sin Eater, humanity should embrace adversity, anguish, and suffering in order to make all the worldly pleasures most valuable. Death is not a release, it is a punishment he reserves for only the most deserving, opting to rather let opponents or victims live on suffering in a most cruel fashion. The mysterious devourer of heaven's dreaming pleasures, Horigome Sukejuro is often regarded as a lunatic, an intellectual, and a babbling idiot all in the same, and some might even suspect his cunning puts on acts of idiocy in order to leverage himself, for what is however another question entirely.

Residence: Abandoned Home, Cronopolis.

Background/Bio: The worthless dog, son of a murderer and a wicked scheming woman turned assassin. The story of Sukejuro starts firstly middle child of Kurosawa Sessue, a prominent patriarchal nobleman of a large urban village near the northern borders of Lightning Country. Kurosawa Rumiko, the envious and cruel daughter of Sessue sought leadership over the noble house, over the family, however it was her older brother, Yoshikazu, whom Patriarch Sessue favored. Rumiko devised a plan, conspiring with a local renegade shinobi, Horigome Okitsugu. Their plan succeeded in framing Yoshikazu for murder and he was executed – however the next in line was her older sister, Kochiyo, who stood to gain control over House Kurosawa.

Suspicious, Sessue met in secret with his two brothers, who in turn appealed to Kumogakure no Sato for a team of Genin to investigate this. The team succeeded in exposing Kurosawa Rumiko and her conspirator, Horigome Okitsugu, but in doing so also revealed that Okitsugu was a notorious serial murderer and had many counts of violent crimes to both men and women alike. Exposed, but not defeated, Okitsugu murdered the young shinobi and proceeded to kill Kurosawa Sessue in mortal combat before abducting the exiled Kurosawa Rumiko.

Men were dispatched to find both Okitsugu and Rumiko to bring them to justice but were not found.
Rumiko, mired in misery and despair, sired the child of her secret lover Kurosawa Okitsugu whilst being chained and tortured daily. It was obvious he wanted revenge but his madness made it difficult to plan beyond raising his son to help him destroy Kumogakure. It was a fruitless endeavor but it did not matter, the mediocre ex-chuunin made a fatal mistake and the desperate Rumiko took advantage as she strangled Okitsugu in his sleep.

The bastard child was thusly raised alone by Rumiko, She dwelled outside a village within a forest as she raised her child in a hidden lair in a cave. Having snapped after escaping, Rumiko lashed out at Sukejuro, consigning him to wear a mask as she would constantly toy with his mind, often letting him establish relationships in the nearby village before she would abduct them and force the young boy watch what happened to those which crossed his path. It was always children as Sukejuro's mother was too ashamed to show her face to anyone there. Despite reservations, the young boy at the age of 5 made a friend with an aged, crippled, retired Shinobi within this village.

When Rumiko, his mother, finally abandoned him to his fate with a small handwritten letter, she revealed to him his final name and that was 'Horigome Sukejuro'. Despite technically belonging to the Kurosawa family tree, he was technically as dead to them as his mother was, and instead given the name of a wanted murderer from the hidden village some distance away. Saitoh Tsutomu, a gruff and aged man, took the boy under his wing deciding the best fate for a boy his age would be to get proper education and training.

Returning back to Kumogakure, at first he was met with suspicion and even mild hostility at bringing an outside child with such a strange and ominous appearance, however there was little they could do to dissuade the man. Teaching the boy how to fend for himself, various basic skills he had been deprived, and how to stoke the flame and bend steel. Sukejuro proved to be a quick learner, eventually surpassing his master and father at the shaping of steel. In combat he was wild with unexpected periods of slow and meticulous repositioning that almost defied logic but still he found himself defeated soundly every time.

By his 14th birthday, Tsutomu had fallen ill and Sukejuro with his own money, took it upon himself to act in kindness, something his mother had never shown him whilst raised by her. While out he encountered lowlives who sought the money for themselves however they were beaten and sent scurrying. Though his face had never been seen, the masked boys residence was not hard to find and vengeance was taken. Saitoh Tsutomu, sick, frail and old, was thusly beaten and strangled to death in his own home. Sukejuro returned home, devastated, and Sukejuro spared no time to hunt down those responsible and handily murdered them all and mindfully left no trace of himself at the scene. A day or so following this, at his Genin exam he passed with flying colors and was noted as being eerily quiet.

Something had awakened in the now alone Sukejuro, a drive to survive, and to survive meant he would have to succeed. He he unnerved peers and former class mates he had once gotten along with, he was often paired with other such individuals, those considered untrustworthy, unreliable, intimidating, engaging in odd tasks but when the chuunin exams rolled in, Sukejuro managed also to succeed in his first shot though he managed to do so in a way that kept him under notice, This was six months ago, and though a Chuunin now, Sukejuro is aimless, and the pain of loneliness moves up through the pit of his stomach, sinking it's teeth into his gut and letting the blood drip into his soul.
 
