Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Kumomi's dojo

Toraono Kuro

Faithful Ninja
Joined
Oct 8, 2012
Messages
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Yen
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Character Name: Kumomi

Little Maker
HP: (40+lvl) x stamina
CP: (40+lvl) x chakra control
Class Bonus: +5% Puppet Damage, +5% Medical Healing
High: Puppet Acc, Nin Acc
Average: Evasion, Gen Save, Gen DC,
Low: Melee Acc, Ranged Acc

OOC Rank: C

Bloodline/Core Ability: Aburame

Kinjutsu:

Curse Seals:

Advanced Shop Battle Related Purchases:

Abilities:
0. Shinobi 101 - Projectile Jutsu with Puppet Acc
0. Medical Knowledge - Physician
1. Puppet Finesse
2. Healing Factor
3. Strategist
4. Barrier Mastery
5. Quick Draw
6. Sensor
7. Tracker
8.
9.
10.
Posses Runnic Terran Knowladge

Major Affinities:
1. Earth
2.
3.
4.
5.
6.

Minor Affinities:
1. Wind
2.
3.
4.
5.
6.

Advanced Elements:
1. Sand
2.
3.
4.

Weapons:

Nano-Wasp Swarm (offensive puppet/-2 acc/+10% damage/May cause bleeding)

Traps:
Slot 1: Scatter
Slot 2:
Slot 3:Upgrades:
Slot 1:
Slot 2:


Nano-Beetle Swarm (defensive puppet/+0 acc/+0% damage/May cause suppression)

Traps:
Slot 1: Non-Aggressive Zone Trap
Slot 2:
Slot 3: Upgrades:
Slot 1:
Slot 2:


Nano-Mosquito Swarm (supportive puppet/+2 acc/-10% damage/+5% called shot chance)

Traps
Slot 1: Watchlight
Slot 2:
Slot 3:Upgrades:
Slot 1:
Slot 2:


Nano-Moth Swarm (Projectile/+2 acc/-10% Damage/may use Handseals)

Augments:
Slot 1:
Slot 2:



Contracts:
 
Abilities:
  • Slot One:Puppet Finesse
    • As early as she can remember Kumomi was crafting beautiful puppets that she could intertwine her chakra with. Like little marionettes the girl crafted her puppet friends by hand and she slowly began to watch her skills get progressively better. By the time this young girl graduated from the academy she was able to manufacture micro puppets which she called her Swarms. After years of practice she has been able to master the art of controlling these puppets and being able to do so most skillfully. Now her Swarms are able to inflict more damage than they have ever been able to in the past, and with a significantly better aim.
  • Slot Two:Healing Factor
    • This young girl has been able to not only craft great Nano-Puppets for attack and defense, but she has also created a style of Micro-Spiders that is able to restore her body cell by cell. This new Healing Factor is a near constant due to the extreme amount of Nano-Puppets she has on her. These self-replicating ninja tools are able to restore a large portion of the girl's lost health within mere seconds by using the girl's chakra to recreate and recraft her cellular structures like her own person medical shinobi. These Micro-Spiders use the artificial webbing that they create within to help reconnect and repair any damaged tendons or tears to her flesh.
  • Slot Three:Strategist
    • This young girl, though she may seem overly quiet, possesses a very sharp intellect that allows her to think ahead when it comes to any combat situation. She is always prepared, having her Nano-Swarms ready for combat and even prepping jutsu such as the body switch before they are even needed. This girl's reflexes seem so fast that at times it appears she is even able to get attacks out before the battle has even begun. Many that have trained with her believe that she keeps most of her prepper gear under her chador, which wouldn't be too far from the truth.
  • Slot Four:Barrier Mastery
    • This young girl, with the aid of her Micro-Spiders, has been able to master the art of developing barrier-style ninjutsu with just a single command to her Nano-Swarm. As she concentrates on wielding her four main swarms, her offensive wasps, defensive beetles, supportive mosquitos, and her Kikai-like spiders, she is also able to defend herself by summoning different barriers as if she had reduced it to second nature. This shy and backwards girl is able to not only defend herself in a blink of an eye during combat but many of her barriers can also protect the ones closest to her.
  • Slot Five:Quickdraw
    • Whether it be her Nano-Wasps, Nano-Beetles, or Nano-Mosquitos this girl seems to always have them on hand. Summoning out her swarms in a blink of an eye gives her a great advantage when it comes to battle, but her Quickdraw is not limited to just her puppets. As she can not only equip her weapons in no time flat, it also appears that she can summon her ninja tools in a split of a second as well. This may be due to the fact that she is used to the slight of hand traveling caravans but this young kunoichi is able to skillfully equip and unequip her gear in no time flat.

Weapons (puppets):
  • Slot One:
    • Nano-Wasp Swarm (offensive puppet/-2 acc/+10% damage/May cause bleeding)
      Traps:
      Slot 1: Scatter
      Slot 2:
      Slot 3:
  • Slot Two:
    • Nano-Beetle Swarm (defensive puppet/+0 acc/+0% damage/May cause suppression)
  • Slot Three:
    • Nano-Mosquito Swarm (supportive puppet/+2 acc/-10% damage/+5% called shot chance)
  • Slot Four:
    • N/A
 
Name of Jutsu: Art of the Micro-Puppet: Clockwork Jutsu
CRPJ's Effect: Similar to the traditional Puppet Master Jutsu, the Micro-Puppet Clockwork Jutsu is a technique that allows the user to charge tiny puppets with enough chakra to fulfill a single task. The chakra is spiraled into the Micro-Puppet and as the puppet begins to do it's task the chakra is slowly spent and untwines itself. Once the chakra runs out the Micro-Puppet falls to the ground.
Example RP of how it will be used: Kumomi is an Aburame but I would like to RP the Kikai as my Nano-Swarms by using the Micro-Puppet Clockwork Jutsu.
Reason why it cannot be used in battle: Alteration to an existing bloodline trait (not mimicking for I have the bloodline in question)

Name of Jutsu: Art of the Micro-Puppet: Caterpillar Copy Jutsu
CRPJ's Effect: A small caterpillar like puppet would crawl onto either written or electronic information and begin to copy whatever it is resting on. As the information is being "downloaded" the puppet will become entombed in a chakra shell that actually contains all of the information until it is needed.
Example RP of how it will be used: The actuality of watching this jutsu would be boring, it consists of a small puppet (few centimeters long) slowly wrapping itself in layers of blue chakra with information written on it.
Reason why it cannot be used in battle: This technique is only useful to copy information in the form of text, not actions or words.

Name of Jutsu: Art of the Micro-Puppet: Butterfly Drive Jutsu
CRPJ's Effect: Allows the user to open an information filled Micro-Puppet Cocoon created by the Art of the Micro-Puppet: Caterpillar Copy Jutsu and place the information on a new scroll.
Example RP of how it will be used: The informational blue chakra shell would slowly shift into butterfly wings (size depending on the amount of information stored). Once the wings are fully developed the Micro-Butterfly would fly around a scroll slowly using it's body to write down any information stored from the Cocoon. As the information is written down the wings would shrink until the puppet completely runs out of chakra which shows the completion of copying down the stored information reverting the butterfly to a Micro-Caterpillar puppet.
Reason why it cannot be used in battle: This technique takes concentration to use and is essentially a copy machine which has no use in a battle
 
Name of Ability: Art of the Micro-Puppet: Clockwork Jutsu
Explanation of Puppet version of Aburame abilities : Similar to the traditional Puppet Master Jutsu, the Micro-Puppet Clockwork Jutsu is a technique that allows the user to charge tiny puppets with enough chakra to fulfill a single task. The chakra is spiraled into the Micro-Puppet and as the puppet begins to do it's task the chakra is slowly spent and untwines itself. Once the chakra runs out the Micro-Puppet falls to the ground.
Example RP of how it will be used: Kumomi is an Aburame but will RP the Kikai as Nano-Swarms by using the Micro-Puppet Clockwork Ability.
This is an Alteration/reflavour of an existing bloodline trait

Name of Jutsu: Art of the Micro-Puppet: Caterpillar Copy Jutsu
CRPJ's Effect: A small caterpillar like puppet would crawl onto either written or electronic information and begin to copy whatever it is resting on. As the information is being "downloaded" the puppet will become entombed in a chakra shell that actually contains all of the information until it is needed.
Example RP of how it will be used: The actuality of watching this jutsu would be boring, it consists of a small puppet (few centimeters long) slowly wrapping itself in layers of blue chakra with information written on it.
Reason why it cannot be used in battle: This technique is only useful to copy information in the form of text, not actions or words.

Name of Jutsu: Art of the Micro-Puppet: Butterfly Drive Jutsu
CRPJ's Effect: Allows the user to open an information filled Micro-Puppet Cocoon created by the Art of the Micro-Puppet: Caterpillar Copy Jutsu and place the information on a new scroll.
Example RP of how it will be used: The informational blue chakra shell would slowly shift into butterfly wings (size depending on the amount of information stored). Once the wings are fully developed the Micro-Butterfly would fly around a scroll slowly using it's body to write down any information stored from the Cocoon. As the information is written down the wings would shrink until the puppet completely runs out of chakra which shows the completion of copying down the stored information reverting the butterfly to a Micro-Caterpillar puppet.
Reason why it cannot be used in battle: This technique takes concentration to use and is essentially a copy machine which has no use in a battle

These remaining 2 CRPJ are approved the clockwork ability is accepted as an alteration of your aburame bloodline.

Congratulations
 
Requesting C-Rank
  • PL:505>480
    Mastered Jutsu:
    • E-Rank
      Body Switch [Mastered]
      Momentum Tackle [Mastered]
      Swift Spin [Mastered]
      Guided Strike [Mastered]
      Castling [Mastered]
      Puppet Protection [Mastered]
      Layer Multiplication [Mastered]
      Prosthetic Pass [Mastered]
      Enthusiastic Strike [Mastered]
      Strike Aid [Mastered]
      Tool Shift [Mastered]

      D-Rank
      Vital Wave [Mastered]

C-Rank Free Elements:
  • Major: Earth
    Minor: Wind
    Advance: Sand
    • Sand Roleplay|WC: 306
      Kumomi was recently approached and challenged by her old sensei to actually try and attempt to master a form of Ninjutsu that did not include her puppets. This challenge, in the eyes of the young puppeteer was blasphemous but she agreed. She already had basic knowledge in a few earth, wind, and fire jutsus but she was told to train and make her earth element stronger. She had been practicing different earth style techniques and she started to feel a strong affinity for it. After a few months she was confident enough to say that she had a strong affinity when it came to her earth style techniques. Her sensei then told her to switch gears and work on her wind style. She was told that it would be a shame if a kunoichi from the Land of Wind couldn't even use her country's style. Reluctantly she practiced her wind style and after a few weeks a weak affinity was starting to develop. No where near as strong as her earth affinity but it was growing. She had had enough of this elemental training and wanted to go back to her puppeteer but her sensei forced her into one more elemental training. The act of combining elements. She was told that she was to combine her ability to control the earth around her with her affinity of sharpening her chakra with her wind style, but use the precise control of her puppet mastery. After a few weeks of training she developed a new element that she had never been able to use before. As a kunoichi of Sunagakure she couldn't be prouder to now be able to control the very sand that gave her home it's famous name. Kugutsu Kumomi, a Kunoichi studying the art of Medicinal Puppetry, now had the advance elemental affinity of Sand.
 
Approved on Rank

New affinity approved

I will also make reference to this in the sand admin request... and your dojo has been fixed to use the usual coding.

I CAST THEE INTO THE REALM.
 
Adding the Non-Aggressive Zone trap to my Nano-Beetles :)

Applying for two abilities
[spoilername="Sensor"]Years of studying and mastering the use of her Micro-Puppets, the young kunoichi Kumomi has developed an unusual prowess in sensing the unseen. Being able to see and sense thousands of tiny puppets at a time allowed the young girl to be able to expand her senses to the point where she has even become aware of minute details. Seeing people further away than she had before, even hearing the breaths of people walking down the street a block away has started to become noticeable. She could see more colours than ever before and smell scents of people she knew in places where they had been recently. Even the slightest tremors of the earth became apparent to the puppeteer.[/spoilername]
[spoilername="Tracker"]the young Kunouchi has been able to track the differences in the slightest things. Her ability to work with thousands of puppets in varying conditions has expanded her knowledge of her environment dramatically. From the slightest breeze and how to readjust herself to get the better advantage to knowing how shadows and light can dance in your eyes and distort what you see into something far different. The young puppeteer has been able to not only use these skill to become more aware of where she was positioned but she has been able to use this knowledge against her peers in spars as she seems to be able to see through any environmental desadvantage when her puppets are hunting down her prey.[/spoilername]
 
Weapon Update!

Nano-Wasp Swarm (offensive puppet/-2 acc/+10% damage/May cause bleeding)
  • Traps:
    • Slot 1: Scatter
      Slot 2:
      Slot 3:
    Upgrades:
    • Slot 1:
      Slot 2:

Nano-Beetle Swarm (defensive puppet/+0 acc/+0% damage/May cause suppression)
  • Traps:
    • Slot 1: Non-Aggressive Zone Trap
      Slot 2:
      Slot 3:
    Upgrades:
    • Slot 1:
      Slot 2:

Nano-Mosquito Swarm (supportive puppet/+2 acc/-10% damage/+5% called shot chance)
  • Traps
    • Slot 1: Watchlight
      Slot 2:
      Slot 3:
    Upgrades:
    • Slot 1:
      Slot 2:

Nano-Moth Swarm (Ranged/+2 acc/-10% Damage/may use Handseals)
  • Augments:
    • Slot 1:
      Slot 2:
 
Before I change anything, there are two things I need sorted out.

If the Nano-Moth Swarm is a ranged weapon, then it cannot have the may use Handseals perk (only projectiles have that ability). So were you aiming for Projectile?
Second, the free Shinobi 101 dictates you need to select a Jutsu Subtype (say offensive Puppet jutsus and choose one accuracy to use with those, say Ranged accuracy), I so I think what you're trying to get is Projectile Jutsu, using your Puppet Acc. Correct?
 

Current Ninpocho Time:

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