Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Hoseki - The Diamond Child

Joined
Jan 13, 2017
Messages
156
Yen
350
ASP
0
450

[ W H O . I . A M ]
[col3]
[ N A M E ]
Hoseki​
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[ A G E ]
10​
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[ S E X ]
Male​
[/col3]

[col]
[ P H Y S I C A L . D E S C R I P T I O N ]
Hoseki is a boy of a rather slender build. His body seems to be made of only bones but upon close inspection finely toned muscles can be seen. Though his build is not bulky that doesnt mean he cant keep his own in a fight; slight scarring can be seen across his body as if thousands of small blades have made permanent cuts on his skin. Seemingly to appear like freckles the scars cannot be detected from afar. His silky skin is white like the snow and his hair looks to be spun from pure silver. Naturally this boy adorns his body in paints, most notablely would be the distinct eyeliner in the form of a cats eye, so winged out that it makes it appear that his eyes are in fact feline. His eyes are a piercing blue that seem to look more crystalline than organic.​
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[ M E N T A L . D E S C R I P T I O N ]
Hoseki is a calm and collective child, never seemingly frustrated nor excited. His mind seems to run rapidly as he quickly analyses ever situation. He has spent years focusing his mind to be able to process hundreds of situations in mere seconds, this ample ability to virtually predict possible outcomes has caused his social skills to suffered severely.[/col]

[ H I S T O R Y ]
This boy was trained by his family to master their special bloodline. At the age of three years old he was shocked with a surge of Chakra that came from the palms of the elder in his clan. As the Chakra blasted into his small body tiny particles of sand began to spiral around the boy's body and crystalized. As the crystal shards fluttered around the infant his skin began to become scarred as thousands of gashes appeared on his skin. This was the ultimate test of his blood to see if it could produce the Kekkei Genkai that his ancestors possed. As the boys laid there crying out in pain and sorrow his once black hair began to lighten to silver and his golden skin seemed to become plated in a ghostly glow. Then it happened. A surge of energy blasted out of the child and the small crystals froze. Hoseki no longer cried and his once brown eyes were leering into those of the elder. The crystals which were once an assortment of colors began to condense and formed an emerald. The green gem floated over the boy until he reached up to it. As soon as the small finger touched the stunning jewel it dissipated. It happened. His blood was woken.

Years passed and the boy trained under than hand of his grandfather where he learned to control his ability. With this unique trait he carried he learned to summon forth a creature made of emerald to take the shape of any beast he may wish. His path to become a Shinobi has just started, and he now had to join the academy to learn even more.


[ S T O R Y . S O . F A R ]

[ C U S T O M . R O L E - P L A Y . J U T S U ]
  • Name of Jutsu:
    CRPJ's Effect:
    Example RP of how it will be used:
    Reason why it cannot be used in battle:

[ B A T T L E . B O U T I Q U E ]

[ A B I L I T I E S ]
  • Free Slot:url
  • Slot One:Sixth Sense
    • - When making an awareness check, the user has a 25% chance to auto-detect the target. This applies to targets in Stealth, hidden by clones, and under transformations.
      - Sneak Attacks to the user have a 25% chance of being detected and losing their Sneak bonus.
  • Slot Two:Tracker
    • -When making Awareness Checks, the visibility/Terrain effect is treated as two ranks higher in the user's favor.
  • Slot Three:Quick Reaction
    • Effect: If the user dodges an attack, the user may declare a jutsu to be used as a counterattack against the attacker at +1 Accuracy/DC. The user pays all costs normally.