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Current Stats

HP: 33,615
CP: 18,446

Character Level
11. 2400 to 2639

Agility: 415
Stamina: 420
Ninjutsu: 400
Taijutsu: 420
Genjutsu: 400
Chakra Control: 401%


Bloodline: 294%
Power level: 2456​


Class
Hisan'na Gyakusatsu
HP: (70+lvl) x Stamina
CP: (35+lvl) x Chakra Control


Class Feature:
Class Feature: -10% CP Cost, +5% Melee Damage

High: Melee Accuracy
Average: Genjutsu Save, Evasion, Spell Accuracy
Low: Ranged Accuracy, Genjutsu DC


Abilities
[1] - Bloody Mess
[3] - Quickdraw
[5] - Called Shot
[6] - Jutsu Mastery
[8] - Duelist
[9] - Human Anatomy
[10] - Willpower

Note: Nonactivated Abilities will have a strikethru them, this should be updated regularly however click [>>HERE<<] to check for updates.
 
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Current Appearance
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Note: Image is currently an accurate reference to my character, however the image referenced her is subject to be replaced soon. No major changes will occur, however art will be noticeably shinier.​


Weapons

Primary Weapon
Name: Zugaikotsu no tōzoku
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Background:
Type: Great Axe
Damage Type: Slashing
Weapon Effect: Bleeding
Modifiers:+10% Damage | -2 Accuracy
Augments:
-Barrage
-Assault
-Blood Rack

Secondary Offensive Weapon
Name: Naizō kāten
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Background:
Type: Neko-Te/Claws
Damage Type: Slashing
Weapon Effect: Bleeding
Modifiers: +5% | -1 Accuracy
Augments:
-Punishing
-Razor Strike
-Blood Rack


Intermediary Weapon
Name: Kyōki no ronguāmu
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Background:
Type: Nagamaki (Pole Katana)
Damage Type: Slashing
Weapon Effect: Bleeding
Modifiers: +0% | +0 Accuracy
Augments:
-Swift
-Raid
-Overpowering
 
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Ninjutsu

Major Affinities:
Minor Affinities:
[spoilername="Earth Jutsu"]E-Rank

[/spoilername]

[spoilername="Fire Jutsu"]E-Rank
[/spoilername]

[spoilername="Lightning Jutsu"]E-Rank
[/spoilername]

[spoilername="Water Jutsu"]E-Rank
Impaling Hydro Jet said:
A powerful jutsu that allows the user to shoot a thin stream of water from their mouth. The water's focal point has been concentrated so much that the high pressure beam of water, though thin, is able to cut flesh and was even rumored to be able to severe limbs better than the sharpest of blades.

Information
Prerequisites: C-rank

Rank 1: The user blows a pressurized jet of water that deals 1215 damage at +2 Accuracy with a 18% chance of causing bleeding.
Master: The user blows a pressurized jet of water that deals 1520 damage at +2 Accuracy with a 24% chance of causing bleeding.

Special Action: By taking on called shot penalties, this may be used as a called shot. The chance of bleeding now also has a chance of causing called shot penalties, with a +6% bonus.

Rank 1 Cost: 360 Cp to initiate
Master Cost: 450 Cp to initiate

Rain Dance said:
A jutsu that uses chakra to create a downpour of rain. This rain provides fresh water for use with water jutsu, weakens the strength of flames and puts out weaker fires entirely, among other effects such as distorting electricity.

Information
Prerequisites: C-rank

Rank 1: Creates a downpour in the area, giving all Water-based jutsu -10% chakra cost and +4% chance of activating secondary effects. Fire-based damage have a 12% chance of dealing -15% base damage, and Lightning-based damage have a 18% chance of causing 20% backlash damage to the user.
Master: Creates a downpour in the area, giving all Water-based jutsu -15% chakra cost and +6% chance of activating secondary effects. Fire-based damage have a 18% chance of dealing -15% base damage, and Lightning-based damage have a 24% chance of causing 20% backlash damage to the user.

Rank 1 Cost: 450 Cp, 230 Cp/Rnd.
Master Cost: 560 Cp, 380 Cp/Rnd.

Notes:
- Lasts up to three rounds.
- This applies to the user, and any Water/Fire/Lightning based attacks directed at the user.
- These effects apply not only to the base elements, but to any advanced element with the specific element as a Major. Blood jutsu would be treated as water, while Plasma would be treated as Fire.
- The Water effects only apply to Ninjutsu; however the Fire/Lightning debuffs may apply to any water based damage including weapons dealing elemental damage.
- This Jutsu is negated while Heat Wave is active.

Grand Waterfall said:
An advanced water jutsu that allows the user to create a powerful torrent of water that slams into the target. The force and amount of water created by this technique is great enough that it can knock the victim off their feet and leave them helpless until they regain themselves.

Information
Prerequisites: C-rank

Rank 1: Creates a vicious torrent of water that slams into the target, dealing 1350 damage. This has a 12% of causing the 'Crush' effect.
Master: Creates a vicious torrent of water that slams into the target, dealing 1690 damage. This has a 18% of causing the 'Crush' effect.

