STATS
Agility | 333/525
Stamina | 304/525
Ninjutsu | 302/525
Taijutsu | 303/525
Genjutsu | 311/525
Chakra Control | 305/525
PL | 1,858
CL | 8
AP | 8
BL
[spoilername="Inuzuka"][fontsize="12"]It is said that the Inuzuka are descendants from from canine themselves in ages long past, though this may simply be a legend sprouted within the clan's days as nomads. The Inuzuka is a clan originating in the Land of Fire, dating back before the formation of any shinobi villages as a nomadic clan that lived in the wilderness together with their canine companions. Though some of the more primitive like qualities and habitats of the clan have been substituted for a more humane lifestyle, the clan itself has never separated, or even weakened it's bonds with their canine kin, and view their canine's as family members, even as close as siblings rather than simple pets. Few possess such strong attachment and loyalty that can compare to the bond of an Inuzuka and their counterpart, and fewer still can stand to this perfect combination in battle.
084 PL - Canine Companion (Rank 1), Loyalty to the Pack (Rank 1)
168 PL - Wolf Visage (Rank 1)
252 PL - Enhanced Smell (Rank 1)
336 PL - Air Dynamic Marking (Rank 1)
420 PL - Canine Companion (Rank 2)
504 PL - Enhanced Smell (Rank 2)
588 PL - Loyalty to the Pack (Rank 2), Beast Clone (Rank 1)
672 PL - Wolf Visage (Rank 2), Double Piercing Fang (Rank 1)
756 PL - Canine Companion (Rank 3), Air Dynamic Marking (Rank 2)
840 PL - Enhanced Smell (Rank 3), Double Piercing Fang (Rank 2)
924 PL - Beast Clone (Rank 2)
1008 PL - Wolf Visage (Rank 3), Double Piercing Fang (Rank 3)
1092 PL - Loyalty to the Pack (Rank 3), Beast Clone (Rank 3)
1176 PL - Air Dynamic Marking (Rank 3)
1260 PL - Feral Charge (Rank 1)
1344 PL - Howl of the Pack (Rank 1)
1428 PL - Feral Charge (Rank 2)
1512 PL - Double Headed Wolf (Rank 1)
1596 PL - Feral Charge (Rank 3), Howl of the Pack (Rank 2)
1680 PL - Howl of the Pack (Rank 3), Double Headed Wolf (Rank 2)
1764 PL - Double Headed Wolf (Rank 3)
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Canine Companion - Passive</U><i></i>
Perhaps the most distinguishable aspect of the Inuzuka clan is the fact that they seem to have an unbreakable bond with a companion that is far more than your average pet. Their companion is is bonded so close to the Inuzuka, and the Inuzuka to it that the two could be said to be two halves of a whole, or even share a soul. Whichever the case, the Inuzuka and their pet are inseparable, and can perfectly understand and communicate with each other even through the most complex words/barks, to the simplest body gestures..
Rank 1: The user gains a pet! This pet has Hp equal to 30% of the Inuzuka's Max Hp. Pet's base damage is 75% of the user's, and has -5 of the User's Secondaries.
Rank 2: The Inuzuka's pet becomes stronger, having Hp equal to 40% of the Inuzuka's Max Hp. Pet's base damage is 80% of the user's, and has -4 of the User's Secondaries.
Rank 3: The Inuzuka's pet becomes perfectly trained, having Hp equal to 50% of the Inuzuka's Max Hp. Pet's base damage is 85% of the user's Unarmed Damage, and has -3 of the User's Secondaries.
Notes:
- A player Gains a pet upon gaining this bloodline.
- Pet has Ap equal to half the user's. Minimum of 1 Ap.
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Loyalty to the Pack - Passive<i></i>
There is little stronger than the kinship felt between a canine and it's pack, and so too does this apply to the incredibly deep loyalty an Inuzuka feel's with their companions. During time's of danger, the Inuzuka are prone to experiencing incredible surges of adrenaline that seem to give them super-human capabilities for a short moment, enough to protect harm from befalling their companion.
