Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Suzume Manami - The Mercenary

Suzume Manami

New Ninja
Joined
Oct 23, 2012
Messages
51
Yen
32,350
ASP
0
Manami.jpg

Picture #2 - Picture #3 - Picture #4 - Picture #5 - Picture #6
Theme Song - Bruno Mar's "Marry You"


Name: Suzume Manami
Age: 18
Height: 5"4"
Weight: 120
Rank: Mercenary

Appearance:

Manami is pretty basic in terms of style. She prefers to dress in a more reserved or professional type of style. She can usually be found wearing business attire – with knee length skirts, a basic black blouse void of any designs, heels, glasses, and a sometimes a military style coat. Whenever she’s relaxing she mostly wears sweat pants and sweat shirts, and sneakers. Any other time, she’s either in basic combat clothing that allows for easy maneuverability, or wearing a turtle neck. Her hair, which is purple with a pink hue, is always left hanging freely down her backside extending down to the tops of her calves.

Personality:

Manami is very withdrawn and reclusive, yet at the same time easily capable of conversing with just about anyone. Though regardless, she is the nerdy type and prefers to keep her head in the books and as such, she can most likely be found at the library studying and learning about the world’s history. She’s the type of person that has to know everything and as such, studies and trains accordingly. Anyone who knows her can easily say she is one of the nicest people they know. They say she cares more than she should and that she’d always help anyone in needed. Family members refer to her as a saint, in terms of her personality and how willing she is to be any type of support they need. Even then, as much as much of a saint as she has been referred to by her family and friends in the past, just like any shinobi she can very much the opposite. And she hates that about herself and does her best to avoid any such situation in which she'd have to act accordingly.

As much of a contradiction as it sounds to her personality, she is rather brutal and sadistic when engaging in combat. Because of her upbringing, and being taught to kill from the time she could walk, she seeks nothing less than bloodshed, destruction, and death while engaging in combat. As a Shinobi, she was also taught to never be remorseful and to always strike down her opponents by any means necessary. To her, fighting upright is pointless and a waste of time. She is more so the type of person to poison her targets food, target their family’s to draw them out, sabotage structures, and performs dozens of other underhanded tactics. To her, to perform the duties of a Shinobi is to put her life on the line and as such, she prefers it be her who continues on to the next day.

History:

Manami wasn't exactly special, but she was definitely different. Her genetic pool held generations of kekkei genkai users, all of which could manipulate communicate with canines for many different purposes. As such, even though neither of her parents was capable of doing so, she too held the very same genes as her grandpa and grandma, both of who had mastered their kekkei genkai years before her birth. Regardless, she was the first born of her generation, making her the eldest grandchild of Inuzuka Inu and Inuzuka Sakura. Before she could even walk, it was clear as day that she had inherited her family’s bloodline limit. Her connection and love for canines of all breeds was just a natural trait she possessed. When she was just a toddler, no more than three or four years old, she began speaking to animals as if they were humans. She understood them as clear as she did her parents, and more so often than not spent her days playing with them.

When she was older and could walk, talk, and read like a normal child, her grandparents took custody of her and began to teach her about their clan’s kekkei genkai. At first it was like she was being bombarded with so much information, history, and training. She didn’t know how to react, but that confusion drove her to figure out who she truly was. During this time, her curiosity took control and she developed an urge to learn everything she possibly could. By the time she was eight years old, she had already been trained on how to fight with a pack mentality and control her bloodline limit to a moderate degree. Not only that, but she had already also experienced two years’ worth of combat and tactical training from her grandparents - a result of which caused her canine teeth to develop into a more defined point and she gained the ability to perform slashing Taijutsu with her hands.

To be clear, she was far from a genius and had a lot she had to improve on, but she could easily pick up on her studies and perform techniques on an advanced level compared to some of the other students. Eventually she graduated the village’s academy and decided to not really pursue a career as a Shinobi, but that didn't mean she neglected her duties as one and just did nothing. For some time, she participated in multiple missions and fought alongside some of her colleagues. With time, her talents for combat grew, as did her knowledge of languages, mathematics, and history. After a couple of months of working out in the field, she eventually got invited to join the Anbu branch. Taking the opportunity, knowing it would bring some form of knowledge that average people wouldn't have access to, so she joined and began her AiT Training. Even then, she still wasn't exactly motivated to advance her Shinobi career.

