Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Kagatsuchi Shisou - Student -

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General said:
Name: Kagatsuchi Shisou
Age: 13
Height: 5'7"
Hair: Blonde
Eye Color: Orange-Red
Rank: Academy Student

That personal stuff said:
PERSONALITY

Anger issues, bad ones, which is the first characteristic to worry about when dealing with Shisou. Yes, he has great control over his anger, but he is only a thirteen year old boy, and he is no longer under the constant pressure of his father’s tyranny. Therefore, he is a ticking time bomb, though not too much of a threat. He is not someone who can take teasing or bullying lightly.

Next, he prizes justice over all. There has to be retribution for all actions. He killed his mother, so he had to have a punishment for that; his first thirteen years was his punishment, and it may never end. So Shisou sees all things in terms of balance, and if evil and good do not balance out, he will seek to make them even. There has to be some harmony to the evils of the world, Shisou reveres that idea. The idea of ‘that is the way the world works.’

Finally, he is open to others and their opinions, despite his experiences early in life. Sometimes he is a little long winded and sometimes he is a little short, but he is willing, mostly, to give almost anyone the time of day if they seem to be a respectable person. He wants to be well rounded, but even he has shortcomings. He is scarred from his childhood, even if he is strong enough to ignore it. He can be very closed off, but that is to be expected.

Shisou is a good person, with the potential to be an evil man with great anger issues. However, everyone has the potential to become the worst they can be. Only time will tell how he shapes up.

APPEARANCE

Shisou has short blond-gold hair, and he has red-orange blazing eyes. These are his defining features. Despite being tall enough to see above a crowd, Shisou is well built for his age. He had to be with all the training that was forced upon him coupled with his own internal and external training. He is a cut, imposing figure with a curious look on his face. He yearns to know more, and he shows it in his body language. But he has the scars as well, all over his body. Small and large, they are there. They are the hidden defining features of Shisou. Without them, he wouldn't stand as tall, or smile as bright. They are his path to the future. So he wears everything he has proudly.

This is Important Life Stuff said:
~Prelude~

Kagatsuchi Shisou comes from a long line of skilled poets and dreamers. Every society has at least one sect of them, and a shinobi village is no different. With their varying skillset, the artisans offset the rigid structure of the Snow Village with their own special brand of life. They branded themselves to be creators of happiness. Shisou was supposed to be born into this troupe, this merry band of brothers. However, they were the Jinsei clan, and Shisou was born under a different set of stars then them.

~Intro~

The babe was born, at the expense of the mother. It was a horrible mess. Her heart just couldn’t take it, and as her lifeblood spilled out, the new babe was cursed for its indiscretion. Though Shisou did not possess the ability to speak yet, his father cursed his name. He was the shadow of death, Shisou; the babe did not deserve the name of life, either, so his father cursed him with the name of Kagatsuchi, the destroyer god of fire. From his conception, Shisou was a hated being.

Though it was not Shisou’s fault, his father blamed him for his wife’s death. Before he had even taken his first breaths, Shisou was cursed to be a scourge to the world. Disowned by his father without even knowing it, Shisou cried as any newborn babe does, and he was carried away for post-birth operations. Such was the way of the world, life begets death, which in turn begets life again.

Those first few moments of his life were harbinger to the events of the rest of his life, so to speak. Fate is predetermined, but Destiny is to be seized. However, that is the way of the world, to be forgotten and abused with absolutely no recourse. Shisou would come to learn that.

~Legend: Onset~

Life wasn’t easy, Father made particularly sure of that. From the time he could walk, Shisou was pushed to his limits. Those were the first things he could remember. The walking was the first part. Shisou took his first step earlier than most, and that was the first thing he did right. Shinji, his father, had waited the long months for that first milestone in the boy’s life. Tentatively, Shisou did take his step, and within the month he was walking like a professional. That was when the weights came. Strapped to his legs and arms, the weights impeded the forward motion of the child. We all struggle with forward motion, Shinji thought to himself, so then why shouldn’t Shisou have as much trouble, or more, than anyone else. Why should he get to be special?

