Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

The Girl Who Exploded - Yasu Yoshi Dojo

Hase Aki

New Ninja
Joined
Jun 28, 2017
Messages
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Profile Link: https://ninpocho.com/viewtopic.php?f=773&t=55396
Free D-Rank Minor Affinity: Fire
Free C-Rank Minor Affinity: N/A
Free C-Rank upgraded Minor to Major (Same as D-Rank): N/A
Major Affinities (Please state how they were acquired in "()" next to them):
Minor Affinities (Please state how they were acquired in "()" next to them):
BL/CA/Kin Free Advanced Elements: Explosion (Toujigikou)
Non-BL/CA/Kin Advanced Elements (MAX FOUR) (Please state how they were acquired in "()" next to them:
300 Word RP: (If required)

Abilities:

Bloody Mess:

The training of a toujigikou could be gnarly. As she discovered what she could and could not do, she accidentally exploded a small woodland creature. She would have found it sad, if she found anything sad. Instead she laughed, the explosion was pretty and the spray of viscera that went along with it was like a splash of color in the fireworks. That night, many a creature would feel her exploding wrath. Creatures would tell each other of the scary girl, and would avoid her like the plague in the future.

Healing Factor:

in the same vein as Bloody Mess, her learning curve for her bloodline was sharp. She would get exploded by her own jutsu on the regular. Her first encounter with them left a small crater outside the Academy. Her parents were livid, as they had to pay the renovation costs. That being said, through these constant mishaps she got more comfortable and more durable. You get blown up enough times, you tend to get used to it. It'd be no time before she was blowing herself up just to jump around the village. The words grenade jump come to mind.

Quick Reaction:

With blowing yourself up, comes reacting quickly to things. Not to mention her boundless energy that keeps her constantly sharp. When one could simply explode, one learns to duck dive dip dodge and duck. Though, she can still be in the way some times. That being said, running through the town at full speed is a lot easier now when she can simply parkour her way around, even the busiest of streets are no match for her. That is, assuming she isn't running around the rooftops like a nuisance, messing with air conditioners and running from security for being on said rooftops. As if they could catch her, and her quick reacting self.

Hyperactive:

This one is self explanatory. She's an energetic girl that never stops, some say she doesn't even sleep, but rather vibrate intensely for six to eight hours a night while everyone around her wastes time with their eyes closed. She was born this way, and her parents have no idea where she gets the boundless energy. They blame it on the power of youth, but is that really why? It's a true mystery that might be worth exploring in the future. Though for now, she's just happy to be alive. Even if every Uchiha in the village sneers as she passes by, because she can find happiness in a world that would ostracize her for it.

Called Shot:

Everything isn't always big with her. She isn't always aiming to hit the most things or go the furthest or do everything big. Sometimes small surgical strikes do the job. She has practiced doing this with not just her explosives, but also her other forms of attack. This is because, in her experience in the village thus far, that people can hold their own against the big bad stuff, it's the small stuff they can't handle. Should her amazing firework display fail, she'd need something to fall back on, there was a strategic mind behind all that spaz. Then again, perhaps she's the scariest person of all due to her unpredictable nature. She seems spazzy, but has a plan...one to take out your limbs!
 
Yasu Yoshi said:
Profile Link: https://ninpocho.com/viewtopic.php?f=773&t=55396
Free D-Rank Minor Affinity: Fire
Free C-Rank Minor Affinity: N/A
Free C-Rank upgraded Minor to Major (Same as D-Rank): N/A
Major Affinities (Please state how they were acquired in "()" next to them):
Minor Affinities (Please state how they were acquired in "()" next to them):
BL/CA/Kin Free Advanced Elements: Explosion (Toujigikou)
Non-BL/CA/Kin Advanced Elements (MAX FOUR) (Please state how they were acquired in "()" next to them:
300 Word RP: (If required)

Abilities:

Bloody Mess:

The training of a toujigikou could be gnarly. As she discovered what she could and could not do, she accidentally exploded a small woodland creature. She would have found it sad, if she found anything sad. Instead she laughed, the explosion was pretty and the spray of viscera that went along with it was like a splash of color in the fireworks. That night, many a creature would feel her exploding wrath. Creatures would tell each other of the scary girl, and would avoid her like the plague in the future.

Healing Factor:

in the same vein as Bloody Mess, her learning curve for her bloodline was sharp. She would get exploded by her own jutsu on the regular. Her first encounter with them left a small crater outside the Academy. Her parents were livid, as they had to pay the renovation costs. That being said, through these constant mishaps she got more comfortable and more durable. You get blown up enough times, you tend to get used to it. It'd be no time before she was blowing herself up just to jump around the village. The words grenade jump come to mind.

Quick Reaction:

With blowing yourself up, comes reacting quickly to things. Not to mention her boundless energy that keeps her constantly sharp. When one could simply explode, one learns to duck dive dip dodge and duck. Though, she can still be in the way some times. That being said, running through the town at full speed is a lot easier now when she can simply parkour her way around, even the busiest of streets are no match for her. That is, assuming she isn't running around the rooftops like a nuisance, messing with air conditioners and running from security for being on said rooftops. As if they could catch her, and her quick reacting self.