Regardless of her heritage, and inherited lust of combat and companionship, she hated fighting and getting involved with things that didn't well, involve her. As much of a hindrance as that was for what she had been trained to do, she took it as it came. She continued to participate in assigned missions, perform her duties as an AiT, and train. She still had to make a living after all. From this moment on, she'd spend the next seven years as an AiT who only did slightly more than the bare minimum to maintain her position. During this time, she did participate in dozens of Anbu training exercises, Anbu drills, Anbu classes and learned a few Anbu jutsu. She obviously had the making to make it in her field, though her own 'laziness' as some would call it continued to hold her back.

Statistics:
Agility: 600/600
Stamina: 600/600
Ninjutsu: 600/600
Taijutsu: 600/600
Genjutsu: 600/600
Chakra: 600/600
Bloodline: 294%/294%
Power Level: 3600
Advanced Shop points: 199


Costume Class
Queen of the Library
Hp: 55 + lvl X Stamina
Cp: 40 + lvl X Chakra
Bonus: +3 Accuracy
High: Melee Accuracy
Average: Dodge, Genjutsu Save, Ranged Accuracy, Ninjutsu Accuracy
Low: Genjutsu D.C

Abilities:
1) Duelist
2) Initiative
3) Slashing - Physical Style
4) Teamwork
5) Human anatomy
6) Fearless
7) Defensive Technique
8) Jutsu Expansion
9)
10)
11)

Equipment Slots - Dojo
1) Royal Battle Gloves
Royal Battle Gloves said:
S-Rank Weapon Name: Royal Battle Gloves
Effect:<i></i>
Damage Type: Unarmed
May use Handseals while armed with an Unarmed Weapon.
Accuracy/Damage Mod: +2 Accuracy -10% Base Damage
Damage: S-rank: 150 X 0.9 (-10% base Damage) => 135
Augment Slot #1: Toxify: Black Lotus - Heavy
Augment Slot #2: Razor Strikes: +5 Bleeding Chance
Augment Slot #3: Steady: Accuracy penalty of defensive stance cut in half.

2) Noble Battle Gloves
Noble said:
S-Rank Weapon Name: Noble Battle Gloves
Effect:<i></i>
Damage Type: Unarmed
May use Handseals while armed with an Unarmed Weapon.
Accuracy/Damage Mod: +2 Accuracy -10% Base Damage
Damage: S-rank: 150 X 0.9 (-10% base Damage) => 135
Augment Slot #1: Toxify: Black Lotus - Heavy
Augment Slot #2: Razor Strikes: +5 Bleeding Chance
Augment Slot #3: Primal: Basic Strikes cost 0.5Ap

3)
4)
5)

Jutsu: All Mastered unless otherwise Marked

Non-Elemental Ninjutsu
Transformation
Body Switch
Combination Transformation
Crystal Eye
Contract Summoning
Stunt Double
Shadow Shuriken Replication
Energy Transfer
Rasengan
Stardust Nova
Gate of Enma

Buffing Taijutsu:
Devastating Aura
Limit Break
Focused Assault
Chakra Extension

Unarmed Taijutsu:
The one two
Low Sweep
Janken
Uncalled For Shot
4-Hit Combo
Spinning Wind
Dynamic Entry
Dynamic Finish
Nut Buster
Dragon Assault
Tiger Hook
Step-In Flash
Shoryuken
Tatsumaki Senpuu Kyaku
Roaring Combination
Grapple
Suplex
Primary Lotus
Shadow Step Strike
Seismic Toss
Submission
Spear Hand
16-Hit Combo
Falcon Punch
Eagle Drop
Dance of the Waxing Moon
Fist of Virtue

Sword Taijutsu:
Slash
Arcing Slash
Dynamic Slash
Overhead Strike
Full Circle
Cross Rip
Crimson Flash
Gasher
Heavy Tow
Vanishing Slash
Lunar Steps
Whisperer
Sword Juggle
Zero Slash Counter
Top Spin
Blade Trail
Magnum Break
Focal Blade
Steel Weaving
Flight Aerial Strike
Kill Driver
Executioner
Lotus Flower
Zantetsuken
Higuma
Annihilation
Heavenly Sword
Fatal Draw​

Inuzuka said:
[fontsize="12"]It is said that the Inuzuka are descendants from from canine themselves in ages long past, though this may simply be a legend sprouted within the clan's days as nomads. The Inuzuka is a clan originating in the Land of Fire, dating back before the formation of any shinobi villages as a nomadic clan that lived in the wilderness together with their canine companions. Though some of the more primitive like qualities and habitats of the clan have been substituted for a more humane lifestyle, the clan itself has never separated, or even weakened it's bonds with their canine kin, and view their canine's as family members, even as close as siblings rather than simple pets. Few possess such strong attachment and loyalty that can compare to the bond of an Inuzuka and their counterpart, and fewer still can stand to this perfect combination in battle.

