[legend="[b]Elemental Affinities[/b]"]Profile Link:
Free D-Rank Minor Affinity: Fire
Free C-Rank Minor Affinity: Earth
Free C-Rank upgraded Minor to Major (Same as D-Rank): Fire
Major Affinities: Fire
Minor Affinities: Earth, Wind, Water
BL/CA/Kin Free Advanced Elements:
Non-BL/CA/Kin Advanced Elements: Explosion [Major Fire & Minor Earth Affinities] [/legend]
[legend="[b]Core Ability[/b]"]Points Available; 11/20
Points Spent; 10/20
Explosive Chakra - Passive (3 points)
Restriction- C Rank and up
Even a pyromaniac’s chakra is unstable, making it highly volatile and extremely dangerous. While this makes their chakra a little harder to control, it makes their fire based jutsu just that much more frightening.
Effect: Due to the difficulty of controlling their chakra, all ninjutsu and genjutsu cost 5% more. However, all fire based jutsu have a +2 critical range and hit for 2.5x normal damage on critical hits instead of 2.0x normal damage.
Warmth - Passive (2 points)
Through their bond with fire, pyromaniacs can draw energy from the warmth of the surrounding air, constantly recharging themselves.
Effect: The user regains 2% Max Cp each round. This is increased to 4% Max Cp/Rnd when Mantle of Fire is active.
Fire Boost</U><i></i> - Boost [Purchased 3 Times]
Restriction- May only be purchased three times
A pyromaniac with this ability has brought out the destructive force of their fire based jutsu to the maximum, though they are no less reckless and chaotic in the execution.
Effect: Fire based jutsu deal 10% more damage, but 5% of the total damage is done to the user.
<U>Burning Recoil - Dependent Special Move (2 points)
Playing with fire is dangerous, and most shinobi are cautious when it comes to their flame techniques, and carefully take the time to properly channel their chakra to avoid harming themselves. However, this is not the case for the Pyromaniac. Missing an opportunity against an opponent for something as insignificant as their own safety is unthinkable, and they release their flames rapidly even if it means using their own body to absorb the recoil of an attack.
Effect: A Pyromaniac may use their own body to absorb the recoil of a Fire based jutsu, increasing the accuracy by +2, but also taking on +15% backlash damage. This can be done once per round.[/legend]
[legend="[b]Abilities[/b]"]Slots Available; 9/12
0: Shinobi 101 - Ranged > Ninjutsu
1: Combat Instinct
2: Duelist
3: Elemental Aura
4: Hidden Power
5: Healing Factor
6: Hyperactivity
7: Initiative
8: Jutsu Expansion
9: Jutsu Mastery
10:
11:
12:
[/legend]
[legend="[b]Custom Class[/b]"]Hell, Smile & Brimstone
HP: (45+lvl) x stamina
CP: (55+lvl) x chakra control
Class Bonus: +20% [Fire] damage, +2 Accuracy
High: Ninjutsu Accuracy
Average: Gen Save, Evasion, Melee Accuracy, Ranged Accuracy
Low: Genjutsu DC, Puppet Accuracy[/legend]
[legend="[b]Weapons[/b]"]
[legend="[b]Advanced Shop Purchases[/b]"]Class Point Card: http://www.ninpocho.com/viewtopic.php?f=562&t=39764
Extra Ability Card: http://www.ninpocho.com/viewtopic.php?f=562&t=39764
Cursed Seal + Rank ups: http://www.ninpocho.com/viewtopic.php?f=562&t=39764[/legend]
Free D-Rank Minor Affinity: Fire
Free C-Rank Minor Affinity: Earth
Free C-Rank upgraded Minor to Major (Same as D-Rank): Fire
Major Affinities: Fire
Minor Affinities: Earth, Wind, Water
BL/CA/Kin Free Advanced Elements:
Non-BL/CA/Kin Advanced Elements: Explosion [Major Fire & Minor Earth Affinities] [/legend]
[legend="[b]Core Ability[/b]"]Points Available; 11/20
Points Spent; 10/20
Explosive Chakra - Passive (3 points)
Restriction- C Rank and up
Even a pyromaniac’s chakra is unstable, making it highly volatile and extremely dangerous. While this makes their chakra a little harder to control, it makes their fire based jutsu just that much more frightening.
Effect: Due to the difficulty of controlling their chakra, all ninjutsu and genjutsu cost 5% more. However, all fire based jutsu have a +2 critical range and hit for 2.5x normal damage on critical hits instead of 2.0x normal damage.
Warmth - Passive (2 points)
Through their bond with fire, pyromaniacs can draw energy from the warmth of the surrounding air, constantly recharging themselves.
Effect: The user regains 2% Max Cp each round. This is increased to 4% Max Cp/Rnd when Mantle of Fire is active.
Fire Boost</U><i></i> - Boost [Purchased 3 Times]
Restriction- May only be purchased three times
A pyromaniac with this ability has brought out the destructive force of their fire based jutsu to the maximum, though they are no less reckless and chaotic in the execution.
Effect: Fire based jutsu deal 10% more damage, but 5% of the total damage is done to the user.
<U>Burning Recoil - Dependent Special Move (2 points)
Playing with fire is dangerous, and most shinobi are cautious when it comes to their flame techniques, and carefully take the time to properly channel their chakra to avoid harming themselves. However, this is not the case for the Pyromaniac. Missing an opportunity against an opponent for something as insignificant as their own safety is unthinkable, and they release their flames rapidly even if it means using their own body to absorb the recoil of an attack.
Effect: A Pyromaniac may use their own body to absorb the recoil of a Fire based jutsu, increasing the accuracy by +2, but also taking on +15% backlash damage. This can be done once per round.[/legend]
[legend="[b]Abilities[/b]"]Slots Available; 9/12
0: Shinobi 101 - Ranged > Ninjutsu
1: Combat Instinct
2: Duelist
3: Elemental Aura
4: Hidden Power
5: Healing Factor
6: Hyperactivity
7: Initiative
8: Jutsu Expansion
9: Jutsu Mastery
10:
11:
12:
[/legend]
[legend="[b]Custom Class[/b]"]Hell, Smile & Brimstone
HP: (45+lvl) x stamina
CP: (55+lvl) x chakra control
Class Bonus: +20% [Fire] damage, +2 Accuracy
High: Ninjutsu Accuracy
Average: Gen Save, Evasion, Melee Accuracy, Ranged Accuracy
Low: Genjutsu DC, Puppet Accuracy[/legend]
[legend="[b]Weapons[/b]"]
[/legend]
![]()
Weapon Name - Damage Type
Description Here
Modifier: +0 Accuracy, +0% Damage
Special:
Augments:
[legend="[b]Advanced Shop Purchases[/b]"]Class Point Card: http://www.ninpocho.com/viewtopic.php?f=562&t=39764
Extra Ability Card: http://www.ninpocho.com/viewtopic.php?f=562&t=39764
Cursed Seal + Rank ups: http://www.ninpocho.com/viewtopic.php?f=562&t=39764[/legend]