Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Sashou's

Ko

Active Ninja
Joined
Oct 28, 2012
Messages
611
Yen
282,161
ASP
0
http://www.ninpocho.com/viewtopic.php?f=559&t=39827- Profile

Core Ability - Opportunist
Sneak attack- 3 points
Shadow Step- 2 points
Counterattack- 3 points
Sniper-2 points
Slippery mind- 3 points
Flash Counter- 2 points
Quick Step (Taking Thrice)- 2 points
Counter Disarm- 2 points

Ranged Weapon
Wrist equipped senbon launcher:
Sashou has used the power of steam hydraulics into an armguard to equip a senbon launcher into it to use as his weapon of choice. Fires a bunch of thin projectiles are precise accuracy. What it also allows for him to do is more stealthy and hidden attacks that he tries to specialise in.

Augments
Lantern
Chain link

Quiver slots
1. Silencer
2. Crippler
3. Primal


Abilities (I'll train them when I get some posts :3)
Weapon Mastery: Ranged
Bloody Mess
Human Anatomy
Stalker
Duelist
Called Shot
Strong arm:
Jutsu Creator
Jutsu Expander
Style: Range
Projectile Aim
 
Sashou said:
http://www.ninpocho.com/viewtopic.php?f=559&t=39827- Profile

Core Ability - Opportunist
Sneak attack- 3 points
Shadow Step- 2 points
Counterattack- 3 points
Sniper-2 points
Slippery mind- 3 points
Flash Counter- 2 points
Quick Step (Taking Thrice)- 2 points
Counter Disarm- 2 points

Ranged Weapon
Wrist equipped senbon launcher:
Sashou has used the power of steam hydraulics into an armguard to equip a senbon launcher into it to use as his weapon of choice. Fires a bunch of thin projectiles are precise accuracy. What it also allows for him to do is more stealthy and hidden attacks that he tries to specialise in.

Augments
Lantern
Chain link

Quiver slots
1. Silencer
2. Crippler
3. Primal


Abilities (I'll train them when I get some posts :3)
Weapon Mastery: Ranged
Bloody Mess
Human Anatomy
Stalker
Duelist
Called Shot
Strong arm:
Jutsu Creator
Jutsu Expander
Style: Range
Projectile Aim
approved all but the abilities.
 
Learning all those abilities previously listed plus shinobi 101: tai projectiles

Weapon Mastery: Ranged, Projectile Aim, and Style: Ranged

The way that Sashou was in the way he fought was someone who really didn’t like to be up close and personal. He liked to deal with his problems just like his fighting, far away and using little amount of effort to make sure that he was getting the best deal possible.

This was where he had started to develop his ability for fighting from afar, but he knew he couldn’t really mould chakra as well as others. His ability to play with fire was well… like playing with fire. And his skills with water jutsu? Definitely a wet noodle when it came to it. He preferred the raw power of a senbon going into someone’s eye or into the arm of someone and pinning them in place. Maybe a little more morbid than what a ninjutsu user could use but it was so much fun to be so far away.

He was one who crafted his senbon launcher with a few different mechanisms and a bit of gas power and hydraulics. This meant that he didn’t have to worry about having strength and could fire it without too much issue at any strength. Though of course, this almost meant he only had to use a single arm to wield his weapon, since he could store his senbon in a pouch and just brush his arm by it to attach them to it. He believed that this actually helped with a lot of his combat.

For instance: Being able to use it without drawing too much attention since it just looks like an armguard. It also made little sound and could be used while hidden to make being targeted a lot harder. This was something that Sashou had intended in his deign because he felt that otherwise he would be in trouble since he wasn’t really one to take much of a hit.

Stalker, Human Anatomy and Bloody mess

Sashou’s way of fighting was always to be one where he took the least amount of hits. Being able to hide from both friends and foes was actually one of the skills he had acquired from when he was younger with his older siblings. Being able to hide from someone who was angry with him for taking one of their toys or their sweets meant he was able to get in and out of tight situations that didn’t help him.

Not only that but since he has had been a shinobi for a long time now he had been able to specialise in covert operations and spying for the village so he has gained the ability to hide that way.

What this has also given him, is the ability to have more time aiming at a target and hitting their vitals in a better way. He had found he did have a keen eye when it came to aiming his shots, and because his senbon were pretty aerodynamic he could actually get a sense of where to hit the heart, lungs, vital areas of the neck etc. This has helped him kill off many a guard and helped him infiltrate many places without being caught.