014% Control - Canine Companion (Rank 1), Loyalty to the Pack (Rank 1)
028% Control - Wolf Visage (Rank 1)
042% Control - Enhanced Smell (Rank 1)
056% Control - Air Dynamic Marking (Rank 1)
070% Control - Canine Companion (Rank 2)
084% Control - Enhanced Smell (Rank 2)
098% Control - Loyalty to the Pack (Rank 2), Beast Clone (Rank 1)
112% Control - Wolf Visage (Rank 2), Double Piercing Fang (Rank 1)
126% Control - Canine Companion (Rank 3), Air Dynamic Marking (Rank 2)
140% Control - Enhanced Smell (Rank 3), Double Piercing Fang (Rank 2)
154% Control - Beast Clone (Rank 2)
168% Control - Wolf Visage (Rank 3), Double Piercing Fang (Rank 3)
182% Control - Loyalty to the Pack (Rank 3), Beast Clone (Rank 3)
196% Control - Air Dynamic Marking (Rank 3)
210% Control - Feral Charge (Rank 1)
224% Control - Howl of the Pack (Rank 1)
238% Control - Feral Charge (Rank 2)
252% Control - Double Headed Wolf (Rank 1)
266% Control - Feral Charge (Rank 3), Howl of the Pack (Rank 2)
280% Control - Howl of the Pack (Rank 3), Double Headed Wolf (Rank 2)
294% Control - Double Headed Wolf (Rank 3)

---

Canine Companion - Passive<i></i>
Perhaps the most distinguishable aspect of the Inuzuka clan is the fact that they seem to have an unbreakable bond with a companion that is far more than your average pet. Their companion is is bonded so close to the Inuzuka, and the Inuzuka to it that the two could be said to be two halves of a whole, or even share a soul. Whichever the case, the Inuzuka and their pet are inseparable, and can perfectly understand and communicate with each other even through the most complex words/barks, to the simplest body gestures..

Rank 1: The user gains a pet! This pet has Hp equal to 30% of the Inuzuka's Max Hp. Pet's base damage is 75% of the user's, and has -5 of the User's Secondaries.
Rank 2: The Inuzuka's pet becomes stronger, having Hp equal to 40% of the Inuzuka's Max Hp. Pet's base damage is 80% of the user's, and has -4 of the User's Secondaries.
Rank 3: The Inuzuka's pet becomes perfectly trained, having Hp equal to 50% of the Inuzuka's Max Hp. Pet's base damage is 85% of the user's Unarmed Damage, and has -3 of the User's Secondaries.

Notes:
- A player Gains a pet upon gaining this bloodline.
- Pet has Ap equal to half the user's. Minimum of 1 Ap.

---

Loyalty to the Pack - Passive<i></i>
There is little stronger than the kinship felt between a canine and it's pack, and so too does this apply to the incredibly deep loyalty an Inuzuka feel's with their companions. During time's of danger, the Inuzuka are prone to experiencing incredible surges of adrenaline that seem to give them super-human capabilities for a short moment, enough to protect harm from befalling their companion.

Rank 1: If their pet takes damage equal to 30% of it's max Hp during a round, the Inuzuka gains +1 Secondaries for a full round. If the Inuzuka takes damage equal to 30% of their max Hp during a round, the pet gains +1 Secondaries for a full round.
Rank 2: If their pet takes damage equal to 25% of it's max Hp during a round, the Inuzuka gains +1.5 Secondaries for a full round. If the Inuzuka takes damage equal to 25% of their max Hp during a round, the pet gains +1.5 Secondaries for a full round.
Rank 3: If their pet takes damage equal to 20% of it's max Hp during a round, the Inuzuka gains +2 Secondaries for a full round. If the Inuzuka takes damage equal to 20% of their max Hp during a round, the pet gains +2 Secondaries for a full round.