Rank 1: If their pet takes damage equal to 30% of it's max Hp during a round, the Inuzuka gains +1 Secondaries for a full round. If the Inuzuka takes damage equal to 30% of their max Hp during a round, the pet gains +1 Secondaries for a full round.
Rank 2: If their pet takes damage equal to 25% of it's max Hp during a round, the Inuzuka gains +1.5 Secondaries for a full round. If the Inuzuka takes damage equal to 25% of their max Hp during a round, the pet gains +1.5 Secondaries for a full round.
Rank 3: If their pet takes damage equal to 20% of it's max Hp during a round, the Inuzuka gains +2 Secondaries for a full round. If the Inuzuka takes damage equal to 20% of their max Hp during a round, the pet gains +2 Secondaries for a full round.
Notes:
- This effect does not stack.
- For .5 Ap, The user may switch the target source of this ability, their pet, with an ally in battle with them. The ally does not gain buffs, however if they take the required amount of damage, the Inuzuka will gain the bonus.
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Wolf Visage - Passive<i></i>
Just as their canine companion seems to be far more than your average pet, seeming to possess human-level intelligence, so too does the Inuzuka seem to lean towards a more Animalistic instinct, possessing razor sharp claws in place of frail nails, and sharp canine teeth, as well as a more beast-like personality.
Rank 1: Unarmed Attack's gain +5% Damage.
Rank 2: Unarmed Attack's gain +10% Damage.
Rank 3: Unarmed Attack's gain +15% Damage.
Notes:
- At all ranks, the Inuzuka's Unarmed attack's deal Slashing damage with a chance to inflict bleeding penalties.
- The user is able to use
Slashing Taijutsu with their
Unarmed Weapons.
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Enhanced Smell - Activated Passive<i></i>
The animalistic traits of the Inuzuka do not simply end at their physical appearance, but stems deeper into their senses. Canines have a far more acute sense of smell that can perceive the world around them far more sharply than vision or hearing, and the Inuzuka have the ability to increase their sense of smell to such a degree, tht thy can clearly smell and identify the area through various scents, and even pin point the location of others by smell alone.
Rank 1: User can smell 100 times better than normal humans. Grants +1 Awareness.
Rank 2: User can smell 150 times better than normal humans. Grants +2 Awareness.
Rank 3: User can smell 200 times better than normal humans. Grants +3 Awareness.
Costs:
Rank 1: .5AP, 200 Chakra and 100/round.
Rank 2: .5AP, 360 Chakra and 180/round.
Rank 3: .5AP, 500 Chakra and 250/round.
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Air Dynamic Marking - Pet Jutsu<i></i>
Though both the Inuzuka and their companion possess a sharpen sense of smell, this creative technique seems to take advantage of their sense by the canine spraying and "Marking" a target with urine, allowing them to track them far more clearly than even by sight. The Urine itself, however, possesses a slightly acidic quality that can sting on contact, but even so it is an amusing to witness a canine perform this technique. How they manage such a feat in the middle of an acrobatic maneuver is unknown to even those with shinobi dexterity, however.
Rank 1: Urinates upon a unfortunate target, dealing 250 Damage.
Rank 2: Urinates upon a unfortunate target, dealing 500 Damage.
Rank 3: Urinates upon a unfortunate target, dealing 750 Damage.
Cost: 1AP (Pet)
Notes:
- Does not stack on the same target, but resets the timer.
- Inuzuka and Pet gain +1 acc against the marked target for three rounds.
- An opponent hit by this jutsu can be tracked easier by smell, but the Inuzuka must have enhanced Smell Activated to gain the buff.
- May only be used once every other round.
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Beast Clone - Specialty Clone Jutsu<i></i>
A technique which allows the user and canine to morph to be more akin to the other, the familiar will becoming larger and more humanoid, while the user gains even more canine features. This technique results in 2 identical 'clones,' although the familiar is still not as strong as the Inuzuka, though they both possess a feral appearance.
