Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Chronicles Time:

Kagetsu Yuii

Kagetsu Yuii

Active Member
Joined
Oct 23, 2012
Messages
2,393
Yen
343,000
ASP
0
Deaths
0
Note: My profile is in a separate post at the end of the app because it doesn't exist in a post. I pulled out the old history/code from what I'm posting the best I can because the tables make everything super wonky. Hopefully the way I have it made it legible.

Old Character Name: Kagetsu Yuii(Despite the username)
Old Village/Missing: Missing technically
OCR Type: Inactive
Last Known Where-abouts: As Yuii, in Sand, but the was before the reboot. As Kiyo for that short bit

in Cloud which is just dandy.

Old IC Rank: I... S-rank?

New Character Name: Kagetsu Yuii
Preferred Username: Yuii
New Village/Missing: Cloud
New BL/CA: Ghostwalker.
Custom Class:
Custom Class said:
Code:
[u]Mei Chiisai Houseki[/u]
[b]HP:[/b] (45+lvl) x stamina
[b]CP:[/b] (50+lvl) x chakra control
Class Bonus: Class bonus features:+5% Auto-dodge
[i]High:[/i] Ninjutsu Accuracy/Genjutsu DC
[i]Average:[/i] Evasion, Genjutsu Save, Ranged Accuracy
[i]Low:[/i] Puppet Accuracy, Melee Accuracy
Main Branch/ANBU/Med-Nin: Main Branch
IC Rank: Jounin

Character Age: 27
Gender: Female
Sex: Female.
Character's Physical Description:
Yuii stands at an average height of five feet and four inches tall. She hardly looks her age of twenty-seven, with her too- bright large blue eyes and soft features. She is small and lithe with a well muscled frame from a lifetime of travel and training. She keeps her light blue hair sheered off at a practical chin length and gives it no more thought. With straight back, open posture and broad movements she is animated and charismatic. People are drawn to Yuii by her bright smile and friendly if a bit too loud voice. It is easy to see her as a friend, colleague or role-model and Yuii often finds herself on the receiving end of daily woes from other's. Yuii rarely wears make-up or puts thought into what she wears beyond practical application. For all that she is friendly and outgoing, Yuii has little sex appeal. Her only three consistent adornments are a star shaped pendant, an older pair of flight goggles and a slightly worn rust coloured scarf

Character's Mental Description:
Yuii is a friendly, warm, and generally likeable person. She likes to strike up conversations with strangers and friends alike. She is straight forward and as honest as anyone can be as a Shinobi. One can always know where they stand with Yuii, as she will not pretend to like or be impressed by anyone. She enjoys helping people and feels a responsibility to try and fix the problems of other people's lives. She and will happily go beyond what is expected of her to rescue others. It's hard to forget her name or face.

Conversely, Yuii's strong personality can be too much for some. She'll pull the quiet invert into the lime light, loudly tell fantastical stories to the late night bar dweller and berate the morose to smile. She has a hard time understanding other people's feelings or connecting closely with them. Her transient lifestyle has made keeping relationships with people, friendships or otherwise, very difficult as she is quick to move on or lose interest.

Multiple Personality Application: Hah, no
Character History:
Yuii is the adoptive Niece of Kagetsu Kiyo and sister to Ming, a retired seamstress from the south of Lightning. Yuii moved to Kumogakure briefly as a child with Ming then returned to her sister's village until the age of eight when she decided to pursue the life of a shinobi. From childhood Yuii has always been able to see and speak with the manifested spirits around her. They were her guides and teachers, replacing the often too busy adults in her life. She is altogether comfortable with her occult friends and through them developed a real passion and fascination with the living.From the first moment she joined the academy, it was clear Yuii was well beyond the skill level of her peers. She was no more erudite than the average child, she claimed even to be allergic to books, but her ability to absorb kinesthetically was amazing. It was a matter of a year before she was capable of taking and passing her Genin exam.

A teacher was chosen for her who was capable of filling in her knowledge gaps and keeping the energetic girl busy. The quiet, well read Sen was chosen for this task. He requested and was granted permission to take Yuii traveling throughout Lightning Country. They spent two years, until Yuii was nearly eleven, wandering from place to place. They would take the odd low ranked mission sent to them from Kumogakure but generally spent most of their time talking. Yuii told him of the ghosts she could see and what little she knew of death. He was the first person she felt comfortable being honest with. From an outsiders point of view, they were almost inappropriately close.

Their third year of travel, Sen seemed to move from town to town with greater purpose. He seemed troubled, almost haunted by something though he did not confide in Yuii. The bubbly talks ended as Sen became more withdrawn and Yuii stopped trying to fill the silence with chatter. He left more and more of their daily routine up to her, and soon it seemed that all Sen did was walk and read. Yuii wondered if he even remembered to feed himself.

Then, one morning he was gone. More troubling, he'd left everything behind. The notebooks he constantly scribbled in were stacked exactly as they had been the night before, every coin was accounted for. Yuii was distraught. She went in every direction and visited every nearby town but there was no hint of her forlorn teacher.

She resorted to leafing through his notebooks, though she hated to invade her friend's privacy. what she found troubled her deeply and Yuii realized Sen wasn't just sad, he was deranged. Notes on preparing bodies into puppets, trapping spirits in undead carcasses and converting the living into un-dead slaves. The more she read the more uneasy she felt

The now teenager hesitated to involve Kumogakure. They would mark Sen as a Missing Nin and they would send someone to hunt him down. This wasn't him, he was sick, and there had to be a way to save him. She felt a deep loyalty to him after the past years, but she decided that it would do less harm to them both to involve Kiyo. Surely she could convince her aunt that finding her lost sensei was a priority. Yuii slinked back to Kumogakure like sickened puppy. She felt at fault for losing Sen and she wanted nothing more than to be allowed to search for him. If only Kiyo would assign someone to come searching for her missing teacher then Yuii was sure they could find him. They couldn't just leave one of their own out there, even if he was out of his mind.

