Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Honma Kotone

Honma Kotone

Well-Known Ninja
Joined
Oct 8, 2012
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Honma Kotone said:
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House Honma of Sunagakure

Name: Honma Kotone
Honorific: Kotone-chan
Age: 10
Description: Kotone is a native to the Land of Wind, and as such carries the trademark of sun-kissed skin. The somewhat tanned girl stands at an average height of around 4ft, especially average for a girl of her weight and age group. She wears a tribal patterned dress, a style that has been dawned on her by family influences that respect the native culture of the land. She has short cut hair, near shoulder length hair that is black. Kotone has purple flared eyes that are unique to her, and those among her clan Honma members. She's a very playful and happy girl, whom doesn't really associate herself with any type of career or ambition other than being a child. She's just a young girl, un-influenced by the world and protected by the walls of her village.
History:
HHonma Kotone was born into the Honma Household, a clan of notable medical shinobi, whom travel through the lands of Wind. The Honma Household are seen as nomads, and for several generations, they have never settled in the one area of Wind. Kotone's mother was of a different clan, a name unknown to the people, and her name was Oba Kinnaku. Kinnaku was the first Medical Sennin of Sunagakure, and much of what Kotone learned was from her mother in the art of healing. The former Sennin raised the young girl as a single mother, the father was nowhere to be seen, but that didn't really bother the young girl as much - she had a very loving mother to care for her.

Sometime after her 8th birthday, Kinnaku had arranged - through connections with the village - to send Kotone into the village to become a shinobi of Suna. Despite Kinnaku leaving the village, due to her pregnancy and the danger that the village presented at this time, she still held a great love for her home. However, nowadays the former Sennin travels with the Honma Household through the sands of time; healing the sick and protecting her new family with the hopes that her daughter could do what she could not... Become a exquisite Sennin.

Bloodline:
[fontsize="12"]A forgotten bloodline, having been thought to have vanished completely from the face of the planet. At one time, the Kyoujouran prided themselves as being renowned as some of the fiercest Taijutsu users of their time, though gruesome training when it comes to raising their young causes many of their children to die before even awakening their ability and severely dwindling the clan's numbers. Though this is frowned upon, this culture still proceeds with their inhumane uprising to this very day believing the training eliminates all those with thin blood, leaving only the strongest individuals alive to master their ability.

084 PL - Steel Tendency (Rank 1), Tremor Sense (Rank 1)
168 PL - Zaiken (Rank 1)
252 PL - Oni Saiseki (Rank 1)

336 PL - Earthen Fist (Rank 1)
420 PL - Steel Tendency (Rank 2)
504 PL - Oni Saiseki (Rank 2)
588 PL - Tremor Sense (Rank 2), Tremor Strike (Rank 1)
672 PL - Zaiken (Rank 2), Tetsukawa (Rank 1)
756 PL - Steel Tendency (Rank 3), Earthen Fist (Rank 2)
840 PL - Oni Saiseki (Rank 3), Tetsukawa (Rank 2)
924 PL - Tremor Strike (Rank 2)
1008 PL - Zaiken (Rank 3), Tetsukawa (Rank 3)
1092 PL - Tremor Sense (Rank 3), Tremor Strike (Rank 3)
1176 PL - Earthen Fist (Rank 3)
1260 PL - Fist of Tremors (Rank 1)
1344 PL - Footsteps of the Giant (Rank 1)
1428 PL - Fist of Tremors (Rank 2)
1512 PL - Shattering Stone Strike (Rank 1)
1596 PL - Fist of Tremors (Rank 3), Footsteps of the Giant (Rank 2)
1680 PL - Footsteps of the Giant (Rank 3), Shattering Stone Strike (Rank 2)
1764 PL - Shattering Stone Strike (Rank 3)

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Steel Tendency - Passive<i></i>
Kyoujouran feature hard, rocky skin that makes them extremely tough in combat and resistant to many forms of damage. However, this does not come without a price: this outer hardness also conveys a lack of feeling and sensitivity, crippling their sense of touch to a minor but noticeable extent.

Rank 1: -5% Damage taken.
Rank 2: -5% Damage taken. Also ignores Rank 1 Bleeding.
Rank 3: -10% Damage taken. Also ignores Ranks 1 and 2 Bleeding.

---

Tremor Sense - Passive<i></i>
Attuned to the earth in a way few others can can claim, the Kyoujouran have the ability to sense even the most subtle of vibrations. Those who think they can work around a Kyoujouran by blinding them will have to find another plan.

Rank 1: +1 Awareness, Cumulative accuracy debuffs ignored up to -2.
Rank 2: +1.5 Awareness, Cumulative accuracy debuffs ignored up to -3.
Rank 3: +2 Awareness, Cumulative accuracy debuffs ignored up to -4.

Notes:
- Allows the Kyoujouran to track targets underground.