      Notes:
      - This includes Basic Strikes / Called Shots (They are a part of Taijutsu).
      - This action is modded immediately after the attack they dodged, can only target the attacker, and cannot be a bind.
      - This can only occur twice per round and may not be used in conjunction with the Teamwork ability.
      - An Ally can not set off the effects of quick reaction.
      - The user can not quick react and target multiple people, but may still use an AoE technique on a single target.
  • Slot Four:Acrobatics
    • - The user is capable of performing one additional Activated Auto-Dodge per round.
  • Slot Five:Called Shots
    • - Called Shots only take half the usual accuracy Penalties.
      - +5% Called Shot chance.
      - User can inflict Broken rank debuffs.
  • Slot Seven:url
  • Slot Eight:url
  • Slot Nine:url

[ B L O O D L I N E ]
  • [spoilername="KesHoshi"]The Kes'Hoshi, an ancient and nearly forgot about clan dates back to the days of the First Men. Originally a part of the Sunahoshi clan these artists now have no direct line to their once close family. Back when Mother Suna blessed the Sunahoshi and the First Men the Kes'Hoshi were not yet separate but we're one in the same as the Sunahoshi. Decades went by and the rulers of the now stable Sunagakure began the question the means of a few of their clans men. For some reason a small section of the Sunahoshi trained their youth in a different and nearly absurd manner.

    Starting at a young age the children would be forced to endure a recreatiion if a diamond sandstorm. The elders would force their Chakra into the children at a young age while summoning forth sharp jewels to lash out at them. This process killed many children that were born to the side sect of the Sunahoshi Clan. Upon discovering this the main branch disowned the small sect and banished them from the village until they no longer ruled. This made the sect furious and they soon settled in a near by village known as Soon's Haven. Here they continued their crafts and over time their mastery of sand began to become a mastery over crystals.

    Using their ever developing crystal mastery to create art unique traits began that develop. Those who passed the rites of passage were endowed with silver hair, sky blue eyes, and pale skin. The distinct traits of the now Crystal Creators caught them the nickname of the "Kessho Sunahoshi" which meant they were the crystal Sunahoshi. As time passed their once recessive traits became dominant and the nickname shortened and started to name the clan as a the "Kes'Hoshi".

    Time continued to progress and the Kes'Hoshi blood became more and more distinct from that of the Sunahoshi. They even lost stories and emotional connections of their once clan. The separation was now permanent. Even in Soon'so Haven they were no longer considered to be that of the Sunahoshi. With their own rights to clansmenship the small group if crystal masters began to once again develop more and more unique traits. Not only did they have the physical traights but during the plague wars unique Ninjutsu were discovered. Summoning forth crystal companions and enhancing their sight by creating crystalline eyes the clan had its own uniquexperience stamp on history.

    During the Plague Wars many of the Kes'Hoshi fell but the strength from their blood stayed within the survivors. Years passed and after finding out that the last Sunahoshi had died a few of the Kes'Hoshi returned the Sunagakure to master their ninja arts while a majority of the clan stayed in Soon's Haven as crystal merchants.

    084 PL - Crystal Companion (Rank 1), Crafter's Pride (Rank 1)
    168 PL - Crystal Callous (Rank 1)
    252 PL - Kesshogan (Rank 1)
    336 PL - Quartz Canon (Rank 1)
    420 PL - Crystal Companion (Rank 2)
    504 PL - Kesshogan (Rank 2)
    588 PL - Crafter's Pride (Rank 2), Topaz Takeover (Rank 1)
    672 PL - Crystal Callous (Rank 2), Ruby Riot (Rank 1)
    756 PL - Crystal Companion (Rank 3), Quartz Canon (Rank 2)
    840 PL - Kesshogan (Rank 3), Ruby Riot (Rank 2)
    924 PL - Topaz Takeover (Rank 2)
    1008 PL - Crystal Callous (Rank 3), Ruby Riot (Rank 3)
    1092 PL - Crafter's Pride (Rank 3), Topaz Takeover (Rank 3)
    1176 PL - Quartz Canon (Rank 3)
    1260 PL - Emerald Eruption (Rank 1)
    1344 PL - Amethyst Army (Rank 1)
    1428 PL - Emerald Eruption (Rank 2)
    1512 PL - Diamond Diadem (Rank 1)
    1596 PL - Emerald Eruption (Rank 3), Amethyst Army (Rank 2)
    1680 PL - Amethyst Army (Rank 3), Diamond Diadem (Rank 2)
    1764 PL - Diamond Diadem (Rank 3)

    ---

    Crystal Companion - Passive</U><i></i>
    With a unique trait to summon forth living crystals from the sand around them the Kes'Hoshi are known for their companions. Almost always battling with their crystal creations these creatures and their master have a unique bond. Almost like creating true life from the desolate land the familiar seems to be able to not only act on its own but also creates bonds with those around it.

