Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Shindou- Jounin

Shiruba

Ninja
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Name: Shindou
Rank: Jounin
Age: 47
Sex: Male

Description:
Physical:
Height: 6ft 4in
Weight: 230lbs
Body Type: Athletic/Bulky
Body: Half oh his body has been burnt and under went surgie has noticable scarring. Lightning formed scarring can be seen on the damaged side.
Hair: Short, brown
Eyes: Brown
Face:Half has been burnt and been under surgie. Damages are noticable on the right side.
Clothing: He wears a black t-shirt and black jeans. The jeans material seems to be a advanced form on stretchy but strong fabric allowing for easy movement. Shindou also wears black sneakers with a clouds symbol on their sides.

Mental:
Shindou is a tough as nails and doesn't like to lose or admit defeat. His past experiences made him realize that he must be level headed and make his decision wisely. He used to despise his brother Ari but come to terms that he is one of the best shinobi to date. Shindou is quite that needs to be but does not mind to speak up when he has to.

Hate:
Ignorace
Loud Noices
Light
Dramatic men and women
Over confident shinobi

Likes:
Women
Reading
Fighting
Good Conversations
Others being hurt
History:
Since Shindou was born his father trained Shindou secretly without the village knowing. He was always at the house hidding in the Ancient Forests and never left until he was at the age of 9. Shindou obtained a natural affinity to lightning instead on Hashigaki like his brothers which made Shindou wonder who the real mother was. The young shinobi persisted to become stronger then Ari who was the eldest of the three sons. Ari and Shindou was not following the foot steps of their father but instead they made their own. Ari and Shindou both joined the ANBU branch and Ari became Sennin at a point but later stepped down do to heart problems.
Age Youngster: At the age of nine Shindou entered the Academy Class and passed it with ease do to his training with his malicious father Takao. The boy was quiet and did not like anyone in the class because he thought of himself as superior, not because his father was Kage once but because he was physically superior.

Young Adult Hood: Shindou has been a genin for a year, and has done missions with ease. He always wanted to be the leader and never wanted to follow other's orders. His stubbornness never caused any problems in the missions because they were low level missions. At the age of 11 Shindou was promoted to chuunin through what he proved during his missions and a exam was needed from the choice of the Kage. During his years as chuunin Shindou was the sensei of a group of genin including the current Raikage Hayate Shin. The class was about survival and the participants had to last then night in the Ancient Forest.

The village was attacked by an army of demons and Shindou joined the fight to preserve Kumogakure. As Shindou cleansed areas of demons he made sure to bring the survival to the Kage's tower. As the Demon war pushed on Shindou found himself at the mercy of an ambush. The sudden attack sent Shindou's unconscious body through the air and he landed inside a burning building. A group on ANBU went into the building in order to save the Fourth Raikage's son's life. They found Shindou underneath a burning log on his right side of his body and the left wasn't touched by the flames yet. An ANBU used a lightning jutsu to blow the burning wood off his body but at the same time it electrocuted him. Luckily, Shindou is attuned to lightning taking less damage then anyone normally wood from a lightning attack. His younger brother Usui treated Shindou and was able to save his life but the scarring would not be totally gone.

Adult/Current: Shindou left the hospital prematurely not wanted to be seen by anyone. The shinobi left to his old home in the Ancient forest for years training and making himself a better fighter and person until he thought it was the right time. As he arrived at Cloud he found out some devastating news. There has been a horrible assassination attempt on Lady Kiyo, missing-nin killed a shinobi without it being reported, and Cloud was at war. Shindou knew he had to get stronger and he has heard of the use of the forbidden techniques known as Kinjutsu. In order to obtain one would mean either ripping someones eyes out or blatantly killing them. The old veteran didn't care how he obtained it but luckily Cloud's hospital would legally give you the necessary parts to obtain the kinjutsu. He decided that obtaining Hyuuga eyes would be the best option because he would be able to track better and also help defend his allies. What happened to Shindou next was something that would seem unbelievable. He arrived to the hospital and was prepped for the surgery. Shindou went under relatively smoothly and not to long later it was over. The Raikage's son rested in the infirmary but his body started to take on the DNA from the eyes, it was the total opposite from transplant rejection. The blood of Takao the Mad ran through him and everyone knew of his demonic lineage. The demonic blood in Shindou's body started switching the genes from being able to control lightning to becoming full fledge Hyuuga.
 
