Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Koizumi Tsubaki

Joined
Mar 8, 2015
Messages
1,302
Yen
1,596,630
ASP
566
OOC Rank
S
CONTEST ENTRY ON POST 3 & 4!

New Character Name: Koizumi Tsubaki
New Village: Sand
New BL/CA: Yamanaka
Main Branch/ANBU/Med-Nin: Academy Student
IC Rank: Academy Student

Character Age: 14
Gender: Female

Character's Physical Description:

Height: 5'4"
Weight: 120lbs (Slightly thinner side of average for height)
Eye: Vermilion
Hair: Dark Blue
Body Type: Lithe

The dark blue haired teenage Tsubaki does not appear especially remarkable compared to her peers. Standing a few inches taller and few muscle fibers weaker, the girl has never seen battle or conflict, facts reflected in her less than average muscle mass. She can lift her youngest brother without too much difficulty, but compared to the lowliest of shinobi in the village, who can swing swords larger than they are with ease, she is practically feeble. Her skin is fair of complexion and smooth, but like most teenagers it is far from flawless. Small cuts often appear on her hands and fingers from deal with with sharp thorns or other 'deadly' troubles that botanists have to suffer through.

A trait that is not noticeable at first glance is that the otherwise sociable girl rarely speaks. Even with her family her voice is rarely heard, as the unfortunate reasons quickly come to light as she tries. Suffering from spasmodic dysphonia, Tsubaki has a very difficult time talking to people. Despite her best efforts, or perhaps because of them, her voice comes out in a stuttery deep whisper which would easily give the mistaken impression that she was of a sub-par intelligence, to put it nicely. Due to this she has learned to communicate in her day to day life using sign language or the written word.

Character's Mental Description:

The eldest child and only female child of her parents, Tsubaki is exceptionally easy to be around if a person accepts her communication limitations. She almost is always giving people a smile or a friendly gesture as she actively seeks to kep those around her in small ways, if only due to a subconscious desire to be accepted and wanted. She has a curious streak about her that she seemed to have inherited from her father and the need for adventure and new experiences from her mother. All of these traits combine into a young woman who had an ingrained need to help others, even if her help is not always wanted or needed. Combined with her creativity she often has less than typical solutions for problems she encounters, even if there are more logical options that could be accomplished with less risk or chance for failure.


Character History:
[spoilername="Character History"]Born to Sayuri and Kazuki in a smaller village far to the north east of Wind Country, Tsubaki came from a very solid and happy home of botanists. Her family often did not stay in the same location for more than a year or two, as was practically traditional for most of the clan. They were not exactly nomadic, but opportunities came and rose and there were always exotic locations with unique flora that always seemed to draw the family onwards. For better or for ill, Tsubaki was exposed to all manner of people over the years and the ever changing nature of their travels fostered her adventurous and inquisitive nature that had manifested itself since before she could walk on her own.

Nothing had seemed amiss in the little girl's life until two years after her sister was born. Around the age of six, the child began having increasing difficulty in talking with others. She found it hard to speak clearly and loudly without the words stuttering in her throat. It was only a minor inconvenience at first, on that they thought would pass, but two years later she had all but stopped speaking to anyone outside of her immediately family, at least vocally. She quickly picked up on sign language in their travels and her parents eagerly encouraged her to try and rekindle the girl's ability to socialize. By the time her brother was born, at the age of ten, Tsubaki was as comfortable with sign language as any child her age was at speaking.

While this did help for her to communicate with her family, she still felt ostracised by her peers as they travelled around the continent. Despite her friendly and compassionate nature, she found it difficult to befriend more than one or two others. Though through random acts of kindness or more bold gestures of friendship she did make learn that the best way to get people to want to be with her was to make them happy. It was far from ideal and the fact that she had to earn people's favour never set well with her on a subconscious level did bother her, but that was the price of casual and fleeting friendship for the girl and she learned to accept it.

It was a year after her brother was born when the nightmares came. Over the course of three months persistent nightmares plagues her almost every night. They ranged from fears of losing her family, irrational tragic events, ostracism by her peers and so on. No matter what herbal or local remedies her parents tried, Tsubaki thrashed and awoke screaming almost every single night. She was exhausted each and every day, and could barely function in day to day life. By the end of the third month she could barely get herself out of bed due to exhaustion, though she was terrified of sleeping. Her siuster was scared to pieces for her sister and her parents were desperate.