Early childhood education took on new meeting in the Jinsei ~ Kagatsuchi household. One must always get an early start in life, or else the challenges of the world may prove futile. Combat training consisted of Shisou standing still while Shinji taught him how to properly take and give blows. Shisou did most of the receiving and Shinji did most of the giving, but that was the way of the world for Shisou. It taught a child backbone to get hit and have to get back up. It taught them temperance if you did it years in a row. Shinji knew that, and he had to make sure Shisou knew that as well.

These times stuck in Shisou’s mind the most. How could his father be so cruel? What did Shisou do to deserve these beatings? When would it end? How could he make it end? The scared little boy huddled in his room, night after night, and cried himself to sleep. No one should be made to feel insignificant or worthless, but Shisou was. This was when the anger started. It was a well that had started dry. Then, all at once, the fresh water of anger began bubbling up. Shisou knew that he couldn’t hurt Shinji, he was too small, that was his father, he wasn’t supposed to hurt people. So he let the anger bubble and roil, because that was easier, easier then lashing out at the people of the village, or himself, or his father.

He wanted to be angry, in the end, but Shisou knew that anger wasn’t the answer to all the problems of the world. There was enough evidence in the very art of killing that it didn’t solve anything but to end another’s life. Life begets death, which in turn begets life. That was the way of the world that Shisou had begun to understand. So he punished himself. Not by cutting or by cursing, but he trained harder, degraded himself for being a curse on the world, and vowing to make everything, something, better in the future, a positive force so to speak. From birth he had been a curse, so a curse he would be until he could make himself a positive force.

~Legend: Extant~

Those things, and more, continued on without a break to the season. It formed Shisou into a tool. A tool of rage and muscle, Shisou did not like the rage, but it was something he was accustomed to. It was the friend when the beatings were too severe, when Shinji stopped painting and started drinking, and it was the solace when the skin was chafing. Until he was thirteen years old, those were the given norms. Shinji hated it.

So one day he hit back, hard. Shinji didn’t know where it came from, but it came. The rage fueled it, strengthened it. His fist like iron, Shisou beat back at Shinji, and quelled the drunken man’s spirit. Not too much, Shisou wasn’t malicious, instead, Shisou hit with precision and skill, like the cold blade of a surgeon’s scalpel. Just enough to write the wrong, enough to bring justice to the situation, the anger supplied this to Shisou; Shisou happily obliged.

Broken and Huddled, Shinji lay on the ground, pleading for mercy. Shisou gave him mercy, something that had been absent from his trials in the past. Even though Shisou had cried out and pleaded with Shinji, there had been no succor for him. That was the way of power, of anger, some misused it and some did not.

“I’m going to the Academy now. I need to learn to do something more than be your puppet. My life will amount to more than that. Mother would have wanted it that way, and you have defiled her memory by your actions. I will do good; because that is the way the world works.” With those last words to his broken father, Shisou turned foot and headed for his freedom.

“She is dead because of you, Shisou.” The words were mumbled and faint, but they struck the young man’s heart all the same. “You were her reaper, the one who destroyed her perfection. She had so much life left, and you stole that from her. You are cursed where you walk to bring only harm. That is what I put on you. You cannot undo that. So go Kagatsuchi Shisou, and bring your shadow of death and destruction to the rest of this village, that is all you are good for.”

The tears came quickly and silently, but Shisou did not turn around to give Shinji the satisfaction of seeing them. “Life begets death, which begets life again. That is the way of the world, or so you have taught me. Mother gave her life for me, and I will be in her debt forever. That only means that I must live for two people rather than one. I have to do the goodness of two, rather than just my one. I have to honor her memory, move on, and bring solace to the world. If I do not do that, she will have died in vain. You don’t understand that, painter. You have your head in the clouds so often; you missed the portrait being unraveled right in front of you: Me. I may be an omen of doom, but at least my doom will beget life. Thank you for showing me that my anger has to be constructive or it is just dead weight.” Shisou left then. He had already packed his bag, and Kumo wasn't a stranger to young men with big dreams.

