Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Karu's Dojo

Kari said:
Tracker WC: 101
Memories of Mist hit her out of nowhere; memories of Isaki Karurosu's youth. Dedicated mednin, recruited into a tracking unit of four teams. He was one of the youngest of the team, one of the lowest in ranking as well; how and why he was chosen was questionable and never actually disclosed to him. It was then he learned the skill that hasn't left him since. Karu was reminded of it then, of the skills required to properly track targets, whether they are leagues away or just a building away in hiding. She had to find them. She could find them.

Approved.
 
Preapproval: here
Mission: here
WC: 1751

Same topic for request CA switch from Ghost Walker to Spiritualist.
Same topic for request Advanced Puppet.

Name: Body No. 2
Type: Supportive
Modifier: +2 acc / -10% damage
Secondary: Bleeding
Augments: Will do in Dojo.
Traps: Will do in Dojo.
CA: Benevolent. 18 / 20 points currently in use.
Master Healing / 3 points
Negative Energy / 3 points
Calming Touch / 2 points
Divine Mind / 3 points
Healing Aura / 2 points
Sacred Guard / 3 points
Genesis / 2 points

Jutsu: 50/50 points currently in use.
Resuscitation (M) / 8 points
Medical Ward (M) / 6 points
Mystical Force (M) / 6 points
Phoenix Embrace (M) / 6 points
Lingering Spark (M) / 6 points
Chakra Sense (M) / 5 points (I think? Its whatever C is supposed to be)
Anesthetic Infusion (M) / 5 points (C rank)
Antidote of the Mind (M) / 4 points (I think? Whatever D should be)
Cancel (M) / 4 points (D rank)

Posting it here for papertrail purposes, the application has been approved by council.
 
Cool. New Spiritualist items: 20/20
  • Holy Weapon (3)
  • White Blessing (2)
  • Holy Embodiment (3)
  • Sacred Style (2)
  • Weapon Affinity: Puppet (2)
  • Clarity Strike (3)
  • Spiritual Chakra (2)
  • White Blaze (3)
 
Kari said:
Cool. New Spiritualist items: 20/20
  • Holy Weapon (3)
  • White Blessing (2)
  • Holy Embodiment (3)
  • Sacred Style (2)
  • Weapon Affinity: Puppet (2)
  • Clarity Strike (3)
  • Spiritual Chakra (2)
  • White Blaze (3)

approved.
 
Shinobi 101 Ninjutsu: Poison, WC: 106
With the great focus on battling that the Academy was providing, in this case, most specifically, mastery over Ninjutsu, Kari found that, rather than learning as a true student might, she was relearning what she had forgotten: the more basics of ninjutsu, and the greater secrets that it held. In this case, as Isaki Karurosu had in his time studying toxicology in Mist, she came to the rather sudden realization that she remembered some things dealing with poison, in the form of ninjutsu. Though not to the level she could as Karurosu, she was able to perform some of the jutsu, and was relearning much quickly.

Healing Factor, WC: 109
There was something unique about Kari: she could be injured, but she could not be hurt. Given that her body, although human and in tact, was deceased and nervous control over it existed only between the heart and brain, she could not feel. Anything. This was, perhaps, the secondmost important thing she learned about her new self, and slowly was learning to deal with; more consideration towards control of her body was necessary. As a perk, though, it meant that she couldn't feel pain, something that could prove beneficial (and dangerous) during battle; she wouldn't have to worry about dealing with pain and would be able to rebound quickly.
 
Kari said:
Shinobi 101 Ninjutsu: Poison, WC: 106
With the great focus on battling that the Academy was providing, in this case, most specifically, mastery over Ninjutsu, Kari found that, rather than learning as a true student might, she was relearning what she had forgotten: the more basics of ninjutsu, and the greater secrets that it held. In this case, as Isaki Karurosu had in his time studying toxicology in Mist, she came to the rather sudden realization that she remembered some things dealing with poison, in the form of ninjutsu. Though not to the level she could as Karurosu, she was able to perform some of the jutsu, and was relearning much quickly.

Healing Factor, WC: 109
There was something unique about Kari: she could be injured, but she could not be hurt. Given that her body, although human and in tact, was deceased and nervous control over it existed only between the heart and brain, she could not feel. Anything. This was, perhaps, the secondmost important thing she learned about her new self, and slowly was learning to deal with; more consideration towards control of her body was necessary. As a perk, though, it meant that she couldn't feel pain, something that could prove beneficial (and dangerous) during battle; she wouldn't have to worry about dealing with pain and would be able to rebound quickly.

Okay, approved ^^
 
Dropping Teamwork.

Updated original post with up-to-date affinities (Will genjutsu is now Sensory Matery; Non-elemental is now a minor).
 
Acrobatics WC: 100
Akiyama Kari had a smaller body now; she had control over her movements at a level far higher than Isaki Karurosu had over his own body. She could maneuver in ways that were difficult for most; she could contort her body in ways that could result in lethal injury with ease. What power she had lost she had gained in newly found mobility. Truly fluid motion was not something that was completely natural and to all but the divinely gifted was it effortless; still, practice with this new form would prove landing all but the most precise techniques incredibly difficult.
 
New weapon time!

Sparring Puppet - Offensive
Secondary: Bleeding
Mod: +1 Acc / -5% Damage
Augments:
- Chakra Blades
- Optic Zoom
- Improved Delivery
Traps:
- N/A
 
Dropping Concentrated Focus
Dropping Tracker
Dropping Healing Factor
Shinobi 101 - Ninjutsu doesn't exist anymore so that's gone. I'll replace that soon.

I do not own any medical jutsu, so my Hitokugutsu puppet is invalid. Removing it from my weapons.
 
Kari was declared inactive Oct 15/17 and removed from Missing usergroup.

Profile: https://ninpocho.com/viewtopic.php?f=486&t=26639
Training: https://ninpocho.com/viewtopic.php?f=487&t=26642
Dojo: https://ninpocho.com/viewtopic.php?f=488&t=26611
 
Kari was declared inactive from an activity check due to lacking an IC post for over a month.

Profile: https://ninpocho.com/viewtopic.php?f=486&t=26639
Training: https://ninpocho.com/viewtopic.php?f=487&t=26642
Dojo: https://ninpocho.com/viewtopic.php?f=488&t=26611
 

Current Ninpocho Time:

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