The details are barely recollected by Tsubaki, but one day a hunched back elderly man with his face obscured by a dark hood, who stood barely half of her father's height, visited their home and offered a cure. The promises were as bold, the solution was vague and the cost was perplexing. He only asked for a single coin and their promise to never speak of receiving his assistance He left them for a day to decide if they wanted his help, and at noon the next day he returned to hear their answer. Reluctant, but desperate, they agreed and the man went back to Tsubaki's bedroom and forbid any of them from venturing back there for the rest of the hour, they agreed.

The house had been silent, aside from the one year old child's sounds of protest and random glee. Hesitant, her father went back to check on the man and his daughter after over one and one half hours passed only to find that his daughter was laying in the bed sleeping with no sign of the man to be found. There were no windows and they had kept a close watch on the door, and so it was impossible for them to have missed his departure. They were momentarily shocked by his disappearance, but the soft sound of Tsubaki snoring washed that all away as her two parents stared at the soundly sleeping girl.

Ever since that night, Tsubaki has not had a single nightmare or even a single dream at all that she could remember. at least of her own. For the next few months she slowly recovered her strength, but each morning she awoke feeling as if she had not slept at all with a feeling that could only be described as hunger. The dreams she had were ones she heard others speak of in passing, and as time went by she became more and more curious. By the age of thirteen she had begun being able to walk lucidly in the dreams, to explore and interact with the environment as she saw fit. Even so, she next revealed any of this to her family, fearing it would only worry them further. It was after all much better than what she had suffered for those months.

Over the last year her skills in what she called, dream walking, had grown quite proficient. In these dreams she was not bound by reality. She could talk as normal as any other person. She was strong and quick, but not inhumanly so. Most noteworthy was that she figured out what that gnawing hunger that plauged her every morning, nightmares. She still is unable to explain it fully, but somehow she is able to traverse into the dreams and nightmares of others and... eat them. It usually involved helping the dreamer to the point that the nightmare subsided, in which she somehow was able to consume it, the act of which invigorated her to no expressable bounds.

She observed that this act seemed to make people forget the nightmares that tormented their dreams, and it somehow made them stop returning each night. Most importantly, when she did this she would awake the next morning feeling as if it was the best day of her life. Refreshed and rejuvinated far beyond anything she had in the past few years. It was intoxicating. Ever since then she has taken to hunting down these nightmares each night, complled to eat them. She tells herself that she is doing this to help others, to free them from fears, worries and suffering. This is true, but the reward she gets from doing so pushed her onwards much more strongly than any altruistic desire.

During her days she acts as normal as she ever had. Trying to make friends, help her family and to secretly learn more about what happened to her over a year ago. She doubt she would ever reveal what she is capable of to others. They sometimes remember her in their dreams, but seeing familiar and unfamiliar faces is common enough that she doesn't concern herself about it. On days that she doesn't find any... food, she usually awakes to that gnawing hunger and that drained sensation. Her week long travel across the desert to her new home in Sunagakure was spent in an almost constant state of malaise from this, with only a dozen people nearby finding sustenance was difficult...

While she has not yet spoken to her parents of this, she hopes to be able to join the shinobi academy in Sunagakure soon after her arrival. Like any commoner, she had heard tales of what shinobi were capable of and if there was any place that she could learn more about this gift of hers. She still does not know how she is going to accomplish this, or if the academy would even allow her entrance, but such concerns have never stopped her before and she was not about to let them start now.[/spoilername]

Clan: Koizumi

Clan Profession: Horticulture

Clan Info: Hired to assist in the beautification of Project Rebirth. In certain circles, the Koizumi clan is well known for its ability to work 'miracles' in the field of botany. The clan is distantly related to the Yamanaka clan many generations back, but split off for unknown reasons. Yamanaka capabilities are a rarity in children of the clan, and even when they present themselves they are never invested into. Currently the clan consists of less than a dozen separate families, but their relative obscurity and lack of desire to fight has kept the size of the clan relatively consistant over the decades.
 