Though this has caused some issues with clean kills. He had noticed that many of his hits into vital areas had caused his opponents to bleed profusely and with that it meant that he was starting to make it more obvious that he had been there before. But it did mean that harder to kill targets were now more easy to kill off and that if he needed to make sure someone was dead that this would actually make it a lot more easy than previously expected. Now Sashou was able to become not just a spy, but a professional marksman for the village, and for the guild.

Called Shot, Strong Arm, and Shinobi 101 Projectiles

Something about using a Senbon launcher didn’t actually make Sashou think he could actually just throw them too. They wouldn’t be as fast as a fully hydraulic powered launcher, but that didn’t stop him from trying out going this other path.

A few hours of practice and he found the right place to aim to get the vitals right and start hitting people to kill not just maim or severely harm. In fact he could say he had some new ideas to use jutsu with just the senbon rather than the launcher. Maybe it was something to look into more than just a little niche market.

But because he was starting to get better with aiming his projectiles, Sashou also felt that his ability to aim for the arms and legs of his opponents was getting much better too. From using target dummies and studying the human anatomy he had found where the right parts of the body would react when stabbed with a weapon or cut. This would help him so much in his aiming to cripple or even to kill guards when infiltrating. He wasn’t a big fan of killing people but sometimes it’s just better for them to be gone and not have to deal with them in the future.

Though after much practice hitting targets with his weapons, he had noticed that he his stronger hits were in fact starting to break the limbs of his target dummies even without intention. At first he thought they were just shoddy dolls and replaced them time and time again until he realised that maybe he himself was just getting better at hitting his opponents with his weapons. He decided that maybe this was probably the best time to incorporate that into his fighting style and therefore gain an edge using his ranged attacks to defeat enemies quickly and quietly so he can move on from there.

Duelist,

As Sashou found his calling in his abilities to take out targets but he hadn’t quite considered the fact how good he was on taking one person out at a time. If he was focusing on that person more than anyone else that he would be able to rush them down before moving on to the next target straight away. He was a little concerned that every other person in a fight might be able to then attack him, but at the same time he did have his stealth to back him up a little bit. Sashou felt this was the best way to go about improving his single target ability.


Jutsu Creator and Jutsu Expander
Sashou wasn’t really one to use ninjutsu or anything like that. He was really awful with it, and though he had some ability and skill in genjutsu, he was much better with his taijutsu. With that though using the same moves again and again was starting to get a little stale. But by having the ability to combine two jutsu together somehow maybe he would be able to make even better and stronger moves than before.

By trying to mix two elemental ranged attacks he had been learning recently, he had found that he could combine them in a way to make one hit at about the same time, albeit a little weaker but with less energy needed.

On top of that, Sashou had found that by giving a little more time into his attacks he could actually add more power and effect into the attack. Why hadn’t he thought of this before? And certainly as a person who enjoyed taking his time on an attack by hiding and waiting for the right opportunity? He wasn’t really all that sure himself but he certainly was feeling pretty stupid that for the last few years he hadn’t actually been pushing his moves to the fullest.

It did not matter though, instead he would just concentrate on the future as he knew that one day he would be able to put this to good use. For the village he could help in missions, but for his personal gain? So many more chances to make do with it.

1300 words total


Also I'm making a new weapon, and updating my old one to say it has +3% called shot chance. And that it's ranged and has -10% weapon damage and +2 accuracy ^^

New weapon: Flayblades

A popular spinning top game transformed into a weapon. Includes launcher and spinning tops

Ranged Weapon
Weapon damage - 5%
Accuracy +1
Causes Suppression

Quiver slots
1. Silencer
2. Crippler
3. Pressure
 
Sashou said:
Learning all those abilities previously listed plus shinobi 101: tai projectiles

Weapon Mastery: Ranged, Projectile Aim, and Style: Ranged

The way that Sashou was in the way he fought was someone who really didn’t like to be up close and personal. He liked to deal with his problems just like his fighting, far away and using little amount of effort to make sure that he was getting the best deal possible.

This was where he had started to develop his ability for fighting from afar, but he knew he couldn’t really mould chakra as well as others. His ability to play with fire was well… like playing with fire. And his skills with water jutsu? Definitely a wet noodle when it came to it. He preferred the raw power of a senbon going into someone’s eye or into the arm of someone and pinning them in place. Maybe a little more morbid than what a ninjutsu user could use but it was so much fun to be so far away.

He was one who crafted his senbon launcher with a few different mechanisms and a bit of gas power and hydraulics. This meant that he didn’t have to worry about having strength and could fire it without too much issue at any strength. Though of course, this almost meant he only had to use a single arm to wield his weapon, since he could store his senbon in a pouch and just brush his arm by it to attach them to it. He believed that this actually helped with a lot of his combat.

For instance: Being able to use it without drawing too much attention since it just looks like an armguard. It also made little sound and could be used while hidden to make being targeted a lot harder. This was something that Sashou had intended in his deign because he felt that otherwise he would be in trouble since he wasn’t really one to take much of a hit.

Stalker, Human Anatomy and Bloody mess

Sashou’s way of fighting was always to be one where he took the least amount of hits. Being able to hide from both friends and foes was actually one of the skills he had acquired from when he was younger with his older siblings. Being able to hide from someone who was angry with him for taking one of their toys or their sweets meant he was able to get in and out of tight situations that didn’t help him.

Not only that but since he has had been a shinobi for a long time now he had been able to specialise in covert operations and spying for the village so he has gained the ability to hide that way.

What this has also given him, is the ability to have more time aiming at a target and hitting their vitals in a better way. He had found he did have a keen eye when it came to aiming his shots, and because his senbon were pretty aerodynamic he could actually get a sense of where to hit the heart, lungs, vital areas of the neck etc. This has helped him kill off many a guard and helped him infiltrate many places without being caught.

Though this has caused some issues with clean kills. He had noticed that many of his hits into vital areas had caused his opponents to bleed profusely and with that it meant that he was starting to make it more obvious that he had been there before. But it did mean that harder to kill targets were now more easy to kill off and that if he needed to make sure someone was dead that this would actually make it a lot more easy than previously expected. Now Sashou was able to become not just a spy, but a professional marksman for the village, and for the guild.

Called Shot, Strong Arm, and Shinobi 101 Projectiles

Something about using a Senbon launcher didn’t actually make Sashou think he could actually just throw them too. They wouldn’t be as fast as a fully hydraulic powered launcher, but that didn’t stop him from trying out going this other path.

A few hours of practice and he found the right place to aim to get the vitals right and start hitting people to kill not just maim or severely harm. In fact he could say he had some new ideas to use jutsu with just the senbon rather than the launcher. Maybe it was something to look into more than just a little niche market.

But because he was starting to get better with aiming his projectiles, Sashou also felt that his ability to aim for the arms and legs of his opponents was getting much better too. From using target dummies and studying the human anatomy he had found where the right parts of the body would react when stabbed with a weapon or cut. This would help him so much in his aiming to cripple or even to kill guards when infiltrating. He wasn’t a big fan of killing people but sometimes it’s just better for them to be gone and not have to deal with them in the future.

Though after much practice hitting targets with his weapons, he had noticed that he his stronger hits were in fact starting to break the limbs of his target dummies even without intention. At first he thought they were just shoddy dolls and replaced them time and time again until he realised that maybe he himself was just getting better at hitting his opponents with his weapons. He decided that maybe this was probably the best time to incorporate that into his fighting style and therefore gain an edge using his ranged attacks to defeat enemies quickly and quietly so he can move on from there.

Duelist,

As Sashou found his calling in his abilities to take out targets but he hadn’t quite considered the fact how good he was on taking one person out at a time. If he was focusing on that person more than anyone else that he would be able to rush them down before moving on to the next target straight away. He was a little concerned that every other person in a fight might be able to then attack him, but at the same time he did have his stealth to back him up a little bit. Sashou felt this was the best way to go about improving his single target ability.


Jutsu Creator and Jutsu Expander
Sashou wasn’t really one to use ninjutsu or anything like that. He was really awful with it, and though he had some ability and skill in genjutsu, he was much better with his taijutsu. With that though using the same moves again and again was starting to get a little stale. But by having the ability to combine two jutsu together somehow maybe he would be able to make even better and stronger moves than before.

By trying to mix two elemental ranged attacks he had been learning recently, he had found that he could combine them in a way to make one hit at about the same time, albeit a little weaker but with less energy needed.

On top of that, Sashou had found that by giving a little more time into his attacks he could actually add more power and effect into the attack. Why hadn’t he thought of this before? And certainly as a person who enjoyed taking his time on an attack by hiding and waiting for the right opportunity? He wasn’t really all that sure himself but he certainly was feeling pretty stupid that for the last few years he hadn’t actually been pushing his moves to the fullest.

It did not matter though, instead he would just concentrate on the future as he knew that one day he would be able to put this to good use. For the village he could help in missions, but for his personal gain? So many more chances to make do with it.

1300 words total


Also I'm making a new weapon, and updating my old one to say it has +3% called shot chance. And that it's ranged and has -10% weapon damage and +2 accuracy ^^

New weapon: Flayblades

A popular spinning top game transformed into a weapon. Includes launcher and spinning tops

Ranged Weapon
Weapon damage - 5%
Accuracy +1
Causes Suppression

Quiver slots
1. Silencer
2. Crippler
3. Pressure

Approved.

