[So now that Kane is back for this fight, and can we send actions vs each other? If so, just pm me the answer so I can edit this post for an rp.]
Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.
Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.
Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.
The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.
This is Ninpocho Chronicles.
Current Ninpocho Chronicles Time:
Round 2 said:Round Two
[col3]Kudaranai
HP: 37,142 - 7,744 + 4,686 = 34,085
CP: 24,014 - 280 - 690 - 335 - 1,650 - 2,750 - 336 - 1,936 = 16,373
AP: 11 - 10 = 1
AP Next Round: 11
Status: Tremor Infliction x1, Defensive Stance, Solar Seal. Trapped in Ring of Fire!
Visible Items: Puppets Alpha 01 and Professor Frankenstein
Shouta
HP: 34,885
CP: 31,031
AP: 11
AP Next Round: 11
Status:
Visible Items:|Kane
HP: 34,049 + 1,230 - 4,356 - 8,712 = 22,211
CP: 36,582 + 1170 - 177 - 66 - 480 - 1,650 = 35,379
AP: 11 - 7 = 4
AP Next Round: 11
Status: Sorcer Style! Zombie Raiser! Trapped in Ring of Fire!
Visible Items:
[spoilername="Corpses"]Corpse #1
Hp: 660
AP: 1
Corpse #2
Hp: 660 => Destroyed
AP: 1
Corpse #3
Hp: 660
AP: 1
Corpse #4
Hp: 660
AP: 1
Corpse #5
Hp: 660
AP: 1
Corpse #6
Hp: 660 =
AP: 1
Corpse #7
Hp: 660
AP: 1 => 1
Corpse #8
Hp: 660 => Destroyed
AP: 1
Corpse #9
Hp: 660 =
AP: 1
Corpse #10
Hp: 660
AP: 1[/spoilername]
Koyoko
HP: 32,744 - 930 - 234 - 1,118 - 200 + 990 = 31,252
CP: 39,235 - 196 - 700 - 2,310 -2,310 = 33,719
AP: 11 - 10 = 1
AP Next Round: 11
Status: Immunity Break! Easy Breezy Stance! Lunar Seal!
Visible Items:|Akechi
HP: 31,671
CP: 33,683
AP: 11
AP Next Round: 11
Status:
Visible Items: "The Katana"
Goganji
HP: 42,000
CP: 23,160
AP: 10
AP Next Round: 11
Status:
Visible Items:[/col3]
[legend="The Round"][/legend]
- 0.00 Seconds
- Koyoko dispels Active Camo Overcharge effect, Koyoko uses Initiative to transforms into a zombie! (None are aware!)
- 0.45 Seconds
- Koyoko activates Mangekyou Sharigan! All are aware of which zombie is the real!
- 0.90 Seconds
- Kudarani activates her Solar Curse Seal!
- 2.27 Seconds
- Kudarani uses puppet clones!
- Koyoko sees through Professor Frankenstein Puppet, but not Alpha 01 Puppet!
- Kane sees through Professor Frankenstein Puppet, but not Alpha 01 Puppet!
- Corpse #1 sees through Professor Frankenstein Puppet, but does not see through Alpha 01!
- Corpse #2 does not see through Professor Frankenstein Puppet or Alpha 01 Puppet!
- Corpse #3 sees through Professor Frankenstein Puppet, does not see through Alpha 01 Puppet!
- Corpse #4 does not see through Professor Frankenstein Puppet or Alpha 01 Puppet!
- Corpse #5 does not see through Professor Frankenstein Puppet, but does sees through Alpha 01!
- Corpse #6 does not see through Professor Frankenstein Puppet nor Alpha 01 Puppet!
- Corpse #7 sees through both Professor Frankenstein Puppet and Alpha 01 Puppet!
- Corpse #8 does not see through Professor Frankenstein Puppet nor Alpha 01 Puppet!
- Corpse #9 sees through both Professor Frankenstein Puppet and Alpha 01 Puppet!
- Corpse #10 sees through both Professor Frankenstein Puppet and Alpha 01 Puppet!
- 2.72 Seconds
- Kudarani goes into Defensive Stance!
- A Zombie uses Ring of Fire against Kane and Kudarani!
- Against Kane! (Hit – Trapped in Ring of Fire!)
- Targeting between Kudarani Puppet and Kudarani! (Targets Real! Hit – Trapped in Ring of Fire!)(Identifies the real Kudarani!)
- Koyoko’s transformation is seen through!
- Koyoko’s Duelist ability is deactivated for the remainder of the battle!
- Koyoko goes into stealth via Active Camo main effect! (None are aware!)(Transformation: None are aware!)
- 4.09 Seconds
- Kane uses Fireball – Grand Fireball!
- Koyoko is a target! (Blind Shot Check: Pass!)(Hit!)(Active Camo to remain in stealth, but Active Camo is no longer active!)(Identified!)(Transformation is dispelled!)
- Corpse #8 is a target! (Blind Shot Check: Pass!)(Hit – Destroyed!)