Rank 1: Pet gains +1 secondaries. The Inuzuka Gains +1 Dodge.
Rank 2: Pet gains +1.5 secondaries and +5% Damage. The Inuzuka Gains +1.5 Dodge and +5% Unarmed Damage.
Rank 3: Pet gains +2 secondaries and +10% Damage. The Inuzuka Gains +2 Dodge and +10% Unarmed Damage.
Cost:
1.5 AP; 500 chakra, 250/round.
Notes:
- This is treated as a fighting style, and does not count for the 'Clone' Jutsu limit.
- The user and their pet both appear as identical feral versions of the user.
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Double Piercing Fang - Jutsu<i></i>
The Gatsuuga, or Double Piercing Fang, is a ferocious move performed in combo between dog and master for a spinning explosion of power used to devastate opponents. Due to the spinning, it's hard to accurately track the opponent with the eyes while this is in use, so it is best used in combo with Dynamic Air Marking.
Rank 1: Rapidly spins into a tunneling fang, dealing 1,725 Unarmed Slashing Damage at -3 Accuracy.
Rank 2: Rapidly spins into a tunneling fang, dealing 2,025 Unarmed Slashing Damage at -2 Accuracy.
Rank 3: Rapidly spins into a tunneling fang, dealing 2,325 Unarmed Slashing Damage at -1 Accuracy.
Special Action - Wolf Fang Over Fang Technique: This Can only be done while under the effects of Double Headed Wolf. This deals an additional 50% Base damage -3 Accuracy. This costs 2.75 Ap and 2,310 Cp.
Costs:
Rank 1: 625 Cp; 2.25 Ap
Rank 2: 735 Cp; 2.25 Ap
Rank 3: 845 Cp; 2.25 Ap
Notes:
- Beast Clone Must be activated.
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Feral Charge - Pet Jutsu<i></i>
An Inuzuka's companion possesses far more strength than common pet's, and upon their master's command, the pet can charge forth at a target, and attempt to rip out their throat or shred them to pieces using their same super-canine strength.
Rank 1: Pet attacks causing 1,425 Damage at +1 Accuracy.
Rank 2: Pet attacks causing 1,725 of its Damage at +2 Accuracy.
Rank 3: Pet attacks causing 2,025 Damage at +3 Accuracy.
Costs:
Rank 1: 520 Cp (User); 2.25 Ap (Pet)
Rank 2: 625 Cp (User); 2.25 Ap (Pet)
Rank 3: 735 Cp (User); 2.25 Ap(Pet)
Notes:
- May only be used once every round.
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Howl of the Pack - Summoning Jutsu<i></i>
A pack contains more than two members, and upon unleashing a howl of strong emotion, an Inuzuka and their pet can call upon canines from around the land to come and assist them in battle. Though untrained in any shinobi combat, wild animals can be particularly ferocious and especially so when they feel like a member of the pack is threatened.
Rank 1: Summons 5 Wolves that will attempt to attack the enemy for 500 dmg each.
Rank 2: Summons 6 Wolves that will attempt to attack the enemy for 500 dmg each.
Rank 3: Summons 8 Wolves that will attempt to attack the enemy for 550 dmg each.
Costs:
Rank 1: 2.5AP, 180 Cp per Wolf
Rank 2: 2.5AP, 180 Cp per Wolf
Rank 3: 3 AP, 280 Cp per Wolf
Notes:
- Wolves use the user's melee accuracy, and can be buffed by the user's melee buffs.
- If a wolf misses, it will attempt again next round and then once more the round after.
- User may send each wolf at a different target, or even change targets each round.
- Once a wolf hits it flees the scene
- Cannot be scared off
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<U>Double Headed Wolf - Transformation Jutsu
It is said that and Inuzuka and their pet share the same soul, and through their bond of trust and companionship, the Inuzuka clansmen and their pet can merge to share a body, becoming a monstrously huge two headed wolf. While this prevents them from doing jutsu, their sheer size and strength more then make up for it.