No. Yuii wasn't going anywhere the Kage said. She was young, a genin and most importantly she was Kiyo's niece. She was in Kiyo's care and look what allowing her to leave once had come to? Didn't she know that the pair was meant to be back nearly a year ago?

Yuii. was. pissed. She had only been doing what she though was right. Kiyo wasn't being fair with her, and more importantly she wasn't doing anything to find Sen. He was sick, he needed help, and she wasn't doing anything.

But there was nothing Yuii could do, not without Kiyo's permission. Instantly she regretted trusting her Aunt to do what Yuii considered the right thing. Didn't she Kiyo's decision tainted their relationship. Yuii would spend the next three years angry with Kiyo and angry with Kumogakure. Spurred on by teenage hormones, she threw herself entirely into training and missions. She found herself lashing out at Kiyo until every interaction they had seemed part of one ever lasting argument.

She withdrew completely in on herself and seemed reluctant to make any new friends in the village. What if something happened to another person she cared about and she wasn't allowed to help them? It was better this way.

In that time she became a Chuunin then a Jounin though the ranks hardly seemed to matter. Kiyo refused to let her leave the village for missions and there was a short list of high ranked missions within the village bounds. Her judgement there was accurate, however, as Yuii readily would admit

The attack on Kiyo jarred Yuii out the sullen revere. The teen had yelled angrily dozens of times that she hoped Kiyo would die but she hadn't known how little she meant it until then. Now sixteen, Yuii was faced with a difficult choice. Did she continue to stay in the village that was making her unhappy and help care for Kiyo or did she go? Could she go? She didn't want to become a missing-nin no matter how dispirited she had become.

Gingerly, Yuii asked for any missions that would involve travel. She wasn't picky, just as long as she didn't have to go too farm and was extremely pleased when her query was answered with something near what she had been hoping for.The 'mission' would be more like a job. She would travel through Lightning country and gather information about everything and anything that concerned Kumogakure. She would gauge the feelings that people

in smaller populations held towards ninja, process mission requests, keep an eye out for information on missing nin and encourage parents to send children with potential to Kumogakure. Another Shinobi had already been traveling throughout Lightning country doing the job but hoped to retire soon. Yuii jumped at the offer. Who better to take up the job than her? She was sweet and left a great impression with almost anyone she met. She was great with kids, she practically still was one herself, but years of living with Kiyo had left her with the basics of diplomacy. She was a capable ninja too; if there was danger out there she could face it head-on. Finally she could do something about Sen and in the meantime she could indulge her love of travel.

Kiyo would have kittens when she found out of course but the now former Raikage was still hospital bound and quite comatose. She had to understand that Yuii couldn't stay and watch Kiyo in a constant state of distress over when or if she would awaken.

So off Yuii went. The first year was spent trailing after the old woman, whom Yuii called Baa-chan. She had traveled their circuit for nearly four decades following the war with waterfall. None of the towns and villages they ventured into held more than a few hundred people and most were used to the irregular visits from the old shinobi. Every place was unique and the people were always fiercely proud of what they had built. They were received with everything from warmth to wary tolerance.

In each place they would inquire about any work the village might need done. It was not unknown for a town to scrape together extra Yen to hire a shinobi with water affinity help out during dry summers or to bring in a couple genin to help with crops in the fall.Baa-chan encouraged Yuii to write down everything. Names, descriptions, the state of people. She would never know when or to whom the information might become useful. That was for whatever poor sod ended up reading the dry reports they would send back to decide.

Yuii was as good at the job as she expected to be and it pleased her immensely to finally have a purpose. In her first year they found six new students for the village, each with budding affinities and in one case a recessive bloodline. By her third year Yuii was able to remember the names and faces of most of the people she saw just twice a year. She could remember who was related to who and delighted over every new romance, marriage and birth. She shared in their sadness over each tragedy and loss. Every so often she found she could ease people
s grief by cautiously helping with the last wishes of the dead. After a couple found heirlooms and resolving a conflict over piece of land, Yuii gained a reputation for it.

The brief two weeks she spent in Kumogakure every six months stopped feeling like she was coming home by the fifth year.

In that time Kiyo recovered from her wounds. The attackers had nearly taken her head from her body and an angry red scar reached from her ear to the opposite shoulder. The brush with death had wounded her spirit deeper, and Yuii could hardly detect the vivid and steady person her aunt had been beneath the meek person she was now. All she wanted to do now was sit in her little garden and drink tea; both pastimes Yuii thought of as enormous wastes of time.And yet their relationship improved. Yuii could not say she longed for the company of her docile aunt, she did not mind being one of few the red haired woman permitted to see.

Present:
It has been ten years since Yuii began traveling for Kumogakure. She has been content with her work and hasn't had much desire to return to the Shinobi village. A letter from her sister, Ming, begging Yuii to take over the care of her youngest son Haru has disrupted her plans, however, as the boy is showing promising, if destructive, signs of chakra control. Yuii had just returned to Kumo and is trying to scrap together some semblance of a home for the boy.

A note on Ghostwalker: I've only mentioned it in passing in my history, because I've tried very, very hard not to ramble on as I tend to do. I tend to use Ghostwalker as an extra in role-plays, aka moving through walls and the like. The reason it isn't featured heavily is because I haven't quite decided if I'll have the same ghost-companion that the character had while previously played. I tend to wing-it a lot.


*I know this lacks a lot of detail on laces and things done outside the village or well, generally, but I wanted to leave it as open ended as I could while getting to know what's what again.

*** I'm open to knowing people from the times Yuii actually was in Cloud. If it's reasonable I'm down for it.

Clan Request: No, but I suppose I might need to make Kagetsu a thing again.

Death/Retirement Thread: I ain't ded yet.
Old Profile: I'll have to post this seperately. It's huge.
Old Training: Nope
Old Dojo: Nope~!