    Rank 1: The user gains a Crystal Companion! This Crystal Companion has Hp equal to 30% of the Kes'Hoshi's Max Hp. Crystal Companion's base damage is 75% of the user's, and has -5 of the User's Secondaries.
    Rank 2: The Kes'Hoshi's Crystal Companion becomes stronger, having Hp equal to 40% of the Kes'Hoshi's Max Hp. Crystal Companion's base damage is 80% of the user's, and has -4 of the User's Secondaries.
    Rank 3: The Kes'Hoshi's Crystal Companion is made flawlessly, having Hp equal to 50% of the Kes'Hoshi's Max Hp. Crystal Companion's base damage is 85% of the user's Unarmed Damage, and has -3 of the User's Secondaries.

    Notes:
    - A player gains a Crystal Companion upon gaining this bloodline.
    - Crystal Companion has Ap equal to half the user's. Minimum of 1 Ap.
    - This Crystal Companion is treated like the Inuzuka Pet and does not count as a true creation.

    ---

    Crafter's Pride - Passive<i></i>
    Pride fills the art of any artist. As the creator fights with their creation they begin to develop a unique bond. As if treating the creation like a close friend the Kes'Hoshi Shinobi always gain strength to protect their precious masterpiece, and the same can be said about the living crystal in regards to its master.

    Rank 1: If their Crystal Companion takes damage equal to 30% of it's max Hp during a round, the Kes'hoshi gains +1 Secondaries for a full round. If the Kes'Hoshi takes damage equal to 30% of their max Hp during a round, the Crystal Companion gains +1 Secondaries for a full round.
    Rank 2: If their Crystal Companion takes damage equal to 25% of it's max Hp during a round, the Kes'Hoshi gains +1.5 Secondaries for a full round. If the Kes'Hoshi takes damage equal to 25% of their max Hp during a round, the Crystal Companion gains +1.5 Secondaries for a full round.
    Rank 3: If their Crystal Companion takes damage equal to 20% of it's max Hp during a round, the Kes'Hoshi gains +2 Secondaries for a full round. If the Kes'Hoshi takes damage equal to 20% of their max Hp during a round, the Crystal Companiongains +2 Secondaries for a full round.

    Notes:
    - This effect does not stack.
    - For .5 Ap, The user may switch the target source of this ability, their crystal creation, with an ally in battle with them. The ally does not gain buffs, however if they take the required amount of damage, the Kes'Hoshi will gain the bonus.

    ---

    Crystal Callous - Passive<i></i>
    A unique trait of the Kes'Hoshi as they age is the increased amount of crystal fragments that begin to develop in their skin. Almost as if turning into crystals themselves the skin cells of the user begins to actually crystallize ever so slightly allowing their fists to land a stronger blow. These fragments are sharp to the touch, but in a way that reflects touching thousands of shards of glass instead of that of a blade.

    Rank 1: Unarmed Attack's gain +5% Damage.
    Rank 2: Unarmed Attack's gain +10% Damage.
    Rank 3: Unarmed Attack's gain +15% Damage.

    Notes:
    - At all ranks, the Kes'Hoshi's Unarmed attack's deal Slashing damage with a chance to inflict bleeding penalties.
    - The user is able to use Slashing Taijutsu with their Unarmed Weapons.

