Character Name: Nanachi Hakuren
Trapper
HP: (45+lvl) x stamina
CP: (45+lvl) x chakra control
Class Bonus: +2 Inventory slot
High: Ranged Accuracy
Average: Dodge, Genjutsu Save, Ninjutsu Accuracy
Low: Melee Accuracy, Genjutsu DC
OOC Rank: S
Bloodline/Core Ability: Tsuchimikado
Core Ability Choices:
Kinjutsu: Dark Sage
Curse Seals:
Advanced Shop Battle Related Purchases:
Abilities:
0.
1. Mechanized Weapon
2. Mechanized Weapon
3. Strategist
4.
5.
6.
7.
8.
9.
10.
Major Affinities:
1. Water
2. Earth
3. Wind
4. Lightning
4. Fire
Minor Affinities:
1.
2.
3.
4.
5.
6.
Sensory Mastery
1. Audial
2. Visual
3. Will
Sensory Knowledge
1. Kinetic
Advanced Elements:
1. Shadow
2. Wood (Card)
3. Magnetic (Card)
4. Paper (Card)
5. Explosive
6. Crystal
7. Kinetic
Weapons:
Spell Book
Weapon Damage Type: Puppet (non-offensive jutsu used with it modded .25 AP faster)
Damage Modifier: -10%
Accuracy Modifier: +2
Augment 1: Explosive Seal
Augment 2: Wired
Trap 1: Chakra Gauging Seal
Trap 2: Hidden Launcher
Trap 3: Acid Trap
Trap 4: Oil Trap
Equipment:
slot 1: Respirator
slot 2: Smoke Bomb
slot 3: Soldier Pill
slot 4: Pouch (Poisons)
slot 5: Pouch (tools)
Contracts:
Trapper
HP: (45+lvl) x stamina
CP: (45+lvl) x chakra control
Class Bonus: +2 Inventory slot
High: Ranged Accuracy
Average: Dodge, Genjutsu Save, Ninjutsu Accuracy
Low: Melee Accuracy, Genjutsu DC
OOC Rank: S
Bloodline/Core Ability: Tsuchimikado
Core Ability Choices:
Kinjutsu: Dark Sage
Curse Seals:
Advanced Shop Battle Related Purchases:
Abilities:
0.
1. Mechanized Weapon
2. Mechanized Weapon
3. Strategist
4.
5.
6.
7.
8.
9.
10.
Major Affinities:
1. Water
2. Earth
3. Wind
4. Lightning
4. Fire
Minor Affinities:
1.
2.
3.
4.
5.
6.
Sensory Mastery
1. Audial
2. Visual
3. Will
Sensory Knowledge
1. Kinetic
Advanced Elements:
1. Shadow
2. Wood (Card)
3. Magnetic (Card)
4. Paper (Card)
5. Explosive
6. Crystal
7. Kinetic
Weapons:
Spell Book
Weapon Damage Type: Puppet (non-offensive jutsu used with it modded .25 AP faster)
Damage Modifier: -10%
Accuracy Modifier: +2
Augment 1: Explosive Seal
Augment 2: Wired
Trap 1: Chakra Gauging Seal
Trap 2: Hidden Launcher
Trap 3: Acid Trap
Trap 4: Oil Trap
Equipment:
slot 1: Respirator
slot 2: Smoke Bomb
slot 3: Soldier Pill
slot 4: Pouch (Poisons)
slot 5: Pouch (tools)
Contracts: