Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Hikaru Masuru (Chuunin)

Hikaru Masuru

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Age: 21
Gender: Man
Appearance: He has a very hardened and stern appearance. He stands at about six foot four and weighs roughly two hundred and fifty pounds, nearly all of which is pure muscle. His body is covered in scars from combat. The most exposed scar is the x crossed one across his face. His arms shoulder upper back and chests have runic tattoos all across them. He usually wears combat boots, jeans, a plain white or orange T-shirt and a leather jacket. Sometimes he can be found wearing a weather guard. He has long red hair, that's shoulder length.

Personality: Masuru is usually a very angry and disgruntled person. In fact, up until this point his entire life has basically been consumed by hatred but luckily enough he hasn’t turned into a dangerous person to be around. He can be outgoing and friendly and show a softer side to himself but even then that’s only in rare cases. He usually sympathies with those who care for their loved ones and friends, and those who take care of people who have lost their place in this world. Also he is over protective and overbearing of those who he calls his friends going so far as to take their problems and make them his own in almost any situation.


History: Masuru was lucky enough to come into the world with a good foundation. Not only were both of his parents apart of a renown Uchiha clan around these parts, but all of his brothers and sisters have also learned to control their clan techniques. Once he could walk his father began to train him with his siblings. Because of the brutal combat training he experienced as a child, he quickly grew to hate his own father to the point where he prayed for his death. The pain he and his siblings suffered through during this time only drove him insane with rage. Plenty of times in the past he intentionally tried to hurt his father during these training sessions only to be in turn shot down and beaten to a pulp.

Once he joined the village’s academy he quickly adjusted to his new life style. Although his training with his father never really stopped. By morning he would participate in shinobi training at school and by night he would go through combat training with his father. Almost every night he went to bed in some sort of pain but still he never spoke about to anyone. By the time he graduated the academy he had endured so much that he couldn’t stand it, his emotional state was taken over by revenge and hatred. As a result, his Sharingan activated. It was obvious that not only did he hate his father, but he hated the life as a shinobi.

He had to fight and if he lost chances where that he’d die. He found no sense of pride in the tactics he had to use to survive, it was disgusting to him. Mission after mission he watched buildings and structures explode, people die, animals die, and chaos. Before long the only they that allowed him to continue was the very anger he had. He wanted all this to end and that drove him into a divine state of mind. If he became strong he could stop it, he could change things and shape the world the way he saw fit. He now would bare the weight of the world and its problems on his shoulders, swearing to himself to bring the world to a state of peace even if it cost him his life.

When he was fourteen he became a chuunin and on his first mission as one he watched his father pass away. Beforehand they were surrounded and engaged in combat by the enemy, but even though they won one of them were badly injured. His father lay on the ground bleeding out from the injuries he received. He and his brother simply turned their back and waited without remorse as the medic tried his best to stabilize him. Within a couple of minute he passed on and they simply continued on with the mission. They didn’t shed a tear of their father’s death because of all the pain and problems he put them through but at the same time they weren’t trained enough to help him or be of any assistance so it had to be left in the medics hands and the medic failed.


Released
HP: (50+lvl) x stamina
CP: (50+lvl) x chakra control
Class Bonus: +1 Accuracy +20% Fire Damage
High: Ninjutsu Accuracy
Average: Evasion, Save, and Genjutsu D.C
Low: Melee Accuracy and Ranged Accuracy

Agility: 600/600
Stamina: 600/600
Ninjutsu: 600/600
Taijutsu: 600/600
Genjutsu: 600/600
Chakra Control: 600/600
Bloodline: 294%
Banked Points: 197

Abilities:
0) Journeyman (Main Branch) - 5% Chakra Cost
1) Elemental illusions
2) Shattered Reality - Targets affected with Genjutsu take 10% more Damage
3) Duelist - +2 Accuracy/DC, +10% Damage against chosen target, +10% Auto Dodge against chosen target
4) Clarity - Given an awareness check as opposed to normal round wait time & always aware of Genjutsu
5) Initiative - Can prioritize 1ap worth of actions each round
6) Human Anatomy - +1 Critical & Critical hits deal X2.25 Damage
7) Jutsu Mastery - -10% Chakra Cost including maintains, all cost penalties from special actions are halved.

