Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Shinrya, Kahako- [Medical Chief]

Joined
Oct 22, 2012
Messages
1,481
Yen
75,300
ASP
0
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Vitals [lb][/lb]
Name: Shinrya Kahako[lb][/lb]
Birthday: October 22th[lb][/lb]
Gender: Female[lb][/lb]
Age: Early 30's[lb][/lb]
Height: 5'6"ft / 152.4cm[lb][/lb]
Weight: 154.3lbs / 70.0kg[lb][/lb]
Blood Type: Oh+[lb][/lb]
Core Ability: Water Adept[lb][/lb]
Occupation: Sentou Henkan Division Leader[lb][/lb]
Affiliation(s): Medical Branch, Sentou Henkan [lb][/lb]
Shinobi Rank: Medical Chief[lb][/lb]
Alias: Sparrow (Sentou Henkan call sign)[lb][/lb]
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The Song of Safflower Maidens
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Appearance[lb][/lb]
Standing at a standard 5'6" (199cm), Shinrya Kahako is a lithe woman with a strong stance. Her eyes shine a deep emerald green, and she keeps her dark brown/almost black hair cut to chin length. Only at her home and during special occasions is she ever seen outside of her Sentou Henkan casual uniform. When she is at the hospital, she usually dons her hospital scrubs and doctor lab coat. This is mainly due to the fact that she almost always is seen in the emergency room. Like all members of the Sentou, she has a fake ANBU mask with a jellyfish stamped on it, which she uses for ANBU missions, along with the anbu overlay.[lb][/lb]
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Nindo[lb][/lb]
"The loss of life is acceptable. Failure to do everything within your power to stop the loss of life is not"[lb][/lb]
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Personality[lb][/lb]
A stickler for appearances, Kahako always tries to display a sense of calmness to her persona. However, appearances are not what they seem, as from within Kahako is always fighting with, not only two other personalities, but also the deep emotional range of her own. She will do anything for her village, believes that Shinbatsu, upon death, ascended to godhood, and she loves those she considers family to a fault. Kahako will do anything she can to ensure Kumogakure and her family's safety and well-being. Even if she has to sacrifice her own well-being in the process. This has gotten her into trouble with those she cares about at times, because they also deeply care about her. As many citizens of her country do, Kahako also has a general distrust for any individual who isn't Kumogakuran or who openly shows distaste in Kumo leadership. Ever the guardian of appearances, and the adopted daughter of one of the largest trading families in the country, Kahako will still treat a foreigner with kind regard, and she's always willing to show said foreigner why her country and her Kage is one worth dying for.​
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Ketsueki Sukino and Tokugawa Sakada
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Link to split personality approval[lb][/lb]
There are two ‘souls’ residing in Kahako’s mind. Two entities separate from her own sitting resolutely on opposite ends of the moral spectrum. Kahako theorizes that the souls are leftover chakra signatures that Ketsueki Satou’s demon consumed when it killed its prey. As to why the demon does this, Kahako has no idea.
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Some overused cliché about Ying and Yang could be alluded to the souls, but that would insinuate both sides were in balance—striking even blows for control. This could not be further from the truth, as Kahako had to sacrifice her duty and dreams as a shinobi to keep one side under control.
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The first personality, Ketsueki Sukino, is more so benign that she is benevolent. Since she already lived and died, Sukino was content with spending the rest of Kahako’s life being nothing more than a fly on the mental wall. As she was a peasant when she was alive, the spirit often told Kahako she felt as if she would be a hindrance in Kahako’s duties. This soul accepted its violent death, and only manifested itself when Kahako was in the presence of her once husband, Ketsueki Satou. Even then, it was just to the surface of Kahako’s consciousness so that it could look upon his face and see if he was okay.
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However, that changed when Kahako consumed the second soul, Tokugawa Sakada. Daughter to a lord from a land whose borders were removed from even the most ancient of maps, this soul was corrupted by Satou’s demon blood, becoming demon-like herself before dying by his hands. It hungers for Satou’s power, and delights in telling Kahako the new and creative ways it will use Satou to torture those she cares about should it ever break free.