Notes:
- This effect does not stack.
- For .5 Ap, The user may switch the target source of this ability, their pet, with an ally in battle with them. The ally does not gain buffs, however if they take the required amount of damage, the Inuzuka will gain the bonus.

---

Wolf Visage - Passive<i></i>
Just as their canine companion seems to be far more than your average pet, seeming to possess human-level intelligence, so too does the Inuzuka seem to lean towards a more Animalistic instinct, possessing razor sharp claws in place of frail nails, and sharp canine teeth, as well as a more beast-like personality.

Rank 1: Unarmed Attack's gain +5% Damage.
Rank 2: Unarmed Attack's gain +10% Damage.
Rank 3: Unarmed Attack's gain +15% Damage.

Notes:
- At all ranks, the Inuzuka's Unarmed attack's deal Slashing damage with a chance to inflict bleeding penalties.
- The user is able to use Slashing Taijutsu with their Unarmed Weapons.

---

Enhanced Smell - Activated Passive<i></i>
The animalistic traits of the Inuzuka do not simply end at their physical appearance, but stems deeper into their senses. Canines have a far more acute sense of smell that can perceive the world around them far more sharply than vision or hearing, and the Inuzuka have the ability to increase their sense of smell to such a degree, tht thy can clearly smell and identify the area through various scents, and even pin point the location of others by smell alone.

Rank 1: User can smell 100 times better than normal humans. Grants +1 Awareness.
Rank 2: User can smell 150 times better than normal humans. Grants +2 Awareness.
Rank 3: User can smell 200 times better than normal humans. Grants +3 Awareness.

Costs:
Rank 1: .5AP, 200 Chakra and 100/round.
Rank 2: .5AP, 360 Chakra and 180/round.
Rank 3: .5AP, 500 Chakra and 250/round.

---

Air Dynamic Marking - Pet Jutsu<i></i>
Though both the Inuzuka and their companion possess a sharpen sense of smell, this creative technique seems to take advantage of their sense by the canine spraying and "Marking" a target with urine, allowing them to track them far more clearly than even by sight. The Urine itself, however, possesses a slightly acidic quality that can sting on contact, but even so it is an amusing to witness a canine perform this technique. How they manage such a feat in the middle of an acrobatic maneuver is unknown to even those with shinobi dexterity, however.

Rank 1: Urinates upon a unfortunate target, dealing 250 Damage.
Rank 2: Urinates upon a unfortunate target, dealing 500 Damage.
Rank 3: Urinates upon a unfortunate target, dealing 750 Damage.

Cost: 1AP (Pet)

Notes:
- Does not stack on the same target, but resets the timer.
- Inuzuka and Pet gain +1 acc against the marked target for three rounds.
- An opponent hit by this jutsu can be tracked easier by smell, but the Inuzuka must have enhanced Smell Activated to gain the buff.
- May only be used once every other round.

---

Beast Clone - Specialty Clone Jutsu<i></i>
A technique which allows the user and canine to morph to be more akin to the other, the familiar will becoming larger and more humanoid, while the user gains even more canine features. This technique results in 2 identical 'clones,' although the familiar is still not as strong as the Inuzuka, though they both possess a feral appearance.

Rank 1: Pet gains +1 secondaries. The Inuzuka Gains +1 Dodge.
Rank 2: Pet gains +1.5 secondaries and +5% Damage. The Inuzuka Gains +1.5 Dodge and +5% Unarmed Damage.
Rank 3: Pet gains +2 secondaries and +10% Damage. The Inuzuka Gains +2 Dodge and +10% Unarmed Damage.

Cost: 1.5 AP; 500 chakra, 250/round.

Notes:
- This is treated as a fighting style, and does not count for the 'Clone' Jutsu limit.
- The user and their pet both appear as identical feral versions of the user.

---

Double Piercing Fang - Jutsu<i></i>
The Gatsuuga, or Double Piercing Fang, is a ferocious move performed in combo between dog and master for a spinning explosion of power used to devastate opponents. Due to the spinning, it's hard to accurately track the opponent with the eyes while this is in use, so it is best used in combo with Dynamic Air Marking.