Passives:
+1 Accuracy (Class)
+20% Fire Damage (Class)
+15% Fire Damage (Uchiha)
+2 Genjutsu Difficulty (Uchiha)
- 5% Chakra Cost (Journeyman)
+1 Critical and X2.25 Critical damage (human anatomy)
- 10% Chakra cost (Jutsu Mastery)
+10% Auto Hit to all attacks. (precognition)

Activated Passives:
+1.5 Accuracy/Dodge - Sharingan
+3 Accuracy/Dodge - Mangekyou Sharingan
+2 Accuracy/DC, +10% Damage against chosen target, +10% Auto Dodge against chosen target (Duelist)
Enemies take +10% damage when affected by Genjutsu
Enemies taken additional elemental affects when affected by Genjutsu



Non-Elemental:
Transformation (Master)
Body Switch (Master)
Combination Transformation (Master)
Crystal Eye (Master)
Contract Summoning (Master)
Stunt Double (Master)
Elemental Clone (Master)
Barrier (Master)
Shadow Shuriken Replication (Master)
Energy Transfer (Master)
Stardust Nova (Master)
Gate of Enma (Master)
Rasengan (Master)
Basic Summoning (Master)

Lighting Ninjutsu:
Storm Bolt (Master)
Thunderfist (Master)
Thunderclap (Master)
Electroshock (Master)
Electrocution (Master)
Zeus Flash (Master)
Lighting Turrent (Master)
Thunderstruck (Master)
Volt Charge (Master)

Fire Ninjutsu:
Infernal Ember (Master)
Thermal Maw (Master)
Fireball (Master)
Immolation Armor (Master)
Combustive Seal (Master)
Dragon Fire (Master)
Searing Eruption (Master)
Scalding Ashe Cloud (Master)
Heat Wave (Master)
Infernal Hellfire (Master)
Firestorm (Master)
Spontaneous Combustion (Master)
Ring of Fire(Master)
Dragon Flame Bomb (Master)
Sol Fire Tempest (Master)
Abysmal Harbinger (Master)
Flame Shield (Master)

Earth:
Stone Bullet (Master)
Gravel Shift (Master)
Earth Flow River (Master)
Sinkhole Fist (Master)
Mud Clone (Master)
Inner earth reflection lure (Master)
Earth Flow Wave (Master)
Rock Golem (Master)
Earth Coating (Master)
Bedrock Coffin (Master)
Weighted Rock Technique (Master)
Earth Spiker (Master)
Antilion Sinkhole (Master)
Fist of Gaia (Master)
Earthen Magnitude (Master)
Earthslide Wall (Master)
Petrification (Master)

Taijutsu - Unarmed
The One two (Master)
Janken (Master)
Low Sweep (Master)

Genjutsu
Level 5- Will Genjutsu: Betrayal [Master]
Level 5- Will Genjutsu: Temple of Nirvana [Master]
Level 5- Kinetic Genjutsu: Crippled [Master]

Bloodline: Uchiha
[fontsize="12"]One of the most powerful and feared clans known to the shinobi world, the Uchiha have been rumored to be anything from geniuses to a clan of demons. Their most infamous ability is a unique eye condition that appears in some of the more prodigious talents with Uchiha Blood, the Sharingan. This powerful doujutsu give's this clan a variety of abilities that range from perfect mimicry, to casting some of the most deep illusions without so much as a blink of an eye. Many fear the abilities of the Uchiha, and rightly so, for there is hardly an Uchiha that is not destined for greatness within the shinobi world.

014% Control - Sharingan (Rank 1), Will of Fire(Rank 1)
028% Control - Insidious Gaze (Rank 1)
042% Control - Precognition (Rank 1)
056% Control - Copy Skill (Rank 1)
070% Control - Sharingan (Rank 2)
084% Control - Precognition (Rank 2)
098% Control - Will of Fire (Rank 2), Hypnotic Suggestion (Rank 1)
112% Control - Insidious Gaze (Rank 2), Genjutsu Reversal (Rank 1)
126% Control - Sharingan (Rank 3), Copy Skill (Rank 2)
140% Control - Precognition (Rank 3), Genjutsu Reversal (Rank 2)
154% Control - Hypnotic Suggestion (Rank 2)
168% Control - Insidious Gaze (Rank 3), Genjutsu Reversal (Rank 3)
182% Control - Will of Fire (Rank 3), Hypnotic Suggestion (Rank 3)
196% Control - Copy Skill (Rank 3)
210% Control - Mangekyo Sharingan (Rank 1)
224% Control - Tsukiyomi (Rank 1)
238% Control - Mangekyo Sharingan (Rank 2)
252% Control - Amaterasu (Rank 1)
266% Control - Mangekyo Sharingan (Rank 3), Tsukiyomi (Rank 2)
280% Control - Tsukiyomi (Rank 3), Amaterasu (Rank 2)
294% Control - Amaterasu (Rank 3)