Special Usergroups: Nadda

Old Stats:
Agility: 600
Stamina: 600
Ninjutsu:600
Taijutsu:600
Genjutsu:600
Chakra Control:600

Old OOC Rank: S-rank

Stat Cut: N/A

New Stats:
Agility: 600
Stamina: 600
Ninjutsu:600
Taijutsu:600
Genjutsu:600
Chakra Control:600


New OOC Rank: S-rank

[spoilername="Equipment"]Old Equipment:
Sheath 1: Vibrating Sound Drill
Sheath 2:

Weighted Gloves
Augment 1: Adamantium
Augment 2: Earth Composition
Augment 3: Dark Matter

Item Slot 1: Kawarimi Target

Item Slot 2: Kawarimi Target

Item Slot 3: Belt

Pouch

Belt Slot 1: Silver

Bell
x 3
Belt Slot 2: Smoke

Bomb
x2

Item Slot 4: Belt Pouch
Belt Slot 1: Mikibishi Spikes x3
Belt Slot 2: Sealing

Scroll
x3 (Ultra Sound Mastered on all 3)

Item Slot 5: Belt Pouch
Belt Slot 1: Health

Pill
x2
Belt Slot 2: Blood Pill x2[/b][/spoiler][/spoilername]

I'm not sure about how this works now, but if I could just sell the augments for the 2400 each I can work out what to do later on.


Jutsu Mastery Swaps:

I'm going to try and make this as easy as possible but I've probably made it a bit confusing for the sake of working it out in my head. Bear with me.
[spoilername="Genjutsu"]Old Jutsu:
Level 1:
Lethargy (Mastered) [will]
Impaired Focus

(Mastered)
[will]
Misquito Phantom

(Mastered)
[kinetic]
Stun(Mastered)

[kinetic]
Migrain(Mastered) [kinetic]
Drone(Mastered) [audial]
Hymn of Nature

(Mastered)
[audial]
Mimic(Mastered) [audial]
Recognition

(Mastered)
[will]
Chameleon

(Mastered)
[visual]
Blur(Mastered) [visual]
Color Blind

(Mastered)
[visual]
Level 2:
Deja Vu(Mastered) [will]
Vertigo(Mastered) [kinetic]
Novice Touch

(Mastered)
[kinetic]
Serene Toll

(Mastered)
[audial]
Echo(Mastered)

[audial]
Aurora Borealis

(Mastered)
[visual]
Intimidation

(Mastered)
[will]
Tourniquet(Mastered) [will]

Clone(Mastered) [visual]
Twitch(Mastered) [kinetic]
Ventriloquism

(Mastered)
[audial]
Distortion

(Mastered)
[visual]
Level 3:
Discreet Success

(Mastered)
[will]
Chilling Aura

(Mastered)
[kinetic]
Force Exhale

(Mastered)
[kinetic]
Insidous Voice

(Mastered)
[audial]
Distress(Mastered) [audial]
Filter(Mastered) [audial]
Blinding Flash

(Mastered)
[visual]
False Surroundings

(Mastered)
[visual]
Amnesia(Mastered) [will]
Hero Syndrome

(Mastered)
[will]
Aura of Warmth

(Mastered)
[kinetic] (helping)
Precision Aim

(Mastered)
[visual] (helping)
Level 4:
Rage(Mastered)[will]
Silent Scream

(Mastered)
[will]
Lingering Spark

(Mastered)
[kinetic]
Euphoria(Mastered) [kinetic]
Scream(Mastered) [audial]
False Shinobi-iri

(Mastered)
[audial]
Transparent Escape

(Mastered)
[visual]
Night(Mastered) [visual]
Expose Mind

(Mastered)
[will]
After Image

(Mastered)
[visual]
Phoenix Embrace

(Mastered)
[kinetic]
Detect Pulse

(Mastered)
[audial]
Level 5:
Temple Of Nirvana

(Mastered)
[will]
Enfeeble(Mastered) [kinetic]
Deafen(Mastered) [audial]
Body Double

(Mastered)
[visual]
Crippled(Mastered) [kinetic]
Pain Killer

(Mastered)
[kinetic]
Fear(Mastered)

[will]
Betrayal(Mastered) [will]
Verse of Darkness

(Mastered)
[visual]
Soothing Voice

(Mastered)
[audial]
Heartbeat(Mastered) [audial]
Endless Gap

(Mastered)
[visual]
Level 6:
Heartache(Mastered) [kinetic/audial]
Vision Of Hell

(Mastered)
[visual/audial]
Heightened Senses

(Mastered)
[visual/audial]
Spectral Noise

(Mastered)
[kinetic/audial]
Intense

Concentration(Mastered)
[kinetic/audial]
Ground Zero

(Mastered)
[kinetic/visual]
Tree Binding

(mastered)
[kinetic/visual]
Sandstorm(mastered)[kinetic/visual]
Slowed Perception

(mastered)
[kinetic/will]
Advanced Clone

(mastered)
[visual/audial]
Death Viewing

(mastered)
[will/visual]
Paranoia(mastered)[will/visual]
Victorious Dreams

(mastered)
[will/visual]
Time Freeze

(Mastered)
[kinetic/will]
Darkness Within

(Mastered)
[kinetic/will]
Screaming Pain

(Mastered)
[will/audial]
Voice of the

Phantom(Mastered)
[will/audial]
Call of Nirvana

(Mastered)
[will/audial]
Level 7:
Charismatic

Breakdown(Mastered)
[will/kinetic/visual]
Curse of the Leper

(Mastered)
[will/kinetic/visual]
Heavenly

Inspiration(Mastered)
[will/kinetic//audial]
Call Of Enma

(Mastered)
[will/kinetic/audial]
Mist of Deceit

(Mastered)
[will/kinetic/visual]
Trauma(Mastered)][will/visual/audial]
Invisibility

(Mastered)
[will/visual/audial]
Serenade of Sorrow

(Mastered)
[will/kinetic/audial]
Invulnerability

(Mastered)
[kinetic/visual/audial]
Diamond Dust

(Mastered)
[kinetic/visual/audial]
Manevolent Shadows

(Mastered)
[kinetic/visual/audial]
Ephemeral(Mastered)[will/visual/audial]
Level 8:
Reflective

Hallucination(Mastered)
[kinetic/will/visual/audial]
Utopia(Mastered)[will/kinetic/visual/audial]
Mind Shatter

(Mastered)
[will/kinetic/visual/audial]

So I was told~

Rank 1/2 = E
24x450=10800
Rank 3/4 - D
24x1200=28800
Rank 5/6 = C
30x3250=97500
Rank 7 = B
12x7500=90000
Rank 8 = A
3x12500=37500

=264600

Buying all the Genjutsu from B to E rank is:

E:
12x450= 5400
D:
16x1200= 19200
C:
20x3250= 65000
B:
24x7500= 180000

=269600

Theres a difference of 5k yen I think? So if that makes sense, I'll just take everything from B-rank down as

far as Genjutsu goes for the ease of conversion. Aka these:

Genjutsu I'm getting:
E rank:
A:
Deception Mastered
Favoritism Mastered
Wasteful Mastered
K:
Hot Weapon Mastered
Stun Mastered
1000 Years of pain Mastered
V:
Mimic Mastered
False Surroundings Mastered
Eye Strain Mastered
W:
Lethargy Mastered
Tourniquet Mastered
Intimidation Mastered

D rank:
A:
Trembling Music Mastered
Pained Expression Mastered
Appreciation of Music Mastered
Gong Mastered
K:
Drunken Stupor Mastered
Influenza Mastered
Tickling Mastered
Facepalm Mastered
V:
Basic Clone Mastered
Blur Mastered
Rorschach Eye Mastered
Double Vision Mastered
W:
Amnesia Mastered
False Success Mastered
Leaking Mind Mastered
Sear of the Mind Mastered

C rank:
A:
Sometimes Shouting Works Mastered
Deaf Mastered
Run it Back Mastered
Groans Mastered
Piercing Cry Mastered
K:
Mist of Deceit Mastered
Crippled Mastered
Masochism Mastered
Silly Fingers Mastered
Crossed Wires Mastered
V:
Distortion Mastered
Ocular Trauma Mastered
Black Flash Mastered
After-Image Mastered
Verse of Darkness Mastered
W:
Black Out Mastered
Insomnia Mastered
Paranoia Mastered
Charismatic Breakdown Mastered
Untruth Mastered

B rank:
A:
Centralized Mastered
Death Chime Mastered
Prolong Mastered
Leak Mastered
Wither Mastered
Bass Drop Mastered
K:
Phoenix Embrace Mastered
Petrification Mastered
Lingering Spark Mastered
Crush Depth Mastered
Puppet Betrayal Mastered
Pox Mastered
V:
Advanced Clone Mastered
Perception Filter Mastered
Depth Barrier Mastered
Night Mare Mastered
Solar Flare Mastered
Mime Box Mastered
W:
Havoc of the Doomed Mind Mastered
Slowed Perception Mastered
Oblivious Rapture Mastered
Betrayal Mastered
Taunt Mastered
Thought Down Mastered
So that's 72 jutsu where as I had 93 so I have 21 masteries left over.[/spoilername]

Now Ninjutsu:

The Old Jutsu:
Non-Elemental

E-rank:
Basic Summoning(Mastered)
Transformation(Mastered)
Body Switch(Mastered)
D-rank:
Signal Flare (Mastered)
Combination Transformation(Mastered)
Crystal Eye (Mastered)
Cancel(Mastered)
Spirit Lantern(Mastered)
Contract Summoning(Mastered)
C-rank:
Stunt Double(Mastered)
Barrier (Mastered)
One Element Sealing(Mastered)
Elemental Clone(Mastered)
Jutsu Sealing(Mastered)
Elemental Negation(Mastered)
B-rank:
Energy Transfer(Mastered)
Withering Seal(Mastered)
Chakra Shield(Mastered)
Chakra Blast(Mastered)
Shadow Shuriken Replication(Mastered)
Rasengan(Mastered)
A-rank:
Morality Sealing(Mastered)
Stardust Nova(Mastered)
Gate of Enma(Mastered)
Nature's Guard(Mastered)
5-Elemental Seal(Mastered)
Perfected Rasengan(Mastered)

Fire Jutsu

E-rank:
Infernal Ember(Mastered)
Thermal Maw(Mastered)
D-rank:
Fireball(Mastered)
Immolation(Mastered)
Combustive Seal(Mastered)
C-rank:
Dragon Fire(Mastered)
Searing Eruption(Mastered)
Scalding Ash Cloud(Mastered)
Heat Wave(Mastered)
B-rank:
Infernal Hellfire(Mastered)
Firestorm(Mastered)
Spontaneous Combustion(Mastered)
Ring of Fire(Mastered)
A-rank:
Dragon Flame Bomb(Mastered)
Sol Fire Tempest(Mastered)
Flame Shield(Mastered)
Abysmal Harbinger(Mastered)

Earth Jutsu:

E-rank:
Stone Bullet(Mastered)
Gravel Shift(Mastered)
D-rank:
Mud Clone(Mastered)
Earth Flow River(Mastered)
Sinkhole Fist(Mastered)
C-rank:
Inner Earth Reflection Lure(Mastered)
Earth Flow Wave(Mastered)
Rock Golem(Mastered)
Earthen Coating(Mastered)
B-rank:
Bedrock Coffin(Mastered)
Weighted Rock Technique(Mastered)
Earth Spiker(Mastered)
Antlion Sinkhole(Mastered)
A-rank:
Fist of Gaia(Mastered)
Earthen Magnitude(Mastered)
Earthslide Wall(Mastered)
Petrification(Mastered)

Wind Jutsu:

E-rank:
Wind Slash(Mastered)
Pressure Burst(Mastered)
D-Rank:
Whirlwind Spin(Mastered)
Air Bullet(Mastered)
Shredding Touch(Mastered)
C-Rank:
Tempest(Mastered)
Gale Force(Mastered)
Wind Release(Mastered)
Wind Scythe(Mastered)
B-rank:
Great Wind Scythe(Mastered)
Wind Scar(Mastered)
Vacuum Sphere(Mastered)
Cyclone Movement(Mastered)
A-rank:
Tatsumaki(Mastered)
Hurricane(Mastered)
Ambiance of the Forbidden(Mastered)
Zephyr's Grace(Mastered)

Water Jutsu

E-rank:
Pressurized Mist(Mastered)
Water Gun(Mastered)
D-rank:
Water Whip(Mastered)
Aqua Fang(Mastered)
Rinse Off(Mastered)
C-Rank:
Grand Waterfall(Mastered)
Impaling Hydro Jet(Mastered)
Rain Dance(Mastered)
Water Prison(Mastered)
B-rank:
Torrential Vortex(Mastered)
Hydro Tidal Shock Wave(Mastered)
Water Shark Bomb(Mastered)
Mystical Pond(Mastered)
A-rank:
Grand Hydra Excavation(R1)
Water Dragon Bullet(R1)
Scorn of Aquarius(R1)
Supreme Aqua Realm(R1)

Lightning Jutsu

E-rank:
Storm Bolt(Mastered)
Thunder Fist(Mastered)
D-rank:
Thunder Clap(Mastered)
Electro Shock(Mastered)
Electrocution(Mastered)
C-rank:
Zeus Flash(Mastered)
Lightening Torrent(Mastered)
Lightning Struck(Mastered)
Volt Charge(Mastered)
B-rank:
Gigavolt Cannon(Mastered)
Chidori(Mastered)
Lightning Beast(R2)
Amp Field(R1)

Medical Jutsu:

D-rank:
Mystical Hand(Mastered)
Coagulation(Mastered)
C-rank:
Skeletal Fortification(Mastered)
Anesthetic Fusion(Mastered)
System Restoration(Mastered)
System Shock(Mastered)
B-rank:
Medical Assistant(Mastered)
Tranquilize(Mastered)
Medical Ward(Mastered)
Mystical Force(Mastered)

So:
22 A-rank=
30 B-rank=
30 C-rank=
23 D-rank=
18 E-rank=

New Jutsu/jutsu swapped to:
Non-Elemental Jutsu:


E-rank:
Transformation(Mastered)
Body Switch(Mastered)

D-rank
Combination Transformation(Mastered)
Crystal Eye(Mastered)
Cancel(Mastered)
Spirit Lantern(Mastered)
Contract Summoning(Mastered)

C-rank:
Jutsu Sealing(Mastered)
Stunt Double(Mastered)
One Element Sealing(Mastered)
Elemental Negation(Mastered)
Elemental Clone(Mastered)
Barrier(Mastered)

B-rank:
Energy Transfer(Mastered)
Leech Seal(Mastered)
Chakra Shield(Mastered)
Chakra Blast(Mastered)
Rasengan(Mastered)
Advanced Combination Transformation(Mastered)

A-rank:
Perfected Rasengan(Mastered)
Five Element Seal(Mastered)
Morality Sealing(Mastered)
Nature's Guard(Mastered)
Stardust Nova(Mastered)
Gate of Enma(Mastered)


Fire Jutsu:


E-rank:
Infernal Ember(Mastered)
Thermal Maw(Mastered)

D-rank:
Fireball(Mastered)
Immolation Armor(Mastered)
Combustive Seal(Mastered)

C rank:
Dragon Fire(Mastered)
Searing Eruption(Mastered)
Scalding Ash Cloud(Mastered)
Heat Wave(Mastered)

B-rank:
Infernal Hellfire(Mastered)
Firestorm(Mastered)
Spontaneous Combustion(Mastered)
Ring of Fire(Mastered)

A-rank:
Dragon Flame Bomb(Mastered)
Sol Fire Tempest(Mastered)
Abysmal Harbinger(Mastered)
Flame Shield(Mastered)

Earth Jutsu:

E-rank :
Stone Bullet(Mastered)
Gravel Shift(Mastered)

D-Rank:
Earth Flow River(Mastered)
Sinkhole Fist(Mastered)
Mud Clone(Mastered)

C-Rank:
Inner Earth Reflection Lure(Mastered)
Earth Flow Wave(Mastered)
Rock Golem(Mastered)
Earthen Coating(Mastered)

B-Rank:
Bedrock Coffin(Mastered)
Weighted Rock Technique(Mastered)
Earth Spiker(Mastered)
Antlion Sinkhole(Mastered)

A-Rank:
Fist of Gaia(Mastered)
Earthen Magnitude(Mastered)
Earthslide Wall(Mastered)
Petrification(Mastered)

Lightning Jutsu:

E-Rank:
Storm Bolt(Mastered)
Thunderfist(Mastered)

D-Rank:
Thunderclap(Mastered)
Electroshock(Mastered)
Electrocution(Mastered)

C-Rank :
Zeus Flash(Mastered)
Lightning Torrent(Mastered)
Thunderstruck(Mastered)
Volt Charge(Mastered)

B-Rank:
Gigavolt Cannon(Mastered)
Chidori(Mastered)
Lightning Beast(Mastered)
Amp Field(Mastered)

A Rank n/a

Water Jutsu:

E-Rank
Pressurized Mist(Mastered)
Water Gun(Mastered)

D-Rank:
Water Whip(Mastered)
Aqua Fang(Mastered)
Rinse Off(Mastered)

C-Rank:
Grand Waterfall(Mastered)
Impaling Hydro Jet(Mastered)
Water Prison(Mastered)
Rain Dance(Mastered)