[fontsize="12"]The Hyuuga are an ancient clan from the fire country dating back to even before the time of Konohagakure. A clan of fierce Taijutsu practitioners known far and wide for their unique style of fighting, the Gentle Fist. The clan's Taijutsu prowess is acknowledged throughout the ninja world, and the Hyuuga are acknowledged as Geniuses in the Ninja arts. However, more popular than their Taijutsu skills are their most unique and noticeable trait; the Byakugan, commonly referred to as "The All-seeing Eye". With their Byakugan and Jyuuken techniques, few clans possess the physical grace of the Hyuuga.

014% Control - Byakugan Rank 1, Gentle Fist Rank 1
028% Control - 360 Degree Vision Rank 1
042% Control - Jyuuken Stance Rank 1
056% Control - Gentle Step Twin Lion Fist Rank 1
070% Control - Byakugan Rank 2
084% Control - Jyuuken Stance Rank 2
098% Control - Eight Trigrams Tenketsu Strikes Rank 1, Gentle Fist Rank 2
112% Control - 360 Degree Vision Rank 2, Kaiten Rank 1
126% Control - Byakugan Rank 3, Gentle Step Twin Lion Fist Rank 2
140% Control - Jyuuken Stance Rank 3, Kaiten Rank 2
154% Control - Eight Trigrams Tenketsu Strikes Rank 2
168% Control - 360 Degree Vision Rank 3, Kaiten Rank 3
182% Control - Gentle Fist Rank 3, Eight Trigrams Tenketsu Strikes Rank 3
196% Control - Gentle Step Twin Lion Fist Rank 3
210% Control - Air Palm Rank 1
224% Control - Jyuuketsu Combo Rank 1
238% Control - Air Palm Rank 2
252% Control - Eight Gates Assault Rank 1
266% Control - Air Palm Rank 3, Jyuuketsu Combo Rank 2
280% Control - Jyuuketsu Combo Rank 3, Eight Gates Assault Rank 2
294% Control - Eight Gates Assault Rank 3

--

Byakugan - Activated Passive<i></i>
The most basic, yet also the key to the rest of the bloodline, the Byakugan is the famous Doujutsu of the Hyuuga clan. This ability is only able to be used by the Hyuuga due to the number of chakra lines in their eyes region. Â Pouring chakra into these chakra lines enhances their visions, allowing them to see for hundreds, sometimes thousands of meters around, and grants them the ability to see all forms of chakra, and the chakra system of those around them.

Rank 1: +1 Accuracy/Dodge, 500 meter visual range.
Rank 2: +2 Accuracy/Dodge, 1000 meter visual range.
Rank 3: +3 Accuracy/Dodge, 2000 meter visual range.

Costs:
Rank 1: 1AP; 300 chakra to initiate, 140/round to maintain
Rank 2: 1AP; 600 chakra to initiate, 290/round to maintain
Rank 3: 1AP; 900 chakra to initiate, 430/round to maintain

--

Gentle Fist - Passive<i></i>
The taijutsu style used by the Hyuuga is an odd one, and through their training they have incorporated their skill into all sorts of Taijutsu, the Hyuuga learning to not so much use brute strength, but instead rely on the softest touch, accuracy over power. Though one should be wary, the strength of their attacks does not come from their pokes and jabs, but the strength comes in the form of chakra blasts. Â Due to this the Hyuuga minimize the expenditure on any and all taijutsu, both physical and chakra based.

Rank 1: -5% Chakra cost on Unarmed Taijutsu, user has -1 Exhaustion per round.
Rank 2: -10% Chakra cost on Unarmed Taijutsu, user has -2 Exhaustion per round.
Rank 3: -15% Chakra cost on Unarmed Taijutsu, user has -3 Exhaustion per round.

--

360 Degree Vision - Passive<i></i>
The Byakugan grants the user vision to such a large area and grants them clarity those outside of the clan can hardly imagine. Because of their Extraordinary Eye's, they are constantly watching all around them, and capable of seeing anything coming from literally a mile away. Because of this, the Hyuuga are able to avoid attacks far more efficiently than others, and have been said to be untouchable in melee combat, the true geniuses of Taijutsu.

Rank 1: 6% Auto dodge to all attacks.
Rank 2: 8% Auto dodge to all attacks.
Rank 3: 10% Auto dodge to all attacks.

--

Jyuuken Stance - Hyuuga Special Style<i></i>
The centerpiece of the Hyuuga fighting style. The Jyuuken stance opens the chakra points, allowing the Hyuuga to funnel their chakra infused taps through their hands and feet, creating the power that their style physically lacks. It is this lethal combination formed by their speed and accuracy that makes the Hyuuga the feared and renowned bloodline that it is, living up to the legend of them defeating the most skilled opponents with the slightest of touches.

