Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Shin Ha - Blade of Purity

Joined
Aug 28, 2012
Messages
10,567
Yen
925,421
ASP
10
OOC Rank
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Basic Data</B>
Name:
Shin Ha
Title: Purity
Rank: Jounin - Corrections Division
Core Ability: Cadency
Status: Active

Personal Info<B>
Gender:
Male
Eye Colour: Reddish-brown
Hair Colour: Red with black stripes
Height: 6'5"
Weight: 220 lbs
Age: 23
Birthday: April 4​

[col3]
Appearance said:
: Ha stands at an impressive 6’5” and weighs 220 lbs. This gives him a lean look that does not do well to show off just how much muscle he truly has under his clothes. His hair is red with a few rare stripes of black/brown towards the outside, giving him the appearance of horns. While they are always hidden, his eyes are a reddish-brown color. Ha is typically seen wearing black outfits with lots of red highlighting to them, and little white highlights. He also always has his gloves on, and there are rumors he sleeps with that mask of his. White with red markings, and only tiny slits to see out of.
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Personality said:
Ha is a knight Templar at his core. He has his faith, and he will enforce it violently if he must. He is not, however, foolish enough to believe he can do as he pleases. A shrewd planner, he will bide his time and wait for the right moment to enact his agenda. On a social level, he shows time and again that he is not here to make friends. If he takes a liking to someone, then it is a rare person indeed. He prefers to be about his business, however.
|
History said:
The country of Steel it was called. For centuries the only power was the Church. And the power of the Church was absolute. And corrupted. They worshipped a mere man, elevated him to godhood in their own minds so they could pervert the laws of the universe and claim divine right to do so. This man was the undisputed God-King of the land. For the past forty years, that man was Tenno Kiyoki. Kiyoki was the last son of his father, and managed to outmaneuver his own siblings to take the throne. He took to wife his sister, and proceeded to rule Steel.

His wife gave birth, often to sons, but to one daughter also. This girl Kiyoki also wed, and soon began a habit of marrying his own daughters “to keep the blood pure”. His sons would be used as soldiers and generals until they turned 18, at which point Kiyoki had them assassinated. Often he would use this as an excuse to remove a rival, but sometimes he did so simply to secure his own power against the new generation.

When Ha was born, he was the twentieth child of Kiyoki, born to Kiyoki’s first daughter, Ryobo Haha. He grew up in battle, his father forcing him into the army as a mere child to learn the ways of combat. His brothers were idols to the young child. Giants of power he could not comprehend. It always saddened him when they turned 18 and were sent on missions that they never returned from. He was not aware he had any sisters, nor that his own mother was such.

This dreamland of childhood innocence was shattered when he was twelve. His father’s fourth wife, Saia, pointed out that Haha’s latest birth was very difficult. The son it bore, Wakai Kirakuna, was a healthy babe if a bit on the small side, but Haha herself seemed drained. Never a vibrant woman, she was sinking deeper and deeper into depression over her life of servitude to a husband and father she did not love.

Kiyoki had her examined, and she was declared barren, unable to birth more children. Kiyoki called Ha to his throne room, and commanded him to execute Haha for this betrayal. The child was frozen to the spot when he heard these words. But Haha herself finally told him to do it, lest their king kill them both. Ha did the deed, tears pouring from his eyes as he did. For failing to do his duty with “the proper spirit” Kiyoki had Ha’s face scarred around the eyes with acid, to give him the appearance of forever crying.

Ha learned from this experience. He noticed once more his elder brethren were vanishing, and he began paying attention to the rumors of why. He attempted to bring his younger brother, Surebu Musuko, into his confidence. Musuko went to Saia and Ha was brutally beaten by an inquisitor for questioning his God-king. While Ha believed Kirakuna would not betray him, the youngest son was simply too young to help in any way.

Ha began to hone his talents. He’d always been a skilled swordsman, but he knew he would require mastery of the chakra that was prevalent in the greatest of warriors in Steel. It was during his training that he noticed he could manipulate the world through sound. A whistle could stir a breeze; a soul-ripping song of his mother could bring a blizzard of cold. It took time, years, but he revealed more and more of this gift in private through hard practice. He also took up the art of metalworking, and crafted himself a sword. A blood red blade, the metal was of the finest quality. The hilt had several holes inside of it and when swung would generate sound depending on how Ha held his hand around it. Gone was the singing, and instead he could use his blade to manipulate his chakra instead.

When his own eighteenth birthday came, he was prepared. Ha wore his armor under his clothing, and carried his sword as was the norm for him. He remained wary; knowing that he was not the first child of Kiyoki to know what was coming. What he didn’t expect was for Musuko to come to him just before first light. As blank faced as ever, Musuko explained that Ha was a threat he was ordered to eliminate by their father. His brother was skilled in the art of mental combat, and tried often to trap Ha within his own mind to make the fight easier.

Ha held onto the memory of his mother’s blood on his clothes, his will fighting through the tricks as he struggled against this unexpected foe. As the sun peeked over the horizon, Ha’s blade removed Musuko’s head from his shoulders. Kiyoki has indeed lost a son that night, just not the one he intended to.

The God-king was not happy with this turn of events, nor when he discovered that Ha had fled in the night. Ha knew his father would have to fall, but he could not do that alone while the maniac was surrounded by his bodyguards and loyal army. So he fled.
[/col3]
 
Re: Shin Ha - Blade of Purity WiP

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[col3]Agility: 600
Stamina: 600
Taijutsu: 600
Ninjutsu: 600
Genjutsu: 600
Chakra Control: 600
PL: 3600
Level: 15
AP: 10
HP: 36000
CP: 39000|Blood For The Blood God (Vet)
HP: (45+lvl) x stamina
CP: (50+lvl) x chakra control
Class Bonus: +1 Gen DC, Kinjutsu
High: Genjutsu Difficulty
Average: Evasion, Gen Save, Ninjutsu Accuracy, Melee Accuracy
Low: Ranged Accuracy|Training
Empty for now.
[/col3]​
 
Re: Shin Ha - Blade of Purity WiP

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[col3]Sound
[/col3]

Fire
 
Re: Shin Ha - Blade of Purity WiP

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Masters of musical arts, this core ability can substitute handseals with music, which allows for much more diverse applications of Wind and Sound jutsu. Commonly practiced with wind instruments such as the flute, Cadency allows its practitioners to channel chakra through their instruments in order to perform various techniques. This core ability also unlocks musical instruments as a viable weapon in the Shinobi's ranged armory - through infusing small amounts of chakra, they can turn sound waves into harmful damaging weapons.​

[col3]Musical Casting - Passive (2 point)
The most prominent feature of a shinobi with Cadency is the ability to cast jutsu using music instead of handseals. In this way, not only can they become more in touch with the elements of sound and wind, but their genjutsu can be made to attack multiple targets.
Effect: The user is able to cast Genjutsu through their instrument without the use of handseals. By increasing a Genjutsu's chakra and maintain cost by +10%, the user can target an additional victim. Genjutsu cast this way have a -1 difficulty to resist per additional target beyond the second due it being spread out, but can be aimed at a two targets with no difficulty penalty.|Subtle Tuning - Boost (1 point)
Restriction- Can only be purchased a maximum of 3 times
Through mastery of sound and air, a ninja with Cadency can make the genjutsu cast through their instrument much more potent and effective.
Effect: Genjutsu cast through an instrument gain +1 difficulty.
Purchased 3 times.|Sonic Strike - Dependent Special Move (2 points)
Restriction- B Rank and up
Only a few ninjas with Cadency go the distance and fully master their ability to attack using sound waves along. For those who have developed this technique, it is the ultimate blast of music.
Effect: The user is able to cast Sound Jutsu through their instrument without the use of handseals. By increasing the Chakra cost of a Sound Ninjutsu by +20% Cp, a Sound jutsu can be converted into an area of effect sonic pulse that strikes everyone within a 15x15 area with the user at the center, inflicting +10% Damage.[/col3]

[col3]Melodious - Boost (1 point)
Restriction- Can be purchased up to three times
The sound waves that emanate from a Cadency user are so much the more potent than any other, coming from their innate connection with music of all kinds.
Effect: User deals +5% Sound damage.
Purchased 3 times.|Spiraling Sound - Passive (2 points)
A shock of sound energy that smashes into a foe with even more of a jolt than usual. This technique is a favorite of most Sound using nin, only enhanced to its highest level by a Cadency.
Effect: May convert Wind and Non-Elemental Jutsu into Sound at no extra cost. The Cadency automatically has access to the Sound element.|Revitalizing Tune - Independent Special Move (2 points)
Restriction- Requires Musical Casting
When spirits and energy in battle begin to falter, a Cadency nin there will almost invariably choose to perk everyone back up with a quick burst of revitalizing music.
Effect: All allies, including the user, recover 5% of their max CP. This can only be used twice per battle, and not again for two rounds after initial use.[/col3]

