Okibi
The Okibi Theory (Veteran)
HP: (50+7lvl) x 400 = 23600
CP: (40+7lvl) x 330 = 16170
Class Bonus: +2 Accuracy, +5% Melee Damage, +1 Dodge
High: Melee Accuracy
Average: Ranged Accuracy, Spell Accuracy, Genjutsu Save, Genjutsu Difficulty, Evasion
Low:
OOC Rank: A-Rank
Bloodline/Core Ability: Inuzuka
Core Ability Choices:
Kinjutsu:
Curse Seals:
Advanced Shop Battle Related Purchases:
Abilities:
0. Shinobi 101 - Ninjutsu
1. Bull's Strength
2. Quick Reaction
3. Insight
4. Acrobatics
5. Combo Master
6. Called Shot
7. Adrenaline Rush
8. Hidden Power
9. Clarity
10. Duelist
Major Affinities:
1. Lightning (Major)
2.
3.
4.
5.
6.
Minor Affinities:
1. Earth (Minor)
2.
3.
4.
5.
6.
Advanced Elements:
1. Magnetic (Free)
2. Gravity
3.
4.
5.
Weapons:
Contracts:
The Okibi Theory (Veteran)
HP: (50+7lvl) x 400 = 23600
CP: (40+7lvl) x 330 = 16170
Class Bonus: +2 Accuracy, +5% Melee Damage, +1 Dodge
High: Melee Accuracy
Average: Ranged Accuracy, Spell Accuracy, Genjutsu Save, Genjutsu Difficulty, Evasion
Low:
OOC Rank: A-Rank
Bloodline/Core Ability: Inuzuka
Core Ability Choices:
Kinjutsu:
Curse Seals:
Advanced Shop Battle Related Purchases:
Abilities:
0. Shinobi 101 - Ninjutsu
1. Bull's Strength
2. Quick Reaction
3. Insight
4. Acrobatics
5. Combo Master
6. Called Shot
7. Adrenaline Rush
8. Hidden Power
9. Clarity
10. Duelist
Major Affinities:
1. Lightning (Major)
2.
3.
4.
5.
6.
Minor Affinities:
1. Earth (Minor)
2.
3.
4.
5.
6.
Advanced Elements:
1. Magnetic (Free)
2. Gravity
3.
4.
5.
Weapons:
Contracts: