Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Daisuke - Medic Sennin

Daigo

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[fontsize="20"]Character Information[/fontsize]​
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Name: Kaguya Daisuke (Char. Voucher, Cloud OCR, Dojo, Training, Med Branch, Medic mission rules, passport, Flak Jacket )

Clan: Kaguya (Link here)

Known Epithets: "The Phantom of cloud" / Kensai ("Sword Saint") / "Charming Champion of the Canines" / "Grand Master of the Mutts and Mongrels" / "Royal Highness of the Hounds"

Age: 24
Date of Birth: The 10th of January

Gender: Male
Height: 6' 1"
Weight: 180 lbs
Dominant hand: Right

Blood type: O-
Home Village: Cloud Manga version & Cloud anime version

Hair Color: White
Eye Color: Crimson red (ripple pattern)
Alignment: Neutral Good (find out about Lawful / Neutral / Chaotic descriptions here)

Occupation: Medical Sennin (Office description: here)
Chakra color: Black outlined with dark blue
Chakra affinity: All basic elements (naturally Earth, Fire, & Lightning)

Theme music:--> http://www.youtube.com/watch?v=NONzefFmm_o

Fighting song:--> http://www.youtube.com/watch?v=dW9f_oC8fEs
Appearance

General appearance:

Kaguya Daisuke is a tall, toned, dark brown man with a slim yet muscular physique. While shaggy and matted in the past, he now styles his shoulder length hair slicked back with shaven cheeks and a neatly trimmed tuft tip goatee. His hair still remains as white as snow. After spending so much time with his various animal companions in the beast realms, Daisuke has developed feral facial features like pricked ears and rather sharp cuspids. He possesses crimson red ripple patterned eyes, small cheek dimples when he smirks, a small thin diagonal scar through his right eyebrow, and a long very thin diagonal scar across his face extending from the upper right corner of his forehead to his lower left cheek.

Due to his parent’s death, Daisuke decided to follow a customary tradition in the Kaguyan bloodline and preserve his family lineage through a marking ritual. Daisuke’s forearms have been marked extensively, from wrist to elbow, in an intricate tribal tattoo design using the primate, canine, and feline beast symbols to represent strength, honor, and courage respectively. Other tribal tattoos include the following: a wolf on the left shoulder, a tiger on the right shoulder, a sun (solar curse seal) on the left pectoral muscle, a crescent moon (lunar seal) on the right pectoral muscle, and a cloud (heaven seal) above the others on his chest. When working, he maintains a professional appearance by wrapping his arms, from his knuckles to his elbows, in bandages. The image below is the closest visual representation of the marking that could be found.
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Clothing:

Daisuke is always seen wearing both a dark grey sakkat and shroud with a crimson red interior and a black cone tip at the top. Daisuke also has a metal plate with the cloud village emblem embedded in the tip of the sakkat (conical straw hat); the same plate that could be seen on a cloud headband. The emblem is always vertical aligned above Daisuke’s eyes. While the shroud carries the same crimson red interior and dark grey exterior design as the sakkat, it also conceals Daisuke’s entire body from his neck to his ankles. Underneath his shroud however, Daisuke wears a dark red dress shirt with the sleeves rolled up to the elbows the the shirt tucked into black dress pants. Along with that, a black vest with a red pocket square, a red tie tucked into the vest, a small waist chain both of his pants pockets, a backpack, a belt pouch, two weapon holsters, and steel-toed boots.
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everything you see in the pictures below are various other strange outfits:

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[fontsize="15"]Personality (updating)[/fontsize]​
Daisuke could best be described as kind and friendly, though he’s still a bit socially awkward. He prefers to keep to himself, though he possesses satisfactory social skills and maintains his neutral good alignment. As such, he’s driven by his conscience and behaves altruistically, without regard for or against Lawful precepts such as rules or tradition. He’ll work with lawful officials, but he does not feel beholden to them. Being a deep thinker, Daisuke spends too much of his time in his own head and as a result, he didn’t talk much. When around new people, he’s usually slow to warm up to others.

In dire situations or casual conversations, Daisuke always attempts to keep a level head about things. In order to ensure that those around him keep a level head as well, he tends to become pessimistic when conversing with an overly optimistic person and vice versa. He is a cautious person who attempts to evaluate the situation from all sides before proceeding to take a side himself. Never one to fight without reason, Daisuke is still a ninja and will not hesitate to defend himself.

Despite the preconceived notions about kaguyas, Daisuke is a peaceful person who would prefer to discuss problems at length rather than resort to violence. Things that Daisuke enjoys doing include sleeping or daydreaming in isolated areas, especially during thunder storms and the spring season. Unfortunately, everyone has a dark side of themselves and he is no exception.

From his early days back at the academy, he craved power, claiming that he would obtain it to protect Kumogakure along with everything he held dear in lightning country. While he entered the shinobi world with the best of intentions, the hungry for power has nearly corrupted him. Still, he has prevailed in the ninja world this long. After having the demon Gantetsu sealed within his body, Daisuke's personality has not been affected much by the lava demon. He does however get annoyed by Gantetsu's voice.

[fontsize="15"]Biography (updating)[/fontsize]​
Birth: Ages (0-8yrs)

Born in the famous port city known as Port Cirrus, to the southwest of kumogakure, Daisuke grew up in a comfortable lower middle class society. His parents occupied the jobs of merchants, constantly purchasing and selling goods to pay the bills. Still, they never missed an opportunity to chat up the tourists and receive new information about a plethora of subjects.

His parent’s business flourished into a very successful merchant company after many years of hard work, dedication, sleepless nights, careful planning, and trust in one another. Where they excelled in street smarts, their son excelled in booksmarts. Believing strongly in education, they sent young Daisuke to the best schools, where he remained a B average student. As business picked up over the years, his parents continued to fund his education and had prepared a round trip to the distant lands of other nations.

Shinobi organizational system (link) & Ranks and Responsibilities (link)

Academy Student: Ages (8-10yrs)

Having no choice in the matter, he temporarily moved to kumogakure to continue his studies until their return. Although he didn’t know how his parents knew their way to the hidden city, he did as instructed and attended the academy. He would often receive letters of his parent’s travels during the school year and their idea of moving to the Mist village permanently. His parents traveled to the water country for nine of the ten month school year, but Daisuke had other plans for his life.

Unfortunately, upon their arrival Daisuke had revealed to them that he made the life decision to remain in the village of kumogakure as a genin. Needless to say, they both had major discrepancies towards his decision, but after another year or so of confliction, Daisuke had met the age requirement to make a living on his own. Soon afterwards, his parents moved to the water country while Daisuke remained. Till this day, Daisuke still sends and receives letters to and from his parents.

Genin: Ages (10-12yrs)

During this stage of his life, Daisuke had recently passed his exam and gained his treasured headband. Being the cautious person he was, he believed in fortifying both his jutsu and his critical thinking skills before the appointed time and skipped the first exam opportunity as a result. While his missed his chance to graduate with his fellow classmates, he learned the importance of patience and analytically thinking. These two skills lead to him passing his exam with flying colors...okay he barely passed at all. After achieving the rank of genin, he decided it was time to buy himself a pet. Boshi was his reward.

Amongst his classmates, he was a bit overly optimistic and simultaneously socially awkward. The few team missions he went on were disorganized to say the least, but it was these experiences that prepared him for life. Cooperating and dealing with various people on the job were what made him so flexible, reasonable, and willing to negotiate or compromise. Then came his chuunin exam.

It involved a restaurant being robbed by a chuunin level assailant, a chase, a stake out, and finally an arrest. The proctor just so happened to be a med-nin whose medical opinion was essential in tracking the thief. It was from that moment on that Daisuke made it his resolve to become stronger for the sake of cloud village and find a connection in the world that would happen him achieve this goal.

Chuunin: Ages (12-15yrs)

The beginning of his chuunin promotion was a bit of a blur for him. It was a quick, fast, and well deserved field promotion, given to him after tagging along on a plethora of high ranked missions and barely managing to survive each assignment. He made efforts to push his self to the next level, exert his body to its absolute limit, all while possessing a lazy mindset...but the ends justified the means.

Regardless of how he obtained the position, Daisuke took it seriously. He viewed it as the officials of cloud, on some small level, were acknowledging his strength and he would not disappoint the spectators. He trained intensively in the six ninja attributes, hoping to master the bloodline trait he had inherited along with the general ninja skills needed for success. He did a number of things to strength his trait and body alike. He wore weighted training attire while he jogged, participated in endurance training, meditated and practiced the manipulation of his chakra, all the while fortifying his jutsu types.

When others began taking their jounin exam, Daisuke stayed behind to train and break past the limits placed on him. This eventually lead to him becoming, for about two years, the strongest recorded chuunin in cloud from his generation. His time as a chuunin proved to be a rather strange few years. The demon invasion and the anbu uprising were only a few of the odds events that transpired in lightning country. The last event brought him yet another field promotion as he and a group of others managed to infiltrate the occupied tower and survive the battle. He went from chuunin to special jounin.

Jounin / Special J: Ages (15-17yrs)

The next years, Daisuke would spend his time training and his parent’s business began to skyrocket. What was once a low level merchant company had now become something much bigger and he was next in line to succeed his folks. He did not prefer their business though. He had achieved his goal of becoming as strong as he possible could and he would not leave now. Not for any reason. He did however feel a bit empty now, having no purpose. It was a year later when he reluctantly obtained the rinnegan and became a rikudo sennin.

Medic in Training: Ages (17-20yrs)

These three years went by quickly. Just Daisuke learning the ropes of the medical branch by participating in rounds, classes, and such.

Med-nin: Ages (20-23yrs)

Bear-Marsh War occurs and Daisuke helps to clean up the aftermath. He helped heal the wounded, make death certificates, collect the dead and bury them. These is where Daisuke’s talents as a medic truly shone for all to see. During this time, he stole five bodies that would not be missed and now use them as his paths because of their bloodline traits. He also spent time attending to many patients, performing check-ups and such.

Med-nin Chief: Ages (23-24yrs)

Daisuke held this position for only a year. He spent several years with his nose to the grindstone and now he had received his award. An office for the first time, a better wage, more authority which he did not want, and more access to various medical techniques. It’s during this time that he takes on his first ever student, Junko.

Medical Sennin: Ages (24- ? yrs)

Due to Kushin’s unexcepted departure, Daisuke has now reached the highest position attainable in his branch. He’s honored for the opportunity, but he will gladly be demoted once Kushin returns. He's recently learned of his parent's death. They didn't escape Mist's harsh climate. They froze to death. This has caused Daisuke much grief and heart ache. His turned his attention more on his contract companions more than ever. Junko and them were the only family he felt he had left. He spent three weeks in the canine realm to mourn his parents, which actually felt like seven times longer than that given that a certain section in the canine realm had a distorted time zone. A few weeks later, the blood king demon, Mazoku, and his tritorous right hand demon Gantetsu appeared and attacked the Susukino district. Junko, Daisuke, and another fellow arrived and defended cloud. Mazoku and Gantetsu were subsuquently sealed within both Junko and Daisuke respectively. This made Junko and paritally Daisuke a Jinchuuriki.

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- Likes
Sleeping or Daydreaming in high isolated areas like trees. Observant people, Thunder storms, Spring season, Quiet people, animals

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-Dislikes
Obnoxious people, Those who hurt the innocent and break the rules for selfish reasons, Winter season, Talkative people, Hyperactive people
[fontsize="15"]Relationships[/fontsize]​

Legend:

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- Dislike; Hate
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- Acquaintances
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- Friends
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- Good Friends
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- Best Friends; Crush; Respect
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- Family; Deep Crush (close to love)
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- Full Blown Love; Deep respect; complete Loyalty

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- Nanasaki Ai (Hoshikage), her sennin, and general star village populous (dislike) [Masao's mission thread]

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- Do Natsu, Umikae Aori, Heriashi Kirito (Itonami Ataeru NPC), Nigiri Shimete, Yukiko Ayumi (Rakujo Yumeko), Miroku Akkuma,

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- Higa Kahako, Suzaku Keiji, Shinrya Kitsune

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- None at this time

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- Respected: Isaki Kushin, Takaki Masao, Santaru Rin & (NPC Tensai Gaburieru), Hayata Shin (Raikage), Kogami Ayumu (Anbu Sennin), Tanaka Hikari (Main Sennin; have not meet yet)

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- Tsuyoshi Junko (pupil),

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- Parents (deceased)

Equipment
For the description of equipment , please see B-mod info post below :)

Stats​
Level: 15
Health Points: 45,000
Chakra Points: 42,000
Agility: 600/600
Stamina: 600/600
Ninjutsu: 600/ 600
Genjutsu: 600/ 600
Taijutsu: 600/ 600
Chakra Control: 600/ 600
Bloodline: 294%/capped

Power level: 3600 / 3600
Stat Average: 600
Run time: Rank 01 - 30 minutes to leave village
Half the Time Card (500 Points) said:
The run times of the user will be permanently cut in half. May be purchased 1 time for permanent use with all run times. When using Half the Time Cards, it must be listed in the run time post with link to approval. Run times will be as followed: [insert the new run time and link to approval] This cannot be used for MISSING NIN attempts or FORCED entry or exit.
AP: 10 (maxed)​


NPC Pet / Sealed Demon:
NPC Pet said:
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Name: Boshi
Known Epithets: "Baboon Boss" / "Warrior of the Wild"
Species: Primate (Baboon)
Gender: Male
Height: 5'5 (on knuckles), 6'5 (on feet)
Weight: 280lbs

Coat Color: White with navy blue lines

Favorite food: You know... fruits, vegetables the usual stuff.

Position: Boshi was wild as a young pet. Naturally captured in the wild and brought into kumo as a new pet to be sold off. As a genin, Daisuke had recently finished his exam and decided to reward himself with a companion. After all, the ninja world was tough and he had trouble making friends. Boshi was the same in fact. Having a rare white fur made him an outcast with his fellow primates. Both were alone and could use each other's company. Since then, Boshi was calmed down quite considerably and is now a well behaved primate.

Appearance: Boshi is a large, white baboon with long, purple markings along his back and arms.

Personality: Boshi is very patient, practical, and mature. When summoned, he is quick to help and oblige the summoner even if he doesn't believe he can be much assistance. Boshi demands to be treated with the utmost respect, as a means of recognizing his power and wisdom. He is not without his manners, and will show respect to experienced and revered shinobi with loyalty and friendship. He's kind-hearted and considerate of others. His intelligence rivals that of the average Nara. Very assertive, observant, and cooperative, anyone would be grateful to have Boshi is a great companion. He’s Hoshi, but in baboon form. After receiving the hell seal from Daisuke, Boshi was learned the basic human language as well as ancient kumo vulgar.

links for review: Zabimaru (bleach), info on baboons, mountain gorillas, lowland gorillas

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Sealed Demon said:
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Name: Gantetsu
Known Epithets: "The gigantic golem" / "Gaia's Suitor"
Species: Demon lord (Elemental golem)
Gender: Male
Height: 15'0 ft (formerly)
Weight: 1,000 lbs aka half a ton (formerly)

Position: It is unknown how Gantetsu came into existence, but it is known that he made a name for himself by using his brain as well as his brawn. Due was due to his strategic mind that he was employed by various demon factions. Unfortunately, he never stayed for too long as he felt these faction leaders were too weak to lead him. It is not clear how he came into Mazoku’s employment, but after he betrayed his boss, Gantetsu was now sealed within Daisuke.

Appearance: He is a mixture of magma, housed within mineral enriched jagged earth. Being made from magma, which is boiling molten rock which has not reached the point of eruption, his body heat could be felt from miles away. A humanoid golem in appearance, he is held together by special demonic chakra infused steel, trapping the magma inside, though there are still cracks in his body where one can see the magma. He has no organs, but is completely conscious.

Personality: Head strong and arrogant at first, Gantetsu is your stereotypical demon. Over time however, Gantetsu will learn compassion for humanity in his own way. He will still be a sinister creature lurking within Daisuke’s body, but he will never be freed from Daisuke’s grasp. His inner world is frozen lake with no tree or plant life around him. With the exception of his head, the rest of his body is frozen under the thick chakra enhanced ice. Daisuke often sits in front of Gantetsu’s face whenever they need to speak.

Links: Rp these new powers from Gantetsu and magma powers as well
Summoning Contract(s):

Canine (E-rank Summoning Creatures): Completed
Please note the following:

Contract system & E rank summon rules: here, Contract Overlords: here, Summoning jutsu: here, Contract rules on inactivity: here, Contract's Custom Re-Design System: here

E-rank Approval thread: here

B-mod Canine list: here & Canine contract granted

Code name: The Omega Pack from here
Motto said:
“Δεν είμαστε το άλφα σκυλί, για το ότι η τιμή είναι κατοχυρωμένες overlord μας, Kimijun.

Δεν είμαστε για την Beta, για το ότι η τιμή ανήκει ΝΙΚΙΤΑΣ ΚΑΡΑΓΙΑΝΝΗΣ και του Elk.

Είμαστε η δύναμη που τελειώνει όλα, ότι η τιμή έχει παραχωρηθεί επάνω μας.

Είμαστε το πακέτο ωμέγα και είμαστε τέλος. Είναι τιμή μας να είναι το τελευταίο πράγμα που βλέπετε.”

Translation:

“We are not the Alpha dog, for that honor is bestowed upon our overlord, Kimijun.

We are not the Beta, for that honor belongs to Ezo and his Elk.

We are the force that ends all, for that honor has been bestowed upon us.

We are the Omega pack and we are the end. It is our honor to be the last thing you see.”

General Description:

The Omega pack is made up of five of the best arcane minds in the canine community. They are both known and truly understood by very few. This helps them maintain a mysterious and secretive nature about them, though they are very open canines. All canines have shown themselves capable of stealth, tracking, reading, walking on water, climbing trees or walls, and both developing and executing investigative strategies. Each dog has a background in criminal jutsice, medical practice, or the armed forces. Because of this, each dog has a strong desire to live the civilian life in the human world. They all are also fluent in human speech and language, vulgar ancient kumogakurian as well as various canine dialects.

Bored with the canine culture, these dogs crave assignment in the human world to experience the food, history, learn the knowledge, and other traditions of human cultures. Each dog can summoned separately, as Daisuke will commonly does so with Hoshi, or all together to assist him in various mundane tasks. Having no prior contact with each other, this pack was hand picked by Daisuke based upon their occupational expertise, vast knowledge of canine culture, and mastery over ancient techniques. They were assembled entirely from retirees so not to disrupt the canine community in any significant way.

The sole purpose for the team is:

To live with and assist Daisuke on a daily basis in the human realm in any and all task assigned to them. They do this while also educating him in the ways of canine culture and lost techniques, consulting with him in their areas of expertise whenever needed, and acting as liaisons between the human and canine worlds. Each dog has spent a majority of their lives working in an administrative capacity and as such their fighting capabilities have suffered a great deal.

How they became acquainted with the summoner:

After signing the contract, Daisuke requested permission from the holder to travel back and forth to the canine realm and take with him some willing companions to live with him in the human world. Those chosen from a list of retirees were selected to join him. Having no prior contact with each other, this pack was hand picked by Daisuke based upon their occupational expertise, vast knowledge of canine culture, and mastery over ancient techniques. They were assembled entirely from retirees so not to disrupt the canine community in any significant way.

General Appearance / Shared Attire:

Along with the traditional cloud headbands, all dogs wear Black exterior & Sapphire blue interior hooded Down Vests (see below) with the Skull symbol (see below) on the back of the vests and the eye of ra collar around their necks (see below).

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E-Rank Summon # 1 said:
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Name: Hoshi (star)
Species: Canine (Husky)
Gender: Male

Position: Former head detective of private investigations. Hoshi, formerly one of the many head detectives in a plethora of precincts in the canine world. While his fellow detectives chose to head up the departments of vice and narcotics, homicide, hostage negotiation, swat, and missing persons, He chose to work in the private investigations division.

Appearance: Hoshi is a large sized wolf-like canine with a double coat consisting of a black top coat and white undercoat. He also possesses perked triangular ears and a sickle black tail with a white tip. On all fours, he will be 6ft tall in height and is commonly mistaken for a horse. On his forehead, he has a yin and yang sign just above his sky blue eyes.

Personality: Hoshi is very patient, practical, and mature. When summoned, he is quick to help and oblige the summoner even if he doesn’t believe he can be much assistance. Hoshi demands to be treated with the utmost respect, as a means of recognizing his power and wisdom. He is not without his manners, and will show respect to experienced and revered shinobi with loyalty and friendship. He's kind-hearted and considerate of others. His intelligence rivals that of Akihiko or the average Nara. Very assertive, observant, and cooperative, anyone would be grateful to have Hoshi is a great companion.

E-Rank Summon # 2 said:
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Name: Emi (From Japanese 恵 (e) "blessing, favour" or 絵 (e) "picture" combined with 美 (mi) "beautiful".)
Species: Canine (Coyote)
Gender: Female

Position: Former general practitioner of the military medical corps. Emi, formerly serving as one of the head general practitioners of the military medical corps. Her fellow practitioners eventually move on to specialize in certain areas like general surgery, Emergency Surgery, Trauma, mental health, and medical research for the money, but she stayed a general practitioner as she preferred to be a jack of all trades and a master of none.

