Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Kane's Dojo

Yomoko

Active Ninja
Joined
Oct 23, 2012
Messages
963
Yen
998,165
ASP
3,210
OOC Rank
S-Rank
0: Journeyman- Main branch

(if i need an rp for this one let me know and i'll link you to my history :D)

1. Insight
Kane has a knack to see things that other people don’t see; a chess move that could win him the game against an opponent so to speak. It’s mainly on his ability to learn thing and pick up on things quickly as a so called “Quick learner”, or rather, boy genius from what others may have called him in his youth; though he didn’t particularly like being called that. He hated being that odd one out, all he wanted was to blend in with the crowd. He never asked to be anything special. However, seeing things that normal eyes wouldn’t catch was his specialty, in and off of the battlefield. (WC: 110)


I'll post these as I write them. I am A-rank btw
 
puppets! (i'll post learning the puppeteering ability either later or tomorrow)

I'm basically just getting down the roughs of how I want them I'll complete them and PM a council member when I'm ready :D

#1
Name: Attacker!
Type: offensive
Acc mod: -1 acc
dam mod: +5% dam
Effect: May cause Bleeding
upgrade 1: optic zoom
upgrade 2: sharpened tools
upgrade 3: Secret Spikes
 
#2 & #3 ability

Puppeteer & Puppeteer Mastery

RP: Kane found a new interest in things after honing his chakra control even further than before. He found the art of the puppeteer. There were many ninjutsu that he had learned. He had mastered all the base elements besides wind, which he would do sometime in the near future. However at the moment, he was much more interested the idea of puppeteering. Manipulating with a puppet with a chakra strong makes things much more interesting in a battle. And so he started his training. Using his battle abilities he quickly adaptaed to the concept of long range fighting which he would now be pursuing. Where as with ninjutsu, close range or long range, the proximity did not matter as much. The chakra strings were not very hard for him to control. After creating his first puppet himself, making an offensive type puppet. He upgraded it and set up targets to try out the traps he had set up. After a few months of practicing he decided to create a defensive puppet for defending against oncoming jutsu, whether it be taijutsu, ninjutsu or even Genjutsu, he would have a way around the opposing force. The last was a support puppet and although he created one, he isn't sure how he will end up doing that. The new puppet master would find one though. A good battle strategist always will.
wc: 214
 
#4: Jutsu Mastery

With Kane learning the abilities of puppet jutsu and control over his puppets, he had to work even harder on the control of the one thing that could kill a ninja, their own chakra. Without control, chakra becomes very dangerous. That is why there are certain ranks and why everyone starts out in their village’s academy to learn to control the power within them, excluding the abnormal kids with mythical beasts and demons in them; in which that will make them require special training to control their chakra. But by doing all of this training he has found that its less strain when he molds chakra for the jutsu or the puppets strings.
WC: 113
 
I realized I never did my CA abilities for my new core ability.......

chakra attuned: approval link

Abilities:
Normalize- 2pts
Chakra Retainer: 2 pts
Conservation: 3pts
Strike the Soul: 3pts
Recharge: 2pts
Jutsu Expert: 2 pts
One Handed seals: 2 points
Spirit boost: 1 pt, 2 times= 2 pts
Energy Boost: 1 pt, 2 times= 2 pts
 
Weapons: [not puppets this time]

Senbon:
Acc: +2
Damage:-10%
Damage type:Ranged: +3% chance for Called Shots.
Auguments: Lucky strike, Crippler, Primal

Ninja-to
Acc: +1
Damage: -5%
Damage type: Slashing, May naturally inflict Bleeding
Auguments: Blood Rack, Razor strike, Pressure
 
Deactivating puppet finesse and puppet master

destroying puppets as well <burns them to ash> bye bye puppets

thanks
 
new ability: Sorcerer- Ninjutsu Chakra Style-

RP:

The one thing with Kane is that he never looked for power, he just always seemed to come upon it. Whether it was learning basic jutsu or going further and learning some of the advanced Elements, the act of learning came easy to him, which bored him. So now he would learn the art of not just learning them, but mastering everything about them and learning only the important ones, well the ones he considered important anyway. He had already learned the Shadow element. He had mastered all but pure chakra based ninjutsu and wind ninjutsu. He was close to finishing off the wind ninjusu as well just a few more kinks to work out with the higher ranking ninjutsu. After that he was thinking of mixing two different elements to get a stronger fire concentrated ninjutsu; possible scorch or explosion. Which one was still up in the air but being a natural chakra master, he knew he would figure it out one way or another.

wc: 166
 
as per this topic and help: http://www.ninpocho.com/viewtopic.php?f=91&p=160900#p160900

and my OCR: http://www.ninpocho.com/viewtopic.php?f=366&t=25931

I'm naming my free major and minor here. I didn't do so @ my OCR because well... I have most of the base element jutsu mastered lol

Free Major: NE
Free Minor: Wind
 

Current Ninpocho Time:

Back
Top