Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Kaguya Chika - Academy Student

Kaguya Chika

Active Ninja
Joined
Dec 25, 2012
Messages
799
Yen
66,550
ASP
76
OOC Rank
D
Name: Kaguya Chika
Rank: Academy Student

Age: 12 years old
Sex: Female
Gender: Female

General Description:
Black, neck-length hair with purple highlights frames her pale, ivory-toned features and nicely compliments her piercing sapphire blue eyes. Although she is still young, her build is considerably denser--both in terms of muscle mass and not-so-flattering mass--than other girls her age. Her attire usually consists of lavender, teal, and neutral colors, with her typical outfit consisting of a black blazer over a teal v-neck sweater vest over a white blouse with matching pencil skirt and low-heeled shoes over lavender leggings and a teal neck tie. She also tends to wear purple rimmed glasses, though she only does so to appear more intelligent and professional and doesn't actually need them to see.

As for her personality, Chika is a perfectionist who strives to do everything to the best of her ability. Unfortunately, this can cause her to be abrasive towards others, especially if she feels like they don't match up to her standards. Despite being a member of the 'bloodthirsty' Kaguya clan, Chika herself prides herself on self control and restrains herself quite often, viewing her clan's bloodline techniques as a way to test her problem-solving abilities rather than flaunting all that she can do with her skills.

History:
Born and raised in the Village Hidden in the Clouds to a family of refugees from the Village Hidden in the Mists, Kaguya Chika learned about her clan's bloodline techniques from a very early age. And from the day she started interacting with the other children of the village, she learned how the stigma of being a descendant of both the now-frozen islands and of her notorious Kaguya ancestors alienated her from others. This social isolation she experienced as a result convinced her that she needed to prove herself better than both her peers and the rest of her clan, and so she dedicated her studies to mastering her own talents and skills early on.

Still, in the rare moments when she feels secure with her place in the world, she can be found enjoying her youth by doodling, sketching, and sketching in the margins of her notebook. Of course if someone were to peak over her shoulder or otherwise catch a glimpse of her work, she would become extremely embarrassed and start trying to play it all off. Only her best friend and closest confidant, Fujiwara Shinomiya, is able to get close to her this way, and that was only after three years of sharing classes together.
 
Last edited:
Attributes:
  • Power Level: 300
  • Agility: 50
  • Stamina: 50
  • Ninjutsu: 50
  • Taijutsu: 50
  • Genjutsu: 50
  • Chakra Control: 50

Toshudo Practitioner
HP: (40+lvl) * Stamina
CP: (40+lvl) * Chakra Control
Class Bonus Options: +2 Accuracy/DC and +10% Damage Non-Elemental
High: Melee Accuracy
Average: Dodge, Genjutsu Save, Ninjutsu Accuracy, Ranged Accuracy, Genjutsu DC
Low: None
 
Last edited:
Ultimate Bone Defense - Passive
The Kaguya has mastered the ability to manipulate their bones into a dense layer of armor, reinforcing them and helping prevent damage from nearly every technique used against them.They can also temporarily increase the hardness of the layers to increase this defense at the expense of movement.
Rank 1: The user gains 5% DR. At the end of each round, the user automatically heals a single random Called Shot level.

Special Action - Density: The user may spend 0.5 AP to take a -3 Dodge Debuff, to double their current DR. This lasts for 10 seconds.

---

Rapid Healing - Passive
The Kaguya's ability constantly punctures and shreds their flesh upon the removal of their bones, and though excruciatingly painful for younger members, the Kaguya naturally begin to shrug off this pain as their body begins to become accustomed to this wear and tear, their skin rapidly repairing any punctures or lacerations they may be afflicted with almost as quickly as they are cut.

Rank 1: When the user performs any Non-Elemental Technique, they gain 10% of the CP cost as Temporary HP. Whenever the user gains Temporary HP this way, one level of bleeding is removed. Bleeding Ranks removed this way cannot go below Rank 3.

Notes:
  • Bleed levels may only be removed this way once per 10 seconds.
  • Temp HP Gained this way follow the standard Temp HP rules, with two exceptions:
    • Rapid Healing's Temp HP is not removed at the end of a round.
    • Stacks with Temp HP from other sources but not itself.

---

Ballet of Bones - Bloodline Fighting Style
The Kaguya clan is full of talented and graceful fighters. They have a fighting style that takes advantage of their unique bone manipulation abilities, forming a dance of sorts, moving with the rhythm of the battle.

Rank 1: When the user enters the style, they gain 1 Bone Counters, and may choose a Dance. For 0.5 AP, the user may switch to a different Dance, generating 1 Bone Counters. While in this Chakra style, the user gains +1 Acc/+5% Non-Elemental Damage. While in this Physical style, the user gains +1 Dodge/+5% DR per Bone Counter.
  • Bone Tango: Each Offensive Technique the user makes while in this style generates a Bone Counter
  • Calcified Defense: Rapid Healing gains +10% per Bone Counter, and if Rapid Healing would exceed 50%, the user will also gain HP equal to the amount over cap. (If the user has 5 bone counters, Rapid Healing would give 50% of the CP cost as Temp HP, and heal the user for 20% of the CP cost)
  • Dance of the Larch: For every Bone Counter, 10% of the user's Temporary HP is dealt as additional damage upon Melee Contact. Temporary HP used this way is lost.
  • Dance of the Seedling Fern: The user automatically attempts to enter stealth. Each Bone Counter the user has adds +1 Stealth.
  • Dance of Clematis: When entering this dance, the user may destroy a weapon created by Dead Bone Pulse. The user selects one of the augments from the destroyed weapon to become a [Calcified Augment]. When the user creates a new weapon using Dead Bone Pulse, this selected [Calcified Augment] applies to the new weapon as a free Augment for a number of offensive actions equal to the user's Bone Counters at the time of creation. (If the user selects the Vampiric Augment to be the [Calcified Augment] and has 4 Bone Counters when creating the new weapon with Dead Bone Pulse, then the new weapon will be treated as though it has the Vampiric Augment for the first 4 Offensive Actions made with this new weapon.)

Cost: 0.5 AP to enter or switch to a Dance

Notes:
  • The user may have a maximum of 5 Bone Counters.
  • The user may only enter Dance of the Seedling Fern once per round.
  • Counts either as Chakra or Physical Style. Must be declared upon entering.

---

Dead Bone Pulse - Buffing Taijutsu
Dead Bone Pulse is the trait from which all other Kaguya skills and techniques originate from. It describes a special power that those which inherit the Bloodline Limit of the clan possess to manipulate the characteristics of their skeletal structure to increase their durability, eject jagged weapons from their body or even fire high-speed projectiles

Rank 1: The user creates a weapon with the Special Composition: Non-Elemental augment as well as 1 additional augments. While this technique is maintained the user can create additional weapons as a free action, following the same creation rules as the initial weapon. When creating a weapon with this technique the user may use the Spine Sword Special Action and when the user makes an offensive action using a weapon created from this technique, they may use the Swift Draw Special Action.

Special Action - Spine Sword:
The user may pay double the initial cost to give the weapon +1 Acc and +5% Damage.

Special Action - Swift Draw: The user may spend 1 Bone Counter to reduce the AP timing of an Offensive Taijutsu Technique by 1 AP using a weapon created this way.

Cost: 1.25 AP, 180 CP, 90 CP/rnd

Notes:
  • This is a Weapon Creation Technique.
  • Swift Draw may only be used once per round.
  • This technique may be maintained for up to 30 seconds.
 
Last edited:
Jutsu List

  • Ninjutsu

    • Non-Elemental
      • Rank E - Transformation (Mastered)
      • Rank E - Body Switch (Mastered)
    Taijutsu

    • Unarmed
      • Rank E - Low Sweep (Mastered)
      • Rank E - Uncalled-For Shot (Mastered)
 
Last edited:
Inventory

Weapons
Weapon 1
  • Name: Toshudo (English ~ Empty-Handed Way)
  • Damage Type: Unarmed (Able to use handseals while equipped)
  • Damage Modifiers: +5% Damage
  • Accuracy Modifiers: -1 Accuracy
  • Augments:
    • Special Composition - Non-Elemental
    • Trick Weapon - Thrown
 
Last edited:

Current Ninpocho Time:

Back
Top