Older weapon updated.
Ranged Weapon
Wrist equipped senbon launcher:
Weapon damage - 10%
Accuracy +2
Give +3% Called Shot Chance
 
Unlearning Counter Disarm and 1 point of quick step (3 points total). Going to wait a week before training again)

http://www.ninpocho.com/viewtopic.php?p=173433#p173433 bought an ability slot

Getting Strategist

http://www.ninpocho.com/viewtopic.php?p=174245#p174245 848 words
 
Sashou said:
Unlearning Counter Disarm and 1 point of quick step (3 points total). Going to wait a week before training again)

http://www.ninpocho.com/viewtopic.php?p=173433#p173433 bought an ability slot

Getting Strategist

http://www.ninpocho.com/viewtopic.php?p=174245#p174245 848 words

CA point abilities unlearned, 12th ability bought via card approved.
 
Oh boy this is going to be a big one...

Getting my free Squadron ability (because I'm main branch it's a free slot AND I apparently don't need to rp it) with Tama-Shii

Free D-Rank Minor Affinity: Fire
Free C-Rank Minor Affinity:Water
Free C-Rank upgraded Minor to Major (Same as D-Rank): Fire
Major Affinities (Please state how they were acquired in "()" next to them):Fire (Free)
Minor Affinities (Please state how they were acquired in "()" next to them):Water(Free) Non-elemental(Mastering Half of the NE jutsu)
BL/CA/Kin Free Advanced Elements: None :c
Non-BL/CA/Kin Advanced Elements Shadow
300 Word RP: Sashou had always been in the shadows. Whether he had been in the shadows of his parents or his siblings, or if it was the other students and colleagues he was always in their shadow. Being hidden and being unnoticed went from being an annoyance to a skill and finally his profession. He was someone who loved to be able to hide and take sneak attacks at people before they even noticed him. Crippling his opponents before they saw him was the way he felt that he could give himself the biggest advantage possible.

With his natural affinity to fire he was able to use it to distract his foes with spectacular pyrotechnics before using the shadows it created to get in a few shots before being noticed. But he started feeling that eventually it was going to cause more problems than solutions. For starters it did light up the majority of places rather than darken and that was an issue when it came to being able to hide.

Instead Sashou decided to start developing his knowledge on jutsu types that would create darkness for him. For starters, being able to use Rain Dance would certainly benefit vision and a lot of water jutsu were pretty good at submerging him or his opponents and giving him a bit of space due to the speed that people travel in water.

But combining fire and water somehow made the ability to create just what he wanted. The fluidity of water mixed with the distraction of fire. Shadow jutsu, or using the darkness to an offensive assault or for utility to make himself more invisible so he can do what he loves the most: hide.

After much practice and training he finally learned to develop some moves based on this odd element. Unlike fire and water it wasn’t fluid by physicality but by messing with photons and all this other craziness. Though he did feel it was a little evil at times, and some of the moves did seem to be against the ethics of this world. But he knew that sometimes to get power he would have to do dark things.
357 words

Also while I am here I'm messing with my weapons again (sorry)

Weapon 1: Wrist equipped senbon launcher
Weapon type: Ranged
Weapon damage: 5%(10 with projectile aim)
Weapon accuracy -1 (0 with projectile aim)
Weapon Bonus: Can cause suppression (weird I know =D)
Augments: Chain Link
Lantern

Weapon 2: Flayblades Launcher (Totally not Beyblades!)
Weapon type: Ranged
Weapon damage: 10%(15 with projectile aim)
Weapon accuracy -2 (0 with projectile aim)
Weapon Bonus: Can cause suppression (weird I know =D)
Augments: Chain Link
Swift

Weapon 3: Blowdart
Just your standard blowdart yo
Weapon type: Ranged
Weapon damage: 5%(10 with projectile aim)
Weapon accuracy -1 (0 with projectile aim)
Weapon Bonus: +3% called shot chance
Augments: Chain Link
Hidden Needle

Weapon 4
Summon Falcon
Sashou summons his pet falcon to attack the opponent
Weapon type: Ranged
Weapon damage: -10 (-5 with projectile aim)
Accuracy:+1
Weapon bonus: +3% called shot chance
Augments:
Chain Link
Primal

Weapon 5: Projectile scroll
A sealing scroll prepared with a ton of projectiles to cripple the opponent.
Weapon type: Ranged
Weapon damage: -5% (0 with projectile aim)
Weapon accuracy +1
Weapon Bonus: Can cause suppression
Augments: Chain Link
Daze

Weapon 6: Flamethrower
Small arm mounted flamethrower used to cause massive damage
Weapon type: Ranged
Weapon damage: 5% (10 with projectile aim)
Weapon accuracy -1(0 with projectile aim
Weapon Bonus: Can cause suppression
Augments: Chain Link
Siege

Stock: Wide Edge
Crippler
Vampiric
 
Sashou said:
Oh boy this is going to be a big one...