[col3]Lunar Dance - Chakra Style (3 points)
Restriction- C Rank and up
What a Cadency needs in battle is the ability to not get hit. Though they aren't the most speedy of ninja, usually relying on their illusion work to keep from getting hit, they aren't very tough either, and would prefer to receive as few blows as possible.
Effect: This is treated as a fighting style with all applicable costs and penalties. User gains +3 dodge and -2 accuracy while this style is active. Sound jutsu are infused with an extra burst of energy, allowing them to ignore the accuracy penalty for the first round. Genjutsu cast the first round this is activated ignore the -1 DC of Musical Casting. All of the user's CP costs are increased by 5% while active.
Note: Like any other fighting style, this can be turned on or off at the user’s discretion or lack thereof.|Fugue of the Fury - Jutsu (1 point, 1 to rank up)
Restriction- A-Rank and up
By attacking with torrential sound waves and blasts of air, the Cadency ninja attacks an opponents ears, mind and body all at once, disorienting and damaging at the same time. This powerful attack can be focused into a concentrated blast at a single target or be sent out in all directions.
Rank 1: Deals 2400 sound damage at +3 accuracy to everyone within 15ft if sent in all directions. A full hit has a 40% Chance to deal additional damage equal to 3% the victim's Max Hp that cannot be reduced. If used against a single person, it deals 3000 Sound damage at +3 accuracy, and a Full hit has a 50% Chance of dealing additional damage that cannot be reduced equal to 5% of the target's Max Hp. Anyone hit with the additional damage have their Accuracy/Dodge Reduced by -1 for three rounds, stacking up to -2 of each.
Rank 2: Deals 3000 sound damage at +3 accuracy to everyone within 20ft if sent in all directions. A full hit has a 50% Chance to deal additional damage equal to 3% the victim's Max Hp that cannot be reduced. If used against a single person, it deals 3850 Sound damage at +3 accuracy, and a Full hit has a 60% Chance of dealing additional damage that cannot be reduced equal to 5% of the target's Max Hp. Anyone hit with the additional damage have their Accuracy/Dodge Reduced by -1 for three rounds, stacking up to -3 of each.

Cost: 2,400 Chakra and 3 AP
Rank 2|
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[/col3]
 
Re: Shin Ha - Blade of Purity WiP

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Dark Sage
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The art of Ninjutsu is a fascinating one, seeming to stretch infinitely with limitless possibilities. Abilities, Elements, and even secret techniques earned only through Blood, there are those who become so obsessive over the Ninja arts, that they devote themselves mind and soul into the never ending quest to master every technique. Nothing can stop the ambition of these Shinobi, going so far to discover the secrets of the world that they find the most inhumane techniques regardless of whether it is forbidden to study. Those with such an obsession to more Dark Arts tend to take on a more sinister appearance, their skin turning a Deathly pale white. Though appearing sickly, one should never underestimate a Dark Sage, for their affinity to all kinds of Jutsu is powerful, and in their search for Jutsu they possess what many would consider other-worldly abilities.

Prerequisites: Kinjutsu Application, 3 Ability Slots, B Rank

Effects:
- Because of their incredible affinity and mastery over all types of Jutsu, All techniques cost -10% Cp.
- The Dark Sage gains +2 Ninjutsu Accuracy
- The Dark Sage possesses the knowledge of more darker seals and can further understand their capabilities, enabling them to master the Curse Sealing Jutsu, and no longer requiring them to sacrifice 35 Advanced Shop points in order to scribe a seal upon others. However, they may only scribe one Curse Seal per week.
- All Curse Seals Scribed by the Dark Sage place less strain on the hosts upon scribing. Instead of losing 70 Advanced Shop points, the receiver only loses 35 Advanced Shop points. This also applies if the Dark Sage scribes themselves.​

[col3]Dead Soul Technique - C-Rank Ninjutsu - Mastered
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A dark jutsu that imitates the effects of revival, using this jutsu, a person can temporarily reanimate a corpse, creating the illusion of a living person. This is achieved by infusing their chakra into a corpse, causing the heart to beat once more while simultaneously allowing the user to control the corpse. However, this technique merely animates the body to an imitation of life, without a soul or mind, it is essentially a mindless dummy that serves as a sort of puppet to be manipulated by the user. The reanimated corpse can serve as either a short-time ally or an effective decoy in the right hands, though because of atrophy, these Zombies will always be slower and weaker than their previous forms in life. These corpses are stored in summoning scrolls for use, as generally there are not corpses laying around for public use.