At least he had a goal. To do good in the world. Noble, yes, but that is the way the world works…
 
  • {Tentative} Stats:
    </I>[*]Agility: 300/525
    [*]Stamina: 272/525
    [*]Ninjutsu: 321/525
    [*]Genjutsu: 210/525
    [*]Taijutsu: 210/525
    [*]Chakra Control: 300/525
    [*]Power Level: 1613
    [*]Bloodline Control: 283%

  • Class:
    [*]TBD

  • Taijutsu:
    [*]TBD

  • Ninjutsu:
    [*]TBD

  • Genjutsu:
    [*]<I>TBD

{Tentative} Bloodline:
[fontsize="12"]A unique clan that has the odd, yet powerful ability to control and bend reality to their liking. Members of the Seikon clan are deadly opponents that seem to have abilities that simply seem to surpass all natural limits, their inhumane techniques warping reality in such away at the most opportune times for themselves...or the most deadly for their enemies.

014% Control - Distorting Wake (Rank 1), Sunder Reality (Rank 1)
028% Control - Unreal Celerity (Rank 1)
042% Control - Quicksilver Step (Rank 1)
056% Control - Destruction Pulse (Rank 1)
070% Control - Distorting Wake (Rank 2)
084% Control - Quicksilver Step (Rank 2)
098% Control - Sunder Reality (Rank 2), Soulsword Overdrive (Rank 1)
112% Control - Unreal Celerity (Rank 2), Quicksilver Pursuit (Rank 1)
126% Control - Distorting Wake (Rank 3), Destruction Pulse (Rank 2)
140% Control - Quicksilver Step (Rank 3), Quicksilver Pursuit (Rank 2)
154% Control - Soulsword Overdrive (Rank 2)
168% Control - Sunder Reality (Rank 3), Quicksilver Pursuit (Rank 3)
182% Control - Unreal Celerity (Rank 3), Soulsword Overdrive (Rank 3)
196% Control - Destruction Pulse (Rank 3)
210% Control - Synchronized Multipresence (Rank 1)
224% Control - Transpositional Flurry (Rank 1)
238% Control - Synchronized Multipresence (Rank 2)
252% Control - Obliterate Reality (Rank 1)
266% Control - Synchronized Multipresence (Rank 3), Transpositional Flurry (Rank 2)
280% Control - Transpositional Flurry (Rank 3), Obliterate Reality (Rank 2)

294% Control - Obliterate Reality (Rank 3)

---

Distorting Wake - Passive</U><i></i>
Seikon Clan members constantly exude a reality warping energy from their body which is similar to chakra but at the same time different. This can cause the Seikon shinobi to appear as if they are multiple places at once and make their movements difficult to predict thanks to shadows and optical tricks that their presence generates.

Rank 1: +1 Dodge
Rank 2: +2 Dodge
Rank 3: +3 Dodge

---

Unreal Celerity - Passive<i></i>
Most Seikon are masters of speed and grace but for reasons that no-one seems to understand, sometimes not even the Seikon. In truth, their unnatural speed comes from the fact that many are unconsciously willing themselves to overcome the limits that reality sets on what a human being can and cannot do.

Rank 1: The Seikon can choose to prioritize up to 1 AP's worth of actions to gain priority over all other actions in that round. Jutsu gets -3 Accuracy (or Genjutsu DC if a Genjutsu is used).
Rank 2: The Seikon can choose to prioritize up to 1.5 AP's worth of actions to gain priority over all other actions in that round. Jutsu gets -2.5 Accuracy (or Genjutsu DC if a Genjutsu is used).
Rank 3: The Seikon can choose to prioritize up to 2 AP's worth of actions to gain priority over all other actions in that round. Jutsus gets -2 Accuracy (Or Genjutsu DC if a Genjutsu is used).

Notes:
- In the result that the Seikon's action and the opponent's action both have priority over all other actions, they resolve in normal AP stack fashion in regards to each other.

----

Sunder Reality - Activated Passive<i></i>
One of the most notorious abilities of the Seikon clan is the ability to generate an energy weapon forged from the very stuff that reality is glued together with. This causes their attacks with these weapons to be supernaturally potent against forms of resistance and protection.

Rank 1: Unarmed Damage is increased by +10 Base Damage.
Rank 2: Unarmed Damage is increased by +15 Base Damage, and ignores 5% Â worth of Damage Reduction.
Rank 3: Unarmed Damage is increased by +20 Base Damage, and ignores 10% Â worth of Damage Reduction.

Cost: 1 AP to initiate, 300 CP/round.

Notes:
- Sunder Reality causes the Seikon to be considered armed for the purposes of determining what jutsu they can wield while it is active. This bonus stacks only with unarmed weapon Buffs, and all damage is treated as Slashing.
- They gain access to Sword, Giant Blade, and Claw Taijutsu/Styles but lose access to all Unarmed Taijutsu and Styles.
- The user only receives unarmed Buffs to these attacks.
- This only applies to Unarmed weapons; -not- weapons that are treated as unarmed through other effects. Additionally, this overwrites any other base damage increase applied to these actions

---

Quicksilver Step - Space/Time Technique<i></i>
Taking their ability to ignore the boundaries of what is possible and impossible to the literal translation, the Seikon member steps through reality itself and appears somewhere else to strike while avoiding attacks with ease.

Rank 1: The user warps next to one opponent within 10 feet. The user's next melee attack gains +1 Accuracy, and has a 5% chance of being treated as a Sneak Attack.
Rank 2: The user warps next to one opponent within 20 feet. The user's next melee attack gains +1.5 Accuracy, and has a 10% chance of being treated as a Sneak Attack.
Rank 3: The user warps next to one opponent within 30 feet. The user's next melee attack gains +2 Accuracy, and has a 15% chance of being treated as a Sneak Attack.

Special Action: For 1 Ap, quicksilver step may be used in the same way as Body Switch. This may only be done once per round, and the user gains all penalties associated with it. This is an activated Auto-dodge.

Cost:
Rank 1: 1 AP, 200 Cp
Rank 2: 1 AP, 250 Cp
Rank 3: 1 AP, 300 Cp

Notes:
- This is modded as if instantaneous and may be used reflexively.
- Accuracy and Sneak attack bonus only apply to the user if their next action is a melee attack, otherwise they lose their buff.
- If used while in Stealth mode, this allows the Seikon to use a Melee Sneak attack without suffering a stealth penalty to their attack.
- If used while in Stealth mode, this allows the Seikon to use a Melee Sneak Attack and remain in stealth. This only applies to the first Melee Attack made after using Quicksilver Step.
- The user may only remain in stealth as a result of using this jutsu once per round.

---

Destruction Pulse - Offensive Area Ninjutsu</B><i></i>
Focusing for a moment on their control of reality and energy, the Seikon releases a forceful pulse that temporarily destabilizes the very atomic structure of those caught in its path causing both extreme disorientation and pain.

Rank 1: Destabilizes reality within a 12x12 area. All targets struck by Destruction Pulse take 910 Damage at +1 Accuracy, and suffer -.5 Accuracy and Dodge penalty for 2 rounds.
Rank 2: Destabilizes reality within a 16x16 area. All targets struck by Destruction Pulse take 1370 Damage at +1.5 Accuracy, and suffer -1 Accuracy and Dodge penalty for 2 rounds.
Rank 3: Destabilizes reality within a 20x20 area. All targets struck by Destruction Pulse take 1780 Damage at +2 Accuracy, and suffer -1.5 Accuracy and Dodge penalty for 2 rounds.

Costs:
Rank 1: 2 AP, 350 Cp
Rank 2: 2 AP, 500 Cp
Rank 3: 2 AP, 600 Cp

Notes:
- This Jutsu may Automatically target two separate Targets.
- This Jutsu may be buffed by physical damage buffs. This does not receive any weapon-specific damage buffs, such as styles.
- Accuracy and Dodge penalties do not stack.

---

Soulsword Overdrive - Activated Passive
Taking their reality bending abilities further, this skill supercharges the Seikon's energy weapon into a bright arc of vivid light, condensed with the essence of reality and flowing with energy that's lethal power is only barely controlled by the Seikon.

Rank 1: Sunder Reality's effects increased by an additional +10.
Rank 2: Sunder Reality's effects increased by an additional +15 and ignoring an additional 5% of Damage Reduction.
Rank 3: Sunder Reality's effects increased by an additional +20 and ignoring an additional 10% of Damage Reduction.

Cost: .5 Ap to initiate. Sunder Reality's Costs are increased by +50%.