Special Action - Hydro Blast: By paying +20% Cp, the user may condense the force of the waterfall into a single, explosive wave of water. This deals +10% Base damage at -2 Accuracy, and has a +6% chance of causing the 'Crush' effect.

Special Action - Erupting Geyser: By paying +20% Cp, the user may instead cause water to shoot from below the target. This lowers the chance of 'Crush' activating by -6%, but treats it as a sneak attack if it activates.

Special Action: The user may lower the base damage of this Jutsu by -20%, and target an additional enemy.

Rank 1 Cost: 450 Cp to initiate
Master Cost: 560 Cp to initiate

Notes:
- The 'Crush' effect causes suppression and raises the called shot level of a single limb chosen at random.

Water Prison said:
A technique which can be used to entrap a target within a sphere of water. This jutsu is initiated by the user placing their hand upon their target, using chakra to create a dome of pressurized water around their hand that traps the opponent in an inescapable prison. Reinforced with chakra, this sphere of water is as strong as steel and difficult to escape normally, though the user must be in physical contact with the prison in order for it to keep its shape.

Information
Prerequisites: C Rank

Rank 1: Creates a sphere of water that binds the enemy at -6 accuracy. While bound, all actions using chakra have a 18% chance of failing to due suffocation, including maintained effects. Additionally The victim has -2 Accuracy and deals -20% damage due to the pressurized prison.
Master: Creates a sphere of water that binds the enemy at -5 accuracy. While bound, all actions using chakra have a 24% chance of failing to due suffocation, including maintained effects. Additionally The victim has -3 Accuracy and deals -25% damage due to the pressurized prison.

Rank 1 Cost: 500 Cp, 250 Cp/Rnd
Master Cost: 625 Cp, 310 Cp/Rnd

Notes:
- Lasts up to three rounds, requiring a Nin check each round.
- This Jutsu may use Melee Accuracy.
- Enemy can attack while within the bind, but cannot move or dodge. They cannot use Melee Accuracy while bound.
- Target has a 15% chance to escape per 1.5 Ap spent.
- User must maintain contact with the prison, may only perform one handed seals, and may not use melee Accuracy while maintaining this jutsu. If the user is suppressed while maintaining this technique then it is dispersed.
- If the user takes more than 10% of their Max Hp in damage during a round, this bind is dispelled.
- If the user uses more than 10% of their Max Cp during a round, this bind is dispelled.
- This bind is broken if the victim takes damage, or the user attacks the victim. (They have a -3 Dodge penalty to the attack aimed at them though).

Torrential Vortex said:
A powerful water technique that gathers up a sphere of rotating water that upon release, creates a spiraling vortex of water that shreds apart a victim. While this can be used alone to create a small monsoon, when used upon a body of water this jutsu creates a swirling whirlpool that sucks any victims within the water, pulling them under the crushing weight of this jutsu before exploding in a burst of water.

Information
Prerequisites: B-rank, 4 Mastered Water Jutsu

Rank 1: Creates a swirling typhoon that deals 1900 damage at +1 accuracy. This has a 21% chance of causing bleeding.
Master: Creates a swirling typhoon that deals 2350 damage at +1 accuracy. This has a 28% chance of causing bleeding.

Special Action - Torrential Whirlpool: If cast while Mystical Pond is active, this jutsu may target all with Mystical Pond. This may only be done once per round, and doing so gives the victims a free attempt to escape.

Rank 1 Cost: 655 Cp to initiate
Master Cost: 820 Cp to initiate

[/spoilername]

[spoilername="Wind Jutsu"]E-Rank
C-Rank said:
Wind Scythe: Rank 2 - Mastered said:
As if led by some divine being of some sort, the user of this jutsu can truly be said to have mastered the art of viewing the skies as an ally. To call upon a slicing tendril of wind at will takes true skill, and even more so to control this portion of wind to do your bidding.

Information
Prerequisites: C Rank

Rank 1: The user slices the air, creating a wind current that deal 1485 Damage at -2 Accuracy. This has a 12% chance of inflicting the 'Wind Slice' effect.
Master: The user slices the air, creating a wind current that deal 1770 Damage at -1 Accuracy. This has a 18% chance of inflicting the 'Wind Slice' effect.

Special Action - Blade of the Wind: By paying +20% Cp, the user may focus the air current around them in a nearly invisible wind blade. This deals +10% base damage though has an additional -1 Accuracy. This may use melee or Ninjutsu accuracy.

Special Action - Divine Wind: By paying +20% Cp, the user may divide 110% of the damage into up to 5 blades of wind. Each has -2 Accuracy.

Rank 1 Cost: 540 Cp
Master Cost: 620 Cp

Notes:
- Wind Slice may only raise bleeding once per use.
- The 'Wind Slice' effect causes the attack to deal +5% base damage and raise bleeding one level.
[/spoilername]

[spoilername="Non-Element Jutsu"]E-Rank
[/quote][/spoilername]
 

Current Ninpocho Time:

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