Information
Prerequisites
Dark Sage, C-Rank, a Corpse stored in a summoning Scroll.

Rank 1: Reanimates a body at -6 of the User's Secondaries. Has 2970 Hp.
Mastered: Reanimates a body at -5 of the User's Secondaries. Has 3710 Hp.

Note:
- Corpses are stored in summoning scrolls, and are Treated as a "Medium" Slot.
- User can only summon one corpse at a time. This lasts until it is destroyed, or the user no longer maintains the jutsu.
- If used on the body of a Dead PC, they gain +3 Secondaries compared to normal rank due to the body not being decomposed. This only applies to the battle the PC died in.
- The corpse has 2 Ap, and may only do basic attacks, or E-Rank Taijutsu at Rank 1.
- The corpse may be summoned equipped with one Weapon with the user's choice of damage type, weapon accuracy and base damage bonus. Damage cannot be buffed in any way. This weapon does not have special effects, and is destroyed upon the end of this jutsu.

Rank 1 Cost: 500 Cp, 240 Cp/rnd
Mastered Cost: 620 Cp, 295 Cp/rnd|Resurrection Technique: Corpse Soil - B-Rank Ninjutsu - Mastered
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A sinister jutsu that seemingly summons an endless amount of corpses from the ground, each one clawing its way to the surface were they begin to mindlessly attempt to surround an opponent. In all actuality, the user creates gruesome corpses out of minerals within the ground in a sort of reverse-decomposition, using their Dead Soul technique upon a large scale that essentially gives them an army at their command. However, due to being created freshly, each corpse is significantly weaker, slower, less agile and much more fragile than usual despite their more zombie-like appearance. Unlike before, they simply rise again once slain due to the minerals within the ground replenishing their wounds, trapping the user's victim's in a undead reality.

Information
Prerequisites
Dark Sage, B-Rank
Rank 1: Creates 8 Corpses at the user's Command. Each has -6 of the user's secondaries, 690 Hp and 1 Ap. Attacks deal 200 damage per strike at .5 Ap. Only 13 Strikes may hit a single target per round.
Master Rank: Creates 10 Corpses at the user's Command. Each has -5 of the user's secondaries, 660 Hp and 1 Ap. Attacks deal 200 Damage per strike at .5 Ap. Only 15 strikes may hit a single target per round.

Note:
- Attacks use Melee Accuracy.
- When destroyed, corpses are revived at the start of the following round.
- Lasts until the user no longer maintains the jutsu, or if they take damage equal to 25% of their Max Hp in one round.
- Damage done by the corpses cannot be buffed.
- Corpses cannot use any jutsu, though may attempt to grab an opponent giving the victim -2 Dodge, with an additional -1 for each corpse after the first. Up to four corpses may hold a target at once.

Rank 1 Cost: 1100 Cp, 525 Cp/rnd
Mastered Cost: 1320 Cp, 630 Cp/rnd|Reaper Death Seal - B-Rank Ninjutsu - Mastered
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A fearsome and forbidden technique that is said to have been forgotten through the age's, few are aware of the existence of this technique...and fewer possess the courage to perform this jutsu. This jutsu creates a seal which summons a shinigami to drag the target's soul to the depths of hell, where they are damned to an eternity of battle with the user. However, this jutsu is forbidden for a reason, for when one person is cursed, two people are damned, and the Shinigami will extract the same amount of lifeforce from the user as payment. As such, unless the user has a death wish, this technique is rarely used to it's full potential.

Information
Prerequisites
Dark Sage, B-Rank
Rank 1: The user is able to link the seal to a target at -3 Melee Accuracy. During this time, both the user and the victim take -4 Dodge, their souls linked by a Shinigami. Both the user and the victim take 2300 Damage upon use, and at the start of every round.
Master Rank: The user is able to link the seal to a target at -2 Melee Accuracy. During this time, both the user and the victim take -5 Dodge, their soul's linked by a Shinigami. Both the user and the victim take 2750 Damage upon use, and at the start of every round.