    ---

    Kesshogan - Activated Passive<i></i>
    A unique trait found in only a few that gives the clan their name. The pupils of the eyes slit similar to that of a cat's. The eyes also gain a crystal like appearance as the body forces more and more unique Chakra to the eyes. Shining like bright blue sapphires the Kes'Hoshi also gain the ability to pick up on the smallest details which once helped create works of art but now help become more aware in battle

    Rank 1: User can see particles 100 times smaller than normal humans. Grants +1 Awareness.
    Rank 2: User can see particles 150 times smaller than normal humans. Grants +2 Awareness.
    Rank 3: User can see particles 200 times smaller than normal humans. Grants +3 Awareness.

    Costs:
    Rank 1: .5AP, 200 Chakra and 100/round.
    Rank 2: .5AP, 360 Chakra and 180/round.
    Rank 3: .5AP, 500 Chakra and 250/round.

    ---

    Quartz Cannon - Crystal Companion Jutsu<i></i>
    The Crystal Familiar is able to summon forth a collection of small quartz dust and blasts it at its opponent. Upon impact these tiny shards reflect light far better than the cleanest mirror. This reflection can only be seen by someone possessing the Kesshogan. The fragments set into what ever they his atlsollowing he Kesshogan weilder better aim due to the increased visibility.

    Rank 1: Launches a cloud of crystal fragments, dealing 250 Damage.
    Rank 2: Launches a cloud of crystal fragments, dealing 500 Damage.
    Rank 3: Launches a cloud of crystal fragments, dealing 750 Damage.

    Cost: 1AP (Crystal Companion)

    Notes:
    - Does not stack on the same target, but resets the timer.
    - Kes'Hoshi and Companion gain +1 acc against the marked target for three rounds.
    - An opponent hit by this jutsu can be tracked easier by sight, but the Kes'Hoshi must have Kesshogan activated to gain the buff.
    - May only be used once every other round.

    ---

    Topaz Takeover - Specialty Clone Jutsu<i></i>
    A unique trait that turns the ninja part gem and gem part human. Extending long talons of solid crystal and a solid gem tail allows the Kes'Hoshi to gain many traits of predatory wild cats. Almost as if reverting to a more elemental state the Kes'Hoshi and their Companion look like identical semi-organic crystal guardians. This trait tends to be used only in dire situations as each use progresses the permanent crystallization of the user.

    Rank 1: Crystal Companion gains +1 secondaries. The Kes'Hoshi Gains +1 Dodge.
    Rank 2: Crystal Companion gains +1.5 secondaries and +5% Damage. The Kes'Hoshi Gains +1.5 Dodge and +5% Unarmed Damage.
    Rank 3: Crystal Companion gains +2 secondaries and +10% Damage. The Kes'Hoshi Gains +2 Dodge and +10% Unarmed Damage.

    Cost: 1.5 AP; 500 chakra, 250/round.

    Notes:
    - This is treated as a fighting style, and does not count for the 'Clone' Jutsu limit.
    - The user and their Crystal Companion both appear as identical gem/human hybrid versions of the user.

    ---

    Ruby Riot - Jutsu<i></i>
    A flash of red is all that can be seen the once yellow topaz becomes a bloody red ruby. An increased speed for a short duration allows the user and their creation to sling a slew of attacks in a rage filled strike. Due to the flush of anger hitting the correct target can be hard, but the distinct light of the Quartz cannon has been proven the help the rampaging hybrid focus.

    Rank 1: Rapidly strikes as if hitting with multiple limbs at once, dealing 1,725 Unarmed Slashing Damage at -3 Accuracy.
    Rank 2: Rapidly strikes as if hitting with multiple limbs at once, dealing 2,025 Unarmed Slashing Damage at -2 Accuracy.
    Rank 3: Rapidly strikes as if hitting with multiple limbs at once, dealing 2,325 Unarmed Slashing Damage at -1 Accuracy.

