Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Roku's Dojo (capped)

Sand Council

Sand Event NPC
Joined
Mar 16, 2013
Messages
1,622
Yen
8,600
ASP
0
Roku

Semi Perfect Fatalist
HP: (55+15) x (600) = 42000
CP: (50+15) x 600 = 39000
Class Bonus: Kinjutsu, +1 Accuracy
High: Ninjutsu Accuracy
Average: Evasion, Genjutsu Save
Low: Ranged Accuracy, Genjutsu DC, Melee Accuracy

OOC Rank: S

Bloodline: Uchiha (Semi-Perfect Fatalist)

Kinjutsu: Jinchuuriki: Spiritual Fire

Curse Seals: N/A

Advanced Shop Battle Related Purchases: Free Minor Affinity: Water
Free Major Affinity: Fire
Purchasing Class Points Card (x2): +0.5 Dodge
Kinjutsu Removal Card (used)
Additional Ability Slot
Addition Advanced Element x4
Item Hoarder Card

Abilities:
0. Sentinel - ANBU Branch
0. Shinobi 101 - Visual Genjutsu -> Ninjutsu Accuracy
1. Elementalist
2. Clarity
3. Fire Chakra Style
4. Healing Factor
5. Hyperactive
6. Duelist
7. Jutsu Mastery
8. Quickdraw
9. Mind Overflow
10. Kinjutsu
11. Kinjutsu
12. Kinjutsu


Major Affinities:
1. Earth
2. Fire
3. Non-Elemental
4. Wind
5. Water
6. Earth
7. Lightning
8. Medical
9. Vapor
10. Crystal
11. Explosion
12. Scorch
13. Plasma

Minor Affinities:
1. Wind
2. Water
3. Non-Elemental
4. Fire
5. Earth
6. Lightning
7. Medical
8. ANBU
9. Explosion
10. Scorch
11. Plasma

Advanced Elements:
1. Wood
2. Ice
3. Kinesis
4. Crystal
5. Vapor
6. Scorch
7. Explosion
8. Plasma

Sensory Mastery:
1. Kinetic
2. Visual

Inventory
Slot 1: Headset
Slot 2: Light Armor
Slot 3: Pouch - Poison
Slot 4: Smoke Bomb

Weapons:
Rose Aura: Blade
UNU8eFX.gif

An adverse reaction to his Rose Aura in his weakened state allowed the energy he consumed from Barynx to flood his mind and body. The Rose Aura: Blade weapon coats him in the same energy as Rose Aura, but unless the blade manifests this form is useless. Summoning a blade from the energy around him, Roku is able to carry out attacks as if he were holding real steel.

Effect:
1. Trick Weapon: Unarmed
2. Blood Rack
3. Vanguard
Great Weapon granted through Heavy Handed Ability

Damage Type:
Slashing - Bleeding

Accuracy/Damage modifier:
+2 Accuracy, -10% Base Damage.
Golden Aura
tumblr_mttvhl00R71s7eo7fo1_500.gif

Roku is surrounded by a golden chakra aura that is a pure concentration of the holy energy flowing within him. The golden aura increases his hand-to-hand combat.

Effect:
1. Primal
2. Trick Weapon: Slashing
3. Pressure

Damage Type:
Unarmed - Handseals

Accuracy/Damage modifier:
+2 Accuracy, -10% Base Damage.
Red Aura
afc443847a24623a836fcae1f4312459.gif

Roku is surrounded by a red chakra aura that is a pure concentration of the energy absorbed from Barynx. The red aura makes Roku's attacks minor mimics of what Barynx was; a glutton.

Effect:
1. Overflow
2. Vampiric
3. Recovery

Damage Type:
Unarmed - Suppression

Accuracy/Damage modifier:
+2 Accuracy, -10% Base Damage.
Devourer's Aura
986fc77c07e701f1a06e39e4339531ef.gif

Roku is surrounded by a blue chakra aura that is a pure concentration of the various energies absorbed from a variety of Ancients. The blue aura makes Roku's attacks mimic some characteristics of the Ancients, such as the ability to siphon away the spiritual energy of his targets.