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Sharingan - Activated Passive<i></i>
The Sharingan is a unique Eye condition occurring only to those with Uchiha blood. Rumor has it that these eyes stemmed from the Byakugan as a mutation, and they do have similar properties to back this theory up such as allowing the user to view chakra. The Sharingan allows the user to comprehend the attack of an opponent almost before the attacker knows what attack they are making, this is done through tracking their movements by studying their chakra. The user's proficiency with this ability is visible through the amount of Tomoe circling the pupil, and with more mastery, the user will unlock more and more of it's capabilities.

Rank 1: +.5 Dodge, +.5 Accuracy
Rank 2: +1 Dodge, +1 Accuracy
Rank 3: +1.5 Dodge, +1.5 Accuracy

Costs:
Rank 1: .5AP; 150 Cp to initiate, 70 Cp/Rnd.
Rank 2: .5AP; 300 Cp to initiate, 140 Cp/Rnd.
Rank 3: .5AP; 450 Cp to initiate, 210 Cp/Rnd.

Notes:
- Only applies when the user can see their target and/or attacker.

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Will of Fire - Passive<i></i>
The possess a burning passion deep within them which can never be truly quenched, their undying flame allowing them to seemingly bring forth the potential of flames far better than anyone else could ever attempt, or desire.

Rank 1: Fire Jutsu damage is increased by 5%.
Rank 2: Fire Jutsu damage is increased by 10%.
Rank 3: Fire Jutsu damage is increased by 15%.

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Insidious Gaze - Passive
Perhaps the most deadly of the well-known Uchiha abilities is a nameless genjutsu that they are capable of putting opponents under in order to alter their perceptions. In reality, this is simply the Uchiha's ability to utilize their genjutsu talents by simply gazing into the eye's of a victim with their hypnotic sharingan, casting an illusion upon those who meet their gaze.

Rank 1: Genjutsu may be cast through the Sharingan, requiring no handseals and gaining +1 DC
Rank 2: Genjutsu may be cast through the Sharingan, requiring no handseals and gaining +1.5 DC
Rank 3: Genjutsu may be cast through the Sharingan, requiring no handseals and gaining +2 DC

Special Action: When casting Genjutsu through eye contact, the user may choose to activate a special effect. If chosen then the Genjutsu cannot be partially effective. Should the Genjutsu be 50% or more successful it is treated as a full hit, otherwise it is treated as a miss.

Notes:
- Requires eye contact, and for the Sharingan to be active.

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Precognition - Passive
The Sharingan wields the power to allow the user to view chakra visibly in their environment so long as it is active. With training, the Uchiha are able to focus this trait to the point where they can track the movements of their opponents by honing in on their chakra; a skill that enables them to view movements before they are made and react accordingly, giving the illusion that the Sharingan may see into the future.

Rank 1: +6% Auto Hit to all attacks.
Rank 2: +8% Auto Hit to all attacks.
Rank 3: +10% Auto Hit to all attacks.

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Copy Skill - Activated Passive<i></i>
Probably the most infamous trait of the Sharingan is it's ability to perfectly memorize anything its gaze wanders upon with perfect detail, allowing the Uchiha to mimic techniques nearly simultaneously as a victim performs them, which has manifested itself as legend that they can see the future.

Rank 1: Allows the user to use and copy any level 1-4 Jutsu used during the last round.
Rank 2: Allows the user to use and copy any level 1-6 Jutsu used during the last round.
Rank 3: Allows the user to use and copy any Jutsu used during the last round.


Cost: This skill costs no Ap or Cp, however all copied jutsu cost normal Ap and their Cp/Hp costs are increased by +20%.

Notes:
- The user's Sharingan must have been active during the time the jutsu was used, and the user must have had full vision of the target.
- When used, the user chooses any jutsu from the previous round and may use it regardless of whether they know it or not. After use, this Jutsu is memorized, and may be used for the remainder of the battle.
- All copied jutsu have a 5% of failing per Jutsu Level (A level seven would have a 35% Chance of failing, for example).
- Only 3 techniques can be remembered at once. Further copying would require the user to overwrite previously memorized techniques, costing Cp equal to 2x the forgotten Jutsu's cost.
- The user must meet the Rank and stat requirements to use a Jutsu (A C-Rank cannot copy a Level 8, for example), and may not copy Bloodline, Core Ability, or Kinjutsu techniques.
- These techniques are copied at the rank they were used, and may be remembered and used for the remainder of the battle.
- User must be wielding the correct weapon(s) to copy a Taijutsu and must be able to perform handseals to replicate a Ninjutsu or Genjutsu.