B-Rank:
Torrential Vortex(Mastered)
Hydro Tidal Shockwave(Mastered)
Water Shark Bomb(Mastered)
Mystical Pond(Mastered)

A-Rank:
Grand Hydra Excavation (Rank 1)
Water Dragon Bullet (Rank1)
Scorn of Aquarius (Rank1)
Supreme Aqua Realm (Rank1)


Wind Jutsu:

E-Rank:
Wind Slash(Mastered)
Pressure Burst(Mastered)

D-Rank:
Whirlwind Spin(Mastered)
Air Bullet(Mastered)
Shredding Touch(Mastered)

C-Rank:
Wind Scythe(Mastered)
Tempest(Mastered)
Gale Force(Mastered)
Wind Release(Mastered)

B-Rank:
Great Wind Scythe(Mastered)
Wind Scar(Mastered)
Vacuum Sphere(Mastered)
Cyclone Movement(Mastered)

A-Rank:
Tatsumaki(Mastered)
Hurricane(Mastered)
Ambiance of the Forbidden(Mastered)
Zephyr's Grace(Mastered)

Mirror Jutsu:

C-Rank :
Mirror Clone(Mastered)
Reflective Surface(Mastered)
Shattering Shards(Mastered)
Breaking Glass(Mastered)

B-Rank :
Synchronized Reflection(Mastered)
Speculum Sphere(Mastered)
Reflective Rain(Mastered)
Mirrored Edge(Mastered)

Basically base elemental jutsu are exactly the same, I traded Medical jutsu B and C rank for Mirror jutsu and I'd like to just sell my Kinjutsu entirely. I think that leaves me with an extra 3 E rank jutsus and 1 D rank jutsu? I'll use then up with Taijutsu... soooo


Old Taijutsu:


New Taijutsu:
E-rank:
The One-Two (Mastered)
Low Sweep(Mastered)
Charge (Mastered)
Grip(Mastered)
Block(Mastered)

D-rank:
Dynamic Finish(Mastered)

Basically, for simplicity sake it should work out to about 57000yen for the kinjutsu, 5k from genjutsu and that's it. Everything else is same-same? I think also I have 9 masteries left over? I guess those become a thing?
 

Kagetsu Yuii

Active Member
Joined
Oct 23, 2012
Messages
2,393
Yen
343,000
ASP
0
Deaths
0
AS PROMISED, THE OLD PROFILE:
I pulled out a lot of the old tables it used to have because it was near unreadable/also got rid of the old character history. Everything else is there more or less.
Name: - Kaida or Kagetsu, Yuii
(Depending on the village she is in/whim)
Age: - 13
Height: -5'2
Weight: -96lbs
Gender: -Female
Day of Birth: - Nov 15th
Natural Hair Color: - Sky Blue
Natural Eye Color: - Sky blue
Alignment: - Good!
Rank: - Missing Nin
[/size][/color]</td> <td width = 50% align = center

background=http://img534.imageshack.us/img534/2476/11tbc.png>
[ T r a i t s ]





[ s t a t i s t i c s ]



Character Level:-20
HP: -
CP: -

Agility: -600
Stamina: -600
Ninjutsu: -600
Taijutsu: -600
Genjutsu: -600
Chakra Control: -600


Power level: -3600
Stat Average: -3600/6 = 600

Class: Mei Chiisai Houseki

-
HP: (45 +20) * Stamina = 39,000
CP: (35 +20) * Chakra Control= 33,000


Class Feature: Kinjutsu Option: Dark Sage

High: -Ninjutsu Accuracy/Genjutsu DC
Average: -Evasion, Genjutsu Save, Melee Accuracy, Ranged Accuracy
Low: -Nothing
</B>
</td></tr></table>

[ e q u i p m e n t ]



Sheath 1: Vibrating Sound Drill
Sheath 2:

Weighted Gloves
Augment 1: Adamantium
Augment 2: Earth Composition
Augment 3: Dark Matter

Item Slot 1: Kawarimi Target

Item Slot 2: Kawarimi Target

Item Slot 3: Belt

Pouch

Belt Slot 1: Silver

Bell
x 3
Belt Slot 2: Smoke

Bomb
x2

Item Slot 4: Belt Pouch
Belt Slot 1: Mikibishi Spikes x3
Belt Slot 2: Sealing

Scroll
x3 (Ultra Sound Mastered on all 3)

Item Slot 5: Belt Pouch
Belt Slot 1: Health

Pill
x2
Belot Slot 2: Â Blood Pill x2
<i></i>


[ c o r e a b i l i t y ]</COLOR>
Ghost Walker:

Unreal Understanding - Passive (3 points)
Due to their experiences with the surreal and illusionary, Ghost Walkers are less affected by illusions and

tend to be less fearful than others, not being completely affected by the intended penalties.
Effect: All penalties from genjutsu are reduced by 1 (if Blinding Flash would normally do -3 accuracy, they

only take -2). Fear effects do not apply. 5% chance to break out of any genjutsu each round.

Genjutsu Mastery - Passive (2 points)
Restrictions: C Rank and up
With their understanding of the real and unreal, Ghost Walkers can use genjutsu much more effectively than

others can, making their illusions more potent and longer lasting.
Effect: All Genjutsu costs are reduced by 10%. Genjutsu which are fully effective last an additional round

before resistance checks are made, and Partially-Effective Genjutsu are treated as fully effective for 1 round

after the initial use.

Extra-Sensory Perception - Modification (2 points)
Restrictions: Requires Sixth Sense
Honed beyond that mere "gut instinct" that some people can get, a Ghost Walker's ability to know things by

feeling is just downright creepy in how accurate they can be.
Effect: Can detect people nearby, harder to ambush or surprise. Can often tell if something's real or not (a

fake, illusion, supernatural occurance) just by looking at it. In battle, this manifests as a +2 to all

awareness and genjutsu save rolls.