------ Combat Statistics ------ said:
OOC Rank: C

Bloodline: Yamanaka
[spoilername="Custom Class"]
Code:
[u]Aspiring Mentalist[/u]
[b]HP:[/b] (40+lvl) x stamina
[b]CP:[/b] (45+lvl) x chakra control
Class Bonus: 
(3) +1 Genjutsu Save and DC 
(1) +.5 Genjutsu DC
[i]High:[/i] Genjutsu DC, Ninjutsu Accuracy
[i]Average:[/i] Evasion, Ranged Accuracy, 
[i]Low:[/i] Melee Accuracy, Puppet Accuracy
[/spoilername]
[spoilername="Current Jutsu with Ranks"]Ninjutsu:


Genjutsu:
[/spoilername]
Current Stats:
Stamina: 175/175
Agility: 175/175
Ninjutsu: 175/175
Taijutsu: 175/175
Genjutsu: 175/175
Chakra Control: 175/175

ASP: 73
 
CONTEST ENTRY. DATA BELOW IS A MIXTURE OF LIVE AND DUMMY DATA FOR DEMONSTRATION PURPOSES.
Koizumi Tsubaki

[col]Registered Name: Koizumi Tsubaki
Alias: N/A
Village Allegiance: Sand
Registered Bloodline/Core Ability: Yamanaka
Division: None
IC Rank: Academy Student

Age: 14
Gender: Female

Physical Characteristics:
Height: 5'8"
Weight: 130lbs (Slightly thinner side of average for height)
Eye Color: Vermilion
Hair Color: Dark Blue
Body Type: Lithe

The dark blue haired teenage Tsubaki does not appear especially remarkable compared to her peers. Standing a few inches taller and few muscle fibers weaker, the girl has never seen battle or conflict, facts reflected in her less than average muscle mass. She can lift her youngest brother without too much difficulty, but compared to the lowliest of shinobi in the village, who can swing swords larger than they are with ease, she is practically feeble. Her skin is fair of complexion and smooth, but like most teenagers it is far from flawless. Small cuts often appear on her hands and fingers from deal with with sharp thorns or other 'deadly' troubles that botanists have to suffer through.

A trait that is not noticeable at first glance is that the otherwise sociable girl rarely speaks. Even with her family her voice is rarely heard, as the unfortunate reasons quickly come to light as she tries. Suffering from spasmodic dysphonia, Tsubaki has a very difficult time talking to people. Despite her best efforts, or perhaps because of them, her voice comes out in a stuttery deep whisper which would easily give the mistaken impression that she was of a sub-par intelligence, to put it nicely. Due to this she has learned to communicate in her day to day life using sign language or the written word.|
sayuri500_zpsw7f4up5d.png
[/col]
Mental Profile:
The eldest child and only female child of her parents, Tsubaki is exceptionally easy to be around if a person accepts her communication limitations. She almost is always giving people a smile or a friendly gesture as she actively seeks to kep those around her in small ways, if only due to a subconscious desire to be accepted and wanted. She has a curious streak about her that she seemed to have inherited from her father and the need for adventure and new experiences from her mother. All of these traits combine into a young woman who had an ingrained need to help others, even if her help is not always wanted or needed. Combined with her creativity she often has less than typical solutions for problems she encounters, even if there are more logical options that could be accomplished with less risk or chance for failure.


Archived History:
[spoilername="Character History"]Born to Sayuri and Kazuki in a smaller village far to the north east of Wind Country, Tsubaki came from a very solid and happy home of botanists. Her family often did not stay in the same location for more than a year or two, as was practically traditional for most of the clan. They were not exactly nomadic, but opportunities came and rose and there were always exotic locations with unique flora that always seemed to draw the family onwards. For better or for ill, Tsubaki was exposed to all manner of people over the years and the ever changing nature of their travels fostered her adventurous and inquisitive nature that had manifested itself since before she could walk on her own.

Nothing had seemed amiss in the little girl's life until two years after her sister was born. Around the age of six, the child began having increasing difficulty in talking with others. She found it hard to speak clearly and loudly without the words stuttering in her throat. It was only a minor inconvenience at first, on that they thought would pass, but two years later she had all but stopped speaking to anyone outside of her immediately family, at least vocally. She quickly picked up on sign language in their travels and her parents eagerly encouraged her to try and rekindle the girl's ability to socialize. By the time her brother was born, at the age of ten, Tsubaki was as comfortable with sign language as any child her age was at speaking.

While this did help for her to communicate with her family, she still felt ostracised by her peers as they travelled around the continent. Despite her friendly and compassionate nature, she found it difficult to befriend more than one or two others. Though through random acts of kindness or more bold gestures of friendship she did make learn that the best way to get people to want to be with her was to make them happy. It was far from ideal and the fact that she had to earn people's favour never set well with her on a subconscious level did bother her, but that was the price of casual and fleeting friendship for the girl and she learned to accept it.