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As a result, it is not content on living out its days in the recesses of Kahako’s subconscious. With the combined efforts of Sukino and Kahako, Kahako can keep Sakada under control. So long as Kahako does not actively use her chakra. For any sort of mental fatigue will break the barrier keeping Sakada dormant.
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History in Detail[lb][/lb]
The Early Years[lb2][/lb2]
Shinrya Kahako was not always a member of the Shinrya clan of Kumogakure. Once, she went by the name of Higa Kahako. The Higa family, for generations, had been a small trading clan, operating within the city of Kumogakure as civilians, eventually opening a small cafe that was passed from parent to child. Her birth mother, the second daughter of the Higa family, fell in love with an aspiring traveling merchant and married him. They settled into his hometown, Kelmura, where they eventually gained enough wealth to open a well established inn.
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From birth, Kahako had been raised as if she were to be an heiress to a noble clan, even if her family name never held such a prestige. For as far back as she can remember, she had always been taught the ways of grace, poise, and good mannerisms that would be expected for a woman of high status. In time, her family hoped that she would take on their small empire, and the expectation was for her to expand the family business even further. A tall order for a twelve-year-old girl.
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That all changed the day the Higa family, for the first time in their known history, found themselves with a child capable of manipulating chakra. Kahako was ecstatic. Her family was not. As a clan of non-chakra users in Kumogakure, Kahako's maternal family always felt as if they were second class citizens. Their voices were never heard, and their social status remained that of middle-class. So when the time came for Kahako decided to attend the Academy, her family resisted her decision with everything they had. But one does not simply ignore the government's orders. With no other choice, Kahako was eventually sent to Kumogakure for shinobi training, where she stayed for a time with her mother's sister, Higa Sei.
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Meeting of Ketsueki Satou and Rise to Sentou Henkan[lb2][/lb2]
Kahako got along well enough with her peers, but none ever truly became steadfast confidants. She never felt a strong connection to anyone in the village until she met the man Ketsueki Satou. One evening, when she grew lost in the massive city, she came upon him bleeding and near death in an alley way. Driven to the dark street by a stranger with unknown intentions, he offered her a contract that would save them both: become the master to the demon who resided in him, so that he may gain the power to protect them both. Scared of death and the death of the man before her, she accepted the contract with little thought to the cost that it would entail. Later, she learned that the demon craved the consumption of human blood. While any human blood abated Satou's thirst, it was only the blood of the 'master' that truly quelled the beast for a significant amount of time. [lb][/lb]
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As the years passed, Kahako saw Satou occasionally every few months or years. Eventually, she grew out of her child-like innocence, and realized that the demon who haunted the man who saved her, also tormented him. Determined to find a way to save her friend, she joined the medical branch as Shinrya Kitsune's student. Her tenure as an MiT consisted of her learning all she could about the human mind. Psychology, therapy... eventually it lead to her realizing how little mental health assistance there was, not only for shinobi in general, but also those of the ANBU branch. After some convincing with the ANBU sennin and Isaki Kushin, the medical sennin of the time, Kahako became a member of the Sentou Henkan, and focused her studies and resources on providing, not only medical assistance, but mental assistance to the shinobi who policed the underbelly of Lightening Country. Impressed with Kahako's accomplishments, and knowing of the girl's abusive home life for being a shinobi, her sensei, Kitsune offered her a place within her family as daughter to the main branch. As the years progressed, Kahako's upbringing would prove itself useful, as she eventually became the heir-apparent to the clan of fire users. Kahako reached the dreams of her parents, but by her own merit, and in the end, in a way that only benefited her.
