[spoilername="Elemental Affinities"]Major :: Water (D-Rank Minor, C-Rank Major)
Minor :: Fire (C-Rank Minor)
Minor :: Lightning (Mastered Half)[/spoilername]
[spoilername="Abilities"]1) None
2) None
3) None
4) None
5) None
6) None[/spoilername]
[spoilername="Core Ability"]N/A[/spoilername]
[spoilername="Element Additions"]
[spoilername="Ability Additions"]
[spoilername="Core Ability Additions"]N/A[/spoilername]
Minor :: Fire (C-Rank Minor)
Minor :: Lightning (Mastered Half)[/spoilername]
[spoilername="Abilities"]1) None
2) None
3) None
4) None
5) None
6) None[/spoilername]
[spoilername="Core Ability"]N/A[/spoilername]
[spoilername="Element Additions"]
[/spoilername]Acid said:Puppeteers rely upon the traps that they install into their puppets for battle. Without traps, a puppeteer would be powerless. The biggest weakness of any puppeteer is to be without his or her puppets, unable to fight back on their own. Ginjiro always thought this was a really stupid outlook on the subject. Who decreed that a puppeteer couldn’t defend themselves without a puppet? There wasn’t exactly a rule book, was there? Did he have to answer to some court of puppeteering? No and no; Ginjiro was free to forge any and all paths he wanted for himself. So, venturing deep into the Ayatsuri Clan’s secret tunnel system, Ginjiro found himself searching through the Clan’s Archived Scrolls. These ancient parchements contained powerful knowledge on the clan’s history, its secrets, and its techniques. They seemed quite lacking, though, especially in the Ninjutsu section—unlike the Kugutsu section. There was mention, once, in one of the texts of an old technique; it was referred to as Santon or Acid Release. It seemed to be derived from Suiton Jutsu, and involved the manipulation of water into a highly corrosive material. Only one man in the whole clan had ever been able to perform Santon Jutsu, and he had passed away before he had ever taught anyone the secret of the technique. Grinning, Ginjiro knew exactly how he was going to be spending his time for the next long while…
Weeks passed without any progress. Alone in one of the Ayatsuri training rooms, he stood there, almost out of chakra and breath. Mustering up his last bit of energy, the young boy steeled himself. He tried it once more: he tried to imagine his normal water jutsu with a twist in the chemical make-up, an imbalance that would ultimately lead to there being a much higher concentration of H+ in the solution. And with that image, he performed the jutsu. When it landed, the ground sizzled and Ginjiro smiled—he was now the only other member of his clan who could perform the Santon Jutsu. Damn, that felt good...
[spoilername="Ability Additions"]
Puppeteer + Puppet Master said:What sort of puppeteering clan would Ginjiro belong to if he couldn’t perform the sacred art of puppetry? Why, he’d be a disgrace amongst his clan! Such an improbability was unimaginable, and it made the young brown haired child shiver with fear. His whole life he’d been a puppeteer—since a young age, he’d been taught the underlying secrets of puppetry and all of the arts of being a puppeteer. It was a part of who he was, and he would never be able to change that. Every day he practiced, and every day he only grew more and more in love with it. You’d think it was an almost unhealthy obsession…
…unhealthy or not, Ginjiro took his love of puppetry seriously. Far surpassing the others in his clan when it came to the arts, Ginjiro soon became a shining example of what a real puppeteer was like. He became so good at his puppetry that he became known as something of a prodigy in the hushed tones of gossip and rumor. People in the clan were wondering if this child could be the new clan leader one day. If his skills as a puppeteer were as good as everyone said they were, then he may have a shot at it. Of course, though, Ginjiro knew that everything they were saying was true. He really was the best there was.
Strategist said:It has long been known that Ginjiro is a puppeteer. But what does it take to be a puppeteer? Can’t just anyone be one? No, you foolish little person. Not just anyone can be this awesome—you have to have a brilliant mind that can take advantage of every little thing around you. This is the kind of mind Ginjiro has: a strategist’s mind. This is integral to the puppeteer, since without it they would never be able to manage their plethora of puppets. Coordinating attacks, assessing which traps to use, and planning for every eventuality. These are not the sorts of activities that just anyone can do—thus, not everyone can be a puppeteer either.
Quickdraw said:A puppeteer’s favorite ninja tool is not a kunai, nor a shuriken, nor even their puppets. The greatest tool that a puppeteer can ever have is quite simple, actually: it’s a summoning scroll. Without these, puppeteers would be unable to take their puppets anywhere—especially when you have many different puppets that you need to take around everywhere with you. But they’re almost useless if you have to spend the time to properly utilize them. This is why puppeteers have mastered the art of ‘quickdrawing’ their supplies out of their summoning scrolls. They save time, save their energy, and in many situations save their lives with this technique. How handy~
[/spoilername]Acrobatics + Defensive Technique said:A puppeteer’s biggest weakness is the fact that once you get past their puppets, the puppeteer is actually quite weak and defenseless. They don’t have a good way to block any strikes, nor are they even able to fight back with their Jutsu—puppeteers can’t use Ninjutsu or Genjutsu while they’re puppeteering. That means that there’s only way thing to: the puppeteer has to run like hell. Seriously, they just have to get the hell away from the source of danger. Flexibility, fluidity, adaptability, and overall acrobatic ability is necessary in order to avoid all of the enemy’s attacks. Just so long as the enemy can’t hit the puppeteer, then the battle will continue to go on…
…they’re not always able to avoid every single attack, though. A puppeteer is not infallible, after all, and is always subject to slipping up. Those are the most devastating moments, though, for the unprepared puppeteer. At that point, you’re completely defenseless. This is why, at all times, a good puppeteer will keep themselves in a defensive position. This ensures that even if they may slip up while trying to avoid the enemy, they will always be able to, at least take the hit without the battle ending right then and there. The longer the puppeteer can stay alive, after all, the more likely they will be able to re-group their puppets and launch a counter-attack.
[spoilername="Core Ability Additions"]N/A[/spoilername]