It was a year after her brother was born when the nightmares came. Over the course of three months persistent nightmares plagues her almost every night. They ranged from fears of losing her family, irrational tragic events, ostracism by her peers and so on. No matter what herbal or local remedies her parents tried, Tsubaki thrashed and awoke screaming almost every single night. She was exhausted each and every day, and could barely function in day to day life. By the end of the third month she could barely get herself out of bed due to exhaustion, though she was terrified of sleeping. Her siuster was scared to pieces for her sister and her parents were desperate.

The details are barely recollected by Tsubaki, but one day a hunched back elderly man with his face obscured by a dark hood, who stood barely half of her father's height, visited their home and offered a cure. The promises were as bold, the solution was vague and the cost was perplexing. He only asked for a single coin and their promise to never speak of receiving his assistance He left them for a day to decide if they wanted his help, and at noon the next day he returned to hear their answer. Reluctant, but desperate, they agreed and the man went back to Tsubaki's bedroom and forbid any of them from venturing back there for the rest of the hour, they agreed.

The house had been silent, aside from the one year old child's sounds of protest and random glee. Hesitant, her father went back to check on the man and his daughter after over one and one half hours passed only to find that his daughter was laying in the bed sleeping with no sign of the man to be found. There were no windows and they had kept a close watch on the door, and so it was impossible for them to have missed his departure. They were momentarily shocked by his disappearance, but the soft sound of Tsubaki snoring washed that all away as her two parents stared at the soundly sleeping girl.

Ever since that night, Tsubaki has not had a single nightmare or even a single dream at all that she could remember. at least of her own. For the next few months she slowly recovered her strength, but each morning she awoke feeling as if she had not slept at all with a feeling that could only be described as hunger. The dreams she had were ones she heard others speak of in passing, and as time went by she became more and more curious. By the age of thirteen she had begun being able to walk lucidly in the dreams, to explore and interact with the environment as she saw fit. Even so, she next revealed any of this to her family, fearing it would only worry them further. It was after all much better than what she had suffered for those months.

Over the last year her skills in what she called, dream walking, had grown quite proficient. In these dreams she was not bound by reality. She could talk as normal as any other person. She was strong and quick, but not inhumanly so. Most noteworthy was that she figured out what that gnawing hunger that plauged her every morning, nightmares. She still is unable to explain it fully, but somehow she is able to traverse into the dreams and nightmares of others and... eat them. It usually involved helping the dreamer to the point that the nightmare subsided, in which she somehow was able to consume it, the act of which invigorated her to no expressable bounds.

She observed that this act seemed to make people forget the nightmares that tormented their dreams, and it somehow made them stop returning each night. Most importantly, when she did this she would awake the next morning feeling as if it was the best day of her life. Refreshed and rejuvinated far beyond anything she had in the past few years. It was intoxicating. Ever since then she has taken to hunting down these nightmares each night, complled to eat them. She tells herself that she is doing this to help others, to free them from fears, worries and suffering. This is true, but the reward she gets from doing so pushed her onwards much more strongly than any altruistic desire.

During her days she acts as normal as she ever had. Trying to make friends, help her family and to secretly learn more about what happened to her over a year ago. She doubt she would ever reveal what she is capable of to others. They sometimes remember her in their dreams, but seeing familiar and unfamiliar faces is common enough that she doesn't concern herself about it. On days that she doesn't find any... food, she usually awakes to that gnawing hunger and that drained sensation. Her week long travel across the desert to her new home in Sunagakure was spent in an almost constant state of malaise from this, with only a dozen people nearby finding sustenance was difficult...

While she has not yet spoken to her parents of this, she hopes to be able to join the shinobi academy in Sunagakure soon after her arrival. Like any commoner, she had heard tales of what shinobi were capable of and if there was any place that she could learn more about this gift of hers. She still does not know how she is going to accomplish this, or if the academy would even allow her entrance, but such concerns have never stopped her before and she was not about to let them start now.[/spoilername]

Affiliated with a known clan: Yes

Clan Registration: Koizumi

Clan Profession: Horticulture

Clan Overview: Hired to assist in the beautification of Project Rebirth. In certain circles, the Koizumi clan is well known for its ability to work 'miracles' in the field of botany. The clan is distantly related to the Yamanaka clan many generations back, but split off for unknown reasons. Yamanaka capabilities are a rarity in children of the clan, and even when they present themselves they are never invested into. Currently the clan consists of less than a dozen separate families, but their relative obscurity and lack of desire to fight has kept the size of the clan relatively consistant over the decades.