Appearance: Emi is an average sized coyote with a thick pitch black coat of fur for her torso and sickle black tail. From her paws to her shoulder blades and the back of both her hind legs are a shade of pale blue which strongly resembles the ice. This pale blue color appears in the innards of her perked triangular ears and the color of her eyes.

Personality: Emi is generally a compassionate canine. She is a bit shy around new people, but once she warms up to them she can be quite the conversationalist. She genuinely cares for others and will be quick to ask how everyone is doing if she feels that something is wrong. She is no pushover mind you as she has little tolerance for those who she deems as disloyal and untrustworthy.
E-Rank Summon # 3 said:
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Name: Shinobu (Means "endurance" in Japanese)
Species: Canine (Pitbull terrier)
Gender: Male

Position: Former captain of the royal guard. Shinobu, formerly belonging to a special group of captains which were hand picked by their leader. Shinobu was given the privilege and honor of becoming captain of the royal guard, while his peers were appointed to lead the divisions of Strategic Operations, secret service, counter intelligence, and Domestic Guard.

Appearance: Shinobu is a medium-sized dog, has a short coat, and a smooth well-defined muscle structure. His ears are medium in length and his tail is slightly thick and tapers to a point. The coat is glossy, smooth, short, and stiff to the touch. He has a dark gray overcoat and a white undercoat that stretches from his underside to his mouth and around his nose. His eyes are pale white, though he can see very well.

Personality: Shinobu is a calm, cool, and collected dog, but has a problem with those who believe they can speak to anyone anyway they may see fit. He is all about respect and he is quite generous, sharing all he has with those he trusts. Both his bark and bite are equally fearsome. He is rather business like and cordial with those he is not fond of, so long as they show the same treatment. He is a proud warrior, and demands the utmost respect from his subordinates . Loyal to his friends and associates, Shinobu has a zero tolerance policy towards traitors.
E-Rank Summon # 4 said:
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Name: Yukiko (From Japanese 幸 (yuki) "happiness" or 雪 (yuki) "snow" combined with 子 (ko) "child")
Species: Canine (Dire wolf)
Gender: Female

Position: Former head specialist of the elite hunting squad. Yukiko, formerly one of many head specialists of the elite hunting squad. Where other unique specialists like herself chose positions such as the bomb squad, Rapid Deployment Force, the front lines, military police, special operations and light infantry force, she chose the Hunter-Nin Division.

Appearance: Yukiko is roughly the size of the extant gray wolf, but with a heavier build. Her body type is similar in general appearance and proportions to a German shepherd, or sled dog, but she has a larger head, narrower chest, longer legs, straighter tail, and bigger paws. Her fur is long, bushy, and is a mixture of the colors white and pale blue. Yukiko has long fangs protruding from mouth and light blue eyes. She has perked triangular ears and a sickle tail.

Personality: Yukiko is known for her silver tongue. Her speak towards her summoner and allies are both seductive and flirtatious. She is one of the most intelligent canines around. In fact, her intellect, astuteness, and wisdom rivals that of Akihiko, though unlike him she prefers to play dumb around those she is not familiar with. Make no mistake, Yukiko is kind and gentle when it suits her, but being playful is her strength. She honestly believes that humor is a great icebreaker and thus tells bad jokes sporadically.
E-Rank Summon # 5 said:
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Name: Saburou (three sons / From Japanese 三 (sabu) "three" and 郎 (rou) "son")
Species: Canine (Cerberus)
Gender: Male

Position: Former warden of the super maximum security prison actually known as Hell Gate Prison. Saburou, formerly the warden of the super maximum security prison actually known as Hell Gate Prison. He was a unique case as his fellow wardens wanted nothing to do with the worst prison on the outskirts of the city. He could have had a cozy job by becoming a prison guard or prisoner transporter in dog house minimum security prison, krazy kennel medium security prison, or Dog pound maximum security prison. Compared to Hell Gate, anywhere else would have been paradise, but Saburou stayed and cleaned the prison, making it a shining example of what perseverance could do.

Appearance: Saburo is initially a 6ft (L) x 6ft (W) x 6ft (H) three headed canine, however his size can be altered at will anywhere between 2 to 18 meters. Saburo has a high constant body temperature to withstand severe cold or hot weather. This temperature also prevents frequent illness, by killing any potential pathogens they come into contact with before they can become ill. Lacking much fur, the cerberus is said to possess a muscular build and skin as hard as carbonized steel. His claws are sturdy and razor-sharp which assists him with digging. On all three heads, a yin and yang symbol in the shape of a full moon can be found on the forehead.

Personality: All three heads have different personalities and thus opinions on different situations. The left head is aggressive and has radical ideas while the right head is cautious and has carefully planned ideas. The middle head is dominant as it is assertive and considerate of the ideas produced by the other two heads. Because of the three contrasting personalities, this will often lead to small disagreements between the left and right heads while the middle head attempts to resolve the argument.

Feline (E-rank Summoning creature): Under construction
contract Sage story telling (event for free contract) and Contract Blog (any and everything to do with contracts),


Feline list: here, Feline Contract granted, dual contract allowances

Code name: Destruction from here
E-Rank Summon # 1 said:
Sabertooth_Tiger_by_TheTyro_zps7580e88c.png


Name:
Species: Feline (Sabertooth tiger)
Gender: Male

Appearance:

Personality:
E-Rank Summon # 2 said:
79dd425c-a239-47a9-83cc-07d784be5ac8_zps46432818.jpg


Name:
Species: Feline (?)
Gender: Female

Appearance:

Personality:
E-Rank Summon # 3 said:
KFP-TaiLung_3_zps8ad280cd.jpg
Tai-Lung-kung-fu-panda-7972222-348-446_zpsdea00cb3.jpg


Name:
Species: Feline (Twin leopards)
Gender: Male

Appearance:

Personality:
E-Rank Summon # 4 said:
054e4f78-2b48-4d63-b64b-55cc064d809a_zpsca5ffa8a.jpg


Name:
Species: Feline (Tiger)
Gender: Male

Appearance:

Personality:
E-Rank Summon # 5 said:
30e6713c-68a4-4815-b047-3691d26e55ff_zps26b69b37.jpg


Name:
Species: Feline (Lion)
Gender: Male

Appearance:

Personality:

</COLOR></B>
General Info
<i>
</i>
Character Level (lvl):
Character Level or CL is determined from your Power Level. It also has various uses within our system and ranges from one to twenty. The way you determine your Character Level is by finding your Power Level and then comparing it to the following chart:

Character Level (CL) -- If your Power Level (PL) is between:
1. 1 to 239
2. 240 to 479
3. 480 to 719
4. 720 to 959
5. 960 to 1199
6. 1200 to 1439
7. 1440 to 1679
8. 1680 to 1919
9. 1920 to 2159
10. 2160 to 2399
11. 2400 to 2639
12. 2640 to 2879
13. 2880 to 3119
14. 3120 to 3359
15. 3360 to 3600
-------------------------------------------------------------------------------------
random info in Rp tools post
-------------------------------------------------------------------------------------
Stat average: take pl and divide by 6, even with bloodline (Also noted that stat average is the cap for bloodline stat)

Action points: take pl and divide by 6, then divide by 50

Action points (AP) are what determine how much you can do in a round. A round of battle is defined as 10 seconds. You use action points to do just about every action in a modded battle. Each OOC Rank has a set determined amount of actions points:
• E-Rank: 1 AP
• D-Rank: 2 AP
• C-Rank: 4 AP
• B-Rank: 6 AP
• A-Rank: 8 AP
• S-Rank: 10 AP

Weapons & Equipment: here

Ninjutsu & Genjutsu uses the following for AP cost:
E-Rank Ninjutsu: 1 AP unless noted
D-Rank Ninjutsu: 1.5 AP unless noted
C-Rank Ninjutsu: 2 AP unless noted
B-Rank Ninjutsu: 2.5 AP unless noted
A-Rank Ninjutsu: 3 AP unless noted
S-Rank Ninjutsu (Kinjutsu mostly): 3.5 Ap unless noted

Most Puppet jutsu and Mednin jutsu fall under Ninjutsu, as well as many of the ANBU techniques as well. Ninjutsu use Ninjutsu Accuracy (Unless otherwise stated) against Ninjutsu Dodge.

[EA change for jutsu]

E Rank (Equivalent to Level 1-2 Jutsu)
D Rank (Equivalent to Level 3-4 Jutsu)
C Rank (Equivalent to Level 5-6 Jutsu)
B Rank (Equivalent to Level 7 Jutsu)
A Rank (Equivalent to Level 8 Jutsu)
S Rank (Equivalent to Level 9 Jutsu)

For Taijutsu, everything costs .5AP less, and thus the following is used for Taijutsu AP:
E-Rank Taijutsu: .75 Ap
D-Rank Taijutsu: 1.25 Ap
C-Rank Taijutsu: 1.75 Ap
B-Rank Taijutsu: 2.25 Ap
A-Rank Taijutsu: 2.75 Ap
S-Rank Taijutsu: 3.25 Ap


Secondaries:

Melee Accuracy = Taijutsu + Agility
Ranged Accuracy = Taijutsu + Agility
Ninjutsu Accuracy = Ninjutsu + Chakra Control
Melee Dodge = Taijutsu + Agility
Ranged Dodge = Taijutsu + Agility
Ninjutsu Dodge = Ninjutsu + Agility
Genjutsu DC = Genjutsu + Chakra Control
Genjutsu Resist = Chakra Control + Genjutsu

-------------------------------------------------------------------------------------
OOC Ranks: here
-------------------------------------------------------------------------------------
How jutsu are rolled?
Custom Class: Dance of the Olympian
55 + 5 veteran + character level x stamina = Total Life
50 + 5 veteran + character level x chakra = Total Chakra

Class Feature:
Class Feature: +5% Medical Healing, Kinjutsu option: Rikudo Sennin kinjutsu
High: ~None~.
Average: Evasion, Ninjutsu Accuracy, Melee Accuracy, Ranged Accuracy,
Low: Puppet Accuracy, Genjutsu DC.​

Abilities​
<i>
</i>
Ancient Kumogakurian Literacy: Rules, Translator & Ancient Kumogakurian (Vulgar): learned here; Note to self: you have vulgar kumo, now make a post for classical; (not really an ability)

0. Medical Knowledge: Combat Medic - here (don't count towards # of abilities allowed)

00. Shinobi 101 - Ninjutsu: here (don't count towards # of abilities allowed)

01. Bull’s Strength - here

02. Defensive Technique - here

03. Contract Mastery - here

04. Jutsu Mastery - here

05. calm mind - here & (Resting Rules)

06. hyperactive - here

07. healing factor - here

08. Anointed - Medical Chakra style - here

09. Jutsu Expansion - here

10.-12. Kinjutsu option (Rikudo Sennin) - here

</U></B>
Medical Specialties​
<i>
</i>
Things (links) to keep in mind: Medical Branch, <COLOR color="#FF00BF">My specialty training & All medic specialty list, first aid: 53 subjects, Resident, Residency, Medical dictionary, trauma alert
My Medical Branch Specialties said:
<B><U>Novice:

Medical research

Experienced:

?

Mastered:

First Aid, Medical Combat Training, Kinjutsu surgery, Medical Tutor, Herbalism, Anatomy

Zabuza Momochi: said:
“Eight points: larynx, spine, lungs, liver, jugular, subclavian artery, kidneys, heart. Now, which will be my kill point.”

Medical Branch Specialties - Kushin's original post said:
Any shinobi can specialize in any attribute of medical knowledge. To gain this they must first post a roleplay of 600 words or more detailing a duration of time where they trained and received the knowledge. This can be done over multiple posts and can be done with another medical shinobi who is either also wanting to train in the same field or is already a trained shinobi in this field. In the case of two shinobi training in the same field in the same thread both shinobi must have 600 wc posts. In the case of a shinobi training under a shinobi already trained in a field the already trained shinobi’s word count adds to the training shinobi.

Training include (but are not restricted to):
  • Kinjutsu Surgery (required to be experienced in if a mednin wants to be able to roleplay giving a kinjutsu to another shinobi)
  • General Surgery
  • Plastic Surgery
  • Emergency Surgery
  • Biology
  • Trauma
  • Chemistry
  • Psychology
  • Medical Research
  • Medical Combat Training
  • Medical Tutor (can be gained by teaching a class at the academy, reduces further training requirements by 100wc for themselves and anyone they're training with)

All of these specialties can be trained to Novice, Experienced and Mastered levels. Write a roleplay attempting to learn something and pm the Mednin Sennin who will give you your level.
 
Re: Daisuke - Med-nin Chief / Special Jounin

</U></B>
</I>[fontsize="20"]B-mod Info[/fontsize]<i></i>​
<i>
</i>

profile, dojo, and training log retrieved here: http://www.ninpocho.com/viewtopic.php?p=16367#p16367

Stats:
Level: 15

Health Points: 45,000
Chakra Points: 42,000

Agility: 600/600
Stamina: 600/600
Ninjutsu: 600/600
Genjutsu: 600/600
Taijutsu: 600/600
Chakra Control: 600/600
Bloodline: capped

Power level: 3600
Stat Average: 600
Run time: Rank 01 - 30 minutes to leave village
AP: 10

Important update: Branch abilities, initial advanced shop, and kinjutsu change link & Advanced Shop has been finalized!

Current Advanced Shop points: 346 pts in the bank

<B>Advanced shop: List is here

Proof of payment links:

<I><U>curse seal:

2 curse seal purchases confirmed: here & 3 ranked up: here

Jutsu rank ups:

spent 51pts (considered invalid as I can't learn anbu jutsu above c-rank / points not refunded): here

Advanced shop purchases:Note - Big AS pts gain here

Abilities, class, & extra slot confirmed here

weapon and equipment slots confirmed: here

list of capped points spent on:
advanced shop said:
Abilities Card (75 Points) = Grants the user 1 additional Ability Slot. (1 Time Use) [now 12 abilities total]

Class Point Card (75 Points) = Grants the user 2 additional Class Points. (1 Time Use) [purchased +5% Medical Healing]

Curse Seals (150 Points x2) = A player may obtain a cursed seal of their choice on their character. Rank-ups still have normal training costs.

Extra Slot Card (50 Points) = Grants the user 1 extra RP slot. (Note: This does not override Mission nor Contract finding.) [now 5 RP slots total]

Extra Equipment Slot (35 points x2)
Grants a player an extra equipment slot. Maximum slots a player can have naturally is 5. May be purchased twice.

Weapons Galore (70 Points x2)
The user is granted the ability to make one additional weapon. May be purchased multiple times.

Half the Time Card (500 Points)
The run times of the user will be permanently cut in half. May be purchased 1 time for permanent use with all run times. When using Half the Time Cards, it must be listed in the run time post with link to approval. Run times will be as followed: [insert the new run time and link to approval] This cannot be used for MISSING NIN attempts or FORCED entry or exit.

Battle Constants:
Bloodline Passives: Kaguya Table Link
Kaguya BL table said:
Note: All Kaguya techniques receive Physical, Unarmed Buffs.

Dead Bone Pulse- Clan Fighting Style: +2 Dodge, +10% Taijutsu damage. Accuracy buff stacks up to +2.

Notes:
- For every Dance used used during the round, the Kaguya gains +1 accuracy. This applies to all taijutsu for the remainder of the round.
- Changing Styles negates any active buffs.
- User Exhausts at an Above Average Rate.

Rapid Healing Passive: Bleeding damage is reduced by -20%. At the start of every round, the user has a 40% chance to lower their Bleed Rank by 1.

Notes:
- The chance of regenerating a Bleed Rank lowers by -5% for each Bleed Rank after the first.
- For Example, Rank 2 of this jutsu healing the 4th Rank of bleeding would be a 20% chance.

Skeletal Density Passive: Called shots have a -8% chance of effecting the Kaguya. All damage is reduced by -10%.

Notes:
- None
--------------------------

Branch Abilities (Special):

Medical Knowledge: (Combat Medic link) If the user is in the same battle as a person who has been killed, they may heal the player back to KO status at the end of the battle. Once per round, the user may use a Medical jutsu up to B rank reflexively. Gains access to Medical Jutsu. Once gained, this ability permanently remains on the character.

Shinobi 101: (Ninjutsu link) Upon gaining this ability, the user is given access to an additional Advanced Element. This element must be specified and does not apply to the cap limit of having four advanced elements.

--------------------------

Class Bonuses:

* +5% Medical Healing
* Kinjutsu option: Rikudo Sennin (+10% Ninjutsu damage, +10% Elemental Damage, and -10% Cp Cost to All Ninjutsu.)

Ultimate Battle Rules Compilation (link)

--------------------------

Curse Seals: links in red

Curse Seal: Lunar (Rank 3): Completely alters the user into a totally different figure, giving them -15% chakra cost, +20% Ninjutsu Damage, +4 Ninjutsu Accuracy, +16% for all ninjutsu secondary effect chances. In addition the user takes an additional 5% damage from Illusionary and Taijutsu sources. These buffs/debuffs do not count toward the buff cap.

Curse Seal: Solar (Rank 3): Completely alters the user into a totally different figure. -15% Damage Taken. User Regenerates 8% Max Hp Per round, and has a 75% chance of reducing Bleeding and Called Shot by 1 Rank each round, lowering by 5% for each rank after the first until unsuccessful. In addition the user has a +10% Chakra Cost These buffs/debuffs do not count toward the buff cap.

Curse Seal: Heaven (Rank 3): Completely alters the user into a totally different figure, giving them +2 to all Secondaries. All jutsu cost -15% Cp, Inflict +15% more Damage and have a +8% to any secondary effects. These buffs/debuffs do not count toward the buff cap. In addition the user takes 2% Max HP damage per round.

--------------------------

Kinjutsu Passives: Rikudo Sennin Table Link

Rinnegan (passive ability) Constant +1 to all Secondary Stats/ applies to all active Paths/ for every Path, the user and each path can resist a cumulative of .5 points of Accuracy reduction that may come from any source.

Heavenly Subjugation (passive ability) When attacking with their Chakra Disruption Blade, the Rikudo Sennin may infuse their chakra into the strike for 1 Ap. This is always modded as a Secret Action, and may only be done to one target per round.

Six Paths of Judgment (special ability) Allows the Rikudo Sennin to reanimate a corpse infused with their consciousness. This is done through a 500 word rp that must be about the user infusing their chakra and soul into a body through the Outer Path.

--------------------------

Summoning Contracts: Contract System 6.0 Link here

Contract list #1: Canine Link

Contract list #2: Feline Link

rules of engagement: here

battle rules all ninjutsus list

Equipment:
Side note - Equipment Rules: Here

Item 1: Backpack
Item 2: Belt pouch
Item 3: Headset
Item 4: Kawarimi Target
Item 5: signal flare
Item 6: The righteous ruler's ring (weapon creation) [Razor Strike, Blood Rack, Toxify]
Item 7: Death Claws (weapon creation) [Chakra Drain, Ignition, Vampiric]

Sheath item slot(# 0): Chakra Disruption Blade (Chakra Drain, Chain Link, Ignition) [name: Spirit Stealer / Dashi-san]

Weapon holster slot 1: Shrapnel Shuriken (Infinite) (weapon creation) [Barrage, Siege, Wide Edge]
Weapon holster (#2) slot 1: Shredding Kunai (Infinite) (weapon creation) [Barrage, Explosive Tag, Toxify (Black Lotus)]

Belt pouch slot 1: Sealing scroll (#1): Syringe x2 [Serpent`s Blood]), Syringe x2 [Serpent`s Blood]), Syringe x2 [Heaven’s Touch])
Belt pouch slot 2: Sealing scroll (#2): Exploding notes x1 (+5 per stack= 5), Stun Grenade x2, Smoke Bomb x3

Backpack 1: Energy Drink x3

Backpack 2: Blood Pill x3

Backpack 3: Searing Mist x2

Backpack 4: Oil Flask x2

Backpack 5: Splintx2

Inventory: -> ?

Created weapons:
0 of 8. Chakra Disruption Blade said:
[fontsize="12"]
c9ccbf4f-59ac-49aa-90b8-46c46d54b63f_zpsb7aed03a.jpg

Name: Chakra Disruption Blade - Special Weapon

Description: A special blade made completely out of the unique chakra of a Rikudo Sennin; one that absorbs all chakra with the slightest touch from any organism. This weapon is able to be created at any point and nearly instantly by the Rikudo Sennin, springing out sharp jet-black metallic rods from their body to use to strike their victims. The absorptive properties of this chakra-blade is strong enough to leave normal shinobi drained of energy; while any chakra absorbed by this blade will automatically transfer to the user to replenish their own energies.

- The user may have one Chakra Disruption Blade as a normal weapon that can be augmented before battle, but must follow the Weapon Creation Rules. This applies to each individual body.
- Every Chakra Disruption Blade created after the first does not gain Augment Slots and costs 100 Cp, these must be drawn as normal. The user may only create up to two per body.
- Chakra Disruption Blades disperse upon being dropped or disarmed.
- The total damage cause by this weapon is reduced to 90% and 10% of the total damage is dealt to the targets Chakra.

Damage type: Slashing: Inflict Bleeding.

Accuracy modifier: Reg. Accuracy

Damage modifier: Reg. Base damage (135 base damage & 15 chakra damage)

Augment 1: Chakra Drain

Augment 2: Chain Link

Augment 3: Ignition[/fontsize]

1 of 8. Shrapnel Shuriken said:
images


Name: Shrapnel Shuriken

Description: Shuriken were primarily used to cause either nuisance or distraction, both being tactics to gain an advantage in battle.Targets were primarily the eyes, face, hands, or the feet, the are as most exposed by a samurai's armor. Shuriken, especially hira-shuriken, were also used in other novel ways – they might be embedded in the ground, injuring those who stepped on them, or wrapped in fuse to be lit and thrown to cause fire. They can also be used as a handheld striking weapon in close combat.

Damage type: Projectile: Use Handseals while armed with a Projectile Weapon.

Accuracy modifier: +2 Accuracy

Damage modifier: -10% Base damage (135 base damage)

Augment 1: Barrage

Augment 2: Siege

Augment 3: Wide Edge

2 of 8. Shredding Kunai said:
vampire_cross_throwing_knife_540.jpg


Name: Shredding Kunai

Description: In the mythology of ninja, the kunai is commonly portrayed to be a Japanese knife that is used for throwing as opposed to stabbing. As a weapon it is larger and heavier than a shuriken, and with the grip could also be used in hand to hand combat more readily than a shuriken. In addition, it could be used for climbing, as either a kind of grappling hook, or a piton. There are several varieties of kunai, including of short kunai,long kunai, narrow bladed types, saw-toothed types, and wide bladed types. In some cases, the kunai and the shikoro, a wide bladed saw with a dagger-type handle, are hard if not impossible to distinguish.

Damage type: Piercing: Inflict Bleeding.

Accuracy modifier: +2 Accuracy

Damage modifier: -10% Base damage (135 base damage)

Augment 1: Barrage

Augment 2: Explosive Tag

Augment 3: Toxify

3 of 8. Death's Kiss said:
ef90f81e-e440-42cf-9549-54e3d5a7f31f_zpsfe4297d9.jpg


Name: Death's Kiss

Description: A tactical assault crossbow that features a longer power stroke
and higher draw weight, while still delivering an amazing estimated 350 feet per second (rp flavor) shot. A magnifying scope is mounted on top of the bow for more precision shooting, more efficiency, and more durability than ever before. The bow itself is adjustable and can stay in its stationary horizontal position or adjust it to the traditional vertical position. Attached to the bottom of the crossbow is a built in quiver for carrying more ammo, a built-in kickstand for long distance ground shots, and a spring action magazine that allows a major deduction in reload time. The crossbow comes with a strap for carrying convenience.

Damage type: Ranged: +3% chance for Called Shots.

Accuracy modifier: +2 Accuracy

Damage modifier: -10% Base damage (135 base damage)

Augment 1: Barrage

Augment 2: Siege

Augment 3: Toxify

4 of 8. Death's Claws said:
e3ffc3d4-87e2-476a-84aa-490ba402aa3c_zps6a1881d7.jpg


Name: Death's Claws

Description: A pair of single handed gauntlets which each contain a brass knuckle made from special chakra absorbing metal. When the brass knuckle is pulled and chakra is channeled through it, it causes the blades on the end of the gauntlets to spin rapidly through a chakra activated rotator device that allows the blades to move in a clockwise direction similar in speed to that of a chainsaw.

Damage type: Slashing: Inflict Bleeding.

Accuracy modifier: +2 Accuracy

Damage modifier: -10% Base damage (135 base damage)

Augment 1: Chakra Drain

Augment 2: Ignition

Augment 3: Vampiric

5 of 8. Cerberus Fists said:
Hecules_3d_zpsc772f959.jpg


Name: Cerberus Fists

Description: They are a pair of large metal gauntlets, one of each forged to resemble a snarling dire wolf and a lion's head. This weapon greatly increases the strength of its wielder when worn. The helmet and shoulder blades also protect the wearer, but strictly in a defensive capacity. The gauntlets have extensive inner chains connected to beast heads, allowing for some ranged combat that is displayed in certain attacks (rp flavor). The sounds of a howling wolf, a roaring lion, or loud claps of thunder can be heard when using the cerberus fists, assuming the strike lands. Each gauntlet of the Cerberus fists was made of three separate parts: The beast's head, the first ring of spikes, and the second ring of spikes which was attached to a tube where Daisuke fits up to his elbows. When used, bright green flames often burst from the eyes of the beast heads.

Damage type: Bludgeoning: Inflict Bleeding.

Accuracy modifier: -2 Accuracy

Damage modifier: +10% Base damage (165 base damage)

Augment 1: Anchor Boost

Augment 2: Ignition

Augment 3: Overpowering

6 of 8. The Ripping Reaper said:
e233ca3b-77a3-4d6a-a32e-bd0fdd56309c_zpsf97b2e79.png


Name: The Ripping Reaper

Description: A huge, double-handed broadsword. The blade excels in physical attacking, especially against armored foes; A plethora of small 6 inch blades are attached to the broad sword. Inside the armored hilt is a chakra activated rotator device that allows the blades to move in a clockwise direction similar in speed to that of a chainsaw. Given its size, making accurate hits is difficult but that disadvantage is compensated by using that weight to help deal more damage. Due to its bulky design and weighted metal used, the weapon could also be used as a blunt object (rp flavor).

Damage type: Slashing: Inflict Bleeding.

Accuracy modifier: -2 Accuracy

Damage modifier: +10% Base Damage (165 base damage)

Augment 1: Assault

Augment 2: Ignition

Augment 3: Overpowering
7 of 8. Leech said:
tickingdeath_zpseb5f8d33.jpg


Name: Leech

Description: An alternative form of Daisuke’s disruption black, the leech is a scythe created to reap one’s chakra as well as their life. This weapon represents the pinnacle of a sennin’s power as it incorporates advanced metal element chakra to provide its sturdy shape and a blade of pure chakra ready to absorb the life force of others.

Damage type: Slashing: Inflict Bleeding.

Accuracy modifier: +2 Accuracy

Damage modifier: -10% Base Damage (135 base damage)

Augment 1: Vampiric

Augment 2: Chakra Drain

Augment 3: Rough Divide


8 of 8. The Righteous Ruler’s Ring said:
180px-TheOneRing_zps6e84b552.jpg


6c600fff-ef3d-45f7-93b7-f202e1bad25e_zps5b0e33c4.jpg


Name: The Righteous Ruler’s Ring

Description: The righteous ruler’s ring is a ring of power that amplifies Daisuke’s strength and allows him to wield a shining winged blade of pure essence. Created by Daisuke, the ring’s purpose is to amplify Daisuke’s kaguyan fighting spirit and swordsmanship. The ring was created from a great deal of his own concentrated rikudo sennin chakra, a dense piece of his chakra disruption blade, and a bit of his blood all mixed into the chakra absorbing metal. This allowed his essence to bind with the molten gold. In a sense, the ring has now became an extension of Daisuke himself, and his power became bound to it. The ring can transform into a winged sword of light.

Damage type: Slashing: Inflict Bleeding.

Accuracy modifier: + 2 Accuracy

Damage modifier: -10% Base Damage (135 base damage)

Augment 1: Razor Strike

Augment 2: Blood Rack

Augment 3: Toxify

Custom Class: Dance of the Olympian (Veteran)
HP: (55 + 5 vet + 15 CL) x Stamina
CP: (50 + 5 vet + 15 CL) x Chakra Control

Class Feature: +5% Medical Healing, Kinjutsu option (Rikudo Sennin kinjutsu) = +10% Ninjutsu damage, +10% Elemental Damage, and -10% Cp Cost to All Ninjutsu.

High: ~None~.
Average: Evasion, Ninjutsu Accuracy, Melee Accuracy, Ranged Accuracy,
Low: Puppet Accuracy, Genjutsu DC.

Class bonus: Kinjutsu option (6 pts), 2 additional class points

Abilities
Ancient Kumogakurian literacy (link): info and translator (not really an ability)

branch and shinobi rule

0. Medical Knowledge: Combat Medic - here (don't count towards # of abilities allowed)

00. Shinobi 101 - Ninjutsu: here

01. Bull’s Strength - here

02. Defensive Technique - here

03. Contract mastery - here (Can Rp Canine & Feline secrets)

04. Jutsu Mastery - here

05. Calm mind - here

06. Hyperactive - here

07. Healing factor - here

08. Anointed - Medical Chakra style - here

09. Jutsu Expansion - here

10.-12. Kinjutsu option (Rikudo Sennin) - here

Ninjutsu
134 of 135 ninjutsus mastered (149 of 150 total jutsus mastered)

#of jutsu elements (Non-elemental: = 22 / Earth: = 17 / Fire: = 17 / wind: 2 / water: = 2 / Lightning: = 7 / Gravity: = 8 / Lava: = 12 / Explosion: = 12 / Metal: = 12 // Radiation: = 0 // anbu: = 6 / Med: = 14 / Kin: = 4)

note to self: you need 10 lightning jutsus (all jutsu after lightning torrent) and 4 gravity jutsus (specifically Clutch of the Giant, Forced Polarity, Chibaku Tensei, Centrifugal Force). All together it will cost $126,500 yen.

E Rank (Equivalent to Level 1-2 Jutsu) Cost: 1 AP

(Non-elemental) Transformation - M, Body Switch - M

(Earth) Stone Bullet - M, Gravel Shift - M

(Fire) Infernal Ember - M, Thermal Maw - M

(Wind) Wind slash - M, Pressure burst - M

(Water) Pressurized Mist - M, Water gun - M

(Lightning) Storm bolt - M, Thunderfist - M

D Rank (Equivalent to Level 3-4 Jutsu) Cost: 1.5 AP

(Non-elemental) Combination Transformation - M, Crystal eye - M, Cancel - M, Contract summoning - M (Canine & Feline)

(Earth) Earth Flow River - M, Sinkhole Fist - M, Mud Clone - M

(Fire) Fireball - M, Immolation - M, Combustive Seal - M

(Wind)

(Water)

(Lightning) Thunderclap - M, Electroshock - M, Electrocution - M

(Anbu) Mask Summon - M, Critical Exposure - M

(Medical) Mystical Hand - M, Coagulation - M

C Rank (Equivalent to Level 5-6 Jutsu) Cost: 2 AP

(Non-elemental) Stunt Double - M, One element sealing - M, Elemental Clone - M, Barrier - M

(Earth) Inner Earth Reflection Lure - M, Earth Flow Wave - M, Rock Golem - M, Earthen Coating - M

(Fire) Dragon Fire - M, Searing Eruption - M, Scalding Ash Cloud - M, Heat Wave - M

(Wind)

(Water)

(lightning) Zeus Flash - M, Lightning Torrent - M

(Explosion) Landmine - M, Bang Bullet - M, Explosive Touch - M, Blast Wave - M

(Gravity) Gravity Distortion - M, Anti- gravity - M, Orbital Strike - M, Gravitational Pull - M

(Lava) Magma Strike - M, Molten Cloak - M, Lava Torrent - M, Molten Mantle - M

(Metal) Steel Slam - M, Quality Break - M, Mercury Poisoning - M, Steel Clone - M

(Anbu) Snapshot - M, Chakra Sense - M, Active Camo - M, Mental Infiltration - M

(Medical) System shock - M, Skeletal Fortification - M, Anesthetic Infusion - M, System Restoration - M

(Kinjutsu) Summoning: Path to God - M, Omnipotent Chakra Absorption - M

B Rank (Equivalent to Level 7 Jutsu) Cost: 2.5 AP

(Non-elemental) Shadow Shuriken Replication - M, Leech seal - M, Chakra Shield - M, Chakra Blast - M, Rasengan - M, Advanced Combination Transformation - M

(Earth) Bedrock Coffin - M, Weighted Rock Technique - M, Earth Spiker - M, Antlion Sinkhole - M

(Fire) Infernal Hellfire - M, Firestorm - M, Spontaneous Combustion - M, Ring Of Fire - M

(Wind)

(Water)

(Lightning)

(Explosion) Atomic Blast - M, Volatile Fireworks - M, Starlight Nova - M, Minefield - M

(Gravity) Graviton - M, Inertial Control - M

(Lava) lava storm - M, Magma Cannon - M, Ashfall Tendrils - M, Volcanic Sinkhole - M

(Metal) Alloy Spiral - M, Reinforced Wall - M, Iron Breakout - M, Density Crush - M

(Anbu) Not allowed to learn at this level

(Medical) Mystical Force - M, Tranquilize - M, Medical Assistant - M, Medical Ward - M

A Rank (Equivalent to Level 8 Jutsu) Cost: 3 AP

(Non-elemental) Perfected Rasengan - M, Five element seal - M, Morality Sealing - M, Cursed Sealing - Rank 1 (will never master), Nature`s Guard - M, Stardust Nova - M

(Earth) Fist Of Gaia - M, Earthen Magnitude - M, Earthslide Wall - M, Petrification - M

(Fire) Dragon Flame Bomb - M, Sol Fire Tempest - M, Abysmal Harbinger - M, Flame Shield - M

(Wind)

(Water)

(Lightning)

(Explosion) Meteor Aura - M, Big Bang Flash - M, Flare Execution - M, Blast Infusion - M

(Gravity) Shinra Tensei - M, Newton's Apple - M

(Lava) Gaia’s Wrath - M, Final Confrontation - M, Blazing Golem - M, Vulcan Eruption - M

(Metal) Silver Flash - M, Senbon Coating - M, Burdening Touch - M, Superalloy Tempest - M

(Anbu) Not allowed to learn at this level

(Medical) Pristine Aura - M, Regeneration - M, Angelic blessing - M, Resuscitate - M

(Kinjutsu) Summoning: Demonic Statue of the Outer Path - M

S Rank (Equivalent to Level 9 Jutsu) Cost: 4.5 AP

(Kinjutsu) Release: Almighty Harbinger - M

Genjutsu
0 of 0 genjutsus mastered (146 of 150 total jutsus mastered)

#of genjutsu elements (Audial: Buff: = ? / Debuff: = ? / Kinetic: Buff: = ? / Debuff: = ? / Visual: Buff: = ? / Debuff: = ? / Will: Buff: = ? / Debuff: = ? ) Genjutsu: here


E Rank (Equivalent to Level 1-2 Jutsu) Cost: 1 AP

(Audio)

[buff]

[debuff]

(Kinetic)

[buff]

[debuff]

(Visual)

[buff]

[debuff]

(Will)

[buff]

[debuff]

D Rank (Equivalent to Level 3-4 Jutsu) Cost: 1.5 AP

(Audio)

[buff]

[debuff]

(Kinetic)

[buff]

[debuff]

(Visual)

[buff]

[debuff]

(Will)

[buff]

[debuff]

C Rank (Equivalent to Level 5-6 Jutsu) Cost: 2 AP

(Audio)

[buff]

[debuff]

(Kinetic)

[buff]

[debuff]

(Visual)

[buff]

[debuff]

(Will)

[buff]

[debuff]

B Rank (Equivalent to Level 7 Jutsu) Cost: 2.5 AP

(Audio)

[buff]

[debuff]

(Kinetic)

[buff]

[debuff]

(Visual)

[buff]

[debuff]

(Will)

[buff]

[debuff]

A Rank (Equivalent to Level 8 Jutsu) Cost: 3 AP

(Audio)

[buff]

[debuff]

(Kinetic)

[buff]

[debuff]

(Visual)

[buff]

[debuff]

(Will)

[buff]

[debuff]

Taijutsu
15 of 15 taijutsus mastered (149 of 150 total jutsus mastered)

#of taijutsu elements (Bludgeoning: = ? / Buffing: = 4 / Piercing: = 1 / Projectile: = ? / Ranged: = ? / Slashing: = 6 / Unarmed: = 4 / Kin: 1

E Rank (Equivalent to Level 1-2 Jutsu) Cost: 0.75 AP

(Bludgeoning)

(Buffing)

(Piercing) Stab - M

(Projectile)

(Ranged)

(Slashing)

(Unarmed) Uncalled-for shot - M

D Rank (Equivalent to Level 3-4 Jutsu) Cost: 1.25 AP

(Bludgeoning)

(Buffing)

(Piercing)

(Projectile)

(Ranged)

(Slashing) Cross Rip - M

(Unarmed) Spinning Wind - M, Dynamic entry - M

C Rank (Equivalent to Level 5-6 Jutsu) Cost: 1.75 AP

(Bludgeoning)

(Buffing) Chakra extension - M, Shadow dance - M

(Piercing)

(Projectile)

(Ranged)

(Slashing)

(Unarmed)

B Rank (Equivalent to Level 7 Jutsu) Cost: 2.25 AP

(Bludgeoning)

(Buffing)

(Piercing)

(Projectile)

(Ranged)

(Slashing)

(Unarmed) Spear hand - M

A Rank (Equivalent to Level 8 Jutsu) Cost: 2 .75AP

(Bludgeoning)

(Buffing) Limit Break - M, Devastating Aura - M

(Piercing)

(Projectile)

(Ranged)

(Slashing) Zantetsuken- M, Higuma- M, Heavenly Sword- M, Fatal Draw- M

(Unarmed)

(Kinjustu) Mystic Path of Infinite Pain - M

list of writing code:
BB codes: here
Code:
"[b][/b]" 

"[color=?][b][i][/i][/b][/color]"

[quote] text [/quote] 

[quote="”name”"] text [/quote] for “name wrote”

[b] text [/b] 

[i] text [/i]

[u] text [/u]

[code] code



web text or text

text
text​

text​

text

[spoilername=?] text [/spoilername]
text​

[fontsize="#"] text [/fontsize]

[anchor] text (usually the initials or part of the word) [/anchor]

[/code]
 
Re: Daisuke - Med-nin Chief / Special Jounin

List of RPs, important dates, and RP tools (like different banners):

Rps I've been in: Regular Rps w/ random cloudies
(old ones below; new ones up top)

What to do? [Req. Med-nin/Open!]: http://www.ninpocho.com/viewtopic.php?f=248&t=39572&p=162227#p162227

Disgruntled employees pt.1 [Medic exam]: http://www.ninpocho.com/viewtopic.php?f=248&t=39262

Explanation needed [requesting Daisuke]: http://www.ninpocho.com/viewtopic.php?f=250&t=30855

Here's a check up... [Private]: http://www.ninpocho.com/viewtopic.php?p=96702#p96702

Onward and upward [contract search]: http://www.ninpocho.com/viewtopic.php?f=335&t=6998

Countryside exploration [Passport Request]: http://www.ninpocho.com/viewtopic.php?p=54008#p54008

Becoming stronger, by any means necessary [Request Kushin]: http://www.ninpocho.com/viewtopic.php?p=53067#p53067

His Majesty's Shinobi Service [PotK]: http://www.ninpocho.com/viewtopic.php?f=228&t=5819 & misson: http://www.ninpocho.com/viewtopic.php?f=319&t=5901

Training-Open: http://www.ninpocho.com/viewtopic.php?f=252&t=5724

Every dog has its day [open]: http://www.ninpocho.com/viewtopic.php?f=248&t=2265

Sensei/pupil threads: Any Rp regarding me and my student(s)
Junko's info said:
Tsuyoshi Junko profile: http://www.ninpocho.com/viewtopic.php?p=41649#p41649, dojo: http://www.ninpocho.com/viewtopic.php?p=50471#p50471, & training: http://www.ninpocho.com/viewtopic.php?p=41650#p41650

Other profiles said:

Junko's Story Arc said:

Big paws and sharp claws [Successfully Taught The Feline Contract]: http://www.ninpocho.com/viewtopic.php?f=240&t=39272&p=167392#p167392

Head In The Books [Open][Requesting Daisuke]: http://www.ninpocho.com/viewtopic.php?f=248&t=34894

Junko's Mask: http://www.ninpocho.com/viewtopic.php?f=233&t=29161 & kinjutsu request: http://www.ninpocho.com/viewtopic.php?f=80&t=36825

Making the rounds [Junko / Private]: http://www.ninpocho.com/viewtopic.php?f=248&t=8307

A new saga begins: The triumphant return: http://www.ninpocho.com/viewtopic.php?f=228&t=7551 (Time skip), part 2: http://www.ninpocho.com/viewtopic.php?f=248&t=7563, and final act: http://www.ninpocho.com/viewtopic.php?f=241&t=7610

Testing One's Power: http://www.ninpocho.com/viewtopic.php?f=251&t=7145

Sign on the dotted line, please: http://www.ninpocho.com/viewtopic.php?f=248&t=5857 & Genin exam: http://www.ninpocho.com/viewtopic.php?p=54185#p54185

Training-Open: http://www.ninpocho.com/viewtopic.php?f=252&t=5724

random general info stuff & links from help forum and suggestion forums:
Training rules: here

Rules of Engagement (fighting rules)

Cloud’s character creation

Rebirth INFO

RP Slot rules: here

Cloud Laws (lengthy): here

Cloud Class / Mission Rules & Payment: here

Cloud mission approval: here

Simultaneous Missions:here

Master/Ninja Path breakdown: here & Revised R.S. idea: here

Contract / different sage modes based on contracts: here & Sasuke and Itachi vs sage Kabuto (kabuto explains sage mode perfectly): https://www.youtube.com/watch?v=O28Wsykkxek OR http://youtu.be/O28Wsykkxek

Sage Mode: here & Senjutsu: here & Nagato: here

sage mode ideas w. Omni: 1. omni-sight; prefix "omni-" means all, so all sight / doujutsu used at once which means sharingan, byukugan, and rinnegan together w/ all benefits. 2. omni-physical or omni-geneology; can use all bloodline techniques through one body like reanimated pain or nagato.

