Saiga
"We do not rise to the level of our expectations. We fall to the level of our training. You are a boastful and irrelevant man aspect Sennin," Saiga declared as Kuro made his presence known. Fire erupted around the periphery, blocking his exit. Pretend inferiority and encourage his arrogance, that is what they would say at a time like this. Confidence in his superiority in battle would be his downfall. "Fire will not last forever," he announced. So what if he path was blocked, such an attack could only sustain for the briefest of time.
With a swirly vortex of fire surrounded them assumedly, the Sennin attempted to disable his arms with a series of melee attacks. The Primal Augment would make his attacks faster, but he only had so much time before that wall of flames would be out. Precious time better spent hitting back.
[legend="[b]System Explanations[/b]"][col]Called Shot Arms:
- Targeted at -1 Accuracy
- Sprained: 25%.
- Fractured: 20%.
- Broken: 15%.
- 2.5 AP to cast Ring of Fire.
- 1 AP for the Special Action- Ring of Fire
- ROE prevents actions from being done prior to battle, but quickdraw does allow a weapon to be drawn and for it to land as if it cost 0 AP but the costs still have costs. 0.5 AP.
- Primal makes basic attacks cost 0.5 AP per strike. 12 basic strikes.
With 12 attacks, within 4 strikes it is highly probably that Saiga would have a sprain. Within 5 strikes a fracture. Within 6-7 strikes it is likely that a limb would be broken. This is an example of an inefficient method of increasing a called shot level for this reason, but there are jutsus, techniques and other variables that can increase these chances.[/legend]
Most of the Sennin's attacks hit their target, as in they actually hit Saiga, but he was able to duck and dodge a few. Those that did manage to strike him, were met with defensive actions as his forearms protected his torso. Eventually there was a snap in his sinew. His hand was sprained after a single miss and two successful strikes. His back arched and the next strike glided past him, the next only grazed his hand before being slapped aside. The next three landed successfully, and while the odds were certainly in his favor as his ulna fractured on the third hit. This would have been the eighth strike in his barrage, this was followed by another pair of near misses and a pair of strikes. One of them even hit him critically but failed to increase the called shot damages to Saiga's arms. While a critical point may have been met, only soft tissue damages are suffered not skeletal damages. The final strike also landed, while it is highly improbable that a break would have been suffered but he took the hit. A clean break through the radial and ulnar bones of his left hand.
Broken = -3 Accuracy to all Attacks.
A blanket debuff that would remain with Saiga the duration of this fray if he did not heal his injuries. Where most damages diminish after a limited period of time, a called shot injury has to be consciously mended if one had any hope for a recovery during a battle. Techniques at his disposal to repair his broken body were limited, but he could at the very least be thankful that Kuro did not herald from the Hyuuga clan.
Saiga was not without efforts of his own, his power over the forces of water were not only apparent from his terrible visage but also from his favored technique, a polar opposite of the Sennin. "A child should not share your fate and be raised among demons!" He yelled as a torrent of water rushed for the Sennin. Many of the woman and the boy's attacks were for nothing, a wall of flames separated him not only from his enemies but also his target. Steam from the vaporized water of his previous assault was pulled back into his grasp, or so that was what was assumed until it displayed a distinctly red hue. "Girl, get away from these monsters while you have a chance!" He cried as a red mist enveloped their small shared space, it was a terrible blood jutsu known as Red Haze.
[legend="[u][b]what did I do???[/b][/u]"]
- Red Haze (3 AP) AE move Debilitate.
- Aqua Fang Special Action - Aqua Twin Fang (1.5 AP) AE move Focus.
- This is an important choice because this has 2 chances to increase Kuro's bleed level rather than 1.
- Kiss of the Vampire Special Action: By paying +20% Cp and lowering this Jutsu's Accuracy by -2, this raises the Minimum Bleed level to Rank 3 Bleeding. (2.5 AP) AE move Overcharge
- wink wink <3
- Drain Claw (3 AP) AE move Overcharge
- Order is important. As you can see I ended the round with this, a technique that heals in accordance to a target's bleed level. The previous attacks all cause bleed and I started the attacks with a buff to bleed chances.