Notes:
- After successfully being used, every round the victim must make a Nin Check against the user's Ninjutsu. For every 40 Stat average the user has over the target, they gain +1, up to +3. For every 40 the target has over the user, they gain +1, up to +3.
- Neither the user nor the victim may make any other action while this jutsu is maintained. Neither may recover Hp while this technique is in effect.
- This damage Cannot be reduced or increased in ANY way. All HP lost by this technique cannot be regained in ANY way for the remainder of the battle.
- Should the user take damage equal to 30% their Max HP during the round, not including damage one by this technique, this technique is dispersed.
- If the target is harmed while bound by this technique, the user take's damage as well, after which this technique is dispersed.
- This technique lasts up to two rounds and requires a one full round cooldown after the technique expires before it can be attempted again.

Rank 1 Cost: 840 CP, 420 CP per round maintained.
Master Rank Cost: 1010 CP, 505 CP per round maintained.[/col3]

[col3]Malevolent Sealing - A-Rank Ninjutsu - Mastered
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A forbidden technique that places a terrible seal on another or even the user. Often compared to the Curse Seals, these variants are by far much more dangerous and life threatening, the user's chakra merging with that of the victim, altering their bodies or Chakra system to forcibly release the limits on their physical body. These seals are fueled by rage and hate, and when active explode in a burst of sheer power that is seen as demonic. However, there is no turning back once either of these dark seals have been scribed; The afflicted will never again return to their normal life, their seal seeking it's roots deep within their body and slowly rotting their body away until their inevitable death.

Prerequisites: Dark Sage, Curse Sealing, A-Rank
Rank 1: Allows the Dark Sage to scribe the Chaos Seal and/or Berserk Seal upon a target at -3 Accuracy.
Rank 2: Allows the Dark Sage to scribe the Chaos Seal and/or Berserk Seal upon a target at -2 Accuracy.

Special Action: Malevolent Grace The user may attempt to remove a Chaos or Berserk Seal from themselves or an ally. This requires a contested Ninjutsu check against the participant who placed the Seal initially. This may be done reflexively.

Rank 1 Cost: 2420 CP
Rank 2 Cost: 3025 CP

Notes:
- This uses Melee Accuracy
- May only Scribe one seal at a time. (I.E. Cannot scribe both seals at the same time)|Scorn of the Lich - Dependent Special Move
DS5.png

As masters of the undead and ninjutsu, Dark Sages are able to imbue the quality of death into their ninjutsu attacks. These new attacks are able to rot the very flesh off of their foes, creating intense pain and destabilization. These poisonous attacks render most other poisons obsolete, as they overwhelm the body and attack even those. Victims who fall under these attacks often describe them as some of the most painful moments of their life.

Information
Prerequisites
Dark Sage, B-Rank
Effect: The user may pay increased CP Costs when using a Ninjutsu to replace the Secondary Effect with one of the following:

Gangrene: By paying +20% CP the user may replace their Ninjutsu's Secondary effect with Gangrene. The target takes +1% Max HP/CP Damage. This caps at +4%. This lasts up to three rounds and adding another stack of Gangrene does not reset the round timer.
Necrosis: By paying +30% CP the user may replace their Ninjutsu's Secondary effect with Necrosis. The target takes -3 Secondaries and is treated as having a +10% Chance to increase bleeding. This lasts for two rounds.

Notes:
- Only one of these effects may be applied to a target at once.
- Gangrene and Necrosis may overwrite eachother's effects
- When applied to a target this takes up the Injury/Consumed Poison Slots
- Injury/Consumed Poisons cannot overwrite these effects
- C-Rank and above jutsu gain +5% Chance per their rank. (C/B/A - +5% / +10% / +15%)
- May only be used on offensive ninjutsu.
- B and A Rank Medical Jutsu have a 55% chance of healing Gangrene and a 45% chance of healing Necrosis.|Summoning: Impure World Resurrection - S-Rank Ninjutsu
DS6.jpg

A forbidden Jutsu that is able to forcibly revive the dead for the user's own ambitions. Time consuming and costly, this kinjutsu is first prepared by the subject's essence being sealed within the user for an indefinite time until needed. This essence is believed to be part of the deceased's soul, forever binding them to the corrupted sage, however in actuality it is more closely linked to chakra. From that point on, the user is able to use this essence as a foundation for recreating or summoning the spirit and recreating it's physical body, complete with nearly every ability possessed by the original in life. However, the cost for such a technique is a significant part of the user's own life force, a price the user must pay in return for pulling the deceased's soul back into the world, and forcibly controlling their mind.