Sage (senjutsu): http://naruto.wikia.com/wiki/Sage

Curse seals: http://naruto.wikia.com/wiki/Orochimaru%27s_Juinjutsu

Space-time ninjutsu: here

Omnipotence: definition & thesaurus, Omniscience: definition & thesaurus, Omnipresence: definition & thesaurus

General Mission info: here

NPC rules: here

kaguya fighting style: http://naruto.wikia.com/wiki/Shikotsumyaku, oldest known kaguya: http://naruto.wikia.com/wiki/Kaguya_Ootsutsuki, best kaguya Kimimaro: http://naruto.wikia.com/wiki/Kimimaro, Orochimaru: http://naruto.wikia.com/wiki/Orochimaru and Kabuto: http://naruto.wikia.com/wiki/Kabuto_Yakushi, Kage: http://naruto.wikia.com/wiki/Kage, Ninja ranks: http://naruto.wikia.com/wiki/Ninja_Ranks

How to Travel - Travel Rules: here

Passports: here

Classes taken or taught: Classes that I've either taken / taught personal / was interested in taking, but couldn't
I said stitch me up, not cut me open! [Medical Class]: http://www.ninpocho.com/viewtopic.php?f=248&t=41057
Not apart of these said:
[ANBU Class] Assassination: http://www.ninpocho.com/viewtopic.php?p=117061#p117061

[ANBU Class] Reconnaissance: http://www.ninpocho.com/viewtopic.php?f=255&t=14593

[ANBU Class] On Stealth: http://www.ninpocho.com/viewtopic.php?f=255&t=10153

[ANBU "Class"] Changes: http://www.ninpocho.com/viewtopic.php?f=255&t=8098

[ANBU Class] Human Resources Exploitation: http://www.ninpocho.com/viewtopic.php?f=255&t=2341

[Event] Instruction of Doctrine, Justice, and Judgment: http://www.ninpocho.com/viewtopic.php?f=255&t=1099

[ANBU Class] Tokubetsu Koutou Keisatsu: http://www.ninpocho.com/viewtopic.php?f=255&t=1484

Here's a check up (Kinjutsu surgery): http://www.ninpocho.com/viewtopic.php?p=96702#p96702

Kinjutsu Class - Mednin learning stage 1: http://www.ninpocho.com/viewtopic.php?f=248&t=4882

[ANBU Class] Counter-Espionage: Repelling Creeps: http://www.ninpocho.com/viewtopic.php?f=245&t=4393 (incomplete)

Ninjutsu (Lighting Fools on Fire) [class]: http://www.ninpocho.com/viewtopic.php?f=245&t=3946 (incomplete)

Solo / Team Modded Missions: Self explanatory
Solo / Personal missions:
upcoming solo mission arc said:
Notes for self: Daisuke would put on a smile and pretend everything is okay rather than allow his personal issues to affect his work. He'd stay in the office while working through any and all of his issues through the paths. paths become self destructive like drinking more, struggling with identity, facing his flaws and such, all within the missions.

Goals for mission series: emotional / psychological / spiritual development, embracing his inner darkness then overcoming it, comfortably in leadership position,

Plot thus far:

Mission 1. get news of parents death, travel back to home town to arrange for funeral, bring any and all important information sent with death letter, meet w/ company financial adviser, and discovery of company fraud / embezzlement; company in serious debt. deal with gang extortion debt collectors. emotional development.

Mission 2. flashback canine mission during three week absence; psychological development in adjusting to dog life

Mission 3. parents bodies shipped from mist to cloud & organs stolen. find who's responsible and kill them after torture. struggle with evil impulses. Attend funeral, meet with rival companies who want power grab; corporate takeover of business. find out they are related to gang extortion. sent gangs to sabotage hometown and parents business. blame town’s ruin on parents. psychological development.

Mission 4. flashback canine mission during three week absence; leadership development in becoming an alpha male

Mission 5. get kidnapped and held for ransom, transported out of town, break free and kill guards, deal with reading of the will. bad guys forge a new will making them the leaders of the company. get the town to rally against the enemy. no one listens and I give up briefly. I have an awakening of sorts, a reality check and i get the people of the town to listen to me. gain in leadership skills.

Mission 6. flashback canine mission during three week absence;

Plant hunter: http://www.ninpocho.com/viewtopic.php?f=334&t=7066 and payment: http://www.ninpocho.com/viewtopic.php?f=454&t=6857

Team missions:

His Majesty's Shinobi Service [PotK] payment: http://www.ninpocho.com/viewtopic.php?p=52511#p52511 (contains exit/reentry thread and mission link)

Mission Arcs / Village Events : important events I've been in directly or indirectly
(old ones below; new ones up top) anything I do that relates to a mission arc or mission goes in here, even ooc stuff.
Mission Arc III:

Disgruntled employees pt.1 [Medic exam]: http://www.ninpocho.com/viewtopic.php?f=248&t=39262

Explanation needed [requesting Daisuke]: http://www.ninpocho.com/viewtopic.php?p=145705#p145705

Mission Arc II:

The Path of the Kingslayer Ending of a legend (Enishi's & Masao's Death): http://www.ninpocho.com/viewtopic.php?p=117731#p117731

A-Rank - Find a Cure: http://www.ninpocho.com/viewtopic.php?f=249&t=11971

gate topic gank and message sent

Mysterious Illnesses (Medical Shinobi Event), gate exit, squad 1, squad 2, squad 3
Mission Arc I: brief (Masao and Kitsune are taken prisoner. Enishi wants to restart Bear-Marsh war)

The Path of the Kingslayer: summary so far (updated): http://www.ninpocho.com/viewtopic.php?p=104077#p104077

The Kagetsu Treaty Burns! [PotK]: http://www.ninpocho.com/viewtopic.php?f=73&t=7298

Hoshikage meets Raikages: http://www.ninpocho.com/viewtopic.php?p=54676#p54676

Masao and Kitsune's trial: http://www.ninpocho.com/viewtopic.php?p=52241#p52241 & escape from jail: http://www.ninpocho.com/viewtopic.php?p=52527#p52527

Countryside exploration [Passport Request]: http://www.ninpocho.com/viewtopic.php?p=54008#p54008

Becoming stronger, by any means necessary [Request Kushin]: http://www.ninpocho.com/viewtopic.php?p=53067#p53067 & meets hoshikage: http://www.ninpocho.com/viewtopic.php?p=53475#p53475, going for a walk payment: http://www.ninpocho.com/viewtopic.php?p=53849#p53849, & return from the walk: http://www.ninpocho.com/viewtopic.php?p=54600#p54600

His Majesty's Shinobi Service [PotK] payment: http://www.ninpocho.com/viewtopic.php?p=52511#p52511 (contains exit/reentry thread and mission link)

Isaki Kushin: http://www.ninpocho.com/viewtopic.php?p=63042#p63042, Takaki Masao: http://www.ninpocho.com/viewtopic.php?p=63634#p63634, Hayata Shin: http://www.ninpocho.com/viewtopic.php?p=63067#p63067

Important Events:

Reevaluation gov't restructure: http://www.ninpocho.com/viewtopic.php?f=238&t=40957 & ooc discussion: http://www.ninpocho.com/viewtopic.php?f=110&t=40958

You're not going to like this [Requesting Raikage] village wide broadcast about corruption: http://www.ninpocho.com/viewtopic.php?p=173512#p173512

The First Address [mini-event]: http://www.ninpocho.com/viewtopic.php?p=173565#p173565

Earth country anbu exam: http://www.ninpocho.com/viewtopic.php?p=162481#p162481 & http://www.ninpocho.com/viewtopic.php?f=222&t=13142

Earth country medics promotions: http://www.ninpocho.com/viewtopic.php?p=156697#p156697

Lightning country anbu mission promotion: http://www.ninpocho.com/viewtopic.php?p=145873#p145873

Water is the essence of life [Closed Contract Event]: http://www.ninpocho.com/viewtopic.php?p=112910#p112910

Guess what? I'm not dead! Ohai new bossman. [Req. Daisuke]: http://www.ninpocho.com/viewtopic.php?f=250&t=40117

Important News [Calling Sennin and Kage]: http://www.ninpocho.com/viewtopic.php?f=238&t=39918

Ascension announcement: here, here, & here

Welcome Home Zaku-san! [Private]: http://www.ninpocho.com/viewtopic.php?f=238&t=35021

To celebrate a new start [Medical Branch Party]: http://www.ninpocho.com/viewtopic.php?f=241&t=27050

Unexpected Coronation (Kushin leaves ICly): http://www.ninpocho.com/viewtopic.php?p=130494#p130494

Isaki Kushin - Saito (the medical branch sennin) has left the site OOCly: http://www.ninpocho.com/viewtopic.php?p=127954#p127954

Medical branch meeting: http://www.ninpocho.com/viewtopic.php?f=248&t=21645

Cloud's Most Wanted:

1. Yukimura Enishi "OOC profile" & Enishi in lightning country search

2. Sarunishi "OOC profile" & Sarunishi in lightning country search

Path of the Kingslayer - The Complete Edition: http://www.ninpocho.com/viewtopic.php?p=104107#p104107

Anbu & Mednin HQ partnership proposal: http://www.ninpocho.com/viewtopic.php?f=250&t=15733

Contract event: http://www.ninpocho.com/viewtopic.php?f=622&t=12177

Leaf civil war:

Mist frozen over:

OOC reasons behind both incidents: http://www.ninpocho.com/viewtopic.php?p=98337#p98337

------------------------------------

Links to food descriptions:
Snacks:

snicker: http://en.wikipedia.org/wiki/Snickers & twix: http://en.wikipedia.org/wiki/Twix

crunch bar: http://en.wikipedia.org/wiki/Nestl%C3%A9_Crunch

reese's cups: http://en.wikipedia.org/wiki/Reese%27s_cup & fast break: http://en.wikipedia.org/wiki/Reese%27s_Fast_Break & crispy crunchy bar: http://en.wikipedia.org/wiki/Reese%27s_Crispy_Crunchy_Bar

Cookies n' creme: http://en.wikipedia.org/wiki/Hershey%27s_Cookies_%27n%27_Creme & mr good bar: http://en.wikipedia.org/wiki/Mr._Goodbar


Junk food:

?
------------------------------------

Banners (headbands) All ranks, All villages:
The lowest and highest possible ranks in cloud: all ranks, all villages
Canine Contract:
Caninecontract_zps98d50f24.png
, Feline Contract:
Tigercontract_zps7c5d7baa.png


official banners: head admin:
Head_Admin2.gif
, Admin:
Admin2.gif
, contract team head:
Contract_Head2.gif
, Plot head:
Plot_Head2.gif


Other banners: Missing nin:
missingnin.gif
, Mercenary:
Mercenary.gif
, Daimyo:
stone_daimyo.gif
, Wanderer:
wanderer.gif


Academy students:
cloud_academystudent.gif
, mist:
mist_academystudent.gif
, leaf:
leaf_academystudent.gif
, sand:
sand_academystudent.gif
, stone:
Stone%20AS.png


Village Sennins:
cloud_sennin.gif
, mist:
mist_sennin.gif
, leaf:
leaf_sennin.gif
, sand:
sand_sennin.gif
, stone:
Stone%20Sennin.png


Village Kages:
cloud_raikage.gif
, mist:
mist_mizukage.gif
, leaf:
leaf_hokage.gif
, sand:
sand_kazekage.gif
, stone:
Tsuchikage.png

Main branch: all ranks
Genin:
cloud_genin.gif
, mist:
mist_genin.gif
, leaf:
leaf_genin.gif
, sand:
sand_genin.gif
, stone:
Stone%20Genin.png


Chuunin:
cloud_chuunin.gif
, mist:
mist_chuunin.gif
, leaf:
leaf_chuunin.gif
, sand:
sand_chuunin.gif
, stone:
Stone%20Chunin.png


Jounin:
cloud_jounin.gif
, mist:
mist_jounin.gif
, leaf:
leaf_jounin.gif
, sand:
sand_jounin.gif
, stone:
Stone%20Jounin.png

Anbu Branch: all ranks
Anbu in training:
cloud_anbutraining.gif
, mist:
mist_anbutraining.gif
, leaf:
leaf_anbutraining.gif
, sand:
sand_anbutraining.gif
, stone:
Stone%20AiT.png


Village Anbu:
cloud_anbu.gif
, mist:
mist_anbu.gif
, leaf:
leaf_anbu.gif
, sand:
sand_anbu.gif
, stone:
Stone%20ANBU.png


Village Anbu Captain:
cloud_anbucaptain.gif
, mist:
mist_anbucaptain.gif
, leaf:
leaf_anbucaptain.gif
, sand:
sand_anbucaptain.gif
, stone:
Stone%20ANBU%20Capt.png

Medical Branch: all ranks
Med-nin in training:
Cloud_MIT.gif
, mist:
mist_MIT.gif
, leaf:
leaf_MIT.gif
, sand:
sand_MIT.gif
, stone:
Stone%20MiT.png


Village Med-nin:
cloud_medic.gif
, mist:
mist_medic.gif
, leaf:
leaf_medic.gif
, sand:
sand_medic.gif
, stone:
Stone%20Mednin.png


Village Med-nin Chief:
cloud_medninchief.gif
, mist:
mist_mednincheif.gif
, leaf:
leaf_mednincheif.gif
, sand:
sand_mednincheif.gif
, stone:
Stone%20Medical%20Chief.png
------------------------------------

Headband codes: Banners (headbands) All ranks, All villages:
The lowest and highest possible ranks in cloud: all ranks, all villages
Canine Contract:
Code:
[img] http://i117.photobucket.com/albums/o80/WildestDrake/Ninpocho/ContractAvatars/Caninecontract_zps98d50f24.png [/img]

Feline Contract:
Code:
[img]http://i117.photobucket.com/albums/o80/WildestDrake/Ninpocho/ContractAvatars/Tigercontract_zps7c5d7baa.png [/img]

official banners: head admin:
Code:
[img]http://www.ninpocho.com/images/ranks/Head_Admin2.gif [/img]
, Admin:
Code:
[img]http://www.ninpocho.com/images/ranks/Admin2.gif [/img]
, contract team head:
Code:
[img]http://www.ninpocho.com/images/ranks/Contract_Head2.gif [/img]
, Plot head:
Code:
[img]http://www.ninpocho.com/images/ranks/Plot_Head2.gif[/img]

Other banners: Missing nin:
Code:
[img] http://www.ninpocho.com/images/ranks/missingnin.gif [/img]
, Mercenary:
Code:
[img]http://www.ninpocho.com/images/ranks/Mercenary.gif [/img]
, Daimyo:
Code:
[img]http://www.ninpocho.com/images/ranks/stone_daimyo.gif [/img]
, Wanderer:
Code:
[img]http://www.ninpocho.com/images/ranks/wanderer.gif[/img]

Academy student:
Code:
<i>
</i>
cloud: [img] http://www.ninpocho.com/images/ranks/cloud_academystudent.gif [/img], 

mist: [img] http://www.ninpocho.com/images/ranks/mist_academystudent.gif [/img], 

leaf: [img] http://www.ninpocho.com/images/ranks/leaf_academystudent.gif [/img], 

sand: [img] http://www.ninpocho.com/images/ranks/sand_academystudent.gif [/img]

stone: [img]http://www.ninpocho.com/images/ranks/Stone%20AS.png [/img]

Sennin:
Code:
<i>
</i>
cloud: [img] http://www.ninpocho.com/images/ranks/cloud_sennin.gif [/img], 

mist: [img] http://www.ninpocho.com/images/ranks/mist_sennin.gif [/img], 

leaf: [img] http://www.ninpocho.com/images/ranks/leaf_sennin.gif [/img], 

sand: [img] http://www.ninpocho.com/images/ranks/sand_sennin.gif [/img] 

stone: [img]http://www.ninpocho.com/images/ranks/Stone%20Sennin.png [/img]

Kage:
Code:
<i>
</i>
cloud: [img] http://www.ninpocho.com/images/ranks/cloud_raikage.gif [/img], 

mist: [img] http://www.ninpocho.com/images/ranks/mist_mizukage.gif [/img], 

leaf: [img] http://www.ninpocho.com/images/ranks/leaf_hokage.gif [/img], 

sand: [img] http://www.ninpocho.com/images/ranks/sand_kazekage.gif [/img] 

stone: [img]http://www.ninpocho.com/images/ranks/Tsuchikage.png [/img]

Main branch: all ranks
cloud genin:
Code:
<i>
</i>
cloud: [img] http://www.ninpocho.com/images/ranks/cloud_genin.gif [/img], 

mist: [img] http://www.ninpocho.com/images/ranks/mist_genin.gif [/img], 

leaf: [img] http://www.ninpocho.com/images/ranks/leaf_genin.gif [/img], 

sand: [img] http://www.ninpocho.com/images/ranks/sand_genin.gif [/img] 

stone: [img]http://www.ninpocho.com/images/ranks/Stone%20Genin.png [/img]

cloud chuunin:
Code:
<i>
</i>
cloud: [img] http://www.ninpocho.com/images/ranks/cloud_chuunin.gif [/img], 

mist: [img] http://www.ninpocho.com/images/ranks/mist_chuunin.gif [/img], 

leaf: [img] http://www.ninpocho.com/images/ranks/leaf_chuunin.gif [/img], 

sand: [img] http://www.ninpocho.com/images/ranks/sand_chuunin.gif [/img] 

stone: [img]http://www.ninpocho.com/images/ranks/Stone%20Chunin.png [/img]

cloud Jounin:
Code:
<i>
</i>
cloud: [img] http://www.ninpocho.com/images/ranks/cloud_jounin.gif [/img], 

mist: [img] http://www.ninpocho.com/images/ranks/mist_jounin.gif [/img], 

leaf: [img] http://www.ninpocho.com/images/ranks/leaf_jounin.gif [/img], 

sand: [img] http://www.ninpocho.com/images/ranks/sand_jounin.gif [/img]

stone: [img]http://www.ninpocho.com/images/ranks/Stone%20Jounin.png [/img]

Anbu Branch: all ranks
cloud Anbu in training:
Code:
<i>
</i>
cloud: [img] http://www.ninpocho.com/images/ranks/cloud_anbutraining.gif [/img], 

mist: [img] http://www.ninpocho.com/images/ranks/mist_anbutraining.gif [/img], 

leaf: [img] http://www.ninpocho.com/images/ranks/leaf_anbutraining.gif [/img], 

sand: [img] http://www.ninpocho.com/images/ranks/sand_anbutraining.gif [/img]

stone: [img]http://www.ninpocho.com/images/ranks/Stone%20AiT.png [/img]

cloud Anbu:
Code:
<i>
</i>
cloud: [img] http://www.ninpocho.com/images/ranks/cloud_anbu.gif [/img], 

mist: [img] http://www.ninpocho.com/images/ranks/mist_anbu.gif [/img], 

leaf: [img] http://www.ninpocho.com/images/ranks/leaf_anbu.gif [/img], 

sand: [img] http://www.ninpocho.com/images/ranks/sand_anbu.gif [/img]

stone: [img]http://www.ninpocho.com/images/ranks/Stone%20ANBU.png [/img]

cloud Anbu Captain:
Code:
<i>
</i>
cloud: [img] http://www.ninpocho.com/images/ranks/cloud_anbucaptain.gif [/img], 

mist: [img] http://www.ninpocho.com/images/ranks/mist_anbucaptain.gif [/img], 

leaf: [img] http://www.ninpocho.com/images/ranks/leaf_anbucaptain.gif [/img], 

sand: [img] http://www.ninpocho.com/images/ranks/sand_anbucaptain.gif [/img]

stone: [img]http://www.ninpocho.com/images/ranks/Stone%20ANBU%20Capt.png [/img]