Rank 1: Rapidly spins into a tunneling fang, dealing 1,725 Unarmed Slashing Damage at -3 Accuracy.
Rank 2: Rapidly spins into a tunneling fang, dealing 2,025 Unarmed Slashing Damage at -2 Accuracy.
Rank 3: Rapidly spins into a tunneling fang, dealing 2,325 Unarmed Slashing Damage at -1 Accuracy.

Special Action - Wolf Fang Over Fang Technique: This Can only be done while under the effects of Double Headed Wolf. This deals an additional 50% Base damage -3 Accuracy. This costs 2.75 Ap and 2,310 Cp.

Costs:
Rank 1: 625 Cp; 2.25 Ap
Rank 2: 735 Cp; 2.25 Ap
Rank 3: 845 Cp; 2.25 Ap

Notes:
- Beast Clone Must be activated.

---

Feral Charge - Pet Jutsu<i></i>
An Inuzuka's companion possesses far more strength than common pet's, and upon their master's command, the pet can charge forth at a target, and attempt to rip out their throat or shred them to pieces using their same super-canine strength.

Rank 1: Pet attacks causing 1,425 Damage at +1 Accuracy.
Rank 2: Pet attacks causing 1,725 of its Damage at +2 Accuracy.
Rank 3: Pet attacks causing 2,025 Damage at +3 Accuracy.

Costs:
Rank 1: 520 Cp (User); 2.25 Ap (Pet)
Rank 2: 625 Cp (User); 2.25 Ap (Pet)
Rank 3: 735 Cp (User); 2.25 Ap(Pet)

Notes:
- May only be used once every round.

---

Howl of the Pack - Summoning Jutsu<i></i>
A pack contains more than two members, and upon unleashing a howl of strong emotion, an Inuzuka and their pet can call upon canines from around the land to come and assist them in battle. Though untrained in any shinobi combat, wild animals can be particularly ferocious and especially so when they feel like a member of the pack is threatened.

Rank 1: Summons 5 Wolves that will attempt to attack the enemy for 500 dmg each.
Rank 2: Summons 6 Wolves that will attempt to attack the enemy for 500 dmg each.
Rank 3: Summons 8 Wolves that will attempt to attack the enemy for 550 dmg each.

Costs:
Rank 1: 2.5AP, 180 Cp per Wolf
Rank 2: 2.5AP, 180 Cp per Wolf
Rank 3: 3 AP, 280 Cp per Wolf

Notes:
- Wolves use the user's melee accuracy, and can be buffed by the user's melee buffs.
- If a wolf misses, it will attempt again next round and then once more the round after.
- User may send each wolf at a different target, or even change targets each round.
- Once a wolf hits it flees the scene
- Cannot be scared off

---

Double Headed Wolf - Transformation Jutsu<i></i>
It is said that and Inuzuka and their pet share the same soul, and through their bond of trust and companionship, the Inuzuka clansmen and their pet can merge to share a body, becoming a monstrously huge two headed wolf. While this prevents them from doing jutsu, their sheer size and strength more then make up for it.

Rank 1: User's melee attack now does 700 slashing damage at +1 accuracy, gain a bite attack of 850 piercing damage at -1 accuracy. User takes -4 dodge. All Suppression, Bleeding and Called shot chances are reduced by -5%.
Rank 2: User's melee attack now does 800 slashing damage at +1 accuracy, gain a bite attack of 980 piercing damage at -1 accuracy. User takes -3 dodge. All Suppression, Bleeding and Called shot chances are reduced by -10%.
Rank 3: User's melee attack now does 900 slashing damage at +1 accuracy, gain a bite attack of 1,100 piercing damage at -1 accuracy. User takes -2 dodge. All Suppression, Bleeding and Called shot chances are reduced by -15%.

Costs:
Rank 1: 3 AP and 2200 Cp to initiate, 1100 Cp/Rnd
Rank 2: 3 AP and 2750 Cp to initiate, 1375 Cp/Rnd
Rank 3: 3 AP and 3300 Cp to initiate, 1650 Cp/Rnd

Notes:
- When fused with their pet, the Inuzuka takes 80% of the Damage, while their pet takes 50%. Should either be knocked out, this jutsu is dispelled.
- Attacks cost 1 AP, and may be buffed by melee buffs.
- While in Double Headed Wolf Form, and the user loses access to all their equipment and cannot use of any jutsu. Loyalty to the Pack is constantly Active.[/fontsize]
 

Current Ninpocho Time:

Back
Top