What Happened When?
- 0.0 AP| Kuro draws his weapon
- 1.5 AP| Hideki sets a puppet trap: Dimensional Wall
- 3 AP| Shiori casts regeneration on Hideki.
- 3 AP| Saiga attacks Kuro with Red Haze.
- 3.5 AP| Kuro casts Ring of Fire
- 4.0 AP| Kuro attacks Saiga with a basic strike: called shot arms.
- 4.5 AP| Saiga attacks Kuro with Aqua Twin Fang
- 4.5 AP| Kuro attacks Saiga with a basic strike: called shot arms.
- 4.5 AP| Hideki casts Puppet Clones.</COLOR>
- At this point a roll to determine if people can tell who is Hideki and who is a clone would be commonly rolled at this time. This is a powerful technique because it is significantly harder for Hideki to be targeted when we have multiple potential targets.
- 5.0 AP| Kuro attacks Saiga with a basic strike: called shot arms.
- 5.0 AP| Shiori casts Mental infiltration on Saiga.
- Mental Infiltration has a choice of either using Gen or Melee to cast, when using this technique or one like it, remember to mention the accuracy type that would be used as well as what action you would want repeated unless you want a random one to take place.
- 5.5 AP| Kuro attacks Saiga with a basic strike: called shot arms.
- 5.5 AP| Shiori puts on her gloves.
- 6.0 AP| Kuro attacks Saiga with a basic strike: called shot arms.
- 6.0 AP| Shiori enters Furuuken Stance
- 6.5 AP| Kuro attacks Saiga with a basic strike: called shot arms.
- 7.0 AP| Saiga gives Kuro a big fat smooch? Naw, just: Kiss of the Vampire
- 7.0 AP| Kuro attacks Saiga with a basic strike: called shot arms.
- 7.5 AP| Kuro attacks Saiga with a basic strike: called shot arms.
- 7.5 AP| Hideki commands his puppet to use Chainsaw massacre on Saiga.
- Due to the fact that Kuro placed Ring of Fire around myself and Kuro for a mono y mono battle, getting to me would require a nin check to be won against Kuro, considering the disparity in strength, this is an unlikely occurrence. But on the plus side, puppets are weapons so at least he is not getting burned IF he gets through!
- 8.0 AP| Kuro attacks Saiga with a basic strike: called shot arms.
- 8.5 AP| Kuro attacks Saiga with a basic strike: called shot arms.
- 8.5 AP| Hideki attacks Saiga with Enthusiastic Strike.
- Interesting choice. Honestly, there would probably be a discussion involving whether or not Ring of Fire is considered a barrier jutsu because it "traps" a user and there is an escape attempt, but since there is no mention of this being a bind or a barrier but I would certainly call it an arena jutsu... all you did since the term was never used is caused an owie for your hand when you attacked me and you'd have to succeed a nin roll against Kuro to have the honor of sharing an enclosed space with ME.
- 8.75 AP| Shiori attacks Saiga with Fist of Sin- Lust.
- <COLOR color="darkred">Considering the relative safety I am enjoying within Kuro's flames, a called shot would debuff this attack's accuracy significantly (-4 accuracy), somewhat made up for because of the weapon's accuracy (+2) ultimately there is a relatively small chance that the called shot would affect my called shot heart level because you would have to traverse the wall of fire as well to land that attack. While probable, do you really want to be that close to me. Sweet.
- 9.0 AP| Kuro attacks Saiga with a basic strike: called shot arms.
- 9.5 AP| Kuro attacks Saiga with a basic strike: called shot arms.
- 10. AP| Saiga attacks Kuro wit Drain Claw.
- 10. AP| Kuro attacks Saiga with a basic strike: called shot arms.