Getting my free Squadron ability (because I'm main branch it's a free slot AND I apparently don't need to rp it) with Tama-Shii

Free D-Rank Minor Affinity: Fire
Free C-Rank Minor Affinity:Water
Free C-Rank upgraded Minor to Major (Same as D-Rank): Fire
Major Affinities (Please state how they were acquired in "()" next to them):Fire (Free)
Minor Affinities (Please state how they were acquired in "()" next to them):Water(Free) Non-elemental(Mastering Half of the NE jutsu)
BL/CA/Kin Free Advanced Elements: None :c
Non-BL/CA/Kin Advanced Elements Shadow
300 Word RP: Sashou had always been in the shadows. Whether he had been in the shadows of his parents or his siblings, or if it was the other students and colleagues he was always in their shadow. Being hidden and being unnoticed went from being an annoyance to a skill and finally his profession. He was someone who loved to be able to hide and take sneak attacks at people before they even noticed him. Crippling his opponents before they saw him was the way he felt that he could give himself the biggest advantage possible.

With his natural affinity to fire he was able to use it to distract his foes with spectacular pyrotechnics before using the shadows it created to get in a few shots before being noticed. But he started feeling that eventually it was going to cause more problems than solutions. For starters it did light up the majority of places rather than darken and that was an issue when it came to being able to hide.

Instead Sashou decided to start developing his knowledge on jutsu types that would create darkness for him. For starters, being able to use Rain Dance would certainly benefit vision and a lot of water jutsu were pretty good at submerging him or his opponents and giving him a bit of space due to the speed that people travel in water.

But combining fire and water somehow made the ability to create just what he wanted. The fluidity of water mixed with the distraction of fire. Shadow jutsu, or using the darkness to an offensive assault or for utility to make himself more invisible so he can do what he loves the most: hide.

After much practice and training he finally learned to develop some moves based on this odd element. Unlike fire and water it wasn’t fluid by physicality but by messing with photons and all this other craziness. Though he did feel it was a little evil at times, and some of the moves did seem to be against the ethics of this world. But he knew that sometimes to get power he would have to do dark things.
357 words

Also while I am here I'm messing with my weapons again (sorry)

Weapon 1: Wrist equipped senbon launcher
Weapon type: Ranged
Weapon damage: 5%(10 with projectile aim)
Weapon accuracy -1 (0 with projectile aim)
Weapon Bonus: Can cause suppression (weird I know =D)
Augments: Chain Link
Lantern

Weapon 2: Flayblades Launcher (Totally not Beyblades!)
Weapon type: Ranged
Weapon damage: 10%(15 with projectile aim)
Weapon accuracy -2 (0 with projectile aim)
Weapon Bonus: Can cause suppression (weird I know =D)
Augments: Chain Link
Swift

Weapon 3: Blowdart
Just your standard blowdart yo
Weapon type: Ranged
Weapon damage: 5%(10 with projectile aim)
Weapon accuracy -1 (0 with projectile aim)
Weapon Bonus: +3% called shot chance
Augments: Chain Link
Hidden Needle

Weapon 4
Summon Falcon
Sashou summons his pet falcon to attack the opponent
Weapon type: Ranged
Weapon damage: -10 (-5 with projectile aim)
Accuracy:+1
Weapon bonus: +3% called shot chance
Augments:
Chain Link
Primal

Weapon 5: Projectile scroll
A sealing scroll prepared with a ton of projectiles to cripple the opponent.
Weapon type: Ranged
Weapon damage: -5% (0 with projectile aim)
Weapon accuracy +1
Weapon Bonus: Can cause suppression
Augments: Chain Link
Daze

Weapon 6: Flamethrower
Small arm mounted flamethrower used to cause massive damage
Weapon type: Ranged
Weapon damage: 5% (10 with projectile aim)
Weapon accuracy -1(0 with projectile aim
Weapon Bonus: Can cause suppression
Augments: Chain Link
Siege

Stock: Wide Edge
Crippler
Vampiric

Squadron Approved (Make sure Tama-Shii has you in their ability as well for all parties to get full bonus).
Affinities Approved.
PM sent on the weapons (Pending)
Update: Weapons approved as well.
 

Current Ninpocho Time:

Back
Top