    Special Action - Diamond Destruction Technique: This Can only be done while under the effects of Diamond Diadem. This deals an additional 50% Base damage -3 Accuracy. This costs 2.75 Ap and 2,310 Cp.

    Costs:
    Rank 1: 625 Cp; 2.25 Ap
    Rank 2: 735 Cp; 2.25 Ap
    Rank 3: 845 Cp; 2.25 Ap

    Notes:
    - Topaz Takeover Must be activated.

    ---

    Emerald Eruption - Crystal Companion Jutsu<i></i>
    Being able to create it's own crystals is the true marker of a perfect Crystal Companion. The familiar summons forth it's strength the send out an explosion of emerald crystals from underneath the target! Launch spires up to six feet tall to strike the enemy.

    Rank 1: Crystal Companion attacks causing 1,425 Damage at +1 Accuracy.
    Rank 2: Crystal Companion attacks causing 1,725 of its Damage at +2 Accuracy.
    Rank 3: Crystal Companion attacks causing 2,025 Damage at +3 Accuracy.

    Costs:
    Rank 1: 520 Cp (User); 2.25 Ap (Crystal Companion)
    Rank 2: 625 Cp (User); 2.25 Ap (Crystal Companion)
    Rank 3: 735 Cp (User); 2.25 Ap(Crystal Companion)

    Notes:
    - May only be used once every round.

    ---

    Amethyst Army - Summoning Jutsu<i></i>
    Sending a quick blast of Chakra into the ground the now master craftsman can summon forth a small army of deep purple crystalline creations to lend a hand. These Amethyst beasts appear to be felines but as soon as they land as hit the shatter back into the fragments that crafted them.

    Rank 1: Summons 5 crystal cats that will attempt to attack the enemy for 500 dmg each.
    Rank 2: Summons 6 crystal cats that will attempt to attack the enemy for 500 dmg each.
    Rank 3: Summons 8 crystal cats that will attempt to attack the enemy for 550 dmg each.

    Costs:
    Rank 1: 2.5AP, 180 Cp per crystal cat
    Rank 2: 2.5AP, 180 Cp per crystal cat
    Rank 3: 3 AP, 280 Cp per crystal cat

    Notes:
    - Crystal cats use the user's melee accuracy, and can be buffed by the user's melee buffs.
    - If a crystal cat misses, it will attempt again next round and then once more the round after.
    - User may send each crystal cat at a different target, or even change targets each round.
    - Once a crystal cat hits it shatters back into sand
    - Cannot be scared off

    ---

    <U>Diamond Diadem - Transformation Jutsu
    The true mark of a master is the creation of Diamond. The Crystal Companion grows in size and merges with the Kes'Hoshi forming a barely organic diamond lion. Upon its head is a diadem that is unique to the user. This symbol becomes a permanent attachment of the user after the first successful transformation. Every Kes'Hoshi that has been able to perform this technique continued on to be a highly respected member of the clan. The permanent diadem marks that of a true artist amongst warriors.

    Rank 1: User's melee attack now does 700 slashing damage at +1 accuracy, gain a bite attack of 850 piercing damage at -1 accuracy. User takes -4 dodge. All Suppression, Bleeding and Called shot chances are reduced by -5%.
    Rank 2: User's melee attack now does 800 slashing damage at +1 accuracy, gain a bite attack of 980 piercing damage at -1 accuracy. User takes -3 dodge. All Suppression, Bleeding and Called shot chances are reduced by -10%.
    Rank 3: User's melee attack now does 900 slashing damage at +1 accuracy, gain a bite attack of 1,100 piercing damage at -1 accuracy. User takes -2 dodge. All Suppression, Bleeding and Called shot chances are reduced by -15%.