- 5.00 Seconds
- Kane makes a headset call to Nakamura Hira!
- Kudarani’s uses Flamethrower Stream against Koyoko! (Blind Check Pass!)(Hit!)
- Koyoko stays in stealth, lowering Active Camo to Rank 1!
- 5.45 Seconds
- Koyoko uses a Sneak Attack!
- Target #1 Kane! (Hit-Partial 50%!)
- Target #2 Kudarani! (Hit! – Radiation Effect Success! Bypasses Damage Reduction!)
- Koyoko remains in stealth, De-activating Active Camo!
- 6.36 Seconds
- Kane uses Fireball Grand Fireball against Koyoko! (Blind Shot Check Pass!)(Partial – 25%)
- Koyoko is brought out of stealth!
- 7.72 Seconds
- Alpha 01 sends a jutsu into the future!
- 8.18 Seconds
- Kudarani uses Tool Shift!
- Koyoko uses Vaporization!
- Target #1: Kane (Hit! – Inflicted with Seared!)
- Target #2: Kudarani (Miss!)
- 9.09 Seconds
- Kane uses Raijin’s Vengence on Koyoko! (RoF Blind Shot Check: Fail)
- 9.54 Seconds
- Kudarani uses Gas Warfare with Professor Frankenstein! (RoF Blind Shot Check: Pass!)(Miss!)
- 10.00 Seconds
- Corpse #1 attacks Koyoko! (Miss!)
- Corpse #2 attacks Koyoko! (Hit!)
- Corpse #3 attacks Koyoko! (Miss!)
- Corpse #4 attacks Koyoko! (Miss!)
- Corpse #5 attacks Koyoko! (Miss!)
- Corpse #6 attacks Koyoko! (Miss!)
- Corpse #7 attacks Koyoko! (Miss!)
- Corpse #9 attacks Koyoko! (Miss!)
- Corpse #10 attacks Koyoko! (Miss!)
[legend="The Notes"]My apology on the wait, had to clarify a few important items!
Koyoko: PMing you information.
Kane: PMing you information.
Kudarani: Nothing note worthy.
Hira: Takes three (3) full rounds to enter. If a player has been called 3 seconds into Round 1, they are involved in battle 3 seconds into Round 4; as per rules of engagement.
IMPORTANT:<i></i>
- This fight begun before the Buffing Genjutsu System was removed, ergo the fight will continue under the grandfather clause of being able to utilize such.
- Banned Users: I was notified by the Administration Team and the Head Battle Moderator that all maintains effecting your characters by opposing forces and your own affecting yourself are to be dropped. You will have to reactivate them when you return to the fight.
Remainder: Those still banned are unable to targeted.
EDIT LOG:
- Binding rules state movement requires handseals, thus the overcharge effect of Active Camo was dispelled at 0.00 Seconds upon initiating transformation. At this stage this changed Kane's Fireball usage, in terms of how many were used; however his actions were cut and dry of what to use which ultimately didn't change anything.
- Ring of Fire, causes blind shots.
- I added extra clarification throughout the mod as I didn't consider it confusing for the reader.
- Why was this edited six times? The sixth is to state I spam clicked too many times..
As you can tell, there is quite a bit going on and a lot for myself to keep up with; if you have an inquiry please send them to my inbox to sort them out as quickly as possible. If you believe you also spot an error, don't hesitate to speak to me about it.
You may send your actions starting at this posts time stamp; you have two days as per the Rules of Engagement.[/legend]
Round 3 said:Round Three
[col3]Kudaranai
HP: 34,085 + 4,686 = 38,771
CP: 16,373 - 280 - 690 - 1,155 - 2,200 = 12,048
AP: 11 - 2.5 - 3 - 2.5 -2.5 = 0.5
AP Next Round: 10.5
Status: Tremor Infliction x1, Defensive Stance, Solar Seal.
Visible Items: Puppets Alpha 01 and Professor Frankenstein
Shouta
HP: 34,885 - 5,544 - 4,950 + 648 + 1,350 + 1,350 + 540 + 540 = 28,819
CP: 31,031 - 2,475 - 1,125 - 1,125 - 1,125 = 25,181
AP: 11 -3 - 2.5 - 2.5 - 2.5 = 0.5
AP Next Round: 10.5
Status:
Visible Items:|Kane
HP: 22,211 + 1,230 - 302 - 9,075 = 14,064
CP: 35,379 + 1,170 - 1,320 = 35,229
AP: 11
AP Next Round: 11
Status: Sorcer Style! Trapped by Iron Coffin - 6,075 Hp Remaining
Visible Items:
Koyoko
HP: 31,252 + 990 - 1,518 - 6,325 - 4,554 + 648 + 990 + 396 + 396 = 23,267
CP: 33,719 - 350 - 301 - 2,310 - 379 - 379 = 30,000
AP: 11 -6 = 5
AP Next Round: 11
Status: Immunity Break! Easy Breezy Stance! Lunar Seal! Sprained Legs!