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In time, she also found that her deep connection to the element of water allowed her to use ninjutsu in a way that healed as much as it harmed. By the time she reached the rank of Mednin, she was a master water manipulator, often using her water jutsu to perform medical miracles that most medical jutsu could not. She also met the acquaintance of Kogami Ayumu, a shinobi under her care who loved to tease her (and watch her leave). Quickly, she grew a liking to the young man, but because of the rocky relationship her birth mother had with her father growing up, she withheld her affinity for him until one day he asked her on a date. Their relationship moved quickly from that point, and after a couple years of dating, they ended up with the wonderful accident that was Kogami-Shinrya Susumu.
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But her history, and consistent contact, with her first friend would eventually catch up to her. Before she had Susumu, she learned of a terrible secret of her friend, Satou. Not only had he lived as the demon's host for hundreds, if not thousands of years, the demon had hidden away memories, dreams that it tortured Satou with. With the help of an inventor by the name of Keiji, Kahako slipped into Satou's mind where she relived the last days of his wife, Ketsueki Sukino, is if they were her own. This dream would forever change her, for not only did she live the woman's gruesome death, but she also ended up consuming the piece of soul the demon ate upon Sukino's death. It was then that she learned, that not only did the demon consume the blood of other humans, but also hungered to collect other souls.
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With the rabbit hole opened, it wasn't long before she once again found herself back in Satou's memories. For the demon had consumed countless souls, and though she still didn't understand much of how it worked, some souls fought and clawed their way through Satou's mind, fracturing it and making his power dangerous and uncontrollable, even for her. With the help of Kitsune and Ayumu, Kahako once again entered Satou's mind. However, their escapade was short-lived, as Kahako, too torn by how the memory of this soul's last days played out, and realizing the true danger being the master of the demon was, took it upon herself to consume the violent soul. A desperate attempt to finally give Satou the peace she felt he deserved. This event almost killed her, but thanks to Kitsune, she survived the ordeal.[lb][/lb]
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At this time, the political climate of Kumogakure was not a calm one. Exposed for her hand in the death and cover-up of the Raikage, Hayata Shin, Kahako's adopted mother was forced to step down from her position as Medical Sennin. The new Raikage, Isaki Saito, called upon two medical chiefs, Kahako and Tsuyoshi Junko, to step forward as potential candidates for the position. Kahako emerged the victor and Medical Sennin, despite the question of her family's loyalties.
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Kahako held the position of Sennin for a few years, before one day, in a seemingly normal conversation with Junko, the second soul, Sakada, rose from the recesses of Kahako's subconscious. She viciously took control of Kahako's body, attacking Junko, and after a brief scuffle and the arrival of Ayumu, both were able to subdue Kahako until she was able to retake control of herself. Terrified at what became of her own mind, Kahako voluntarily stepped down from the position of Sennin, becoming a recluse of the Shinrya mansion. [lb2][/lb2]
Aftermath of a Fractured Mind (present day)[lb2][/lb2]
Months passed, and Kahako made very little contact with the outside world. Officially she was on 'medical leave'. This wasn't a lie, however only a select few knew that the 'medical leave' was due to how the two souls were actually chakra signatures who attacked themselves to Kahako's own chakra system. As a result, every time Kahako tried to use her chakra, it provided Sakada an avenue with which to take control. Even with the vast medical knowledge housed in Kumogakure's hospital, no one knew how to help the kunoichi remove the souls from without irreversibly damaging her own chakra system. She soon realized, that if she were to ever regain her life and sanity, she would need to find help elsewhere.
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And so with the pressure of healing her own mind, Kahako prepares herself for to travel outside the country for the first time in her life, hoping that she will once again find Satou, and hopefully a cure for her own broken mind.
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Shinrya Kahako