Medical Branch: all ranks
cloud Med-nin in training:
Code:
<i>
</i>
cloud: [img] http://www.ninpocho.com/images/ranks/Cloud_MIT.gif [/img], 

mist: [img] http://www.ninpocho.com/images/ranks/mist_MIT.gif [/img], 

leaf: [img] http://www.ninpocho.com/images/ranks/leaf_MIT.gif [/img], 

sand: [img] http://www.ninpocho.com/images/ranks/sand_MIT.gi f[/img]

stone: [img]http://www.ninpocho.com/images/ranks/Stone%20MiT.png [/img]

cloud Med-nin:
Code:
<i>
</i>
cloud: [img] http://www.ninpocho.com/images/ranks/cloud_medic.gif [/img], 

mist: [img] http://www.ninpocho.com/images/ranks/mist_medic.gif [/img], 

leaf: [img] http://www.ninpocho.com/images/ranks/leaf_medic.gif [/img], 

sand: [img] http://www.ninpocho.com/images/ranks/sand_medic.gif [/img]

stone: [img]http://www.ninpocho.com/images/ranks/Stone%20Mednin.png [/img]

cloud Med-nin Chief:
Code:
cloud: [img] http://www.ninpocho.com/images/ranks/cloud_medninchief.gif [/img], 

mist: [img] http://www.ninpocho.com/images/ranks/mist_mednincheif.gif [/img], 

leaf: [img] http://www.ninpocho.com/images/ranks/leaf_mednincheif.gif [/img], 

sand: [img] http://www.ninpocho.com/images/ranks/sand_mednincheif.gif [/img]

stone: [img]http://www.ninpocho.com/images/ranks/Stone%20Medical%20Chief.png [/img]
------------------------------------
Other village stuff:
free class change: http://www.ninpocho.com/viewtopic.php?f=100&t=12698
naruto-world-map-kumogakure-village-animeipics_zpsb30f9f52.png
Canon Village/Country Descriptions said:
Konoha_zpse68c655e.jpg

Leaf: Konohagakure
Kirivillage_zps365d9e2c.png

Mist: Kirigakure
Kumogakure_zps426e4ebc.png

Cloud: Kumogakure
Sunavillage_zpsdcc61d2b.png

Sand: Sunagakure
Iwagakure_no_Sato_zpsde4d572b.png

Stone: Iwagakure

List of Village Councils said:
Admin council: http://www.ninpocho.com/memberlist.php?mode=group&g=14

leaf council: http://www.ninpocho.com/memberlist.php?mode=group&g=17

sand council: http://www.ninpocho.com/memberlist.php?mode=group&g=18

cloud council: http://www.ninpocho.com/memberlist.php?mode=group&g=19

mist council: ?

missing council: http://www.ninpocho.com/memberlist.php?mode=group&g=44

stone council: http://www.ninpocho.com/memberlist.php?mode=group&g=47

NC Village/Country Descriptions said:
simbol-kumogakure_zps5ce4651e.png


120px-Sunagakure_Symbolsvg_zps830d733a.png


180px-Iwagakure_Symbolsvg_zps559841bb.png

Note: Leaf is now an npc village and Mist no longer exists. The country side of both villages still exists, but gate descriptions and intervillage areas are no good. Sand, Cloud, and Stone are the only three villages remaining as of now (Feb. 12th, 2014).
naruto-konoha-leaf-logo-wallpaper_zps260f25c0.jpg


180px-SC3ADmbolo_de_Kirigakuresvg_zps08d4b1bf.png

Mist: Mist’s End [event] & Gate description​
NC Leaf and Mist Village Ending/Country Descriptions said:
Leaf village end events: http://www.ninpocho.com/memberlist.php?mode=viewprofile&u=902, ,

Enemy Within [S Rank Mission Event]

Operation Black Autumn Nights [Runaway Decoy]

Operation Black Autumn Nights [Wolves' Den]

Operation Black Autumn Nights [Confusion at the gate]

Operation Black Autumn Nights [Exodus]

Don't Lock Me Out Leaf(Leaving Leaf/Going Missing) (from here to stone event "Operation Black Autumn Nights [Entering Earth Country]")





-----------------------------------------

Mist village end events: , http://www.ninpocho.com/viewtopic.php?p=92539#p92539,





















-----------------------------------------

stone council: http://www.ninpocho.com/memberlist.php?mode=group&g=47 (check their posts for accurate leaf and mist transition into stone.)

stone village beginning events: http://www.ninpocho.com/memberlist.php?mode=viewprofile&u=2028,

Operation Black Autumn Nights [Entering Earth Country]



The Student Showcase Tournament

Festival of Ice and Fire Event: [Storyteller & Play/Free RP]

Festival of Ice and Fire Event: [Ice Ring/Free RP]

Festival of Ice and Fire Event: [Snow Ball Fights/Free RP]








Interesting topics in Help thread said:
Help:

recent announcement: http://www.ninpocho.com/viewtopic.php?f=91&t=11184

Mist returns questions

leaf and mist lockdown and missing: http://www.ninpocho.com/viewtopic.php?f=91&t=10608, http://www.ninpocho.com/viewtopic.php?f=91&t=10611,

LOCKDOWN [Leaf & Mist News]: http://www.ninpocho.com/viewtopic.php?f=100&t=10597

Rikudo Sennin : http://www.ninpocho.com/viewtopic.php?f=91&t=12547

I want to be hokage: http://www.ninpocho.com/viewtopic.php?f=91&t=13354

Contract event and one time use: http://www.ninpocho.com/viewtopic.php?f=91&t=12195

base element / advanced element buffs: http://www.ninpocho.com/viewtopic.php?f=91&t=11889

------------------------------------

Medical Jutsu
Medical dictionary, and first aid: 53 subjects
Daisuke's Medical Specialties said:
Novice:

kinjutsu surgery

Experienced:

Mastered:

14 of 14 medic ninjutsus mastered

List full of Medical Jutsus here

D Rank (Equivalent to Level 3-4 Jutsu) Cost: 1.5 AP

Mystical Hand - Mastered, Coagulation - Mastered

C Rank (Equivalent to Level 5-6 Jutsu) Cost: 2 AP

System shock - Mastered, Skeletal Fortification - Mastered, Anesthetic Infusion - Mastered, System Restoration - Mastered

B Rank (Equivalent to Level 7 Jutsu) Cost: 2.5 AP

Mystical Force - Mastered, Tranquillize - Mastered, Medical Assistant - Mastered, Medical Ward - Mastered

A Rank (Equivalent to Level 8 Jutsu) Cost: 3 AP

Pristine Aura - Mastered, Regeneration - Mastered, Angelic blessing - Mastered, Resuscitate - Mastered

S Rank (Equivalent to Level 9 Jutsu) Cost: 4.5 AP

------------------------------------

Anbu Jutsu
Brief Anbu Info

The Sileo Tempestas: Anbu home base, Anbu Branch, Promotion Requirements, Anbu Roster / Squad list, Anbu Sennin Office

? of 14 anbu ninjutsus mastered

List full of Anbu Jutsus here

D Rank (Equivalent to Level 3-4 Jutsu) Cost: 1.5 AP

Mask Summon - Mastered, Critical Exposure - Mastered

C Rank (Equivalent to Level 5-6 Jutsu) Cost: 2 AP

Snapshot - Mastered, Chakra Sense - Mastered, Active Camo - Mastered, Mental Infiltration - Mastered

B Rank (Equivalent to Level 7 Jutsu) Cost: 2.5 AP


A Rank (Equivalent to Level 8 Jutsu) Cost: 3 AP


S Rank (Equivalent to Level 9 Jutsu) Cost: 4.5 AP

to do list:
@ 36:40mins : https://www.youtube.com/watch?v=6sbamWJu5Sc&list=PL5E11FB656F4B01F6
anbu black ops from sw:tor imperial agent story: an anbu will locate and eliminate the enemy through infiltration, manipulation, and assassination. anbu are faceless. they go wherever needed and become whoever is necessary to get the job done. one privilege is a degree of operational independence as well as recruit your own operatives. specialization in disguise, seduction, infiltration, assassination
Operation Black Autumn Nights [Entering Earth Country]
anime leaf village acknowledges naruto through the following events:
naruto graduates from the academy (they think he shouldn’t be a ninja), team 7 beats zabuza (they believe it was all kakashi), naruto in the chuunin exam finals (people start to take notice), naruto beats gaara’s tailed beast (people gossip about it), naruto returns w/ new hokage tsunade after sennin battle (people spread the word), naruto fails to bring back sasuke uchiha (villagers hope he’s okay), naruto is targeted by akatski (villagers concerned about naruto), [time skip] naruto rescues kazekage gaara from akatski (leaf and sand alliance), akatski kills jairaya (how is naruto taking it), naruto defeats pain (Now everyone trusts naruto completely, expect great things from him and wish him the best)
Wood Release: Four-Pillar House Technique: http://naruto.wikia.com/wiki/Wood_Release:_Serial_Pillar_Houses_Technique
Collaboration Techniques: http://naruto.wikia.com/wiki/Collaboration_Techniques
Medical-nin
Buffing
e-rank
grip
fleeted
d-rank
shadow play
eagle vision
brandish
basic safeguard
c-rank
dynamic art
gather
chakra absorption
b-rank
unbound
counterstrike
anabolic frenzy
concealed steps
a-rank
insatiable hunger
awakening
unleash
Unarmed:
e-rank
none
d-rank
none
c-rank
step in flash
shoryuken
Tatsumaki Senpuu Kyaku
Roaring Combination
b-rank
suplex
primary lotus
seismic toss
16 hit combo
a-rank
falcon punch
eagle drop
dance of the waxing moon
fist of virtue
fist of sin

Slashing:
c-rank
lunar steps
top spin
b-rank
steel weaving
kill driver
executioner
a-rank
Zantetsuken
Higuma
Annihilation
Heavenly Sword
Fatal Draw
Sage Mode and Chimera Contract
[ANBU Class] Tokubetsu Koutou Keisatsu

:

:

:

:

:

:

------------------------------------

Six paths ideas:
Bloodlines (link) with access to advanced elements (link)
Bloodlines I want are the following said:
1. Kaguya
2. Uchiha
3. Hyuuga
4. Toujigikou
5. ? / ?
6. ? / ?

* means it is interesting. ** means I used it. The * is used to explain a potential power of a god like Aburame being that god could summon locusts; Hyuuga could see from far away like a god; Akimichi is a giant amongst men;

Aburame (non-elemental) *

Akimichi (Taijutsu-based) *

Chigokai (blood element) *

Hachiashi (Spider)

Haku (ice element)

Hashigaki (sound element)

Hyuuga (All seeing eyes) **

Inuzuka (Taijutsu-based)

Kyoubaku (wood element) *

Kyoujouran

Nanjirou (Spiritual) *

Nara (Shadow element) *

Santaru (Storm element)

Seikon (Taijutsu-based) **

Sunaku (Sand element)

Toujigikou (Explosion element) **

Tsuchimikado (light) *

Uchiha (boosts basic fire element) **

Yamanka (Genjutsu-based)

Augments for path weapons said:

Puppet combos said:
possible puppet combinations in the battle field.

puppet creation

Total Upgrades (Augments): 3

Total Traps: 3

Evened Out

offensive / defensive / supportive (IDEAL COMBO)

Offensive majority

offensive / offensive / offensive (all fighters)

offensive / offensive / defensive

offensive / offensive / supportive

Defensive majority

defensive / defensive / defensive (all guards)

offensive / defensive / defensive

defensive / defensive / supportive

Supportive majority

supportive / supportive / supportive (all helpers)

offensive / supportive / supportive

defensive / supportive / supportive
 
Re: Daisuke - Med-nin Chief / Special Jounin

feline e-rank summons:
E-Rank Summon # 1 said:
Sabertooth_Tiger_by_TheTyro_zps7580e88c.png


Name:
Species: Feline (Sabertooth tiger)
Gender: Male

Appearance:

Personality:
E-Rank Summon # 2 said:
black_panther_by_dukacia-d36jnl7_zps55c6b71a.jpg


Name:
Species: Feline (Black panther)
Gender: Female

Appearance:

Personality:
E-Rank Summon # 3 said:
Inaha_profile_by_KaiserTiger_zps7ee249b3.png


Name:
Species: Feline (Cheetah w/ no spots)
Gender: Male

Appearance:

Personality:
E-Rank Summon # 4 said:
untitled4_zpsf64605a1.jpg


Name:
Species: Feline (Tiger)
Gender: Male

Appearance:

Personality:
E-Rank Summon # 5 said:
sombra_the_black_panther_by_mimy92sonadow-d37v0r1_zps0d4fc2fa.jpg


Name:
Species: Feline (Black cougar)
Gender: Female

Appearance:

Personality:

</I></U></B>
<U><I>Bloodline Table: Edited for character's maxed strength​
<i>
</i>
Hollow_Ichigo_Horn_mask_by_benderZz.jpg

[fontsize="12"]A brutal and barbaric clan with its origins tracing into the earliest histories of Kirigakure, the Kaguya are a bloodthirsty people born with an instinct that indicates a love of fighting and war. Their ability reflects their blood lust; their gruesome power allows the Kaguya to grow and reshape bones within their body into whichever shape they deem fit. Because of their morbid abilities and blood lust, it is said that the Kaguya are a clan of demons, each one born as a living weapon destined for a life of violence. It is almost unheard of for a Kaguya to reach an old age and die a natural death, their clan believing that the only suitable death is to die in the midst of combat...among a sea of their slain enemies.

<B>Note: All Kaguya techniques receive Physical, Unarmed Buffs.

014% Control - Dead Bone Pulse (Rank 1)/Rapid Healing (Rank 1)
028% Control - Skeletal Density (Rank 1)
042% Control - Dance of the Willow (Rank 1)
056% Control - Bone Bullets(Rank 1)
070% Control - Dead Bone Pulse (Rank 2)
084% Control - Dance of the Willow (Rank 2)
098% Control - Rapid Healing (Rank 2)/Ultimate Bone Defense (Rank 1)
112% Control - Skeletal Density (Rank 2)/Dance of the Camellia (Rank 1)
126% Control - Dead Bone Pulse (Rank 3)/Bone Bullets (Rank 2)
140% Control - Dance of the Willow (Rank 3)/Dance of the Camellia (Rank 2)
154% Control - Ultimate Bone Defense (Rank 2)
168% Control - Skeletal Density (Rank 3)/Dance of the Camellia (Rank 3)
182% Control - Rapid Healing (Rank 3)/Ultimate Bone Defense (Rank 3)
196% Control - Bone Bullets (Rank 3)
210% Control - Dance of the Larch (Rank 1)
224% Control - Dance of the Clematis (Rank 1)
238% Control - Dance of the Larch (Rank 2)
252% Control - Dance of the Seedling Fern (Rank 1)
266% Control - Dance of the Larch (Rank 3)/Dance of the Clematis (Rank 2)
280% Control - Dance of the Clematis (Rank 3)/Dance of the Seedling Fern (Rank 2)
294% Control - Dance of the Seedling Fern (Rank 3)

---

Dead Bone Pulse - Clan Fighting Style<i></i>
Despite their barbaric heritage, the Kaguya are a surprisingly graceful clan of fighters. Their style of fighting utilizes fluid movement to increase their fighting capabilities, not only quickly shifting and avoiding attacks, but each movement elegantly coordinated and effortless as if it were all part of a dance. A very lethal dance.

Rank 3: +2 Dodge, +10% Taijutsu damage. Accuracy buff stacks up to +2.

Notes:
- For every Dance used used during the round, the Kaguya gains +1 accuracy. This applies to all taijutsu for the remainder of the round.
- Changing Styles negates any active buffs.
- User Exhausts at an Above Average Rate.

---

Rapid Healing - Passive<i></i>
The Kaguya's ability constantly punctures and shreds their flesh upon the removal of their bones, and though excruciatingly painful for younger members, the Kaguya naturally begin to shrug off this pain as their body begins to become accustomed to this wear and tear, their skin rapidly repairing any punctures or lacerations they may be afflicted with almost as quickly as they are cut.

Rank 3: Bleeding damage is reduced by -20%. At the start of every round, the user has a 40% chance to lower their Bleed Rank by 1.

Notes:
- The chance of regenerating a Bleed Rank lowers by -5% for each Bleed Rank after the first. For Example, Rank 2 of this jutsu healing the 4th Rank of bleeding would be a 20% chance.

---

Skeletal Density - Passive<i></i>
Born with high calcium levels and a unique bone strength, the Kaguya are incredibly resistant to nearly all forms of harm that may befall them. Though physical effects are far less effective against these graceful brutes, their resilience even protects them from other effects.

Rank 3: Called shots have a -8% chance of effecting the Kaguya. All damage is reduced by -10%.

---

Dance of the Willow - Weapon Creation Technique<i></i>
The most reknown ability to the Kaguya, this ability allows the barbaric people to manipulate their bone structure and calcium levels in anyway they see fit, allowing them to easily create weapons from within their own body. Their bones possess a density that makes them just as hard and sharp as steel.

Rank 1: Vitality Augment requires up to 3 Successful Disarm Attempts to be successfully Disarmed, following - Sprain, Fracture and Broken Chances.
Rank 2: Vitality Augment grants +2% Called Shot Chance for every Called Shot(s) afflicted to the user, up to a +8% Called Shot Chance Bonus.
Rank 3: Vitality Augment will gain a stack of Fortify whenever the user successfully inflicts Called Shot using Dance of the Willow, up to 3 Stacks.

Special Action: Can only be used if the weapon has Rank 3 Effect. By Paying +0.5 AP and +5% Cp, the user may consume their Dance of the Willow Weapon and remove a random Called Shot per stack of Fortify. Using this Special Action will destroy the weapon. May only be used once per round.

Cost: 1 AP; 100 Hp/Cp per Rank to create. 100 Cp per Rank to maintain.

Notes:
- At all ranks the user is creating a weapon that will automatically be attached with the Vitality Augment.
- Weapon specifications must follow the Weapon Creation rules.
- Upon activating Dance of the Willow, the user may choose up to two Rank Effects to be activated. (E.g: Rank 1 and Rank 2 Effects combination.)
- Weapon is destroyed if disarmed or unequipped. Excludes if the user has Rank 1 Effect activated or if the user activates the Special Action.
- May only have one Dance of the Willow active at a time.

---

Bone Bullets - Ranged Taijutsu<i></i>
A technique that allows the Kaguya to rapidly detach and regrow the first bone of the fingers, shooting them out at a high velocity much like the effects of a gun. Though rapid fire is inaccurate, the amount of projectiles shot often makes up for that shortcoming.

Rank 3: 10 Shots at 200 points of damage each at -1 accuracy.

Costs:

Rank 3: 675 CP, 2 AP

Notes:
- Uses Ranged Accuracy, but receives all physical buffs.

---

Ultimate Bone Defense- Bone Armor<i></i>
The Kaguya possess the ability to create and instant, tough armor of bone nearly instantly that covers them and helps prevent them from taking damage from nearly every kind of technique. However, this layer of bone does impair movement to a degree, but the defense is worth the trade off.

Rank 3: Reduces physical and elemental damage taken by an additional 10%. Bleeding has a -10% Chance of Success.

Costs:

Rank 3: 2 Ap, 520 Cp to initiate, 250 Cp/Rnd

Notes:
- User suffers -2 dodge while this is active.
- This is considered a Chakra Armor.

---

Dance of the Camellia - Weapon Creation Buffer <i></i>
A powerful skill that allows the Kaguya to creates a special bone weapon that with a much higher level of chakra-infused calcium, the weapon becoming stronger than normal and even weighing lighter. Through the fluid movements of the dance they can take down several strong opponents in mere seconds.

Rank 3: Creates a weapon with 500 damage and +2 Accuracy. The user can perform up to 4 basic attacks with the weapon at .25 AP per round for the next two rounds.

Cost: 2 Ap, 560 Cp

Notes:
- After the round's set attacks, the weapon returns to it's Bone Weapon Damage/accuracy value until the start of the next round.
- Can only be used once every 3 rounds.
- Cannot be used with Jutsu or Called shots.
- Able to be buffed.

---

Dance of the Larch - Counter Taijutsu<i></i>
A gruesome ability in which razor-sharp bones pierce out of the user's body as a counter measure to being attacked, protecting them from physical harm, and damaging those who attack. Though this technique is useful for both offense and defense, the rapid extension of nearly every bone in the user's body makes it difficult to move.

Rank 3: Absorbs physical damage equal to 2430 HP. Unarmed attacks return 40% of the damage done by the opponent back on themselves as well.

Costs:

Rank 3: 2 Ap, 880 Cp

Notes:
- May be used reflexively.
- This skill may only be used once per round, but lasts until bone Hp is depleted or the end of the round.
- The user has -2 Dodge for the remainder of the round this is used.
- Stacks with Ultimate Bone Defense and Skeletal Density

---

Dance of the Clematis - Bone Spear Taijutsu<i></i>
Perhaps their single, most powerful individual bone weapon, this technique converts their chakra into high levels of calcium within their bones, and uses their ability to twist all bones within their arm, elongating them to the point where their arm transforms into a a large spear that can easily impale nearly any target.

Rank 3: Creates a spear thrice the size of the Kaguya's arm and thrusts it into their opponent, dealing 3600 piercing damage at -2 accuracy.

Costs:

Rank 3: 1.5 Ap and 1300 Cp to create, 1 Ap to attack.

Notes:
- Unable to use handseals while in play.
- Cannot be duel wielded or used in any Taijutsu.
- Gains +15% Damage when used on a barrier-type Jutsu.
- Lasts 2 rounds or until the user hits their target.