Information
Prerequisites
Dark Sage, S-Rank, Resurrection Technique: Corpse Soil Mastered

Master Rank: The user is able to absorb the energy of a target, linking their soul to the user and allowing them to later summon this spirit complete with a body. This can only be done through a 1,500 word rp. This Rp must have council approval, and the user chooses the body's Jutsu, abilities, class and BL/CA at the time of creation. This Rp may only be done once every OOC month. The user may only have up to three spirit's linked to them, though may only summon one per battle. When killed, the link between the user and the soul is dispersed, and the user must reuse this technique again to either reconnect the link or bind a new spirit to themselves.

Cost: 4.5 Ap, 4320 Cp, 2160 Hp

Notes:
- This technique is a Creation jutsu.
- Can only summon one body per battle.
- The corpse cannot take any action the round it is summoned.
- This corpse can not have any Curse Seals in any shape or form.
- Can only retain three bodies at a time, and once one body dies (not KO'ed, but dies) it is destroyed.
- One the user is KO'ed, the body is removed from the field.
- The body possesses stats equal to 75% of the user's, and has 4 Ap.
- A body may have a full Bl or a CA with 20 points. Additionally, they have a class without any bonuses, with 1 secondary stat in High, and two in low. This class has 50 mod points to be distributed between Hp and Cp Mods, however neither can go below 20.
- The body has 7 ability slots. They cannot have Kinjutsu.
- A body may have up to 70 points worth of Jutsu. For each level a jutsu is scaling from levels E/D/C/B, it costs 1 point, while A level Jutsu cost 7 points. In addition, each rank costs an additional point. A mastered B level Jutsu would cost 7 points, while a mastered A Level would cost 8 for example. Chosen jutsu must be in the user's inventory, but do not have to be mastered by the user. Any "Mastered jutsu" prerequisites do not apply to the body.
- An IWR body may only access a single Advanced Element. The IWR body is considered to have a Major Affinity to this element's major element, and a minor affinity to its minor. Additionally, any "Mastered jutsu" prerequisites do not apply to the body.
- The IWR may be created with one Weapon with the user's choice of damage type, weapon accuracy and base damage bonus, with no augments whatsoever.
- The user may share the contents of his inventory (weapons included) with his IWR for as long as the IWR stays on the battlefield, same usage restrictions apply for IWR though.
- When using this Jutsu, the user loses -4 dodge (at the start of the jutsu) for the remainder of the round.
- If the user takes damage equal to 30% of their max HP during the summoning, the jutsu fails, however the user may try to use it again.
- This summon follows normal jutsu limits, and does not allow the user to bypass the Clone Limit, Stack multiple Barriers of the same jutsu, etc. This Summon may body switch independent of the user's limits, however.[/col3]
 
Re: Shin Ha - Blade of Purity WiP

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0. Shinobi 101 - Sound to Gen DC
0. Main Branch - Journeyman
1. Jutsu Expansion
2. Shattered Reality
3. Elemental Illusion
4. Elementalist
5. Jutsu Mastery
6. Defensive Technique
7. Enchanter - Chakra Style
8. Initiative
9. Hidden Power
10. Combat Instinct
11. Calm Mind
12. Hyperactive​
 
Re: Shin Ha - Blade of Purity WiP

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[col3]Weapon 1: Resonance Sword
Type: Slashing
Acc/Dmg - -2/+10%
Effect: Bleeding
The Resonance Sword is a weapon custom forged by Ha himself. The blade is made of a blood red metal alloy that is very durable. Additionally, there are numerous holes in it and the hilt that creates music as he swings it. This allows it to be used as an instrument.|Weapon 2: Blast Sheathe
Type: Ranged
Acc/Dmg - +2/-10%
Effect: +Called Shot Chance
The sheathe for his sword, it doubles as a shotgun.|Weapon 3: Whistle
Type: Unarmed
Acc/Dmg - 0/0%
Effect: Can use handseals while equipped
When all else fails, Ha whistles to effect chakra with his innate talents.[/col3]
 

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