Rank 1: User's melee attack now does 700 slashing damage at +1 accuracy, gain a bite attack of 850 piercing damage at -1 accuracy. User takes -4 dodge. All Suppression, Bleeding and Called shot chances are reduced by -5%.
Rank 2: User's melee attack now does 800 slashing damage at +1 accuracy, gain a bite attack of 980 piercing damage at -1 accuracy. User takes -3 dodge. All Suppression, Bleeding and Called shot chances are reduced by -10%.
Rank 3: User's melee attack now does 900 slashing damage at +1 accuracy, gain a bite attack of 1,100 piercing damage at -1 accuracy. User takes -2 dodge. All Suppression, Bleeding and Called shot chances are reduced by -15%.
Costs:
Rank 1: 3 AP and 2200 Cp to initiate, 1100 Cp/Rnd
Rank 2: 3 AP and 2750 Cp to initiate, 1375 Cp/Rnd
Rank 3: 3 AP and 3300 Cp to initiate, 1650 Cp/Rnd
Notes:
- When fused with their pet, the Inuzuka takes 80% of the Damage, while their pet takes 50%. Should either be knocked out, this jutsu is dispelled.
- Attacks cost 1 AP, and may be buffed by melee buffs.
- While in Double Headed Wolf the user may only use Inuzuka Bloodline jutsu, and Slashing Taijutsu.
- Partial Hits are treated as one rank higher while in this form
- The user may not use the Inuzuka Jutsu, Beast Clone while in this form.
Notes:
- When fused with their pet, the Inuzuka takes 80% of the Damage, while their pet takes 50%. Should either be knocked out, this jutsu is dispelled.
- Attacks cost 1 AP, and may be buffed by melee buffs.
- While in Double Headed Wolf Form, and the user loses access to all their equipment and cannot use of any jutsu. Loyalty to the Pack is constantly Active.[/fontsize][/spoilername]
ABILITIES
NINJUTSU
NON-ELEMENTAL
Elemental Negation (R1) [C-Rank]
Elemental Clone (R1) [C-Rank]
Barrier (R1) [C-Rank]
Crystal Eye (R1) [D-Rank]
Cancel (R1) [D-Rank]
Contract Summoning (R1) [D-Rank]
Body Switch (M) [E-Rank]
Transformation (M) [E-Rank]
EARTH
Weighted Rock Technique (M) [B-Rank]
Antlion Sinkhole (M) [B-Rank]
Bedrock Coffin (M) [B-Rank]
Rock Golem (M) [C-Rank]
Inner Earth Reflection Lure (M) [C-Rank]
Earth Flow Wave (M) [C-Rank]
Earthen Coating (M) [C-Rank]
Mud Clone (M) [D-Rank]
LIGHTNING
Zeus Flash(R1) [C-Rank]
Lightning Torrent(R1) [C-Rank]
Thunderstruck(R1) [C-Rank]
Voltage (R1) [C-Rank]
TAIJUTSU
BUFFING TAI
Limit Break (R1) [A-Rank]
Unleash (R1) [A-Rank]
Devastating Aura (R1) [A-Rank]
Anabolic Frenzy (R1) [B-Rank]
Shadow Dance (M) [C-Rank]
UNARMED TAIJUTSU
Falcon Punch (M) [A-Rank]
Dance of the Waxing Moon (M) [A-Rank]
16-Hit Combo (M) [B-Rank]
Tiger Hook (M) [C-Rank]
Step-In Flash (M) [C-Rank]
4-Hit Combo (M) [D-Rank]
Spinning Wind (M) [D-Rank]
PIERCING TAIJUTSU
Ultimate Counter Measure (M) [A-Rank]
Hyper Thrust (M) [A-Rank]
Fake Out (M) [B-Rank]
Bloodletter (M) [B-Rank]
Finisher (M) [B-Rank]