---

Dance of the Seedling Fern - Bone Forest Ninjutsu<i></i>
The most fearsome technique to the Kaguya clan, but also the most taxing. This ability allows the Kaguya to flow a vast amount of calcium into the ground, supercharged with their chakra and kekkai genkai. This rapidly spreads across a large area, and from there condenses into countless spines of sharp bone. Upon use, this appears as if a pale white forest of bones shoots from the ground, impaling all those nearby. From this point, the bone spires remain on the battlefield and give the Kaguya the unique ability to merge and transfer themselves freely between spines. Though powerful, this skill drains the Kaguya heavily of their vitality, often enough to cause coughing of blood.

Rank 3: Creates a vast forest of bone the covers the nearby region. All within the battle must make checks against 13 Trees, but may only be hit by 8. Trees each deal 630 Damage. Each tree reduces the targets Accuracy and Dodge by -.5, but this only stacks up to -3. Tree's and debuffs last for three rounds, upon which they disintegrate.

Costs:

Rank 3: 3 Ap, 2800 Cp, 5% Max Hp.

Notes:
- Tree's remain on the field for 3 rounds, after which they disintegrate. This technique may be used again the following round. In other words, once ever four rounds.
- This Jutsu may Automatically target three separate targets.
- Bone trees can be used like body switch targets. However, body switch effects still apply.
- This may only be buffed by Physical, Non-Weapon Buffs.[/fontsize]

Contract team updates and info:
Dev team updates and info:
Plot team updates and info:
 
Training dates: Self explanatory
(old ones below; new ones up top)


Date: / Roller:

+ to

jutsus mastered:

Date: / Roller:

Year of 2014 (below)
Date: / Roller:

+ to

Date: ? / Roller: ?

+110 to AS Bank. Bank is now 861 pts. +35,000 yen stipend total.

Date: Sun Nov 30, 2014 10:57 pm / Roller: Hayata Shin

+70 to AS Bank. Bank is now 751 pts. +15,000 yen stipend total.

Date: Wed Nov 22, 2014 5:27 pm / Roller: Shima Ai

+70 to AS Bank. Bank is now 681 pts. +15,000 yen stipend total.

Date: Sun Nov 16, 2014 6:35 am / Roller: Tsuirakuya Shashu

+ 70 to AS bank. Bank is now 611 pts. +15,000 yen stipend total.

Date: Wed Nov 05, 2014 7:08 pm / Roller: Shima Ai

+70 to AS Bank. Bank is now 541 pts. +15,000 yen stipend total.

Date: Thu Oct 23, 2014 5:58 pm / Roller: Shima Ai

+35 to AS Bank. Bank is now 346 pts. +7500 yen stipend total.

Date: Fri Oct 17, 2014 11:57 pm / Roller: Tsuirakuya Shashu

+70pts (double training) + 25 ASP (also reward) to AS bank. Bank is now 311 pts. +15,000 yen (double training) stipend total.

Date: Wed Oct 08, 2014 4:31 pm / Roller: Shima Ai

+70pts (double training) + 25 ASP (also reward) to AS bank. Bank is now 216 pts. +15,000 yen (double training) +15,000 yen (reward) is 30,000 yen stipend

Date: Tue Sep 30, 2014 2:35 am / Roller: Hayata Shin

+35pts to AS bank. Bank is now 121 pts. +7500 yen stipend

Date: Mon Sep 15, 2014 3:22 pm / Roller: Shima Ai

+35pts to AS bank. Bank is now 146 pts. 60 pts spent on jutsu rank ups. Bank is now 86 pts. +7500 yen stipend

Date: Sun Jun 15, 2014 11:20 am / Roller: Keiji

+35pts to AS bank. Bank is now 172 pts; 61 pts spent on jutsu rank ups. Bank is now 111 pts. +7500 yen stipend

All following jutsu is mastered: (E rank) Wind Slash, Pressure Burst, Pressurized Mist, Water gun, (C rank) One element sealing, (B rank) Advanced Combination Transformation, (A rank)Five element seal.

Date: Wed Jun 04, 2014 11:30 pm / Roller: Kyokuju Itsuki

+35pts to AS bank. Bank is now 137 pts; +7500 yen stipend

Date: Sun Jun 01, 2014 5:22 pm / Roller: Keiji

+35pts to AS bank. Bank is now 102 pts; +7500 yen stipend

Date: Mon May 26, 2014 8:47 am / Roller: Tsuirakuya Shashu

+ 35pts to AS bank; Bank is now 67 pts; +7500 yen stipend

Date: Fri May 16, 2014 10:49 pm / Roller: Keiji

Spending 500 pts on Half the Time Card. Bank is now 32 pts; +7500 yen stipend

Date: Mon May 12, 2014 12:37 am / Roller: Keiji

Bank is now 497 pts; +7500 yen stipend

Date: Sat Apr 26, 2014 6:44 pm / Roller: Keiji

Spent 70 pts on 2 Extra Equipment Slots. Spent 140 pts on 2 Weapons Galore. Bank is now 461 pts.

Date: Wed Apr 16, 2014 10:30 pm / Roller: Keiji

Spending / sacrificing 300 Advanced Shop points to raise three curse seals to rank 3 (lunar, solar, and heaven) seals. Bank is now 621 pts

Date: Mon Apr 07, 2014 2:45 am / Roller: Keiji

+ 50 pts to the AS bank. Bank is now 922 pts.

Date: Thu Mar 27, 2014 1:32 am / Roller: Keiji

+ 50 pts to the AS bank. Bank is now 872 pts.

Date: Sun Mar 23, 2014 7:31 pm / Roller: Keiji

+ 50 pts to the AS bank. Bank is now 822 pts.

Date: Sat Mar 08, 2014 10:03 pm / Roller: Do Natsu

+ 50 pts to the AS bank. Bank is now 772 pts.

Date: Wed Feb 05, 2014 12:00 am / Roller: Keiji

+ 50 pts to the AS bank. Bank is now 722 pts.

Date: Mon Jan 13, 2014 11:41 pm / Roller: Shinrya Kitsune

+ 50 pts to the AS bank. Bank is now 672 pts.

Date: Fri Jan 10, 2014 11:11 am / Roller: Shinrya Kitsune

+ 50 pts to the AS bank. Bank is now 622 pts.

Date: Wed Jan 01, 2014 10:16 pm / Roller: Shinrya Kitsune

+ 50 pts to the AS bank. Bank is now 572 pts.

Year of 2013 (below)

Date: Fri Dec 27, 2013 10:13 am / Roller: Shinrya Kitsune

Spent 100 Advanced Shop pts on two curse seal rank ups: the Solar and Heaven seals. Both seals are now rank 2. A.S. Bank is now 522 pts.

Date: Thu Dec 19, 2013 6:11 am / Roller: Shinrya Kitsune

Spent 300 Advanced Shop pts on two curse seal: the Solar seal and Heaven seal. Bank is now 522 pts.

Date: Mon Dec 02, 2013 4:08 pm / Roller: Shinrya Kitsune

training post here

The site announced that it is Reverting back to old stats of 3600 max PL. Extra stats from new system: 500 pts towards the capped points bank. New Genjutsu system. Sold all old genjutsu. Extra genjutsu point from mastered jutsu: 120 pts towards the capped bank. New Capped Points: 152 + 500 + 120 = 772 pts & + 1 ability slot granted.

Date: Tue Nov 12, 2013 11:02 pm / Roller: Shinrya Kitsune

chakra control: (+ 30) (now 680/765), taijutsu: (+20) (now 700/765) breaks into character level 17

Date: Tue Nov 05, 2013 1:06 am / Roller: Shinrya Kitsune

genjutsu: (+ 20) (now 680/680), taijutsu: (+30) (now 680/680)

Date: Sun Oct 27, 2013 8:13 pm / Roller: Do Natsu

stamina: (+ 10) (now 680/680), ninjutsu: (+30) (now 680/680), genjutsu: (+10) (now 660/680)

Date: Sun Oct 20, 2013 1:55 am / Roller: Shinrya Kitsune

agility: (+ 30) (now 680/680) stamina: (+20) (now 670/680)

Date: Thu Oct 10, 2013 3:33 am / Roller: Shinrya Kitsune

Chakra control: (+ 50) (now 650/680) PL: 3900

Date: Tue Oct 01, 2013 10:06 pm / Roller: Shinrya Kitsune

Genjutsu: (+ 50) (now 650/680) PL: 3850

Date: Tue Sep 24, 2013 6:07 am / Roller: Shinrya Kitsune

Taijutsu: (+ 50) (now 650/680) PL: 3800

Date: Mon Sep 16, 2013 12:01 pm / Roller: Do Natsu

Ninjutsu: (+ 50) (now 650/680) PL: 3750

Date: Sun Sep 15, 2013 12:55 pm / Roller: Do Natsu

Agility: (+ 50) (now 650/680) PL: 3700

Date: Tue Sep 03, 2013 9:37 pm / Roller: Shinrya Kitsune

Stamina: (+ 50) (now 650/680) PL: 3650

Date: Tue Aug 27, 2013 2:56 pm / Roller: Shinrya Kitsune

+ 18 to c-pts (now 152 c-pts)

Date: Tue Aug 20, 2013 7:20 am / Roller: Shinrya Kitsune

+ 18 to c-pts (now 134 c-pts)

Date: Mon Aug 12, 2013 9:31 pm / Roller: Do Natsu

+ 18 to c-pts (now 116 c-pts)

Date: Fri Aug 02, 2013 11:37 am / Roller: Shinrya Kitsune

+ 18 to c-pts (now 98 c-pts)

Date: Mon Jul 29, 2013 2:16 pm / Roller: Higa Kahako

sacrifice 1 week's worth of training points on giving a cursed seal to Tsuyoshi Junko. Proof of gaia seal here. Junko’s training can be found here.

Date: Mon Jul 15, 2013 11:26 pm / Roller: Shinrya Kitsune

+ 8 to c-pts (now 80 c-pts)

jutsus mastered: Active Camo, Mental Infiltration

Date: Sat Jul 13, 2013 4:18 am / Roller: Shinrya Kitsune

(now 72 c-pts)

jutsus mastered: Mask Summon, Critical Exposure, Snapshot, Chakra Sense

Date: Tue Jul 02, 2013 8:35 pm / Roller: Keiji

+ 18 to c-pts (now 72 c-pts)

Date: Tue Jun 25, 2013 3:07 am / Roller: Higa Kahako

+ 18 to c-pts (now 54 c-pts)

Date: Tue Jun 18, 2013 10:55 pm / Roller: Shinrya Kitsune

spend 200 c-points on Ability Card, Class Point Card, Extra Slot Card - Granted. 36 c-pts remaining

Date: Sun Mar 10, 2013 9:38 pm / roller: Sairasu

+ 18 to capped pts (now 218 c-pts total)
 
3

Subject: Daisuke's CRPJ Request
Daisuke said:
CRPJ #1/2/3

This is my first time doing this so go easy on me. I'm attempting to introduce one of these jutsus in a topic I'm in here.

CRPJ Rules

Based on :
[fontsize="12"]Heavenly Subjugation - Special Activated Passive
RSHS.jpg

The Rikudo Sennin possess the ability to ultimately infuse their consciousness within a body and utilize that as the own vessel for their spirit; This technique utilizes only a fraction of that power and allows them to infuse their chakra and part of their consciousness through their Special chakra blade, and impose their will to a lesser degree upon a target. Though this doesn't allow the Rikudo Sennin to fully control the body of a Living Organism, this does allow them to heavily suggest actions to the target. Having a delayed effect, this causes the victim to envision the Rinnegan of the Rikudo Sennin within their mind, impairing their motor functions at crucial moment.
Information
Prerequisites Rikudo Sennin, Rinnegan, Chakra Disruption Blade

Effect:
- When attacking with their Chakra Disruption Blade, the Rikudo Sennin may infuse their chakra into the strike for 1 Ap. This is always modded as a Secret Action, and may only be done to one target per round.
- When infused, the user may choose to have their will activate during one of their techniques, or during one of the Victim's attacks. This does not take effect until the following round.
- If used to Disrupt the Victim's Attack, this causes the victim's Strongest Action to have -2 Accuracy and -10% Damage. This Attack cannot Auto-hit in any way.
- If used to Disrupt the Victim's Reactions, this causes the victim to have -2 Dodge/Gen Save and take +10% damage from one of the user's Actions. This attack cannot be Auto-Dodged in any way.[/fontsize]

This jutsu utilizes the power of Daisuke’s heavenly subjugation technique to a lesser degree. What this jutsu lacks in power, it makes up for in adaptability and as such, has several uses. This CRPJ expands on certain aspects of the heavenly subjugation technique and more specifically focuses on the infusion of Daisuke’s consciousness into a target, the use of chakra rods, and the ability to heavily suggest actions to a target.

Note: It should be noted that because this technique uses such weak chakra, the target has full control over their actions and Daisuke cannot hinder a target’s actions or thoughts at all.
Version 1 said:
Name of Jutsu: Guardian Angel version 1

CRPJ's Effect: Allows Daisuke to infuse his consciousness into a willing target using his chakra rods and bare witness to whatever a target allows him to see and hear only. This does not work with the other three senses of the target. This causes the target to envision Daisuke’s crimson red Rinnegan within their mind.

Note: At any time, the target can remove the rod or use their chakra to block out Daisuke’s consciousness from their mind.

Example RP of how it will be used:

Joe Ninja entered Daisuke’s office to get a check up. Daisuke expressed concern over Joe’s wounds and Joe simply stated that he got injured like that all the time. Daisuke asks Joe’s permission to infuse his consciousness into Joe Ninja so that he could keep a watchful eye out for him. Joe ninja gave his permission before leaving out for his next mission. While Joe was out, Daisuke could view the whole mission from Joe ninja’s perspective within his mind, but could not influence Joe’s decisions nor his actions in anyway.

Inside his office, Daisuke sat in his chair with his eyes closed, watching in hopes of Joe’s success. It was as if Daisuke was watching it in first person view. Every tree, every rock Joe landed on, every shuriken he threw, it felt as though Daisuke was doing it, but he was simply stationary in his office. Joe ninja succeeds and upon returning to the village, goes home to have a private conversation with his wife. Joe ninja can feel Daisuke’s mental presence within his mind and doesn’t want him to witness what Joe and his wife will be discussing. Joe uses his chakra to suppress and block out Daisuke’s consciousness from overhearing the conversation.

Reason why it cannot be used in battle: It requires intense concentration to maintain this skill. Daisuke must remain still to receive visual or audio transmission. In battle, remaining still for so long or going out of his way to reach a high point is near suicidal.

Version 2 said:
Name of Jutsu:Guardian Angel version 2

CRPJ's Effect:Allows Daisuke to insert a chakra rod into a willing target to act as a transmitter and track his own chakra signature (and thus the target) across a country. He cannot mentally communicate with a target using this technique while not in the same topic. this causes the target to envision Daisuke’s crimson red Rinnegan within their mind.

Note: At anytime, the target can simply remove the rod from their body or use their own chakra to suppress the rod’s transmission. By doing so, a target can thus hide their location from Daisuke for however long they choose to do so.

Example RP of how it will be used:

Daisuke sat behind his desk wondering how long it would take for his assistant to get back to the office with his lunch. As of late she had been returned later than necessary and the due was always too high. One day, he asked if he could place a rod within her body so that he might keep an eye on her. She agreed and for a while it seemed that she was doing fine. A week later, Daisuke had a feeling that his assistant was running late. He left his office and ventured to the top of the building at sat down on the roof. He then closed his eyes and used his senses to locate the rod he had placed within his assistant as it was made from his own chakra.

With his eyes closed, he saw nothing but darkness at first. Within a few moments, there was a small burning flame within that darkness far east from his location. From such a high point, Daisuke could feel the signal coming from far away and a visual lock on the flame in his mind. Traveling to that location, Daisuke was able to pick out his assistant’s presence in a crowd of people while his eyes were still closed. Walking over to his assistant, he asked her a question.

I did not know that pizza came with an expensive manicure and pedicure?!

Reason why it cannot be used in battle: It requires intense concentration to maintain one of theses skills. Daisuke must reach a high point to receive proper reception and remain still to receive mental communication. In battle, remaining still for so long or going out of his way to reach a high point is near suicidal.

Version 3 said:
Name of Jutsu:Guardian Angel version 3

CRPJ's Effect:Allows Daisuke to infuse his consciousness into a willing target using a chakra rod and mentally communicate with a target (telepathy) so long as Daisuke and the target are in the same topic. this causes the target to envision Daisuke’s crimson red Rinnegan within their mind.

Note: At anytime, the target can remove the rod or use their chakra to block out Daisuke’s consciousness from their mind. This would end mental communication for as long as the target desires.

Example RP of how it will be used:

Wandering into a patient’s room, Daisuke noticed that the patient’s jaw was wired shut. This was due to a broken jaw. The surgeon was ready to operate, but was waiting to get the patient’s history. Daisuke approached the patient and asked to infuse his consciousness and insert a chakra rod into the patient’s body. The patient struggled to knob her head, but after gaining permission Daisuke was able to telepathically communicate with her and answer questions on her behalf. Whenever a nurse asked a question, Daisuke would repeat what he hear the patient say in her mind. It was as if Daisuke was her translator in a way. Once everything had been squared away, Daisuke left the room (topic) and as he did, he felt the mental connection break away. The rod with the patient removed itself and disintegrated into thin air.

Reason why it cannot be used in battle: It requires intense concentration to maintain one of theses skills. Daisuke must he remain still to receive mental communication. In battle, remaining still for so long or going out of his way to reach a high point is near suicidal.

I would like permission to use this jutsu without hand seals. It is meant to be a passive jutsu that is not turned off.


Idea for new character:
If Daisuke dies, I'll create a pirate themed character. I'll do missions in the port where Daisuke was born. Perhaps make the character a INPC and edit Daisuke's history to reflect it. Have Daisuke meet (possible names: Lao Z, ?) and his crew when he is a newly promoted chuunin. Lao Z gets into the main branch and from there joins a privateer ship in order to make money for the village. He stays as their cabin boy apprentice until they are wiped out one day. Lao Z is the sole survivor. This instantly makes him the captain of the crew...with no crew...and no ship...or contacts. A ninja turned captain of the sea.


contracts:canine & feline ; Toad & ?

kinjutsu: RS is the only thing that fits.
------------------------

pirate pics: http://s216.photobucket.com/user/drekko110/library/pirates?sort=6&page=1

Piracy info: http://www.ign.com/wikis/assassins-creed-4-black-flag/Captains

Ship Options:
250px-Oro_Jackson_Infobox.png
,

Skeleton crew and harpooning video: https://www.youtube.com/watch?v=OutJjYV9Hhc

ac 4 storyline: https://www.youtube.com/watch?v=uEAqmdM-E5A

DRAFT custom contract

Custom Contract question

theme: mythological creatures in pairs or threesomes
8356a9e4-616f-40b4-9688-388fa463a873_zps00259f3d.jpg
c9d50718-1ef8-4857-9e28-bb00d8e7ddad_zpse53277fc.jpg
cdc8901c-8e0c-4a56-94e9-9b89799f279e_zpsb3119211.jpg


d-rank: boy and girl centaurs w/ pet griffin (finalized)

human_garudamon_by_edgarharat-d6aipc6_zpsd716ba31.jpg
garudamon02.jpg
garudamon3_zpseb02580d.jpg


c-rank: Harpy flock

AgunimonDarkRed_zpsd7fb49cb.png
Beetlemon_zps20b6a613.png


b-rank: thunder/ lightning demigods (finalized)

b8983803-77f3-43ba-bd25-f5286a212ddc_zpsa9639518.jpg
darksiders_zpscf011cca.jpg


a-rank: The Harbinger Horsemen (finalized)

8445adaf-cb7a-400f-b688-166167046467_zps983318c7.jpg
9ac8eb27-52ce-411e-b313-50bfb005a59e_zps01b3cd94.jpg
9fe7c2e2-ec13-4d9f-b285-6eba1d3d189a_zpsdbc61abf.jpg


s-rank: The reaper & his demonic minions (finalized)
 
You have probably seen this already, but if you have not then well, here.

Junko's exam outline:
1.) disgruntled employee # 1 could cut the power to a small clinic before infecting, then unleashing a virus in the small clinic through the use of rats. A medic with experience in biology and would need to enter the now closed off clinic, explore the building for clues and search for the research notes regarding the virus before treating those within. After treating those inside, the medic might have to find then apprehend or kill the person responsible for nearly causing an outbreak. This separates the MiTs from the medics. The last rat carrying the most deadly strain could escape by hiding in a crate of medication. (Junko's test)

2.) disgruntled employee # 2 could take revenge by stealing and then selling a plethora of medication (a few dozen crates) to a major drug ring who have hidden themselves in a fortress and flood a nearby town with drugs and other vices. A medic with stealth skills might be charged with infiltrating the fortress undetected, interrogate (psychology) a grunt, destroying all the crates (thus destroying any connection between the drugs supplied and cloud village), and sabotaging their drug manufacturing operation before destroying the fortress entirely. The last batch of sabotaged drugs could be sent to the leader who was out of town at the time and is wanted for he connection to another even bigger drug and human trafficking ring.

3.) the leader of the drug ring could become infected by an diseased ridden rat that escaped the clinic and stowed away in a drug crate being shipped to the fortress. The leader, an addict himself, might take the sabotaged drugs and have a horrible reaction to the drugs and the disease. It could affect his illegally gained kinjutsu (maybe abomination) and thus he might need to be brought back to cloud village for kinjutsu correctional surgery. The medic assigned here would need to do the kinjutsu surgery (master level) as well as have a knowledge of biology (master level) to save the leader’s life because the anbu need him alive as a material witness (R.I.C.O. case for drugs and human trafficking). The leader could go insane and the medic / surgeon might need to neutralize him or kill him if need be.

These brave medics would of course be rewarded with promotions for putting their lives on the line and be designated as official heads of their own divisions.
Villain: Aburame Fuji, former head of the hospital biology department research labs. He embezzled research funds and has been caught.

appearance: (find pic for him first then explain) Fuji is a short man with anger management issues and low self esteem. He is fair skinned and has dark

Junko's exam

Mission set up

1: Daisuke discovers Fuji along with another has been embezzling research funds. Daisuke fires Fuji. Fuji returns the money so not to get the anbu involved.

2 scene: Fuji clears out his office, but vows revenge. He is in charge of the biology and poison departments. He walks into his office in a fit and starts stealing the most deadly of chemicals. He also takes lab rats to infect later on. He would hatch a plan for a new clinic that Daisuke had opened a while ago.

3 scene: Fuji works diligently and in a disguise, starts work at the clinic. He finishes his research notes and begins mixing the chemicals before injecting then releasing the rats. Over the course of a week, the staff and clinic become infected and sick. The clinic must be shut down due to an outbreak.

4 scene: Two biohazard teams went in and never came out. There are still over two dozen people locked within the four story clinic. There were reports that Fuji was using his kaikai bugs to disperse poison in the clinic atmosphere and quickly drain chakra from those who wished to stop Fuji. Daisuke gets a letter stating the problem and requests Junko for assistance.

Mission start scene:

In Daisuke’s office, he gives junko a package containing a biohazard suit, a gas mask, medical tools, various medicines, a very large first aid kit (able to treat 12 people at most), and a biology kit (the most important tool). Daisuke informs Junko of what had occurred and sends him in. If Junko wants Daisuke to come with him, then Daisuke says that he is needed here to manage the confusion. He gives a letter of consent and permission to enter the building alone.

2 scene: Junko arrives at the clinic. Both NPC anbu & main forces have established a perimeter around the building from devoted loved ones and concerned family and friends. The press is asking questions and demanding answers. Junko will need to present the letter to the anbu/main shinobi in charge. e will need to suit up prior to entering the building. Anbu / Main shinobi will inform him that he is not allowed to free anyone from the building and that he will be locked inside until the patients have been cured.

3 scene: Junko enters the building and finds it in disarray. The tables are flipped over, there are papers on the floor, holes in the walls, etc. He will need to find the infected people and move them to the front of the clinic near the exit.

4 scene: After meeting the patients, Junko will need to first collect tissue samples from the at least four of the diseased people in the clinic. Next, he will need to examine the diseased flesh and make cultures (blood slides).

5 scene: Junko will need to ease everyone’s pain with first aid. Have him treat about four patients.

Optional: he can choose to help these people or let them all suffer and die.

6 scene: Junko will need to explore the buildings for clues to Fuji’s whereabouts. Some rooms will be traps like poison arrows aimed at the door, or crawling with infected rats that will attempt to infect Junko. Next, he will search for research notes regarding the virus before requesting for Daisuke to making an antidote.

Optional: Have Keiji do a biopsy on a person who was injected, but died. This will help Junko learn more about what he’s dealing with.

Mission start act 2 scene:

The infected spreads to the people’s brains. They start to exhibit wild behavior. They become belligerent and start to chase Junko. Junko can attack the patients or kill those who get in his way. He will escape to the upper levels where the infected cannot follow him. On the third floor are flea infected rats. The fourth floor is completely sealed off. On the fourth floor are poisonous gas and Aburame Fuji.

2 scene: Now on the third floor, Junko will need to search for a lab and wait for Daisuke’s antidote to arrive. He will need to avoid being bitten by rats and be spied on through kaikai bugs from Fuji.

3 scene: Junko will need to test the antidote on a living specimen. He will need to trap a diseased patient and experiment on that person.

4 scene: Junko will test the living patient’s blood for signs of improvement.

Optional: based on Junko’s decision about what combination of drugs will heal the patient, the patient might die or be cured.

Optional: Junko gets the combination of drugs wrong twice and the patient breaks free to fight Junko.

5 scene: When the cure is found, Junko will need to think of a way to disperse the antidote evenly amongst the patients. Options: ventilation system, fire sprinkler system, manually.

6 scene: Junko must kill all nine of ten infected rats and incinerate the bodies to prevent further infection. Make his way onto the fourth floor, find Fuji and apprehend or kill him for nearly causing an outbreak.


Kohako's exam

?

Keiji's exam

?
 
first aid: 53 subjects link

here
“”
“[color=][/color]”
npc re=write using inuzuka human intelligence bl table
NPC Pet:
Daisuke purchased his baboon from a pet store. Enough said.
inuzuka: http://www.ninpocho.com/viewtopic.php?p=43373#p43373
hell curse seal: http://www.ninpocho.com/viewtopic.php?p=619#p619
http://www.psychologytoday.com/blog/canine-corner/201208/what-shape-is-your-dogs-ear
http://www.griffyth.com/psych_fc3_tatau/
here

Inuzuka Pet Question: http://www.ninpocho.com/viewtopic.php?p=91285#p91285
Kushin on anbu style medic branch: http://www.ninpocho.com/viewtopic.php?p=10147#p10147
Kushin OCR (has info on mednin chief exam briefing ‘7 th paragraph in bio’): http://www.ninpocho.com/viewtopic.php?p=17980#p17980


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Obj: The objective of this document is to make new posts for ninpocho. Provided will be a link to your character profile as well as two codes for dialogue and a code for links.

“[color=][/color]”

“”

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Character profile: http://www.ninpocho.com/viewtopic.php?p=8535#p8535

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Long ago, I sought to teach you the ways of the shinobi. Once a reckless student with little to no fighting ability, you’ve changed remarkably. Since then, you have grown in mind, body, skill, and spirit under my tutelage though I cannot nor will I take all the credit. You’re ambition, determination, innovation, and dedication to your studies has led to this day of celebration. This lesson will unite you in ways you’ve never considered. May you stand up against atrocity and embrace mercy. ” he said, being rather vague about the reason he had called his pupil to his side.


“You have tasted blood and glory, failure and defeat. Such is our way of life. Now I believe you to be ready and worthy of more power. As you are aware, I belong to a union that very few people are privileged to be a part of. Many people go through entire life knowing of the union, but never being able to join it nor simply confirm its existence. With this next lesson, it is my hope that any and all feelings of weakness, fear, and hopelessness will die. In its place, let strength, power, and courage take root in your very moral foundation.”
What is expected from the different mission Ranks said:
E-Rank mission (seeing as these exist) - Household chores. Eg. washing dishes, brushing the pet cat, pretty much any mundane chore. I view these as someone's parents giving them a weekly allowance for existing or doing some set jobs around the house.
D-Rank mission - Inside the village, tasks requested by wealthy individuals. Eg walking some oversized dog, doing gardening for a large yard.
C-Rank mission - More extravagant mission, can be outside the village, minimal danger, probably little to no fighting. Eg Escorting fat wealthy man somewhere
B-Rank mission - Much like C-Rank missions, only there is some form of difficulty involved. Whether this is finding out intel, fighting off bandits, doing something to warrant the increased level.
A-Rank mission - Much more dangerous. These are missions where combat is almost always going to take part, unless there is a way around combat which would need to be well thought out and well roleplayed.
S-Rank mission - I've always considered these to require outside interference. Requiring to obtain a treaty with x village, hunting a missing nin, kidnapping a player from x village. Things with require PC interactivity and which the player has very little control over the outcome of, other than their own characters actions.

Player rank: S- rank
Mission rank / type: B-rank / Self-modded Solo mission
Battle in Rp / B-mod: Rp, its faster anyway.
Minimum WC required:
Mission title: I use this for medical purposes…I swear!
Description: In the past, Daisuke’s herbalism research has led him to a rare plant that grew high in the mountains. He suspected that its properties could have both very valuable medical benefits as well as very detrimental addictive effects on the body if used abusively. After the recovery of the rare plant and much study, Daisuke has concluded that his original suspicions of the plants possible detrimental properties were accurate. He has returned to procure a few more samples of the poisonous plant and destroy what remains of the plants before it can be exploited. Unfortunately, bandits have entrenched themselves and established a base about a mile short of Daisuke’s destination. He’ll have no choice, but too infiltrate and possibly eliminate the enemy.

Player rank: S- rank
Mission rank / type: C-rank / Solo self-mod
Battle in Rp / B-mod: Rp, its faster anyway.
Minimum WC required:
Mission title: Kick the hornet’s nest
Description:

To do list:

Make a post on herbalism with eh plant found in the plant hunter mission. Rp studying the plant and concluding that the plant has very detrimental properties and must be destroyed.

Make a mission where you destroy the enemies’ drug ring and loosen their grip on a nearby town full of people addicted to a drug manufactured from a plant.

Junko’s exam: disgruntled employee is found guilty of embezzling hospital research funds and resubmitting past rejected and unethical proposals in order to continue taking money. Evidence suggests that he also has been supplying pharmacy drugs on the black market for the manufacturing of illegal drugs. Daisuke has no choice but to fire him. Employee gets pissed, runs down to his lab, and releases several disease infected lab rats that go on to bite several people. Junko needs to use his knowledge of biology to come up with an antidote, then catch the rats before they escape the hospital and begin to infect all of kumogakure.

Plant hunter mission: http://www.ninpocho.com/viewtopic.php?f=334&t=7066

Herb list: http://www.gallowglass.org/jadwiga/herbs/herbhandout.htm

“[color=][/color]”

“”

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Months ago…​
Rinnegan Paths: Six Paths of Pain

also, note that the last two paths must have names that start with an A or B. Each path has a name from A-F (6 paths / first six letters of alphabet) boys names: http://japanese.about.com/library/blboysname_a.htm & girls names: http://japanese.about.com/library/blgirlsname_a.htm

List of abilities to consider getting for the last two paths:
Acrobatic: here

combo master: here

concentration: here

contract mastery: here

economizer: here

human anatomy: here

nimble hands: here

sensor: here

supercharge: here

transmit life: here

weapon mastery: here

</U></B>
</I>[fontsize="20"]The Second Path: Path of Darkness[/fontsize]<i></i>​
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haseo2ndform-1.jpg


Name: Dashi is now "Fudo" = god of fire & wisdom

Clan: Formerly Kaguya, now Uchiha (Link here)

Known Epithets: ?

Age: 18
Date of Birth: The 5th of July (approval here)

Gender: Male
Height: 5' 10"
Weight: 150 lbs
Dominant hand: Right

Hair Color: White
Eye Color: Crimson red (ripple pattern)
Alignment: Neutral evil description here

Battle Constants:
Special Abilities:

Medical Knowledge: (Paramedic - Medical Branch) The user requires -1 round to enter a battle that contains someone from their village below 50% Max Hp. The user must still be called as usual, however. Once per round, the user may pay an additional +30% of the chakra cost to increase the HP healed with a medical jutsu by 1.5x. This may only be used on an ally below 50% Max Hp. Gains access to Medical Jutsu. Once gained, this ability permanently remains on the character.

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Bloodline Passive: Bloodline Table: Link

Sharingan - Activated Passive<i></i>: +1.5 Dodge, +1.5 Accuracy

Will of Fire - Passive</U><i></i>: Fire Jutsu damage is increased by 15%.

Insidious Gaze - Passive: Genjutsu may be cast through the Sharingan, requiring no handseals and gaining +2 DC

Precognition - Activated Passive: Allows the user to predict the movements of a target by heavily focusing on the changes of their chakra. This gives the user +1 Accuracy and Dodge against that target, and prevents the target from Auto-dodging the user's actions or Auto-hitting the user with any technique.

Copy Skill - Activated Passive<i></i>: Allows the user to use and copy any Jutsu used during the last round.

Mangekyou Sharingan - Activated Passive<i></i>: +3 Dodge, +3 Accuracy.

Abilities:

0. Paramedic (medical branch) - here

1-3. Kinjutsu option (Rikudo Sennin) - here

4. Jutsu Mastery - here

5. calm mind - here

6. hyperactive - here

7. healing factor - here

8. Quick reaction - here

9. Willpower - here

10. Duelist - here

11. Fire - Chakra style - here
Equipment:

Item 1: Backpack
Item 2: Belt pouch
Item 3: Headset
Item 4: Kawarimi Target
Item 5: Summoning scroll (large) (weapon creations)

Sheath item slot(# 0): Chakra Disruption Blade (Chakra Drain, Chain Link, Ignition) [name: Spirit Stealer / Dashi-san]

Quiver: Arrows (Infinite)

2nd Summoning scroll (large) (#1): Death's kiss (weapon creation) [Barrage, Siege, Toxify (Black Lotus)]
2nd Summoning scroll (large) (#2): Death's Claws (weapon creation) [Chakra Drain, Ignition, Vampiric]
2nd Summoning scroll (large) (#3): Cerberus Fists (weapon creation) [Anchor Boost, Ignition, Overpowering
2nd Summoning scroll (large) (#4): The Ripping Reaper (weapon creation) [Assault, Ignition, Overpowering]
2nd Summoning scroll (large) (#5): Splintx2

Inventory: -> ?

[fontsize="20"]The Third Path: Path of The Shaman[/fontsize]<i></i>​
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90734_zps5babb76a.jpg


Name: Benio

Clan: Nanjirou (Link here)

Known Epithets: ?

Age: 27
Date of Birth: The ? th of February (approval here)

Gender: Female
Height: 5' 5"
Weight: 120 lbs
Dominant hand: Left

Hair Color: Black
Eye Color: Crimson red (ripple pattern)
Alignment: Lawful Good description here


Battle Constants:
Special Abilities:

Medical Knowledge: (Physician - Medical Branch) Medical shinobi who have studied long and hard on various methods for surgical healing techniques. They have gained skills and knowledge of medicines above the norm for medical shinobi and it shows in their ability diagnose and aid in the recovery of nin nearly killed. Effect: When the user assists someone in recovering from a Fatality, their patient recovers +2 Secondaries instead of +1, and Medical Threads don't take up a roleplay slot when acting in the mednin role. The user may carry 1 additional stack of Soldier Pills, Blood Pills, Health Pills, Energy Drinks, and Splints. Notes: The second effect allows the user to carry 1 extra item. If the limit is 3 per stack, then this ability allows them to carry 4 per stack of the mentioned items. Once gained, this ability permanently remains on the character.

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Bloodline Passive: Bloodline Table: Link

Sword Affinity - Passive [Rank 3]<i></i>: +15% Slashing and Piercing Damage.

Blood Seeking Blade - Passive [Rank 3]<i></i>: +2 Awareness and +1 Accuracy against the victim.

Iaido - Fighting Style [Rank 3]: +10 Damage, User takes -10% damage, -2 Dodge.

Life Tap - Activated Passive [Rank 3]<i></i>: Weapon Strike bypasses 10% of Damage Reduction and deals chakra damage equal to 30% final damage.

Wrath Seal - Activated Passive [Rank 3]<i></i>: +3 Dodge, +2 accuracy.

Abilities:

0. Physician (medical branch) - here

1-3. Kinjutsu option (Rikudo Sennin) - here

4. Jutsu Mastery - here

5. calm mind - here

6. hyperactive - here

7. healing factor - here

8. - here

9. - here

10. - here

11. - here

Equipment:

Item 1: Backpack
Item 2: Belt pouch
Item 3: Headset
Item 4: Kawarimi Target
Item 5: Summoning scroll (large) (weapon creations)

Sheath item slot(# 0): Chakra Disruption Blade (Chakra Drain, Chain Link, Ignition) [name: Spirit Stealer / Dashi-san]

Quiver: Arrows (Infinite)

2nd Summoning scroll (large) (#1): Death's kiss (weapon creation) [Barrage, Siege, Toxify (Black Lotus)]
2nd Summoning scroll (large) (#2): Death's Claws (weapon creation) [Chakra Drain, Ignition, Vampiric]
2nd Summoning scroll (large) (#3): Cerberus Fists (weapon creation) [Anchor Boost, Ignition, Overpowering
2nd Summoning scroll (large) (#4): The Ripping Reaper (weapon creation) [Assault, Ignition, Overpowering]
2nd Summoning scroll (large) (#5): Splintx2

Inventory: -> ?

[fontsize="20"]The Fourth Path: Path of Omnipresence[/fontsize]<i></i>​
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101083180217_zps59e15b6a.jpg


Name: Azusa

Clan: Seikon (Link here)

Known Epithets:

Age: 27
Date of Birth: The 3rd of February (approval here)

Gender: Female
Height: 5' 5"
Weight: 120 lbs
Dominant hand: Left

Hair Color: Black
Eye Color: Crimson red (ripple pattern)
Alignment: Lawful Good description here

Battle Constants:
Special Abilities:

Shadow Tactics: (Sentinel - Anbu Branch) Battle hardened and watchful over entry points and prisoners, these Anbu bear a special armor that is standard issue for any ANBU that earns the title of Sentinel. Effect: +5% Damage Reduction from all non-illusionary sources and +1 item slot to place stackable items. The user gains +45 Minutes to catch any timed topic within their own Village. Once gained, this ability permanently remains on the character.

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Bloodline Passive: Bloodline Table: Link

Distorting Wake - Passive [Rank 3]: +3 Dodge

Unreal Celerity - Passive: prioritize up to 2 AP's worth of actions to gain priority over all other actions in that round. Jutsus gets -2 Accuracy (Or Genjutsu DC if a Genjutsu is used).

Sunder Reality - Activated Passive: Unarmed Weapon deals +20 Basic Strike Damage; +10% Damage Buff to Slashing and Piercing Taijutsu; user ignores up to 10% Damage Reduction.

Soulsword Overdrive - Activated Passive: Sunder Reality's effects increased by an additional +20 Basic Strike Damage and ignoring an additional 10% of Damage Reduction.

Abilities:

0. Sentinel (anbu branch) - here

1-3. Kinjutsu option (Rikudo Sennin) - here

4. Jutsu Mastery - here

5. calm mind - here

6. hyperactive - here

7. healing factor - here

8. Quick Reaction - here

9. Stalker - here

10. Insight - here

11. Summoner - here

Equipment:

Item 1: Backpack
Item 2: Belt pouch
Item 3: Headset
Item 4: Kawarimi Target
Item 5 (special slot from sentinel ability): ?
Item 6: Summoning scroll (large) (weapon creations)

Sheath item slot(# 0): Chakra Disruption Blade (Chakra Drain, Chain Link, Ignition) [name: Spirit Stealer / Dashi-san]

Quiver: Arrows (Infinite)

2nd Summoning scroll (large) (#1): Death's kiss (weapon creation) [Barrage, Siege, Toxify (Black Lotus)]
2nd Summoning scroll (large) (#2): Death's Claws (weapon creation) [Chakra Drain, Ignition, Vampiric]
2nd Summoning scroll (large) (#3): Cerberus Fists (weapon creation) [Anchor Boost, Ignition, Overpowering
2nd Summoning scroll (large) (#4): The Ripping Reaper (weapon creation) [Assault, Ignition, Overpowering]
2nd Summoning scroll (large) (#5): Splintx2

Inventory: -> ?

</B>
</I>[fontsize="20"]The Fifth path: Path of destruction[/fontsize]<i></i>​
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Daisuke.gif


Name: Chion

Clan: Toujigikou (Link here)

Known Epithets: idea - Toujigikou subway car air coach: here


Age: 25
Date of Birth: The 10th of August (approval here)

Gender: Male
Height: 5' 11"
Weight: 150 lbs
Dominant hand: Ambidextrous

Hair Color: Black
Eye Color: Crimson red (ripple pattern)
Alignment: Neutral good description here

Battle Constants: To be changed with every path, but the same for now
Special Abilities:

Shadow Tactics: (Onyx Guard - ANBU Branch) ANBU trained in the art of shielding and defensive tactics have developed methods to allow those under their protection escape a conflict at the sacrifice of their own welfare. When in a topic with an ally, the user may "Block" someone who attempts to prevent their ally from leaving a topic. In doing so, the ally may continue to leave normally as if not interrupted, but the user must remain behind. The user is only able to "Block" a single person at a time. When in battle with an ally, by paying 1 ap, the user may choose to take the full damage of an attack that would have hit their ally once per ally, per round. Note: When taking an attack for an ally, the user only takes the damage. The attack is still rolled normally but if the ally would take damage, the user may choose to take it instead. If the ally wouldn't have been hit initially the user does not take the attack.