---

Zaiken - Style<i></i>
The Kyoujouran fighting style that specializes in controlled and forceful movement for solid defenses and rock-hard blows. The force of their blows are cutting in power, allowing the Kyoujouran's attacks to be considered piercing weapons.

Rank 1: +5% unarmed damage, +1 Dodge, +0% Chakra costs while in use.
Rank 2: +10% unarmed damage, +1.5 Dodge, +5% Chakra costs while in use.
Rank 3: +15% unarmed damage, +2 Dodge, +10% Chakra costs while in use.

Notes:
- May use Piercing Taijutsu Attacks with Unarmed Weapons.

---

Oni Saiseki - Passive<i></i>
The training to become a master of the Kyoujouran bloodline is filled with pain and strife and the scars left by this training are embedded into the flesh and souls of those who have undertaken it. Oni Saiseki is the bitter name given to those who survive this training, denoting that their minds and bodies are made more resistant to the elements, which aids in their defense against ninja techniques.

Rank 1: Kyoujouran gains a +1 HP Modifier
Rank 2: Kyoujouran gains a +3 HP Modifier
Rank 3: Kyoujouran gains a +5 HP Modifier

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Earthen Fists- Earth Ninjutsu<i></i>
Due to their unique affinity to all things earth and rock, a Kyoujouran has developed an attack specifically related to the element in order to branch out and help them dominate the field of battle.

Rank 1: Summons a large boulder sized fist of rock to strike at an opponent, dealing 650 damage at +1 Accuracy with a 10% chance of suppression.
Rank 2: Summons two large boulder sized fists of rock to strike an opponent, each dealing 580 damage at +1 Accuracy with a 13% chance of suppression.
Rank 3: Summons three large boulder sized fists of rock to strike an opponent, each dealing 610 damage at +1 Accuracy with a 15% chance of suppression.

Costs:
Rank 1: 1.5 AP; 220 chakra
Rank 2: 2 AP; 340 chakra
Rank 3: 2 AP; 610 chakra

Notes:
- May split the fists between different targets, or have them converge on one.

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Tremor Strike- Taijutsu<i></i>
One of the two prized taijutsu attacks taught only to Kyoujouran. Similar to Rushing Tremor, and perhaps the true form of the technique, the Kyoujouran kicks or punches the ground resulting in a devastating rush of earth at their opponents.

Rank 1: Creates two tremors that each deal 505 Damage.
Rank 2: Creates two tremors that each deal 605 Damage at +1 Accuracy.
Rank 3: Creates two tremors that each deal 710 Damage at +2 Accuracy.

Costs:
Rank 1: 335 Cp; 1.75 Ap
Rank 2: 400 Cp; 1.75 Ap
Rank 3: 470 Cp; 1.75 AP

Notes:
- May split the tremors between two targets or combine both tremors into a single strike.

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Tetsukawa - Stone Armor Jutsu<i></i>
Considered the ultimate defense by many shinobi, this jutsu causes the outer layer of the Kyoujouran's skin to solidify into dense, hardened rock to provide a defense against enemies. There is a trade off, however, as it can slow them down some.

Rank 1: User gains an armor that has 4,000 HP.
Rank 2: User gains an armor that has 6,500 HP.
Rank 3: User gains an armor that has 8,000 HP.

Costs:
Rank 1: 2.5 AP; 1,450 Chakra
Rank 2: 2.5 AP; 2,365 Chakra
Rank 3: 3 AP; 2,910 Chakra

Notes:
- Lasts two rounds.
- Can only be used once per battle.
- Tetsukawa is treated as a barrier; however attacks aimed at the user do not auto-hit them and they retain the ability to dodge, with a -3 dodge penalty.
- This is considered a Chakra Armor.

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Fist of Tremors - Taijutsu Area Attack<i></i>
The Kyoujouran slams their fist or fists into the ground, causing the earth to ripple outwards from underneath them, allowing them to do large amounts of damage to things within a certain range of them.

Rank 1: Punches the ground creating an earthquake that deals 1,425 Damage at +1 Accuracy. This strike has a 21% chance to cause the target to suffer a -1 Dodge to the next technique aimed at them.
Rank 2: Punches the ground creating an earthquake that deals 1,725 Damage at +2 Accuracy. This strike has a 28% chance to cause the target to suffer a -1 Dodge to the next technique aimed at them.
Rank 3: Punches the ground creating an earthquake that deals 2,025 Damage at +3 Accuracy. This strike has a 35% chance to cause the target to suffer a -2 Dodge to the next technique aimed at them.

Costs:
Rank 1: 520 Cp; 2.25 Ap
Rank 2: 625 Cp; 2.25 Ap
Rank 3: 735 Cp; 2.25 Ap

Notes:
- This Jutsu may Automatically target two separate targets.
- Debuff does not stack. Also the Debuff can only effect the same target twice per round.