Battle Card

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  • Character class:
    • Ruby's Grace: Mother of Water[Vet+CPbonus]
    • HP: (55+lvl) x stamina
    • CP: (45+lvl) x chakra controll
    • Class Bonus: +1 accuracy (2pts); Water Jutsu gain +2 Accuracy/DC and + 10% Damage. (6pts)
    • High: Ninjutsu Accuracy
    • Average: Melee Accuracy, Dodge, Genjutsu Save
    • Low: Ranged Accuracy, Genjutsu DC
  • Character class approval: Here
  • Class point card ASP purchase: Here
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Abilities:
Core Ability/Bloodline:
Water Adept
Current Power Level: 3600 (capped)
link to approved request thread/OCR/
link to approved CA ability point distribution(CA only)
Water Adept

Inner Reservoir</U><i></i> - Passive (2 points) PURCHASED
Ninjas with a water adept often have a deep inner reserve of power within them that responds especially with their connection to liquids. This chakra is fundamentally water-natured, and so cannot be used with any other jutsu.
Effect: Creates a second chakra pool equal to 25% of the user’s normal chakra pool. Only water jutsu can be cast from this chakra pool.

Master Water Manipulation<i></i> - Passive (3 points) PURCHASED
Restriction- C Rank and up
Master water adepts can generate water no matter where they are using any of their chakra, not just their special reserves; this makes their water jutsu more powerful than that of any other shinobi.
Effect: +15% Water Damage

Pressurize<i></i> - Dependent Special Move (3 points) PURCHASED
Water is a curious thing; depending on the volume and pressure it can be a pleasant shower or a viscous Tsunami. This skill allows water users to boost the strength of their techniques by condensing the pressure tremendously; with an impact strong enough to pierce through even boulders.
Effect: The user may allow a single Water-based Jutsu to go through barriers to damage targets on the other side normally as well as damaging the barriers. If the user criticals with this jutsu, the barrier receives 3x damage. A specific target may only have this used against them once every other round.

Liquid Efficiency<i></i> - Boost (1 point) PURCHASED 3 TIMES
Restriction- Can only be purchased a maximum of 3 times.
Water is not always a luxury that is at hand. Vital as it is, conservation of water is essential, especially for one whose powers come from it. Water adepts with this ability can spend less chakra when using water jutsu, thereby conserving energy.
Effect: Water jutsu cost 5% less chakra, including maintain costs.

Purification - Independent Special Move (2 points)
The human body is mostly water, and with their connection to it, a shinobi with water adept has more control over their inner functions than most. With this comes the ability to purify their bodies of poisons and other toxins, sweating it out among other things. A similar control over water can be used to purify most liquids of toxins, chemicals, alcohol, drugs, or contaminating particles and bacteria outside of battle.
Effect: For 1.5 AP, the user may dispel any poisons affecting a target. Requires Melee Contact. Cannot be used on self.

Healing Waters<i></i> - Dependent Special Move (2 points) PURCHASED
Restriction- C Rank and up
Water is not only a destructive force, but the source of all life; without water, nothing can survive. Under this philosophy, water adepts can channel water jutsu designed to hurt and maim into the healing aspect of water.
Effect: Water jutsu may be used to heal instead of hurt. Area-effect water jutsu will heal anyone within the area of effect, friend or foe regardless. The affected jutsu costs +20% CP. Is only effected by Water buffs. Can only be used once per round.

Fluid Motion<i></i> - Passive (2 Points) PURCHASED
Water is their native territory, and their blood. Water Adept simply seem to glide in the water. The rain itself also seems to grant them special bonuses to their movement and allowing them to move faster than their opponents.
Effect: The user is faster after casting a water jutsu, granting a +2 dodge bonus. When any AoE Water Jutsu has been cast that round by anyone, the Water Adept gains a +3 dodge bonus. Lasts the remainder of the round, and does not stack with itself.

Tidal Wave<i></i> - Dependent Special Move (3 points)
Water always wins, in the end. It might not be the most showy of elements, but given enough time or volume water will eventually win out. Water adepts prefer to cut that whole 'time' thing out, focusing on the power of their element channeled from their natural skills.
Effect: Once per round, the user can convert a single-target water jutsu to an AoE attack with a 30x30 foot range. This attack costs +20% chakra, deals +10% damage due to the particular violence of the cast, and automatically targets two separate targets.

Water Absorb <i></i> - Passive (3 Points)
Restriction- Three water jutsu mastered
Its silly to assume that water users so innately tuned to their element could ever be harmed by it that much. In fact, they are so used to water that it even heals their wounds, acting as a natural balm for their injuries.
Effect: Level E and D Water jutsu heal the user for that much HP instead of damage. Take only 80% damage from level C Water jutsu. And 90% damage from level B Water jutsu.

Water Blessing<i></i> - Passive (3 Points)
The cool liquid employed in healing is such a soothing substance to them that some Water Affinitists actually heal from the rain. No matter how harsh the downpour, the user is calmly unruffled, absorbing the droplets as if it were their very lifeblood.
Effect: User recovers 3% Max HP every round they cast a water jutsu.

Aqua Charge <i></i> - Dependent Special Move (2 Points) PURCHASED
Restriction- Must have Inner Reservoir
A water user's jutsu can be charged up in order for them to unleash a tidal wave on their opponents. This is a specialty peculiar to water users who have an innate pool of the element's mystical chakra housed within them
Effect: By increasing the chakra cost for a water jutsu by +10%, they can increase the damage by +5% and accuracy by +.5. This move only works on offensive jutsu and may stack up to three times on a single jutsu. Jutsu used with this skill require the additional CP used to be from Inner Reservoir.