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Hypnotic Suggestion - Doujutsu Genjutsu<i></i>
The Sharingan's ability to induce illusions into the minds of others is a powerful one, that the Uchiha can learn to overcome the mind and senses of another, subtly altering their mind to put them under a powerful hypnosis, an issuing them commands without the victim even second guessing their own manipulated thoughts.

Rank 1: Allows the Uchiha to hypnotize their target at -2 Gen DC, causing them to either attack a target with a level 1-4 Jutsu, Use/Drop/equip/unequip an item, Switch/Drop/Enter a style, or remain motionless for 1 Ap.
Rank 2: Allows the Uchiha to hypnotize their target at -1 Gen DC, causing them to either attack a target with a level 1-5 Jutsu, Use/Drop/equip/unequip an item, Switch/Drop/Enter a style, or remain motionless for 1.5 Ap.
Rank 3: Allows the Uchiha to hypnotize their target, causing them to either attack a target with a level 1-6 Jutsu, Use/Drop/equip/unequip an item, Switch/Drop/Enter a style, or remain motionless for 2 Ap.

Cost: 2 AP; 400 Cp to initiate.

Notes:
- - Does not use handseals, but requires the Sharingan's Eye contact. This is treated as a Will Genjutsu.
- Upon use, the user must choose an action they wish their victim to perform.
- When causing the victim to attack with a Jutsu, the victim must know the technique and the user must have witnessed the technique performed previously during battle to be aware of it. The target can never attack themselves.
- For any actions involving items, it must be either visible or previously used in battle.
- Genjutsu used this way are treated as fully successful or fully unsuccessful, a victim cannot be partially effected. If it is a 50% or more hit, it's counted as a full hit, Otherwise, it's counted as a miss.

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Genjutsu Reversal - Specialty Genjutsu<i></i>
The insidious gaze of the Sharingan is said to penetrate even the most detailed illusions, and not only is the user capable of viewing details far more clearly, the sharingan also possesses a hypnotic ability to entrap a victim within their own illusion.

Rank 1: Reverses a Genjutsu used on the Sharingan user.
Rank 2: Reverses a Genjutsu used on the Sharingan user.
Rank 3: Reverses a Genjutsu used on the Sharingan user.

Costs:
Rank 1: AP of Genjutsu; Genjutsu cost*2 Chakra to initiate.
Rank 2: AP of Genjutsu; Genjutsu cost*1.75 Chakra to initiate
Rank 3: AP of Genjutsu; Genjutsu cost*1.5 Chakra to initiate.

Notes:
- User must realize they are under a genjutsu.
- User must meet the requirements of the Genjutsu to reverse it.
- All costs of maintaining the genjutsu are taken on by the user.
- A Genjutsu check is made between the Uchiha and user of the Genjutsu. If the Uchiha succeeds, they successfully reverse the Genjutsu.
- With each successful use, the victim gains +1.5 to their Genjutsu Check.

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Mangekyou Sharingan - Activated Passive<i></i>
The Mangekyou Sharingan is a heightened form of Sharingan, and is distinguished from a normal Sharingan through its appearance, which changes the form of the tomoe. The appearance of the mangekyou differs from user to user based upon their own traits, there are hardly ever two Uchiha with the same pattern. In this stage the Sharingan is far more powerful and has the potential to utilize very powerful techniques, although the sheer amount of chakra utilized can have damaging backlash upon the User's eyesight, slowly deteriorating their Vision.

Rank 1: +2 Dodge, +2 Accuracy.
Rank 2: +2.5 Dodge, +2.5 Accuracy.
Rank 3: +3 Dodge, +3 Accuracy.

Costs:
Rank 1: .5AP; 600 Cp to initiate, 290 Cp/Rnd
Rank 2: .5AP; 750 Cp to initiate, 360 Cp/Rnd
Rank 3: .5AP; 900 Cp to initiate, 430 Cp/Rnd

Notes:
-Only applies when the user can see their target and/or attacker.
-Sharingan Rank 3 must be activated for a round prior to activating the Mangekyou.
- The effect of Mangekyou Sharigan replaces the effect of the regular Sharigan and the Mangekyou cost becomes the new overall cost.