    Costs:
    Rank 1: 3 AP and 2200 Cp to initiate, 1100 Cp/Rnd
    Rank 2: 3 AP and 2750 Cp to initiate, 1375 Cp/Rnd
    Rank 3: 3 AP and 3300 Cp to initiate, 1650 Cp/Rnd

    Notes:
    - When fused with their Crystal Companion, the Kes'Hoshi takes 80% of the Damage, while their Crystal Companion takes 50%. Should either be knocked out, this jutsu is dispelled.
    - Attacks cost 1 AP, and may be buffed by melee buffs.
    - While in Diamond Diadem Form the user may only use Kes'Hoshi Bloodline jutsu, and Slashing Taijutsu.
    - Partial Hits are treated as one rank higher while in this form
    - The user may not use the Kes'Hoshi Jutsu, Topaz Takeover, while in this form.
    - While in Diamond Diadem Form, and the user loses access to all their equipment and cannot use of any jutsu.[/spoilername]

[ E Q U I P M E N T ]
  • Slot One:
    • Crystal Claws
      Unarmed: +2 accuracy/-10% damage, May use Handseals while armed with an Unarmed Weapon.
  • Slot Two:
  • Slot Three:
  • Slot Four:
  • Slot Five:

[ C L A S S }
  • Jewel-Kin
    HP: (55+lvl) x stamina
    CP: (35+lvl) x chakra control
    Class Bonus: +1 Accuracy, +1 Evasion
    High: Taijutsu Accuracy
    Average: Evasion , Genjutsu Save, Ninjutsu Accuracy, Ranged Accuracy
    Low: Genjutsu Difficulty, Puppet Accuracy

    Affinities:
    Major:Water
    Minor: Earth
    Advanced: Crystal
[ S T A T S ]
  • Stamina: 250
    Agility: 200
    Taijutsu: 250
    Ninjutsu: 125
    Genjutsu: 125
    Chakra Control: 125
    Advanced Shop Points: 35
    Power Level: 1075
    Character Level: 5
    OoC Rank: B-Rank
[ J U T S U ]
  • [ E - R a n k ]
    • Stone Bullet [MASTERED]
      Gravel Shift [MASTERED]

      Storm Bolt [MASTERED]
      Thunder fist [MASTERED]

      Transformation [MASTERED]
      Body Switch [MASTERED]

      The One-Two [MASTERED]
      Low Sweep[MASTERED]
      Janken [MASTERED]
      Uncalled For Shot [MASTERED]
      Volley [Rank 1]
      Full Toss [Rank 1]
      Trick Launch [Rank 1]
      Mad Flight [Rank 1]

      Slash [Rank 1]
      Arcing Slash [Rank 1]
      Dynamic Slash [Rank 1]
      Overhead Strike [Rank 1]
      Charge [MASTERED]
      Grip [MASTERED]
      Fleeted [MASTERED]
      Block [MASTERED]
    [ D - R a n k ]
    • Earth Flow River [Rank 1]
      Sinkhole Fist [Rank 1]
      Mud Clone [Rank 1]

      Thunderclap [Rank 1]
      Electroshock [Rank 1]
      Electrocution [Rank 1]

      4 Hit Combo [Mastered]
      Spinning Wind [Rank 1]
      Dynamic Entry [Rank 1]
      Dynamic Finish [Rank 1]
      Nut Buster [Rank 1]
      Projectile Sealing [Rank 1]
      Sudden Shot [Rank 1]
      Shadow Projectile [Rank 1]
      Blood Grinding [Rank 1]
      Instant Fail [Rank 1]

      Full Circle [Rank 1]
      Cross Rip [Rank 1]
      Crimson Flash [Rank 1]
      Gasher [Rank 1]
      Heavy Tow [Rank 1]
      Shadow Play [Rank 1]
      Eagle Vision [Rank 1]
      Muscle Control [Rank 1]
      Brandish [Rank 1]
      Basic Safeguard [Rank 1]
      </I>

    [ C - R a n k ]
    • <I>Topaz Tempest [Rank 1]
      Fluorite Spikes [Rank 1]
      Emerald Emitter [Rank 1]
      Ruby Rain [Mastered]
    [ B - R a n k ]
    [ A - R a n k ]
 

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