Effect:
1. Re-Energize
2. Special Composition: Fire
3. Recovery

Damage Type:
Unarmed - Handseals

Accuracy/Damage modifier:
+2 Accuracy, -10% Base Damage.
Rokushiki - "Six('s) Styles"
When you are this strong, you have to register your entire body as a deadly weapon! [Roku's entire body]

Effect:
1. Primal
2. Crippler
3. Pressure

Damage Type:
Unarmed - Suppression

Accuracy/Damage modifier:
+2 Accuracy, -10% Base Damage.
Ashbringer
Sword given to Roku by Kazuki. It may not set you ablaze but it definitely has some bite to it!

Effect:
1. Vampiric
2. Recovery
3. Siege

Damage Type:
Slashing - Bleeding

Accuracy/Damage modifier:
+2 Accuracy, -10% Base Damage

Contracts: Bird

Contracts: Bird
 
Re: Roku's FAQ

Shadow Tactics is no more! If you're ANBU, you can learn those things.

Added ANBU branch ability.

And I left an empty slot for Shinobi 101 when you decide what to take!
 
Re: Roku's FAQ

I would like to remove Dark Spear from my weapons list and add the following:

Boomsticks
Weapon
Alright you primitive screwheads, these are my boomsticks! [Roku's fists/arms]

Effect:
1. Chain Link
2. Crippler
3. Chakra Drain

Damage Type:
Unarmed - Suppression

Accuracy/Damage modifier:
-2 Accuracy, +10% Base Damage

Muh Dancin' Shoes
Weapon
When you need to go footloose on some sorry soul. [Roku's feet/legs]

Effect:
1. Chain Link
2. Quick Switch
3. Pressure

Damage Type:
Unarmed - Suppression

Accuracy/Damage modifier:
-2 Accuracy, +10% Base Damage
 
Re: Roku's FAQ

Not to be overly problematic... but can we change the name of the second weapon? I don't wish to have people with hammers playing whack-a-mole upon the golden curls of Roku!

Other than that we're all cool here.
 
Re: Roku's FAQ [Capped]

Abilities Learning

Jutsu Creator
Within the confines of The Desert Crown, Roku found himself toying around with a minor weakness he had found about himself; his ranged attacking. His arsenal was one that allowed him to pound up close but from a distance he was at a large disadvantage. "I have the ability to fire off ranged ninjutsu but all I seem to have in my arsenal are a couple of weak jutsu. It's not like I can just sit there during a fight and fire them off at the same time. If only I had four arms and could create two jutsu's at once..." At this point there would be a slight breeze that would pass through the area as Roku stood in silence. If this had been a cartoon it would have been the moment a tumble weed would come rolling by. Suddenly his large frame would perk up as his face turned to the amazement of a child about to open a present, "Wait... what if I could combine two jutsu together!? Hell, is that possible?!" He paused for a moment and then suddenly remembered his taijutsu ability, "If I can perform altered combinations with my taijutsu techs I don't think it should be out of the question to do something similar with my current chakra, right? Hell, it all comes from me and my natural energy anyways!" With his new found realization Roku would scamper off to put his theory into action and after some trial and error would emerge with a new ability!

Duelist
Roku has always carried with him some wit and insight in his character, even though he was more known for his impulsive and crude behaviors. In battle he was not as dualistic. While he was capable of reading the environment and providing quick analysis, he was also, at heart, an animal stalking prey. In the midst of a battle, to his detriment, he will fixate on his target, a single figure, and begin to block out the background. In a one-on-one battle that would be fine, but in a group fight he often left himself open to attack from others as he focused his assault on the target he deemed as the "primary". After repetitive battles it has almost become second nature for him, and unbeknownst to him it was a rather unique ability
.

Initiative
Roku in the heat of battle was truly a primal being, but he was not without his moments of clarity. Roku was constantly sparring with his older brother, Saemon, who was an established shinobi before he was in the academy. Going into a battle at a disadvantage as often as he did he learned to take every moment that was given to him, and would often to elect to have something prepared in advance before even facing his brother. Some may have viewed this as an underhanded tactic, but for him it was initiative for the battle. He was a thrill seeker and there was no thrill to be found in fighting a losing battle, so if he could come in with confidence he would. Over the course of the next twelve years this tactic eventually evolved into a permanent fixture of his battle strategy.