Sound Mind - Boost (2 point)
Restrictions: Can only be purchases a maximum of 3 times.
Because of their many encounters with the supernatural or unreal, Ghost Walkers are far less affected by the

strange or illusionary, giving them a calm mind in the face of the bizarre or unreal.
Effect: +1 Genjutsu resistance

Spirit Barrier - Modification (2 Points)
Restriction- Requires Wall of Spirits
There is more to this barrier than the mere name, as one attuned to the spirits can hear the whispers of ghosts

around it as it shapes into existence. These spirits are more likely to withstand blows for one who can speak

to them.
Effect: Wall of Spirits gains 1500 HP more than normal when used and fully heals itself each round. The user

gains back 300 HP a turn while it is in use.

Cloak Dance - Special Move (3 Points)
Restriction- Requires Invisibility
Not only content with being occasionally resistant to attacks, Ghost Walkers also possess the ability to flit

at the edges of awareness, putting themselves entirely out of the reach of foes. Those experienced with the

technique appear to simply vanish from their foe's sights.
Effect: The user may become transparent for one round which means they are treated as if in Stealth mode and

cannot be detected. During this time, the user cannot use physical or ninjutsu attacks or the transparency

effect ends. The user gains an additional +2 dodge bonus, and may choose to drop out of the effect prematurely

and gain a +2 Stealth bonus to the next attack, but take -2 dodge if they miss. Can only be used once every

other round.

Ghost Illusion - Special Move (2 points)
Restrictions: B Rank and up
Ghost Walkers have the unique ability to make their illusions physically present, making them that much harder

to resist and avoid. Their skill in this often confuses others as to whether such things truly exist or not.
Effect: Gives a genjutsu physical presence, meaning the target must successfully resist the user's genjutsu

difficulty and avoid their ninjutsu accuracy. Gains +1 difficulty to resist and +1 accuracy. Deals 10% more

damage. Costs an addition 15% HP cost on top of normal CP cost.

Burrowing Spell - Passive (2 Points)
Certain barriers are no use to employ against those attuned to other worlds, as their ghostly sight and senses

bypass them entirely. Such overcharged spells have a tendency to be more potent than average as well.
Effect: All Genjutsu bypass barriers, and deal 40 Illusionary damage per Jutsu Level, per sense. This damage is

automatically dealt each round the genjutsu is maintained, and cannot be avoided or reduced in any way.

Ghostly Form - Jutsu (Rank 2 (2 points))
Restrictions: B Rank and up, 200 genjutsu, 100 chakra
The culmination of their supernatural power, a Ghost Walker can use this technique to turn completely ethereal

for a small amount of time.
Rank 1: User turns ethereal for 2 rounds, making them take only 60% damage from most attacks, but they still

take full damage from pure chakra-based attacks. User also deals 60% less melee, ranged, and taijutsu damage to

others. User can still deal taijutsu damage with their Ethereal Weapon. Genjutsu counts as a chakra-based

attack for the purposes of overcoming damage reduction. Any Ninjutsu that is evil/holy deals +25% extra damage.
Rank 2: User turns ethereal for 3 rounds, making them take only 50% damage from most attacks, but they still

take full damage from pure chakra-based attacks. User also deals 50% less melee, ranged, and taijutsu damage to

others. User can still deal full taijutsu damage with their Ethereal Weapon. Genjutsu counts as a chakra-based

attack for the purposes of overcoming damage reduction. Any Ninjutsu that is evil/holy deals +20% extra damage.
Cost: 4000 CP and 3AP

[ t r a i n i n g ]

+31 Stamina - Nov 15th
+30 Stamina - Nov 20th
+29 Stamina - Nov 26th
+27 Stamina - Dec 12th
+28 Stamina - Dec 19th
+55 Stamina - Dec 26th (Christmas Double)
+30 Stamina - Dec 29th
+37 Stamina - Jan 07th
+37 Stamina - Jan 13th
+38 Stamina - Jan 23rd
+31 Stamina - Jan 26th
+09 Stamina - +23 Agility - Jan 31st
+36 Agility - Feb 07th
+32 Agility - Feb 20th
+40 Agility - April 14th
+40 Agility - April 18th
+33 Taijutsu - April 25th
+36 Taijutsu - May 08th
+36 Taijutsu - May13th
+43 Taijutsu - May 22nd
+33 Taijutsu - May 24th
+40 Taijutsu - May 30th
+35 Taijutsu - June 26th
+34 Taijutsu - June 30th
+42 Taijutsu - July 14th
+39 Taijutsu - July 19th
+19 Taijutsu - July 26th (capped)
Reflective Hallucination Mastered
Curse of the Leper Mastered
Heavenly Inspiration Rank 2
<COLOR color="black">
</td></tr></table>

[ a b i l i t y d o j o ][/size]

Split personality:

Genjutsu
Enchanter
Strategy
Shocking Illusion
Illusionist
Quake Illusion
Aether Illusion
Frigid Illusion

Ninjutsu
Insight
Clarity
Acrobatics
Adrenaline Rush
Sixth Sense
Sorcerer
Shattered Reality
</td></tr></table>

<table width = 90% align=center><tr><td width = 50% align = center

background=http://img687.imageshack.us/img687/5868/2tbccopy.png>
[ m i s s i o n s / r e w a r d s ]<i></i>
Lessons/Missions:
<B>Lesson - +5 gained to

any stat (Stamina)
Lesson 2 - +3 gained to

any stat (Stamina)
</td></tr></table>


Jutsu Mastered: 214/228
Genjutsu Mastered: 93/93
Ninjutsu Mastered: 118/132
Taijutsu Mastered: 3/---[/size][/b]</td>


[ g e n j u t s u ]
Mastered: 93/93

Level 1:
Lethargy (Mastered) [will]
Impaired Focus

(Mastered)
[will]
Misquito Phantom

(Mastered)
[kinetic]
Stun(Mastered)