Rank 1: The user's unarmed attacks only deal 80% Damage, but they gain +1 Accuracy and +1 Critical, and have a 40% chance to cause internal bleeding. Unarmed strikes can be used as Called Shots with a +4% chance of success.
Rank 2: The user's unarmed attacks only deal 85% Damage, but they gain +1.5 Accuracy and +1 Critical, and have a 55% chance to cause internal bleeding. Unarmed strikes can be used as Called Shots with a +6% Chance of success.
Rank 3: The user's unarmed attacks only deal 90% Damage, but they gain +2 Accuracy and +1 Critical, and have a 70% chance to cause internal bleeding. Unarmed strikes can be used as Called Shots with a +8% Chance of success.

Notes:
- This style can only be used while unarmed.
- Exhausts the user at an average rate.
- The initial chance to cause Internal Bleeding is only to see if the attack has the chance to cause bleeding. The normal Bleeding chance must still be successful to cause bleeding.
- Internal Bleeding has the same effects as normal Bleeding, though take's twice as long to heal. (ie: The user must heal each rank twice before reducing their Bleed Level)

--

Gentle Step Twin Lion Fist - Secret Clan Taijutsu<i></i>
A Technique able to be performed only by the Hyuuga, the Hyuuga performs this technique by gathering chakra into their fists. The Hyuuga then gracefully spins towards their target to strike them in their chest, sending a burst of chakra into them in the shape of Spectral lion heads around their fists. The sudden jolt of chakra impacting upon the Target's center line is often enough to stun their reflexes and cause most opponents to flinch.

Rank 1: The Hyuuga spins, striking their opponent and dealing 425% unarmed Damage at +2 Accuracy. This has a 40% chance to cause -1 accuracy/dodge.
Rank 2: The Hyuuga spins, striking their opponent and dealing 680% unarmed Damage at +2 Accuracy. This has a 55% chance to cause -1 accuracy/dodge.
Rank 3: The Hyuuga spins, striking their opponent and dealing 730% unarmed Damage at +3 Accuracy. This has a 70% chance to cause -1 accuracy/dodge.

Costs:
Rank 1: 1 Ap, 145 Cp
Rank 2: 1.5 Ap, 295 Cp
Rank 3: 1.5 Ap, 380 Cp

Notes:
- Secondary debuff's last two rounds, and stack up to -3 Accuracy and Dodge.

--

Eight Trigrams Tenketsu Strikes - Chakra Circulatory Assault<i></i>
The most famous technique of the Hyuuga and their signature skill, these strikes are Somewhat of an offensive/defensive move that sends an electromagnetic blast of chakra outwards to damage and push back enemies. With each strike, the Hyuuga targets tiny chakra points in the target's body, and with each precise strike seals more and more of the victim's chakra. The Hyuuga are able to tap these tiny targets with such precision that the target may not even now what hit them should they not be on the top of their game, and end up with their chakra sealed.


Rank 1: The user Strikes four times, starting with 30 Physical Damage, 0.25% Chakra Damage, this amount is doubled for each successful attack.
Rank 2: The user Strikes six times, starting with 30 Physical Damage, 0.25% Chakra Damage, this amount is doubled for each successful attack.
Rank 3: The user Strikes eight times, starting with 30 Physical Damage, 0.25% Chakra Damage, this amount is doubled for each successful attack.

Cost: 1.5 AP, 80 Chakra * number of attack per attack (so 160 for the second strike 240 for the third so on and so on)

Notes:
- Partial hits are treated as full hits.
- The user cannot attack points which have already been sealed.
- Chakra damage reduces the victim's Max Cp for the remainder of the battle.
- If the attack misses, that level of the attack must be performed again to move on to the next. The user starts from the point where they missed previously.
- Each attack represents the tenketsu palm strikes, the first being 2, then 4, 8, 16, 32, 64, 128, 256. 8 attacks, each doubling the previous ones damages.

--

Kaiten - Eight Trigrams Palm Rotation<i></i>
The ultimate defense of the Hyuuga clan, the Kaiten is a technique in which the Hyuuga spins around at high speed denying any opponent to trace the blind spot in their defence. This technique shows the true control the Hyuuga have over their chakra, and with each rotation, the Hyuuga releases chakra from all points in their body, creating a repulsive barrier. This jutsu takes a high toll on the user however and though it's highly regarded for its defensive abilities the Hyuuga hold back on its use.