Also finally decided on my Shinobi 101: Ninjutsu - Shadow
 
Requesting (since I never got around to it last time) Shinobi 101 - Wind Element -> Melee Accuracy

Am I required to rp for this like other abilities? Just let me know and I will!

Also;

Requesting Bloody Mess Ability
[spoilername="Bloody Mess"]Roku released another punch into the practice dummy causing it to rattle about with a great ferocity. While the hit landed perfectly and the force had been something to truly brag about, there was something that did not satisfy Roku. "That Sora he could punch and pierce. Then when I hit him I could barely draw blood. I know he was a student, but that is not something I can stand for..." There was a blood lust within him that had laid dormant for so long. With all of his frustration and pent up emotions he would begin to throw thunderous blow and blow into the dummy. The dummy would weather the punishment, and after each punch Roku's rage would continue to rise until unleashing a fist that nail into the dead center of the object. There was an impact that caused it to rock with the force and then from the side of the stitching, a cut would appear. A wicked smirk would curl up on Roku as he threw another punch, this time with the same effect occurring elsewhere on the body of the dummy. "I will make them bleed..."[/spoilername]
 
Looking to have these items moved to the first post on my Dojo.

1. Custom Class changed here (http://www.ninpocho.com/viewtopic.php?p=220967#p220967)
2. Weapons have been edited to remove Dark Spear and add my two Unarmed Weapons (http://www.ninpocho.com/viewtopic.php?p=144791#p144791)
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Veteran Custom Class
"YOLO"
HP: [(63+15)+6(Reckless Endurance)] x (600) = 50,400
CP: (37+15) x 600 = 31,200
Class Bonus: Kinjutsu
High: Melee Accuracy
Average: Evasion, Genjutsu Save, Ninjutsu Accuracy, Ranged Accuracy
Low: Genjutsu DC, Puppet Accuracy

----------------------------------------------------------------------------------------------------------------------------------

Yurushi "Forgiveness"
sword_zps8da59586.jpg
Yurushi is a medium sized sword with the base of the hilt being slightly bent.

Effect:
1. Amplify
2. Razor Strike
3. Siege

Damage Type:
Slashing

Accuracy/Damage modifier:
+2 Accuracy, -10% Base Damage


Muzan "Cruelty"
hammer_zpsa1f0ab9b.png
Muzan is a war hammer. [RP: original state is miniature figure attached to a bracelet on his wrist; summons through invoking phrase]
Effect:
1. Pressure
2. Crippler
3. Amplify
Damage Type:
Bludgeoning

Accuracy/Damage modifier:
-2 Accuracy, +10% Base Damage.

Boomsticks
Alright you primitive screwheads, these are my boomsticks! [Roku's fists/arms]

Effect:
1. Chain Link
2. Crippler
3. Chakra Drain

Damage Type:
Unarmed - Suppression

Accuracy/Damage modifier:
-2 Accuracy, +10% Base Damage

Muh Dancin' Shoes
When you need to go footloose on some sorry soul. [Roku's feet/legs]

Effect:
1. Chain Link
2. Quick Switch
3. Pressure

Damage Type:
Unarmed - Suppression

Accuracy/Damage modifier:
-2 Accuracy, +10% Base Damage

Contracts: Bird
 
Kazuki! Haha first time posting together, hopefully our characters stories intertwine soon!
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I bought an Abilities Card: http://www.ninpocho.com/viewtopic.php?f=61&t=2862&p=221942#p221942

I would like to activate Quickdraw for that new slot:
Roku's last sets of training focused on his speed, accuracy and cutting prowess of his punch, but there was still something missing from his arsenal. His initial reaction, the first punch thrown, was slow. For a taijutsu user their firsts become a weapon and much in the same case with a normal weapon, there was a drawing process needed, as if he were literally equipping his fists. He needed to ready his punches as a speed that almost made it look like they never moved, like a punch just came out of nowhere. To attain that effort, Roku would strap weights straight to his wrists and begin to punch. With each set of punches, if he felt like his body was comfortable with the weight, he would begin to increase the weights on his wrists. This process would continue for weeks until finally reaching a point that his fists were able to be drawn at an almost unrecognizable speed. Next up, he would strap weights to his ankles and begin the process anew.
 

Current Ninpocho Time:

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