OOC Notes/Information

[col]Noteworthy Events
  • Genin Examination!
    Hospitalized|Misc Info
    [/col]


    Battle Profile

    [col3]Primary Stats
    OOC Rank: B
    Character Level: X
    Agility: 5/50
    Stamina: 5/50
    Taijutsu: 5/50
    Ninjutsu: 5/50
    Genjutsu: 5/50
    Chakra Control: 5/50
    Power Level: XX
    |Character Class
    Rookie Class
    HP: (38+lvl) x Stamina
    CP: (38+lvl) x Chakra Control
    Class Feature: None
    High: None
    Average: All
    Low: None​
    |Secondary Stats
    Melee Accuracy = [(Taijutsu x .7) + (Agility x .3)]
    Ranged Accuracy = [(Taijutsu x .6) + (Agility x .4)]
    Ninjutsu Accuracy = [(Ninjutsu x .7) + (CC x .3)]
    Melee Dodge = [(Taijutsu x .3) + (Agility x .7)]
    Ranged Dodge = [(Taijutsu x .2) + (Agility x .8 )]
    Ninjutsu Dodge = [(Ninjutsu x .3) + (Agility x .7)]
    Genjutsu Difficulty = [(CC x .3) + (Genjutsu x .7)]
    Genjutsu Save = [(CC x .6) + (Genjutsu x .4)]
    Puppet Accuracy = [(CC x .6) + Agility x .4)]
    Puppet Dodge = [(CC x .4 + (Agility x .6)]​
    [/col3]
    [col]Bloodline/Core Ability

    Core Ability Purchases:
    N/A|Kinjutsu

    Kinjutsu Notes:
    N/A[/col]
    [col3]Weapons
    1. Weapon 1
      Weapon Type:
      Damage Type: Slashing, Bludgeoning, Piercing, Unarmed, Ranged, Projectile
      Bonuses:
      Augments:
      • Razor Strike
        • Effect: +5% Bleeding Chance
      • Amplify
        • Effect: The weapon must be capable of inflicting Suppression, Called Shots or Bleeding. Increases the chance of inflicting Suppression, Called Shots or Bleeding by 5%.

    2. Weapon 2
      Weapon Type:
      Damage Type: Slashing, Bludgeoning, Piercing, Unarmed, Ranged, Projectile
      Bonuses:
      Augments:
      • Razor Strike
        • Effect: +5% Bleeding Chance
      • Amplify
        • Effect: The weapon must be capable of inflicting Suppression, Called Shots or Bleeding. Increases the chance of inflicting Suppression, Called Shots or Bleeding by 5%.
    |Equipment/Belongings
    Core Inventory Slots
    1. Belt Pouch
    2. Shoulder Bag
    3. Backpack
    Free Inventory Slots|Abilities
    1. [spoilername="Strong Arm"]Strong Arm
      • All Ranged Taijutsu attacks gain +5% damage, but suffer -1 Accuracy.
      • Ranged Taijutsu attacks which cause suppression have a chance of inflicting a random called shot debuff upon the target. The battle moderator must randomize, the base % chance to increase the called shot is half that of a normal called shot to the randomized limb; to cause a break requires the Called Shot Ability.
      [/spoilername]
    2. [spoilername="Super Charge"]Supercharge
      • When the user is hit with a Ninjutsu attack, any damage taken by it is reduced by 5%. This reduced damage is then added to their next Ninjutsu attack as bonus damage that cannot be buffed through any source (it can still be reduced).
      • The user can be charged with the bonus damage of up to three attacks at a time. If this ability activates any further, then the newest damage will overwrite the oldest bonus damage.
      • Effects which cut through, bypass, or otherwise negate Damage Reduction do not apply to this ability.
      [/spoilername]










    ASP Purchases
    • RP Slot x4
    [/col3]
    [col]Contracts Owned:
    • None
    • None
    |Cursed Seals:
    • [spoilername="Celestial Seal"]Rank 3: Completely alters the user into a totally different figure, giving them +4 Save, +10% Auto-hit, the user regenerates 8% Max Cp per round. In addition the user takes an additional 5% damage from all sources. These buffs/debuffs do not count toward the buff cap.[/spoilername]
    [/col]


    Jutsu Overview

    [col3]Taijutsu & Genjutsu Knowledge
    • Category [Mastered/Known/Total]
    • Bludgeoning [0/0/28]
    • Buffing [0/0/28]
    • Piercing [0/0/28]
    • Projectile [0/0/28]
    • Ranged [0/0/28]
    • Slashing [0/0/28]
    • Unarmed [0/0/28]
    • Audial [0/0/24]
    • Kinetic [0/0/24]
    • Visual [24/24/24] - Major Affinity
    • Will [12/24/24] - Minor Affinity
    |Ninjutsu Knowledge
    • Category [Mastered/Known/Total]
    • Earth [0/0/18]
    • Fire [0/0/18]
    • Lightning [0/0/18]
    • Water [0/0/18]
    • Wind [0/0/18]
    • Non-Elemental [0/0/27]
    • Medical [0/0/15]
    • ANBU [0/0/15]
    • Affinity 1 [0/0/13]
    • Affinity 2 [0/0/13]
    • Affinity 3 [0/0/13]
    • Affinity 4 [0/0/13]
    |Custom RP Jutsu:
    • [spoilername="Dreamstrider"]CRPJ's Effect: The person no longer dreams on their own at night. Instead they 'walk' into the dreams of others as they sleep and can attempt to 'eat' nightmares as sustenance. Dreams can potentially also be eaten, but provide the user no benefit for doing so (similar to eating air). The victim/beneficiary has that nightmare permanently removed from their subconscious so they will not dream of it in the future. Side effects may cause details that surrounded the nightmare to become hazy (such as if the nightmare was of a tragic event, it may be difficult or impossible for the target to recall the details). Much like the Yamanaka technique "Mind Body Switch" the user can be expelled from the subjects dream if they realize the user's presence and have sufficient willpower to do so. The user does not make conscious decisions as to whose dream they travel to, although proximity is a large factor in who is 'visited' on a given night. If the user dies in a dream, they immediately are expelled and wake as if they were the one who had been having the dream. The dream that they 'invade' is not upto the user's decision and simply happens to be whatever the subject was dreaming at the time, though that can be manipulated through the use of trances and other techniques in the waking world. It is possible to have others 'tag along' for the walk, although the capabilities of such is dependant on the skill, mastery and power of the user.

      OOC Info: This can only be done on willing players who elect for this effect to be used upon them. Meaning it isn't any form of mind reading outside of what the player wishes to be exposed to the user. There are no mechanical effects on the victim outside of what the other player determines, though they are encouraged to abide to the intended side effects such as memory loss if applicable. Abiding by CRPJ rules this effect cannot be imposed on any unwilling subject, and situation appropriate explanation of such will be provided should the recipient wish it to not affect them.

      Example RP of how it will be used: Further Details in History

      Reason why it cannot be used in battle: The user would need to be asleep along with the subject and the task requires a large amount of time. There are no mechanical benefits of either being deprived or sated by the nightmares outside of RP flavoring.

      Approval Link:Approved[/spoilername]
    [/col3]


    Available Jutsu

    [col3]Ninjutsu
    Earth:

    • E Rank:
      D Rank:
      C Rank:
      B Rank:
      A Rank:

    Fire:

    • E Rank:
      D Rank:
      C Rank:
      B Rank:
      A Rank:

    Lightning:

    • E Rank:
      D Rank:
      C Rank:
      B Rank:
      A Rank:

    Water:

    • E Rank:
      D Rank:
      C Rank:
      B Rank:
      A Rank:

    Wind:

    • E Rank:
      D Rank:
      C Rank:
      B Rank:
      A Rank:

    Non-Elemental:
    Medical:

    • D Rank:
      C Rank:
      B Rank:
      A Rank:

    ANBU:

    • D Rank:
      C Rank:
      B Rank:
      A Rank:
    |Taijutsu
    Bludgeoning:

    • E Rank:
      D Rank:
      C Rank:
      B Rank:
      A Rank:

    Buffing:

    • E Rank:A Rank:
      A Rank:
      A Rank:
      A Rank:

    Piercing:

    • E Rank:
      D Rank:
      C Rank:
      B Rank:
      A Rank:

    Projectile:

    • E Rank:
      D Rank:
      C Rank:
      B Rank:
      A Rank:

    Ranged:

    • E Rank:
      D Rank:
      C Rank:
      B Rank:
      A Rank:

    Slashing:

    • E Rank:
      D Rank:
      C Rank:
      B Rank:
      A Rank:

    Unarmed:

    • E Rank:
      D Rank:
      C Rank:
      B Rank:
      A Rank:
    |Genjutsu
    Audial:
    Kinetic:
    Visual:
    Will:
[/col3]
 
BELOW IS THE "BLANK" TEMPLATE. QUOTE THIS TOPIC TO SEE THE CODE. REMOVE ALL #'s AND REPLACE WITH LIVE UP TO DATE DATA. PM ME WITH ANY QUESTIONS. +D
#CHARACTER NAME#

[col]
Registered Name
: #OPTIONAL#
Alias: #OPTIONAL#
Village Allegiance: #OPTIONAL#
Registered Bloodline/Core Ability: #OPTIONAL#
Division: #OPTIONAL#
IC Rank: #OPTIONAL#

Age: #OPTIONAL#
Gender: #OPTIONAL#

Physical Characteristics:
Height: #OPTIONAL#
Weight: #OPTIONAL#
Eye Color: #OPTIONAL#
Hair Color: #OPTIONAL#
Body Type: #OPTIONAL#

#OPTIONAL#|#ADD IMAGE HERE OR REMOVE COL TAGS#[/col]
Mental Profile:
#OPTIONAL#


Archived History:
[spoilername="Character History"]#OPTIONAL#[/spoilername]

Affiliated with a known clan: #OPTIONAL#

Clan Registration: #OPTIONAL#

Clan Profession: #OPTIONAL#

Clan Overview: #OPTIONAL#

OOC Notes/Information

[col]Noteworthy Events
  • #IMPORANT RP LINK NAME#|Misc Info
    #ADD ANY MISC PLAYER NOTES HERE#[/col]

    Battle Profile

    [col3]Primary Stats
    OOC Rank: #OOC RANK#
    Character Level: #LEVEL#
    Agility: 5/50
    Stamina: 5/50
    Taijutsu: 5/50
    Ninjutsu: 5/50
    Genjutsu: 5/50
    Chakra Control: 5/50
    Power Level: #STAT TOTAL#
    |Character Class
    #ENTER YOUR CLASS HERE$
    HP: (38+lvl) x Stamina
    CP: (38+lvl) x Chakra Control
    Class Feature: None
    High: None
    Average: All
    Low: None​
    |Secondary Stats
    Melee Accuracy = [(Taijutsu x .7) + (Agility x .3)]
    Ranged Accuracy = [(Taijutsu x .6) + (Agility x .4)]
    Ninjutsu Accuracy = [(Ninjutsu x .7) + (CC x .3)]
    Melee Dodge = [(Taijutsu x .3) + (Agility x .7)]
    Ranged Dodge = [(Taijutsu x .2) + (Agility x .8 )]
    Ninjutsu Dodge = [(Ninjutsu x .3) + (Agility x .7)]
    Genjutsu Difficulty = [(CC x .3) + (Genjutsu x .7)]
    Genjutsu Save = [(CC x .6) + (Genjutsu x .4)]
    Puppet Accuracy = [(CC x .6) + Agility x .4)]
    Puppet Dodge = [(CC x .4 + (Agility x .6)]​
    [/col3]
    [col]Bloodline/Core Ability
    OR

    Core Ability Purchases:
    N/A|Kinjutsu

    Kinjutsu Notes:
    N/A[/col]
    [col3]Weapons
    1. Weapon 1
      Weapon Type:
      Damage Type: Slashing, Bludgeoning, Piercing, Unarmed, Ranged, Projectile
      Bonuses:
      Augments:
      • #AUGMENT NAME#
        • Effect: #WEAPON EFFECTS#
      • #AUGMENT NAME#
        • Effect: #WEAPON EFFECTS#
    2. Weapon 2
      Weapon Type:
      Damage Type: Slashing, Bludgeoning, Piercing, Unarmed, Ranged, Projectile
      Bonuses:
      Augments:
      • #AUGMENT NAME#
        • Effect: #WEAPON EFFECTS#
      • #AUGMENT NAME#
        • Effect: #WEAPON EFFECTS#
    |Equipment/Belongings
    Core Inventory Slots
    1. Belt Pouch
    2. Shoulder Bag
    3. Backpack
    Free Inventory Slots|Abilities
    1. [spoilername="#ABILITY 2#"]#ABILITY 1 NAME#
      • #ADD ABILITY INFO HERE#
      [/spoilername]
    2. [spoilername="#ABILITY 2#"]#ABILITY 2 NAME#
      • #ADD ABILITY INFO HERE#
      [/spoilername]

    ASP Purchases
    • #ASP PURCHASE 1#
    [/col3]
    [col]Contracts Owned:
    • #CONTRACT 1#
    • #CONTRACT 2#
    |Cursed Seals:
    • [spoilername="#SEAL NAME#"]Rank #:[/spoilername]
    [/col]


    Jutsu Overview

    [col3]Taijutsu & Genjutsu Knowledge
    • Category [Mastered/Known/Total]
    • Bludgeoning [0/0/28]
    • Buffing [0/0/28]
    • Piercing [0/0/28]
    • Projectile [0/0/28]
    • Ranged [0/0/28]
    • Slashing [0/0/28]
    • Unarmed [0/0/28]
    • Audial [0/0/24]
    • Kinetic [0/0/24]
    • Visual [0/0/24]
    • Will [0/0/24]
    |Ninjutsu Knowledge
    • Category [Mastered/Known/Total]
    • Earth [0/0/18]
    • Fire [0/0/18]
    • Lightning [0/0/18]
    • Water [0/0/18]
    • Wind [0/0/18]
    • Non-Elemental [0/0/27]
    • Medical [0/0/15]
    • ANBU [0/0/15]
    • Affinity 1 [0/0/13]
    • Affinity 2 [0/0/13]
    • Affinity 3 [0/0/13]
    • Affinity 4 [0/0/13]
    |Custom RP Jutsu:
    • [spoilername="CRPJ 1"]CRPJ's Effect:

      OOC Info:

      Example RP of how it will be used:

      Reason why it cannot be used in battle:

      Approval Link:[/spoilername]
    [/col3]


    Available Jutsu

    ###DELETE###
    REMOVE OR ADD SECTIONS AS NEEDED. E.G. PUPPETS, ADV ELEMENTS. USE THE ★ SYMBOL FOR MASTERED JUTSU. CATEGORY HEADS (FIRE/WILL/ETC) ARE LINKS TO THAT SUB-FORUM.
    ###DELETE###[col3]Ninjutsu
    Earth:

    • E Rank:
      D Rank:
      C Rank:
      B Rank:
      A Rank:

    Fire:

    • E Rank:
      D Rank:
      C Rank:
      B Rank:
      A Rank:

    Lightning:

    • E Rank:
      D Rank:
      C Rank:
      B Rank:
      A Rank:

    Water:

    • E Rank:
      D Rank:
      C Rank:
      B Rank:
      A Rank:

    Wind:

    • E Rank:
      D Rank:
      C Rank:
      B Rank:
      A Rank:

    Non-Elemental:

    • E Rank:
      D Rank:
      C Rank:
      B Rank:
      A Rank:

    Medical:

    • D Rank:
      C Rank:
      B Rank:
      A Rank:

    ANBU:

    • D Rank:
      C Rank:
      B Rank:
      A Rank:
    |Taijutsu
    Bludgeoning:

    • E Rank:
      D Rank:
      C Rank:
      B Rank:
      A Rank:

    Buffing:

    • E Rank:
      A Rank:
      A Rank:
      A Rank:
      A Rank:

    Piercing:

    • E Rank:
      D Rank:
      C Rank:
      B Rank:
      A Rank:

    Projectile:

    • E Rank:
      D Rank:
      C Rank:
      B Rank:
      A Rank:

    Ranged:

    • E Rank:
      D Rank:
      C Rank:
      B Rank:
      A Rank:

    Slashing:

    • E Rank:
      D Rank:
      C Rank:
      B Rank:
      A Rank:

    Unarmed:

    • E Rank:
      D Rank:
      C Rank:
      B Rank:
      A Rank:
    |Genjutsu
    Audial:

    • E Rank:
      D Rank:
      C Rank:
      B Rank:
      A Rank:

    Kinetic:

    • E Rank:
      D Rank:
      C Rank:
      B Rank:
      A Rank:

    Visual:

    • E Rank:
      D Rank:
      C Rank:
      B Rank:
      A Rank:

    Will:

    • E Rank:
      D Rank:
      C Rank:
      B Rank:
      A Rank:
[/col3]
 

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