---

Footsteps of the Giant - Terrain Effect Jutsu<i></i>
Similar in nature to Fist of Tremors, with this move the Kyoujouran uses chakra in their feet in order to create a small earthquake with each step. Though small in size and strength, these Earthquakes shake those nearby with their sheer numbers, and the tremors grow stronger as the Kyoujouran gains in experience.

Rank 1: Causes everyone but the user to take 600 damage per round.
Rank 2: Causes everyone but the user to take 800 damage per round.
Rank 3: Causes everyone but the user to take 1,000 damage per round.

Costs:
Rank 1: 2.5 Ap; 580 Chakra to initiate, 280 Cp/Rnd.
Rank 2: 2.5 Ap; 730 Chakra to initiate, 350 Cp/Rnd.
Rank 3: 2.5 Ap; 910 Chakra to initiate, 430 Cp/Rnd.

Notes:
- No roll is needed as targets are automatically hit by this.
- Targets take damage at the end of every round this is activated.
- Damage cannot be buffed.

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Shattering Stone Strike - Taijutsu Attack<i></i>
Once known as the fiercest taijutsu users in the lands, the title was given solely because of this jutsu. This treasured technique was only taught to the most promising Kyoujouran and mastered only by the greatest. This technique is the pinnacle of the raw power in which the Kyoujouran focus their rock imbued strength into their strike, capable of shattering every bone in the victim's body.

Rank 1: Strikes with one massive attack that deals 2,400 Damage at -2 Accuracy.
Rank 2: Strikes with one massive attack that deals 3,465 Damage at -1 Accuracy.
Rank 3: Strikes with one massive attack that deals 4,125 Damage.

Costs:
Rank 1: 870 Cp; 2.25 Ap
Rank 2: 1,735 Cp; 2.75 Ap
Rank 3: 2,065 Cp; 2.75 Ap

Notes:
- All limbs of the target of this jutsu have a chance to have their Called shot penalty increased, at a -10% chance. This may only be done once per limb.
- This may only be used successfully once per round.[/fontsize]

Stats:

Agility: 50/100
Stamina: 83/100
Taijutsu: 50/100
Ninjutsu: 50/100
Genjutsu: 50/100
Chakra Control: 50/100

Battle Statistics:

HP: 3,486
CP: 2,600
AP: 2ap
PL: 333
Level: 2
ASP: 88

Class:

Kuchikomi
HP: (41+lvl) x stamina
CP: (50+lvl) x chakra control
Class Bonus: +10% Melee Damage
High: Melee Accuracy
Average: Puppet Accuracy, Evasion, Ninjutsu Accuracy, Melee Accuracy
Low: Genjutsu Difficulty, Ranged Accuracy

Abilities:

1).
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Fire Techniques:
Student E-Rank: Infernal Ember [M]
Thermal Maw [M]
Genin D-Rank: Fireball [R1]
Immolation Armour [R1]
Combustive Seal [R1]
Genin C-Rank:
Chuunin B-Rank:
Jounin A-Rank:

Water Techniques:
Student E-Rank:
Genin D-Rank:
Genin C-Rank:
Chuunin B-Rank:
Jounin A-Rank:

Earth Techniques:
Student E-Rank: Stone Bullet [M]
Gravel Shift [M]
Genin D-Rank: Earth Flow River [R1]
Sinkhole Fist [R1]
Mud Clone [R1]
Genin C-Rank:
Chuunin B-Rank:
Jounin A-Rank:

Lightning Techniques:
Student E-Rank:
Genin D-Rank:
Genin C-Rank:
Chuunin B-Rank:
Jounin A-Rank:

Wind Techniques:
Student E-Rank:
Genin D-Rank:
Genin C-Rank:
Chuunin B-Rank:
Jounin A-Rank:

Non-Elemental Techniques:
Student E-Rank: Transformation [M]
Body Switch [M]
Genin D-Rank:
Genin C-Rank:
Chuunin B-Rank:
Jounin A-Rank:

Medical Techniques:
Student E-Rank:
Genin D-Rank:
Genin C-Rank:
Chuunin B-Rank:
Jounin A-Rank:


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Unarmed Techniques:
Student E-Rank: The One-Two [M]
Low Sweep [M]
Janken [M]
Uncalled For Shot [M]
Genin D-Rank:
Genin C-Rank:
Chuunin B-Rank:
Jounin A-Rank:

Piercing Techniques:
Student E-Rank: Stab [M]
Thrust [M]
Multi-Impale [M]
Genin D-Rank:
Genin C-Rank:
Chuunin B-Rank:
Jounin A-Rank:

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Genjutsu Techniques:
Student E-Rank:
Genin D-Rank:
Genin C-Rank:
Chuunin B-Rank:
Jounin A-Rank:
 

Current Ninpocho Time:

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