Liquid State<i></i> - Water Ninjutsu (1 point, 1 to rank up) PURCHASED
Restriction- A Rank and up
Through a keen understanding of water and all its various properties along with their innate connection, master water adepts can turn themselves into liquid, giving them resistances to various elements and near immunity to many forms of attack.
Rank 1: User becomes liquid and can take any shape of their choice, as long as the total volume remains the same. While liquid, physical attacks they make deal 50% damage. If the user has Water Absorb, they are immune to all Water jutsu and heal 30% damage from them as well as gaining +5%/+1 from water-based buffs; if not, they only heal 10% and become immune to water-based debuffs. Bleeding chance is reduced by 15%, and 5% extra to get to R5. All Taijutsu attacks deal 10% less damage to the user, and Called Shots are 10% less likely to succeed. User can use Healing Waters once per round whether they know it or not, and cannot target self with own water jutsu outside of Healing Waters. User takes 15% more damage from Lightning jutsu in this state and deals 10% more damage with Water jutsu.
Rank 2: User becomes liquid and can take any shape of their choice, as long as the total volume remains the same. While liquid, physical attacks they make deal 60% damage. If the user has Water Absorb, they are immune to all Water jutsu and heal 40% damage from them as well as gaining +5%/+1 from water-based buffs; if not, they only heal 20% and become immune to water-based debuffs. Bleeding chance is reduced by 20%, and 5% extra to get to R5. All Taijutsu attacks deal 15% less damage to the user, and Called Shots are 15% less likely to succeed. User can use Healing Waters once per round if they do not know it, and twice per round if they do. User cannot target self with own water jutsu outside of Healing Waters. User takes 10% more damage from Lightning jutsu in this state and deals 15% more damage with Water jutsu.
Cost: 2400CP and 3AP, 800CP/round to maintain
Notes:</I><I> This counts as a Chakra Armor.[/fontsize]
Weapon(s):
Weapons Galore purchase link: (If bought)

Link to dojo approval
**repeat code for multiple weapons, consider columns
Equipment:
Slot 1:Headset
Slot 2:Pouch- tools
Slot 3:Respirator
Slot 4(Gained by purchasing Item hoarder ASP card):Itemname<i></i>
Link to item hoarder purchase:
Equipment Approval
Curse Seal(s):
**Requires Cursed Seal Ability/To have been sealed by someone with the ability**
Link to RP where obtained(if any):
Seal Name:
Effect(6 class points):
Class Accuracy-type raised:
(Dulpicate code as needed)
Contracts:
Contract name:
Contract Approval link:
  • <Insert Class Name>
  • HP: (Creature's Mod 1 + User's Level) x User's Chakra Control
  • CP: (Creature's Mod 2 + User's Level) x User's Chakra Control
  • Class Bonus:
  • High:
  • Average:
  • Low:
Jutsu Sub-types:
1.
2.
3.
Jutsu List: (unlocked based on your summons rank.
4 E-Rank:
4 D-Rank:
4 C-Rank:
4 B-Rank:
6 A-Rank:
Abilities:
1.
2.(Unlocked at B-rank)
3.(Unlocked at S-rank)
Specialized Ability:
(paste code found under your contract's information here)
Kinjutsu:
Kinjutsu Name:Namehere
Kinjutsu Approval Link:
Kinjutsu path(s) Approval links:
(Please copy paste any completed paths, your kinjutsu code, or any other relevant information to your Kinjutsu so that it is easily accessible.)
 
Re: Shinrya Kahako

Dump of broken code
Shinrya Kahako said:
Non-Player Characters
</B>
Oka Miri
<i>
</i>
Independent Non-Player Character | Gender: Female | Age: 31 | Rank: Special Jounin
Appearance: Miri comes in at a height of 5'10" standing taller than most women. She has very short and simple hair, cutting it to stay out of her way, which is just how she likes it. Her brown eyes are always serious, and rarely does she smile. Her skin is a healthy tan color. Whenever she is on duty she wears the usual uniform for a Special Jounin; equipped with standard shinobi weaponry at her hips. Her village insignia is tied in a band on her left arm. When she is off duty (which is rare), her outfit is either a simple t-shirt and jeans, or a business suit… depending on the occasion.