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Bloodline Passive: Bloodline Table: Link

Explosive Art - Passive<i></i>: May convert Fire and Earth Jutsu into a Clay Bomb at no extra cost.

Abstract Detonation - Passive<i></i>: +15% Explosion Damage

Aperture Vision - Passive: +3 Genjutsu Save, Cumulative accuracy debuffs ignored up to -2.

Abilities:

0. Onyx Guard ( Anbu branch) - here

1-3. Kinjutsu option (Rikudo Sennin) - here

4. Elementalist - here

5. calm mind - here

6. hyperactive - here

7. healing factor - here

8. Sorcerer - Ninjutsu Chakra style - here

9. Called shot - here

10. Quick Reaction - here

11. Summoner - here
Equipment:

Item 1: Backpack
Item 2: Belt pouch
Item 3: Headset
Item 4: Kawarimi Target
Item 5: Summoning scroll (large) (weapon creations)

Sheath item slot(# 0): Chakra Disruption Blade (Chakra Drain, Chain Link, Ignition) [name: Spirit Stealer / Dashi-san]

Quiver: Arrows (Infinite)

2nd Summoning scroll (large) (#1): Death's kiss (weapon creation) [Barrage, Siege, Toxify (Black Lotus)]
2nd Summoning scroll (large) (#2): Death's Claws (weapon creation) [Chakra Drain, Ignition, Vampiric]
2nd Summoning scroll (large) (#3): Cerberus Fists (weapon creation) [Anchor Boost, Ignition, Overpowering]
2nd Summoning scroll (large) (#4): The Ripping Reaper (weapon creation) [Assault, Ignition, Overpowering]
2nd Summoning scroll (large) (#5): Splintx2

Inventory: -> ?

[fontsize="20"]<B><I>The Sixth path: Path of Infinite wisdom (all-knowing)[/fontsize]<i></i>​
<i>
</i>
TamoriShiki.jpg


Name: Eisuke

(Maybe like Asura "using mechanised armour, augmenting their body with extra limbs and various mechanical weaponry.", Puppet Technique, NC puppet stuff, Puppeteer, Puppet Master)

Clan: Hyuuga (Link here)
Known Epithets:

Age: 30
Date of Birth: The ?th of ? (approval here)

Gender: Male
Height: 6' 5"
Weight: 200 lbs
Dominant hand: Left hand

Hair Color: Black
Eye Color: Crimson red (ripple pattern)
Alignment: Neutral description here


Battle Constants: To be changed with every path, but the same for now
Special Abilities:

Shinobi 101: (Journeyman - Main Branch) Living for adventure and the knowledge of the world from their journies these Nin excel in completing missions. Jutsu cost -5% Chakra. Being in a [Mission] does not take up an Rp slot. The user is still limited to normal Mission rules.

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Bloodline Passive: Bloodline Table: Link

Byakugan - Activated Passive<i></i>: +3 Accuracy/Dodge, 2000 meter visual range

Gentle Fist - <I>Passive<i></i>: -15% Chakra cost on Unarmed Taijutsu

<B>360 Degree Vision - Passive: 10% Auto dodge to all attacks.

Jyuuken Stance - Hyuuga Special Style<i></i>: The user's unarmed attacks only deal 90% Damage, but they gain +2 Accuracy and +1 Critical, and have a 70% chance to cause internal bleeding. Unarmed Called Shots gain a +8% Chance of success.

note to self: Eight Trigrams Tenketsu Strikes - Chakra Circulatory Assault [totals: 3840 Physical damage, 32% Chakra damage, Costs: 1.5 AP & 640 chakra used]

<U>Abilities:

0. Journeyman ( Main branch) - here

1-3. Kinjutsu option (Rikudo Sennin) - here

4. Defensive Technique- here

5. calm mind - here

6. hyperactive - here

7. healing factor - here

8. Unarmed - Physical style - here

9. Called shot - here

10. Acupuncture - here

11. Duelist - here
<U>Equipment:

Item 1: Backpack
Item 2: Belt pouch
Item 3: Headset
Item 4: Kawarimi Target
Item 5: Summoning scroll (large) (weapon creations)

Sheath item slot(# 0): Chakra Disruption Blade (Chakra Drain, Chain Link, Ignition) [name: Spirit Stealer / Dashi-san]

Quiver: Arrows (Infinite)

2nd Summoning scroll (large) (#1): Death's kiss (weapon creation) [Barrage, Siege, Toxify (Black Lotus)]
2nd Summoning scroll (large) (#2): Death's Claws (weapon creation) [Chakra Drain, Ignition, Vampiric]
2nd Summoning scroll (large) (#3): Cerberus Fists (weapon creation) [Anchor Boost, Ignition, Overpowering]
2nd Summoning scroll (large) (#4): The Ripping Reaper (weapon creation) [Assault, Ignition, Overpowering]
2nd Summoning scroll (large) (#5): Splintx2

Inventory: -> ?





Summoning Contract(s):

Feline:
Feline list: here, Feline Contract granted, dual contract allowances

contract suggestions:

Fix for Contract System 6.0~ [Admin], Sage Mode (Simple suggestion), Contract Summoning Cost, contract timer suggestion, contract event contest,Contract Style [Vote], Senjutsu - sage mode, contract layout suggestion,

interesting suggestions

elemental weaknesses, Increase Team Mission Pay, Branch Abilities - Missing,
E-Rank Summon said:
pic:
name:
description:
Battle info said:
add later
Moves:
add later

D-Rank Summon said:
somthing_im_working_on__fire_tiger__by_zelenar-d5qm2qk_zps64f2d3eb.jpg

name:
description:
Battle info said:
HP: 1500
CP: 750

Agility: 50
Stamina: 30
Ninjutsu: 20
Genjutsu: 5
Taijutsu: 50
Chakra: 25

PL: 180
AP: 2

Class
Class Bonus: +1.5 Accuracy and +1 Dodge
High: Melee Accuracy
Med: Spell Accuracy, Gen Save, Evasion
Low: Ranged Accuracy, Gen DC

Weapon Type: Claws and Jaws (Slashing, Piercing)
Weight: Light
Range: Melee
Damage: 85
Accuracy: +1
Moves:
We Are Siamese - Passive
Atsui and Samui are two of a single kind - two peas in a pod; inseparable by nature. Because they know each other so well they fight as one, and are able to coordinate themselves perfectly with another, resulting in a devastating attack of three beings when this single unit is called to fight with another.

Effect: Atsui and Samui are summoned together, as a pair. Additionally, they are able to use the teamwork ability with themselves and the summoner, should the summoner have it (The summoner must use a Taijutsu).

---

If You Please - Level 2 Melee Taijutsu
Samui takes the lead in a coordinated attack, putting his calm-head and steady emotion in his leadership to make sure the attack lands. However, the extra time needed to assure a hit results in a weaker attack.

Effect: 215% damage at +1 accuracy to a single target
Cost: 45 CP, 0.5 AP

---

If You Don’t Please - Level 2 Melee Taijutsu
Atsui takes the lead in a coordinated attack, foregoing the time to plan and target to attack with full in-the-moment strength. The attack is thus stronger than what it would be normally or taking said time, but results in a lessened accuracy.

Effect: 245% damage at -1 accuracy to a single target
Cost: 45 CP, 0.5 AP

C-Rank Summon said:
_______tigerdragon________by_stubborn_egoist-d4a01sh_zpsa9309104.jpg

name:
description:
Battle info said:
HP: 3000
CP: 2450

Agility: 120
Stamina: 60
Ninjutsu: 80
Genjutsu: 50
Taijutsu: 100
Chakra: 70

PL: 480
AP: 3

Class
Class Bonus: +2 Dodge
High: Ninjutsu Accuracy
Med: Melee Accuracy, Gen Save, Evasion
Low: Ranged Accuracy, Gen DC

Weapon Type: Claws and Jaws (Slashing, Piercing)
Weight: Light
Range: Melee
Damage: 95
Accuracy: +1
Moves:
Helpful Hints - Passive
Though now trained far better in combat, Oniyuri has not forgone her keen insight to battle, and is still more than capable of keeping keen watch of the battle in order to offer quick advice to the summoner. Though instead of clinging to the summoner’s shoulder, Oniyuri is fighting alongside them.

Effect: Summoner gains 10% Auto-dodge whilst Oniyuri is on the battlefield.
---

The Plight of Pretentiousness - Passive
If anyone knows about fighting against the odds, it’s Oniyuri. Having worked long and hard with her brethren strengthening herself, she has a keen understanding of using one’s weakness against those stronger than herself. Upon summoning, she is eager and able to share this knowledge with her summoner, resulting in a shifting of the scales.

Effect: Summoner gets +1 to secondary stats when fighting against opponents with a higher PL than themselves, this does not apply to Caps.
---

The Tiger Lilly Remedy - Level 4 Non Elemental Ninjutsu
The Tiger Lilly has long been used in medicines for a variety of ailments, and Oniyuri has concentrated this effect into a single potent flower. The flower appears on the summoner’s neck, and blossoms into a beautiful Tiger Lilly, offering five hanging buds for the summoner to use. The buds are loaded with healing chakra, and can easily bring a shinobi back to good health. But, because of their toxic nature, they must be consumed in moderation.

Effect: Only one flower may be summoned each battle, each flower has three buds on it. Consuming a bud heals 4% Max HP, re-roll of poison resistance with +2. May only consume one bud per round. Ingesting a bud Cost .5 AP.
Cost: 360 CP, 1.5 AP

---

Tenacity of the Tiger Lilly - Level 4 Non Elemental Ninjutsu
The Tiger Lilly is a strong, prideful plant that stands above others. This technique causes a quickened growth of the plant underneath an opponent, resulting in strong stalk-like stems to entrap an opponent in a prison of beautiful Tiger Lilies. Because they are no more than flowers, the prison is relatively weak, and offers but a brief hold.

Effect: Binds a target for one round at normal accuracy. This plant has 970 Hp.
Cost: 1.5 AP, 400 Cp

Note:
- Lasts only for a full round, or until destroyed.
- This may only be used every-other round.
- This bind prevents handseals and movement from the victim.
- The plant acts as a barrier to damage done to the victim.

B-Rank Summon said:
honor_and_beauty__tiger_dragon_by_reallurial-d4dguq2_zps7eb9d7fb.jpg

name:
description:
Battle info said:
HP: 8,250
CP: 4200

Agility: 200
Stamina: 150
Ninjutsu: 100
Genjutsu: 100
Taijutsu: 200
Chakra: 120

PL: 870
AP: 4

Class
Class Bonus: +2 Accuracy and +10% Melee Damage.
High: Melee Accuracy, Evasion
Med: Spell Accuracy, Gen Save
Low: Ranged Accuracy, Gen DC

Weapon Type: Claws and Jaws (Slashing, Piercing)
Weight: Light
Range: Melee
Damage: 120
Accuracy: +1
Moves:
Feline’s Fog - Passive
Okugi is summoned with a blanket of fog that erupts from the point of summon- almost instantly covering the battlefield. This fog is real, and effects all within it. However unlike real fog, this mystical fog will only lift once Okugi leaves the battlefield, and cannot be lifted by any other means.

Effect: While Okugi is summoned, the field is shrouded in fog that lowers Accuracy of all in battle by -2 (This does not affect Okugi). This lasts while Okugi is present, and for a full round after he is defeated.

---

Friends of Fog - Level 6 Medical Ninjutsu
Upon being consumed by the encompassing fog, the summoner will notice her or his ability to heal to be moderately enhanced. This is the work of Okugi, substituting some of the summoner’s chakra with his own lingering about the fog, resulting in costing less to the summoner and healing more to the target.

Effect: The target's Cp costs for Medical jutsu are reduced by -20%, and their healing jutsu heal +15% Hp.
Cost: 2 Ap, 675 Cp. 330 Cp/Rnd
---

Purifying Breath - Level 6 Non Elemental Ninjutsu
The fog summoned is sodden with special chakra that easily purges a body of poison elements. Poisons are thus less effective, if they can manage to remain in the body at all. But this fog does not benefit only the summoner, instead, any who breath it in.

Effect: This affects everyone in battle. This re-rolls all poison resistance with a +3 resistance bonus. Any poisons not purged are lowered by -2/-10% depending on types of effects.
Cost: 2 Ap, 680 Cp.

Note:
This may only be used once per round.
- The 'Re-roll poison check' may only apply once per poison.
- This jutsu does not stack.

---

Nightmare Claws - Level 6 Non Elemental Ninjutsu
Okugi’s claws are not large, nor are they very sharp. It is for this reason that Okugi utilizes the chakra in his fog to imbue his claws with special properties that attack not the physical body, but the spirit.

Effect: While active, Okugi's basic attacks do not deal Hp damage, but instead deal Cp damage. This damage cannot be reduced.
Cost: 2 Ap, 740 Cp to initiate. 370 Cp/Rnd.

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Razor Claw - Level 6 Melee Taijutsu
Okugi can perform a fierce onslaught of claw slashes in a relatively short time period.

Effect: 4 Strikes at 200% Damage at +1 Accuracy. Each strike has a 15% Chance to cause bleeding. If a bleed chance fails, it has a 75% chance of being re-rolled. Bleeding may only be caused once per use.
Cost: 1.5 Ap, 345 Cp

A-Rank Summon said:
the_elementals__tiger_dragon_of_fire__updated___by_reallurial-d4j0qs0_zps1b9c71b4.jpg

name:
description:
Battle info said:
HP: 11550
CP: 6000

Agility: 350
Stamina: 210
Ninjutsu: 300
Genjutsu: 100
Taijutsu: 450
Chakra: 150

PL: 1560
AP: 5

Class
Class Bonus: +2 Accuracy and +10% Melee Damage.
High: Melee Accuracy
Med: Spell Accuracy, Gen Save, Evasion
Low: Ranged Accuracy, Gen DC

Weapon Type: Claws and Jaws (Slashing, Piercing)
Weight: Light
Range: Melee
Damage: 240
Accuracy: +1
Moves:
Steel Claws - Passive
Through many battles over time this feline’s claws have become far stronger than other kin, and are capable of cutting and slicing through almost anything. Being at the wrong end of these blades could easily prove fatal.

Effect: Burakku deals +10% damage, has a +1 Critical chance, and has a +5% chance to all bleeding effects.

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Thick Skin - Passive
It is not Burakku's skin, but his exceeding muscle that offers a layer of defense unique to him. His body is so dense that many attacks fail to even pierce his skin, simply bounding off.

Effect: Level 1-3 Taijutsu are ineffective against Burakku. Level 4-5 Taijutsu only do half damage/effects. Burakku's Bleeding rank is always treated as one rank lower.

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Counterstrike - Level 2 Buffing Taijutsu
The warrior knows that often the best time for an attack is immediately after receiving one, and the counter is often the best method to do this. Utilizing patience and keen foresight of combat, Burakku is able to quickly counter attacks.

Effect: Burakku prepares to counterattack the next enemy to attack him. The attack is modded immediately after the one that attacked Burakku, has +2 Accuracy and cannot be auto-dodged.
Cost: .5 Ap, 45 Cp.

Note:
- Burakku may only prepare to counter one attack at a time; this cannot stack.
- The chosen attack for Burakku to counter with must be stated. If it is not, it will be treated as a basic strike. Burakku pays all costs normally, with a +20% Cp cost.

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Great Roar - Level 7 Non Elemental Ninjutsu
Opening the maw lined with brilliant white fangs to release an overpowering roar to disorientate but mostly intimidate.

Effect: Lowers the Accuracy and dodge of two targets by -2, lasting the remainder of this round and the next. Any purely-Audial genjutsu affecting the targets during this time are negated during this time. Hashigaki take an additional -1 penalty. Does not stack.
Cost: 1090 CP and 2.5 AP

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Mighty Slash - Level 7 Melee Taijutsu
With one long slash of his claws he is able to disfigure even the stoutest of adversaries.

Effect: Strikes once at 1305% damage. This has a 45% chance of increasing bleed rank.
Cost: 2 Ap, 850 Cp

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Chain Summon - Level 4 Non Elemental Ninjutsu
Used to summon the 'Chain of Prominence'.

Effect: Summons the 'Chain of Prominence' into battle. This weapon is wielded by Burakku, unless given to another target. The chosen target to wield it must pay .5 Ap to equip.
Cost: 360 CP and 1.5 AP
Chain of Prominence - Summonable Item
Should the summoner wish, Burakku is more than willing to lend one of his many chains. The chain, used as a weapon, is far stronger than any human-made chain, and can be quite the effective weapon, as long as one knows how to wield it.

Information (Weapon)
Type: Chain (Bludgeoning)
Weight: Light
Range: Melee
Damage: 230
Accuracy: +2

Special: The one wielding this weapon is treated as if having the Weapon Mastery: chain ability. Should the wielder already have this ability, the chain deals +15% Base Damage.
Note:
- This weapon is linked to Haruki; should Haruki be defeated and/or leave battle, this weapon will vanish as well.

S-Rank Summon said:
tiger_by_sandara-d5wgp63_zps5b67dee0.jpg

name:
description:
Battle info said:
HP: 27,500
CP: 22,000

Agility: 500
Stamina: 500
Ninjutsu: 500
Genjutsu: 400
Taijutsu: 500
Chakra: 400

PL: 2800
AP: 6

Class
Class Bonus: +1.5 Accuracy and +10% Melee Damage, +1 Critical.
High: Melee Accuracy
Average: Spell Accuracy, Gen Save, Evasion
Low: Ranged Accuracy, Gen DC

Weapon Type: Claws and Jaws (Slashing, Piercing)
Weight: Light
Range: Melee
Damage: 240
Accuracy: +1
Moves:
Steel Claws - Passive
Through many battles over time this feline’s claws have become far stronger than other kin, and are capable of cutting and slicing through almost anything. Being at the wrong end of these blades could easily prove fatal.

Effect: Byakko deals +10% damage, has a +1 Critical chance, and has a +5% chance to all bleeding effects.

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Feline Finesse - Passive
The body of a feline is renowned for its grace and dexterity, but few are able to utilize these properties effectively in battle. But once mastered, the result is a style of combat that is unlike anything else, using the body of the feline to its true offensive capabilities.

Effect: +2 Dodge and +10% chance to auto-dodge.

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True Sight - Passive
The Tiger has been a long held symbol of illumination, and Byakko has taken the meaning to a level past simply brightening up dark spaces. His fur radiates in what appears to be light, but is truly special chakra that prevents either Byakko or the summoner's sight from being taken.

Effect: Byakko & his summoner are not affected by Illusionary Clones, and Sight-based debuffs while Byakko is summoned.

Notes
- Can be dispelled by successfully placing a 5 element seal onto Byakko.

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Great Roar - Level 8 Non Elemental Ninjutsu
Opening the maw lined with brilliant white fangs to release an overpowering roar to disorientate but mostly intimidate.

Effect: Lowers the Accuracy and dodge of all enemies in battle by -2, lasting two full rounds. Any purely-Audial genjutsu affecting the targets during this time are negated during this time. Hashigaki take an additional -1 penalty. Does double effects to Hashigaki.
Cost: 2200 CP and 3 AP

Note:
- This targets all deemed an 'enemy' and requires a Ninjutsu check; the summon has a +3 Bonus.

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Exacting Flames - Level 8 Fire Ninjutsu
Fire is normally unpredictable and nearly impossible to tame, but by subconsciously borrowing Byakko's chakra, the user is able to use fire jutsu that are brilliant white in color, and can only burn intended targets. These flames are hotter than normal flames, and will not spread through the surrounding wildlife.

Effect: Deals 3400 damage to up to 3 people at +2 Accuracy. All Fire Jutsu used by Byakko's allies for the following round are increased by +10% damage that does not apply to caps.
Cost: 3 Ap, 3000 Cp

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Flame of Byakko - Level 8 Fire Ninjutsu
Byakko’s personal attack, the surrounding area is ignited in brilliant white flames that cause damage only to the target, leaving the surrounding landscape unharmed. The flames are hurtful to look at, and seer to the slightest touch.

Effect: Deals 3300 Damage at -2 Accuracy, for three rounds.
Cost: 3 Ap and 2400 Cp to initiate, 1200 Cp/Rnd.

Note:
- This jutsu strikes upon use and the start of each round thereafter. This does not stack, and lasts up to three rounds.
- This requires a Ninjutsu check at the start of each round; should the victim successfully dodge at any check, this jutsu is dispersed.

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Graceful Slash - Level 8 Claw Taijutsu
Byakko's fabled claw jutsu is only seen by a select few. And most of them either become shredded mincemeat shortly after or go on to tell stories of it to their grandchildren. It’s a near silent, lethal, jutsu that pits the giant tiger up against a trained shinobi in a situation where the shinobi is going to lose, either way.

Effect: 1410% damage. This causes suppression for every two levels of bleeding upon the target. (If the target has Rank 4 bleeding, they lose -1 Ap. This is suppression and counts towards the suppression limit.)
Cost: 2.5 Ap, 2280 Cp
 

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