Rank 1: User auto blocks 40% of incoming taijutsu and elemental attacks successfully at 360 degrees. All within 10 feet of the user are hit by two basic strikes at +1 Accuracy and sent back 20 feet. Hyuuga gets a -3 dodge debuff for a full round after use.
Rank 2: User auto blocks 55% of incoming taijutsu and elemental attacks successfully at 360 degrees. All within 15 feet of the user are hit by two basic strikes at +1.5 Accuracy and sent back 25 feet. Hyuuga gets a -2 dodge debuff for a full round after use.
Rank 3: User auto blocks 65% of incoming taijutsu and elemental attacks successfully at 360 degrees. All within 20 feet of the user are hit by two basic strikes at +2 Accuracy and sent back 30 feet. Hyuuga gets a -1 dodge debuff for a full round after use.

Costs:
Rank 1: 750 Chakra per AP blocked, Round counts as high Exhaustion, Kaiten counts as level 8 jutsu for Exhaustion penalty per AP used.
Rank 2: 750 Chakra per AP blocked, Round counts as high Exhaustion, Kaiten counts as level 7 jutsu for Exhaustion penalty per AP used.
Rank 3: 750 Chakra per AP blocked, Round counts as high Exhaustion, Kaiten counts as level 6 jutsu for Exhaustion penalty per AP used.

Notes:
- Can be used reflexively
- When used, this Technique attempts to block all actions during the round until the user's next action. This lasts for however long Ap the user spends maintaining this technique.
- While maintained, the Hyuuga cannot attack.

--

Air Palm - Eight Trigrams Ranged Taijutsu<i></i>
Another technique showing the Hyuuga's adept chakra control, this technique is used by the advanced Hyuuga, Taking their control of chakra to the next level. Using their hand speed and control of their chakra pores, The Hyuuga are able to release a large quantity of chakra quickly from the pores in their hands and then in a movement just as graceful as their Jyuuken stances, shoot it towards their opponent.

Rank 1: Releases a burst of chakra that deals 880% unarmed damage at +2 Accuracy that pushes the target 14 feet away.
Rank 2: Releases a burst of chakra that deals 880% unarmed damage at +3 Accuracy that pushes the target 17 feet away.
Rank 3: Releases a burst of chakra that deals 880% unarmed damage at +4 Accuracy that pushes the target 20 feet away.

Cost: 2 Ap, 570 Cp

--

Jyuuketsu Combo - Hyuuga Unarmed Combo<i></i>
One of the most skilled techniques in the Hyuuga's arsenal, this is a fluid combination technique that enables the Hyuuga to strike using the speed of the Tenketsu strikes, and combining it with the attacking power of the Jyuuken. The outcome is lethal, and if it does not bring the opponent down normally, it surely will leave them in aches and pains...and without energy.

Rank 1: The Hyuuga Assaults a target with a barrage of Jyuuken strikes, attacking them 5 times each dealing 175% unarmed damage at -2 Accuracy.
Rank 2: The Hyuuga Assaults a target with a barrage of Jyuuken strikes, attacking them 5 times each dealing 175% unarmed damage at -1 Accuracy.
Rank 3: The Hyuuga Assaults a target with a barrage of Jyuuken strikes, attacking them 5 times each dealing 175% unarmed damage.

Cost: 2 Ap, 860 cp

Notes:
- Target takes Cp Damage equal to Half the damage done by this technique. This Cp reduces the max Cp of the victim and cannot be recovered.

--

Eight Gates Assault - Chakra Circulatory Shock Technique<i></i>
Perhaps one of the deadliest techniques available to the Hyuuga, this technique fully utilizes their knowledge of the chakra system to utterly destroy the target from the inside out. Through skilled Jyuuken use, the Hyuuga are able to manipulate and strike the many tenketsu within the body. This skill involves the Hyuuga directly striking large bundles of tenketsu valves which regulate the flow of chakra; The Eight Gates. Striking these valves with their Jyuuken, the Hyuuga releases a burst of chakra which forcibly shocks the victim's Chakra system into releasing their flow of chakra within their body. Normally this would not do much more harm than an average tenketsu strike...But when used on a target that has had their Tenketsu Sealed, this sudden flow of chakra creates a dangerous backfire that harms the user from the inside.