History: Born in Port Cirrus, Miri spent her childhood as a lower class citizen with her father. It was no surprise that she left home for Kumogakure and the life of a shinobi as soon as she was eligible. Early on she learned she was good in the arts of infiltration and observation. This led her to pursue a career in main branch foreign affairs division. She was successful in the division due to her no nonsense personality and dedication. Through the years, she gained a deep sense of respect and pride for both her job and country. Now, she wants to do more to protect her village.

Personality: She’s exceedingly loyal to Kumogakure, despite her personal opinions against some of the village policies. She is vehemently against the legalization of Kinjutsu and frowns upon Kinjutstu users. However, because of her love for Kumogakure, she keeps these prejudices to herself while on duty. Despite her cute name, she is an aggressive woman by nature. Even if she doesn’t like a decision by a higher-up, she'll follow it with little question. That is, unless someone even higher gives her a different order. None the less, she will always have respect for her superiors, even if she doesn’t approve of their methods.



<B>Name: Shinrya-Kogami Susumu
Age: 11-ish | Height: 4.1” | Gender: Male |Hair Color: Black | Eye Color: Dark Green | Rank: Academy Student | Occupation:N/A

Appearance: A boy of average height, Susumu took on the distinct looks of his mother and his father. Emerald green eyes full of wonder are framed by jet black, unruly hair. Just like any child his age, he’s quite gangly, but from the moment he showed slight potential with chakra, his mother made sure he kept an active lifestyle.

Personality: Reckless like his father, Susumu isn’t afraid of danger or challenge. He smiles brightly and plays often. He still holds that childhood innocence that comes from a somewhat sheltered lifestyle.
Susumu holds his family in high regards. He loves both his parents and does not find it strange that he constantly bounces between the two’s homes. He spent most of his early education at home, and this has made him thirst for companionship. He is quick to make friends and socializes with almost anyone who will listen to him. Many people expect great things from the boy, but he is yet to learn how large a shoe he must fill.

History: Just a year shy of entering the Academy, Susumu still doesn’t quite understand the prestige that comes from being the son of the Raikage and previous Medical Branch Sennin, nor a child of the Shinrya clan. He’s just a young boy with a penchant for adventure. Though he is mindful to his elders, he rarely listens to anyone but his father. This is more due to a deep sense of respect he has for Ayumu, as the Raikage is by no means a strict family man.
Oftentimes Susumu can be found hanging out around the hospital, seemingly slipped from his nanny’s stern gaze. In truth, he comes to see his mother work (unbeknownst to her) and to snag food from his grandmother, Kitsune, whenever she’s in her office (as she always has some form of snack lying around). He tends to stay away from his father’s office, as the man can find his son quite easily and after the first few times Susumu found himself back in his nanny’s stern gaze with an additional gennin watching over him.
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Important Events|[/col3]
[col3]General Events
First of Many
Demon in the Clouds
Mind Games
Finding an Experiment, Discovering a Place
Every dog has its day
New Year Nian Event
Weapons
99 Problems but a Demon Ain't One [Private]
Fighting a Mirror
Enough of This Vanity, We've got Work to do
Boy..er Girl Problems
Unsettled and Staring Down the Rabbit Hole
Home Sweet Home
Shishi Odoshi and Sake
Medical Branch Meeting
The first of many days to come [Open]|Classes
Decision Making with Raikage Hayata Shin
Etiquette: A Primer with Tomotoya Jareshu(Santaru Rin) Score 4
Grand Rounds #1 with Bii-Ryu(Takaki Masao)

Medical threads
Rough Night with Kogami Ayumu
Medical thread: Requesting Kahako and Shashu with Tanaka Hikari and Tsuirakuya Shashu

Missions
To find a lost one
His Majesty's Shinobi Service [PotK]
|Currently Updating 11/14/2017[/col3][/tab][col3]|
[fontsize="24"]Sentou Henkan Division Leader:[/fontsize]​
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Kahako’s Medical Branch Specialties said:
Novice:
Biology, Herbalism, Chakra Systems, Anatomy
Experienced:
Psychology, medical tutor, Trauma, Emergency Surgery
Mastered:
First aid, Medical Combat Training
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Personal Medical Branch Information
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