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Tsukiyomi - Doujutsu Genjutsu<i></i>
Utilizes the Mangekyou sharingan to create a hellish genjutsu of which the user has complete control. This technique is feared and believed the most powerful Genjutsu, and can last anywhere from 24 to 72 hours in the targets mind, but in reality only lasts a couple seconds. While powerful, this technique causes immense strain upon the user's eye's and leaves them vulnerable by damaging their eyesight, and cannot be used without resting the eye's first.

Rank 1: An illusion that creates a round within a round during which the victim cannot take any actions and suffers -2 dodge. In the illusion, the user gets AP equal to their AP/1.5. When the illusion ends the user will have only spent chakra equal to 50% of the chakra spent in the illusion and the victim only takes damage equal to 50% of the damage dealt to them in the illusion.
Rank 2: An illusion that creates a round within a round during which the victim cannot take any actions and suffers -3 dodge. In the illusion, the user gets AP equal to their AP/1.5 +.5. When the illusion ends the user will have only spent chakra equal to 50% of the chakra spent in the illusion and the victim only takes damage equal to 60% of the damage dealt to them in the illusion.
Rank 3: An illusion that creates a round within a round during which the victim cannot take any actions and suffers -4 dodge. In the illusion, the user gets AP equal to their AP/1.5 +1. When the illusion ends the user will have only spent chakra equal to 50% of the chakra spent in the illusion and the victim only takes damage equal to 70% of the damage dealt to them in the illusion.


Cost: 3 AP; 2000 Cp, Hp equal to 20% of the final damage done.

Notes:
- Requires Mangekyou Sharingan to be activated, and Eye contact.
- All battle rules remain the same if not mentioned.
- Jutsu that last more than one round end when the illusion does.
- May only be used on a target once successfully in a battle. Â
- All damage done in this illusion is "Illusionary" And damage cannot be reduced. Jutsu used in the Tsukiyomi cannot be buffed by Non-Genjutsu effects.
- Physical debuffs, such as bleed, poison and Nin/Tai debuffs and effects do not transfer into or out of the Tsukiyomi created world, but mental ones, generally genjutsu based, do.
- Because the Tsukiyomi is instantaneous and lasts a few seconds at most, this does not dispel any other Genjutsu active on the victim.

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Amaterasu - Doujutsu Ninjutsu<i></i>
While Tsukuyomi is considered the most powerful Genjutsu, this technique is it's counterpart, claimed to be the most powerful Ninjutsu, and with good reason too. This infamous Technique creates Hellish Jet-black Flames spontaneously at the center of the user's vision, and once released these flames are said to burn for days without end before becoming extinguished. These cursed flames are said to be as hot as the sun, and little is capable of stopping this fire from consuming everything in it's path...Except for the Bleeding of the user's eye's as a result of the tremendous energy released from the sharingan.

Rank 1: Ignites the Uchiha's point of vision in black flames at +2 accuracy, causing 2,000 Fire Damage a round. Â
Rank 2: Ignites the Uchiha's point of vision in black flames at +2 accuracy, causing 2,400 Fire Damage a round.
Rank 3: Ignites the Uchiha's point of vision in black flames at +2 accuracy, causing 2,850 Fire Damage a round.

Special Action - Kagutsuchi: Instead of Covering a target in Amaterasu, the user may coat themselves in a shield of Black Flames, Hp equal to Amaterasu +40%. This effect lasts one round, and if a melee attack is used against the user the attacker must make a Ninjutsu check against the Uchiha to determine if they take damage equal to "Amaterasu's" Damage. A target may only take damage from attacking this barrier once per round.

Costs:
Rank 1: 3 Ap; 2,000 Cp and 670 Hp to initiate, 630 Hp and 320 Cp per round maintained.
Rank 2: 3 Ap; 2,250 Cp and 750 Hp to initiate, 715 Hp and 360 Cp per round maintained.
Rank 3: 3 Ap; 2,500 Cp and 840 Hp to initiate, 800 Hp and 400 Cp per round maintained.

Notes:
- Requires Mangekyou Sharingan to be activated.
- After the initial "To-Hit" roll, Amaterasu automatically deals it's fire damage to its target every round without fail as long as the Uchiha can still see their target. As such, this may only be used on one target at a time.
- The first round damage is dealt as soon as Amaterasu hits but hits at the beginning of every round after.
- Amaterasu automatically bypasses barriers, armors and shields and also ignores any and all Damage Reduction.
- Damage done and blocked may be increased with Fire buffs.
- This jutsu does not stack in any way or form.
- The special is considered a Chakra Armor.[/fontsize]
 

Current Ninpocho Time:

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