Notes:
- Lasts up to 2 rounds.
- Requires Sunder Reality to have been active for 1 round prior to activation.
- All rules that apply to Sunder Reality apply to Soulsword Overdrive

---

Quicksilver Pursuit - Warping Taijutsu<i></i>
Utilizing their unique skill to step through reality, this technique utilizes the same tactic of attack as Quicksilver Step. The Seikon steps entirely outside the boundaries of the human limits, warping to the position of their target and decimating them with a quick, nearly simultaneous strike to their opponent.

Rank 1: The user warps and strikes the opponent twice, each strike dealing 370% Damage at +1 Accuracy.
Rank 2: The user warps and strikes the opponent twice, each strike dealing 385% Damage at +1.5 Accuracy.
Rank 3: The user warps and strikes the opponent twice, each strike dealing 385% Damage at +2 Accuracy.

Costs: 1.5 AP, 700 CP

Notes:
- Quicksilver Pursuit cannot be negated through Auto-Dodge.
- Should the target attempt to Body switch this technique, the Seikon reappears nearby them and gains +1 Accuracy against them.

---

<U>Synchronized Multipresence - Special Fighting Style
It is said that Seikon clan members are omnipresent; that they are everywhere at once when they choose to be. This is only partly true, as the Seikon have the ability to overcharge themselves with their reality bending energies, releasing it in such a way that seems to distort the reality around them. This creates multiple "clones" of themselves, afterimages created by their energy that appear and fade at random moments nearby around them.

Rank 1: +1 Dodge. The first attack used after dodging an attack with Body Switch has a 50% chance to be considered a sneak attack.
Rank 2: +1.5 Dodge. The first attack used after dodging an attack with Body Switch has a 60% chance to be considered a sneak attack.
Rank 3: +2 Dodge. The first attack used after dodging an attack with Body Switch has a 70% chance to be considered a sneak attack.

Cost: 2 Ap, 620 Cp to initiate, 300 Cp/Rnd.

Notes:
- This is treated as if it were a physical fighting style.
- The user exhausts at an above average rate.
- While this is active, the user may use Body Switch without Kawarimi/Clones, and instead substitute with an "After-Image". All Normal body switch rules and limits apply.

---

<B>Transpositional Flurry - Warp Combo Taijutsu<i></i>
Who's to say that the Seikon's abilities are limited to a single strike? This technique utilizes the Seikon's powers to vanish and reappear nearby an opponent, striking them from a random direction before warping at blinding speed to another position for another strike, repeating this process multiple times and causing the victim to feel as if they are being surrounded by multiple foes.

Rank 1: The user warps and strikes their target, repeating this process 4 times. Each hit deals 270% damage.
Rank 2: The user warps and strikes their target, repeating this process 5 times. Each hit deals 270% damage at +1 Accuracy.
Rank 3: The user warps and strikes their target, repeating this process 6 times. Each hit deals 270% damage at +2 Accuracy.

Cost: 2 Ap, 700 Cp

Notes:
- Only 4 hit's may hit a single target.
- Attacks may be Called Shots.

---

Obliterate Reality - Microscopic Alteration Ninjutsu<i></i>
perhaps the most lethal skill that can be done by a Seikon, this technique focuses the attention the Seikon upon a single hapless target, and condenses their reality warping energy to literally shatter a portion of the victim's atomic structure. This skill cannot be seen as it takes effect on an microscopic level, though this causes catastrophic pain and suffering upon the unfortunate target as it destroys their very being from it's base.

Rank 1: Warps the atomic structure of a target, dealing 3170 Damage at +2 Accuracy. This damage cannot be reduced or blocked by any effect and immediately cancels any Damage Reduction/Barrier effects that the target may have enabled.
Rank 2: Warps the atomic structure of a target, dealing 3560 Damage at +2 Accuracy. This damage cannot be reduced or blocked by any effect and immediately cancels any Damage Reduction/Barrier effects that the target may have enabled.
Rank 3: Warps the atomic structure of a target, dealing 3960 Damage at +2 Accuracy. This damage cannot be reduced or blocked by any effect and immediately cancels any Damage Reduction/Barrier effects that the target may have enabled.

Costs:
Rank 1: 3 Ap, 1760 CP
Rank 2: 3 Ap, 1980 CP
Rank 3: 3 Ap, 2200 CP

Notes:
- This Jutsu may be buffed by physical damage buffs. This does not receive any weapon-specific damage buffs, such as styles.[/fontsize]
 

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