[kinetic]
Migrain(Mastered) [kinetic]
Drone(Mastered) [audial]
Hymn of Nature

(Mastered)
[audial]
Mimic(Mastered) [audial]
Recognition

(Mastered)
[will]
Chameleon

(Mastered)
[visual]
Blur(Mastered) [visual]
Color Blind

(Mastered)
[visual]
Level 2:
Deja Vu(Mastered) [will]
Vertigo(Mastered) [kinetic]
Novice Touch

(Mastered)
[kinetic]
Serene Toll

(Mastered)
[audial]
Echo(Mastered)

[audial]
Aurora Borealis

(Mastered)
[visual]
Intimidation

(Mastered)
[will]
Tourniquet(Mastered) [will]
Clone(Mastered) [visual]
Twitch(Mastered) [kinetic]
Ventriloquism

(Mastered)
[audial]
Distortion

(Mastered)
[visual]
Level 3:
Discreet Success

(Mastered)
[will]
Chilling Aura

(Mastered)
[kinetic]
Force Exhale

(Mastered)
[kinetic]
Insidous Voice

(Mastered)
[audial]
Distress(Mastered) [audial]
Filter(Mastered) [audial]
Blinding Flash

(Mastered)
[visual]
False Surroundings

(Mastered)
[visual]
Amnesia(Mastered) [will]
Hero Syndrome

(Mastered)
[will]
Aura of Warmth

(Mastered)
[kinetic] (helping)
Precision Aim

(Mastered)
[visual] (helping)
Level 4:
Rage(Mastered)[will]
Silent Scream

(Mastered)
[will]
Lingering Spark

(Mastered)
[kinetic]
Euphoria(Mastered) [kinetic]
Scream(Mastered) [audial]
False Shinobi-iri

(Mastered)
[audial]
Transparent Escape

(Mastered)
[visual]
Night(Mastered) [visual]
Expose Mind

(Mastered)
[will]
After Image

(Mastered)
[visual]
Phoenix Embrace

(Mastered)
[kinetic]
Detect Pulse

(Mastered)
[audial]
Level 5:
Temple Of Nirvana

(Mastered)
[will]
Enfeeble(Mastered) [kinetic]
Deafen(Mastered) [audial]
Body Double

(Mastered)
[visual]
Crippled(Mastered) [kinetic]
Pain Killer

(Mastered)
[kinetic]
Fear(Mastered)

[will]
Betrayal(Mastered) [will]
Verse of Darkness

(Mastered)
[visual]
Soothing Voice

(Mastered)
[audial]
Heartbeat(Mastered) [audial]
Endless Gap

(Mastered)
[visual]
Level 6:
Heartache(Mastered) [kinetic/audial]
Vision Of Hell

(Mastered)
[visual/audial]
Heightened Senses

(Mastered)
[visual/audial]
Spectral Noise

(Mastered)
[kinetic/audial]
Intense

Concentration(Mastered)
[kinetic/audial]
Ground Zero

(Mastered)
[kinetic/visual]
Tree Binding

(mastered)
[kinetic/visual]
Sandstorm(mastered)[kinetic/visual]
Slowed Perception

(mastered)
[kinetic/will]
Advanced Clone

(mastered)
[visual/audial]
Death Viewing

(mastered)
[will/visual]
Paranoia(mastered)[will/visual]
Victorious Dreams

(mastered)
[will/visual]
Time Freeze

(Mastered)
[kinetic/will]
Darkness Within

(Mastered)
[kinetic/will]
Screaming Pain

(Mastered)
[will/audial]
Voice of the

Phantom(Mastered)
[will/audial]
Call of Nirvana

(Mastered)
[will/audial]
Level 7:
Charismatic

Breakdown(Mastered)
[will/kinetic/visual]
Curse of the Leper

(Mastered)
[will/kinetic/visual]
Heavenly

Inspiration(Mastered)
[will/kinetic//audial]
Call Of Enma

(Mastered)
[will/kinetic/audial]
Mist of Deceit

(Mastered)
[will/kinetic/visual]
Trauma(Mastered)][will/visual/audial]
Invisibility

(Mastered)
[will/visual/audial]
Serenade of Sorrow

(Mastered)
[will/kinetic/audial]
Invulnerability

(Mastered)
[kinetic/visual/audial]
Diamond Dust

(Mastered)
[kinetic/visual/audial]
Manevolent Shadows

(Mastered)
[kinetic/visual/audial]
Ephemeral(Mastered)[will/visual/audial]
Level 8:
Reflective

Hallucination(Mastered)
[kinetic/will/visual/audial]
Utopia(Mastered)[will/kinetic/visual/audial]
Mind Shatter

(Mastered)
[will/kinetic/visual/audial]

[ n o n - e l e m e n t a l - n i n j u t s u ]
</td>
</td></tr></table>

[ d a r k s a g e ]

</td>




[ f i r e - j u t s u ]


[ e a r t h - j u t s u]

[ w i n d - j u t s u ]
w a t e r - j u t s u ]
</td>

[ l i g h t n i n g - j u t s u ]
 

Shinrya Kitsune

11th Raikage
Staff member
Joined
Oct 23, 2012
Messages
5,859
Yen
3,404,195
ASP
9,620
Deaths
0
OOC Rank
S-Rank
Hoookay.

Initializing Council subroutines...
...
...
Initialized.

Name... Approved
Stats... Approved
Class... Approved
History... Approved
Personality... Approved
Core Ability... Approved
Branch Choice... Accepted
Branch Rank... Pending Sennin Approval
...
Refund subroutine initializing...
...
...
Initialized.

Refunding Kinjutsu... 3000+4000+7500+7500+12500+22500 = 57000 Total
Refunding Augments... 2400+2400+2400 = 7200 Total
Total Refund... 64200 Yen

Status... Awaiting Second Approvals.
 

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