Visible Items:|Akechi
HP: 31,671
CP: 33,683
AP: 11
AP Next Round: 11
Status:
Visible Items: "The Katana"
Goganji
HP: 42,000 - 4,950 + 1,680 = 38,730
CP: 23,160 - 720 - 317 + 236 = 22,359
AP: 10 - 7 = 3
AP Next Round: 11
Status: Solar Seal
Visible Items:
[/col3]Clone #1
HP: 4,200
CP: 3,000 - 600 = 2,400
AP: 2.5- 2.5 = 0 => 2.5
Clone #2
HP: 4,200
CP: 3,000 - 600 = 2,400
AP: 2.5 - 2.5 = 0 => 2.5
[legend="The Round"][/legend]
- 0.00 Seconds
- Kane drops Corpse Soil!
- Professor Frankenstein's Flamethrowers continues to burn Koyoko!
- 2.27 Seconds
- Goganji uses Medical Assistant!
- Kudarani is aware of the real Goganji!
- Kane is aware of the real Goganji!
- Shouta is aware of the real Goganji!
- Koyoko is aware of the real Goganji!
- 2.72 Seconds
- Koyoko uses Vaporization!
- Target #1 Kane: Hit!
- Target #2: Kudarani (Redirected via Three Treasure’s Crushing Vacuum!)
- Target #2 Redirected Target: Goganji (Miss!)
- Kane uses Scorn of Aquarius!
- Ring of Fire disperses!
- Target #2: Koyoko (Miss!)
- Target #3: Shouta (Hit!)
- Shouta uses Sand Tsunami!
- Target #1: Kudarani (Hit – Bound!)
- Target #2: Kane (Miss!)
- 3.18 Seconds
- Goganji uses Spore Cloud!
- Target #1: Kane (Miss!)
- Target #2: Kudarani (Hit!)
- 3.63 Seconds
- Goganji uses a Jutsu Creator Thermal Maw + Stone Bullet on Kane! (Hit, Miss)
- 4.09 Seconds
- Goganji draws an Energy Drink!
- 4.54 Seconds
- Goganji drinks an Energy Drink!
- Koyoko uses Scalding Ash Cloud!
- Target #1: Kudarani (Auto Hits HP Bind!)
- Target #2: Kane (Miss!)
- 4.99 Seconds
- Kudarani attempts to escape Sand Tsunami! (Unable to Escape!)
- 5.00 Seconds
- Kane makes a Headset Call to Haruka!
- Shouta uses Iron Coffin on Kane! (Body Switches!)
- 5.44 Seconds
- Goganji activates his Solar Seal!
- 7.26 Seconds
- Kudarani attempts to escape Sand Tsunami! (Escapes!)
- 7.27 Seconds
- Shouta uses Iron Coffin on Kane! (Hit – Bound!)(No further actions for the round!)
- 7.72 Seconds
- Sol Fire Tempest from the previous round strikes down on Koyoko! (Hit – Flash Fire Activates!)
- 8.27 Seconds
- Goganji Medic Clone #1 uses Mystical Hand on Shouta!
- Goganji Medic Clone #2 uses Mystical Hand on Koyoko!
- 9.54 Seconds
- Shouta uses Iron Coffin on Kudarani! (Miss!)
- 9.98 Seconds
- Alpha 01 uses Scorn of Aquarius!
- Target #1: Shouta (Hit!)
- Target #2: Goganji (Hit!)
- Target #3: Koyoko (Hit!)(Crush effect activates – Suppressed and Sprained Legs!)
- 10.00 Seconds
- Koyoko uses initiative to explode Scalding Ash Cloud on Kudarani! (Miss!)
[legend="The Notes"]Hope you all had a wonderful holiday!
Koyoko: Your combo didn't go off due to a Full Hit and a Miss.
Kudarani: Had you attempt to break the bind until successful.
Hira: Takes three (3) full rounds to enter. If a player has been called 3 seconds into Round 1, they are involved in battle 3 seconds into Round 4; as per rules of engagement. Your entry is Round 5 at 5 seconds.
Haruka: See the above note on Hira. Your entry is Round 6 at 5 seconds.
Mikana: See the above note on Hira. Your entry is Round 5 at 0 Seconds.
IMPORTANT:<i></i>
- This fight begun before the Buffing Genjutsu System was removed, ergo the fight will continue under the grandfather clause of being able to utilize such.
- Banned Users: I was notified by the Administration Team and the Head Battle Moderator that all maintains effecting your characters by opposing forces and your own affecting yourself are to be dropped. You will have to reactivate them when you return to the fight.
- Remainder: Those still banned are unable to targeted.
As you can tell, there is quite a bit going on and a lot for myself to keep up with; if you have an inquiry please send them to my inbox to sort them out as quickly as possible. If you believe you also spot an error, don't hesitate to speak to me about it.
You may send your actions starting at this posts time stamp; you have two days as per the Rules of Engagement.[/legend]
Current Ninpocho Chronicles Time: