Marsupial said:Pouch of Holding - Marsupial Contract Ability
To have one's own personal storage container that stays on their body is a boon most mammals will never understand the luxury of. Especially in regards to the mystical pouch of the Marsupials that seemingly can hold anything and everything within with no limits. Legends have it that there was once a kangaroo who would withdraw boxing gloves from their pouch before a fight, with no sign that they even had anything in their to begin with. Opponents would also never see the speed at which this kangaroo would also throw blinding powder into their opponents eyes; once again from that pouch.
Effect: The user has 4 Pouch Slots that can each hold an item stack. The user may use an item in a pouch slot at 0AP cost once per battle.
- The contents of the slots must be defined in the dojo
- Asides from the free action, other item uses have normal cost.
- The user may allow allies to use these items at +0.5 AP cost.
Traveler's Tales - Marsupial Contract Independent Special Move
Marsupials can be found the world over and each have their own special climate in which they adapt, but those awakened to Nature Chakra find themselves inexplicably drawn to the road. Through traveling the world to visit others of their clan the Marsupials have collectively gained a trait that makes them hard to hit and hard to block; mostly through secret boxing techniques that humans would kill to know.
Effect: The user may reflexively auto-dodge a single B-Rank, or lower, attack aimed at them, for 1.5AP. Upon use, if possible, the user may also switch their position with regards to barriers and arenas.
- May only be used once per round.
- For example; If a target has cast an arena that separates them from the user, the user may place themselves on the other side of the arena with the target, after auto-dodging an attack with this.
Jibbyjab - Marsupial Contract Unarmed Senjutsu
The legend of a kangaroo who went only by the name of Jack is known by every Marsupial in existence. Though to most human cultures his tale has been lost to time, this creature once entered martial art tournaments of old during their travels and went toe-to-toe with human masters of various forms of combat. Every single one was laid out by a one-two combo with Jack's padded fists. Supposedly the kangaroo went undefeated their entire lives, and that his gloves still rest in the shrine where humans go to sign contracts with the Marsupial Clan.
Effect: The user strikes a target 2 times at +1 Accuracy. Each strike deals 1500 damage, and has a 25% chance to raise the Called Shot level of the targets head by 1 on a full hit.
Cost: 2.75 Ap, 2060 Cp.