Rank 1: The user palm strikes the chakra system of the target, sending a burst of chakra that shocks the system and deals 1820% unarmed Damage to the target at -3 Accuracy. The victim takes Cp damage equal to 15% of the total damage dealt.
Rank 2: The user palm strikes the chakra system of the target, sending a burst of chakra that shocks the system and deals 2000% unarmed Damage to the target at -3 Accuracy. The victim takes Cp damage equal to 20% of the total damage dealt.
Rank 3: The user palm strikes the chakra system of the target, sending a burst of chakra that shocks the system and deals 2185% unarmed Damage to the target at -3 Accuracy. The victim takes Cp damage equal to 25% of the total damage dealt.

Costs:
Rank 1: 2.5 Ap, 2960 Cp
Rank 2: 2.5 Ap, 3250 Cp
Rank 3: 2.5 Ap, 3550 Cp

Notes:
- This can only be performed on a target that has been successfully struck by all 8 Tenketsu Strikes.
- Can only be used once per opponent Successfully.
- Damage from this technique cannot be Reduced.[/fontsize]
 
Shindou said:
Name: Shindou
Rank: AIT
Kinjutsu: Hakumei(If Allowed)
Bloodline: Hyuuga
Stats
Agi: 600
Sta: 600
Nin: 600
Gen: 600
Tai: 600
CC: 600
Capped Points: 34

Class Name: Swift Style
HP: (65+lvl) x stamina
CP: (45+lvl) x chakra control
Class Bonus: +2 Accuracy and dodge(Unless I get Kinjutsu)
High: None
Average: Melee Accuracy, Spell Accuracy, Genjutsu Difficulty, Genjutsu Resistance
Low: Ranged Accuracy


Jutsus swap
Unarmed Taijutsu:
C Rank:
1. Grapple Mastered
2. Roaring Combination Mastered
3. Shoryuken Mastered
4. Step In Flash Mastered
B Rank:
5. Primary Lotus Mastered
6. Shadow Step Strike Mastered
7. Submission Mastered
8. Spear Hand Mastered
9. 16 Hit combo Mastered
A Rank:
10. Falcon Punch Mastered
11. Eagle Drop Mastered
12. Dance Of The Waxing Moon Mastered
13. Fist Of Virtue Mastered
14. Fist of Sin Mastered

Anbu Jutsu:
C Rank:
15. Active Camo Mastered
16. Mental Infiltration Mastered
17. Snap Shot Mastered

B Rank:
18. Destroy Precence Mastered
19. Intangible Passage Mastered

A Rank:
20. Physical Imprisonment Seal Mastered
21. Body Bind Mastered
22. Flock Of Shadows Mastered
23. Black Blockade Mastered

Non-Elemental Ninjutsu:
E Rank:
24. Body Switch Mastered
25. Transformation Mastered

D RankL
26. Combination Transformation Mastered
27. Cancel Mastered

C Rank:
28. Barrier Mastered

B Rank:
29. Leach Seal Mastered

A Rank:
30. Natures Guard

Shadow Jutsu:
31. Black Eruption Mastered
32. Midnight Strike Mastered
33. Specter Shade Mastered
34. Dark Displacement Mastered
35. Underworld Prison Mastered
37. Shadow Punishment Mastered
38. Black Moon Fang Mastered
39. Ebony Nightmare Mastered
40 Shadow Summoning Mastered
67: Absolute Void Mastered
68. Shadow Garb Mastered


Fire Jutsu:
41. Infernal Ember Mastered
42. Fireball Mastered
43. Thermal Maw Mastered
44. Immolation Mastered
45. Dragon Fire Mastered
46. Searing Eruption Mastered
47. Heat Wave Mastered
48. Infernal Hellfire Mastered
49. Firestorm Mastered
50. Spontaneous Combustion Mastered
51. Ring of Fire Mastered
52. Dragon Flame Bomb Mastered
53. Sol Fire Tempest Mastered
54. Abysmal Harbringer Mastered
55. Flame Shield Mastered
56. Scalding Ash Cloud Mastered

Water Jutsu:
57. Pressurized Mastered
58. Water Gun Mastered
59. Water Whip Mastered
60. Aqua Fang MAstered
61. Rinse Off Mastered
62. Grand Water Fall Mastered
63. Impaling Hydro Jet Mastered
64. Torrential Vortex Mastered

Kinjutsu:
65. Scan Mastered
66. Eight Trigrams Acupuncture

Affinities:
Major: Fire
Minor: Water

Weapons:
Gloves of Souls
Type: Unarmed
Damage: 135
Accuracy: +2
Augment 1: Chakra Drain
Augment 2: Vamparic
Augment 3: Chain Link
 

Current Ninpocho Time:

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