Hyperactive:

This one is self explanatory. She's an energetic girl that never stops, some say she doesn't even sleep, but rather vibrate intensely for six to eight hours a night while everyone around her wastes time with their eyes closed. She was born this way, and her parents have no idea where she gets the boundless energy. They blame it on the power of youth, but is that really why? It's a true mystery that might be worth exploring in the future. Though for now, she's just happy to be alive. Even if every Uchiha in the village sneers as she passes by, because she can find happiness in a world that would ostracize her for it.

Called Shot:

Everything isn't always big with her. She isn't always aiming to hit the most things or go the furthest or do everything big. Sometimes small surgical strikes do the job. She has practiced doing this with not just her explosives, but also her other forms of attack. This is because, in her experience in the village thus far, that people can hold their own against the big bad stuff, it's the small stuff they can't handle. Should her amazing firework display fail, she'd need something to fall back on, there was a strategic mind behind all that spaz. Then again, perhaps she's the scariest person of all due to her unpredictable nature. She seems spazzy, but has a plan...one to take out your limbs!

Dojo approved
 
Profile Link: https://ninpocho.com/viewtopic.php?f=773&t=55396
Free D-Rank Minor Affinity: Fire
Free C-Rank Minor Affinity: Earth
Free C-Rank upgraded Minor to Major (Same as D-Rank): Fire
Major Affinities (Please state how they were acquired in "()" next to them):
Minor Affinities (Please state how they were acquired in "()" next to them):
BL/CA/Kin Free Advanced Elements: Explosion (Toujigikou)
Non-BL/CA/Kin Advanced Elements (MAX FOUR) Explosion (Major Fire - Minor Earth)
300 Word RP: (If required)

Abilities:

Human Anatomy

After her run in with the big bad medic at the library, she decided to see if it was worth delving into the medical side of things in this harsh ninja world. She cracked open a few books, some more technical than others, and started learning about the human body. This, incidentally, taught her about the birds and the bees. She also walked away with a bit of knowledge on how the body works, and found a few key locations it would really hurt if she blew them up which was exciting for her. Though even in her adulthood in the future, she'd still sometimes blush over the things she'd learned about reproduction that day.

Supercharge

It's no secret that she's so full of energy. It's also no secret she's a toujigikou. What is a secret however, is how different she is as a toujigikou. Her hands are special, not like other ones. Her mouths eat endlessly and never get full, and everything it eats incorporates into her like she herself was some kind of single celled organism. Her body has the potential to gain so much energy it could detonate and take the whole continent with her. However, as long as she keeps moving, keeps throwing jutsus around, and keeps being herself she should be safe. Even though she's also a bit supercharged!
 
Yasu Yoshi said:
Profile Link: https://ninpocho.com/viewtopic.php?f=773&t=55396
Free D-Rank Minor Affinity: Fire
Free C-Rank Minor Affinity: Earth
Free C-Rank upgraded Minor to Major (Same as D-Rank): Fire
Major Affinities (Please state how they were acquired in "()" next to them):
Minor Affinities (Please state how they were acquired in "()" next to them):
BL/CA/Kin Free Advanced Elements: Explosion (Toujigikou)
Non-BL/CA/Kin Advanced Elements (MAX FOUR) Explosion (Major Fire - Minor Earth)
300 Word RP: (If required)

Abilities:

Human Anatomy

After her run in with the big bad medic at the library, she decided to see if it was worth delving into the medical side of things in this harsh ninja world. She cracked open a few books, some more technical than others, and started learning about the human body. This, incidentally, taught her about the birds and the bees. She also walked away with a bit of knowledge on how the body works, and found a few key locations it would really hurt if she blew them up which was exciting for her. Though even in her adulthood in the future, she'd still sometimes blush over the things she'd learned about reproduction that day.

Supercharge

It's no secret that she's so full of energy. It's also no secret she's a toujigikou. What is a secret however, is how different she is as a toujigikou. Her hands are special, not like other ones. Her mouths eat endlessly and never get full, and everything it eats incorporates into her like she herself was some kind of single celled organism. Her body has the potential to gain so much energy it could detonate and take the whole continent with her. However, as long as she keeps moving, keeps throwing jutsus around, and keeps being herself she should be safe. Even though she's also a bit supercharged!


Dojo approved
 
New free class change from rookie to this:

KABOOM!
HP: (45+lvl) x stamina
CP: (50+lvl) x chakra control
Class Bonus: +10% Explosive Damage
High: Ninjutsu Accuracy
Average: Dodge, Genjutsu Save
Low: Ranged Accuracy, Melee Accuracy, Genjutsu DC
 
Profile Link: https://ninpocho.com/viewtopic.php?f=773&t=55396
Free D-Rank Minor Affinity: Fire
Free C-Rank Minor Affinity: Earth
Free C-Rank upgraded Minor to Major (Same as D-Rank): Fire
Major Affinities (Please state how they were acquired in "()" next to them): Fire (Free major)
Minor Affinities (Please state how they were acquired in "()" next to them): Non-Elemental (Trained half the jutsu to master)
BL/CA/Kin Free Advanced Elements: Explosion (Toujigikou)
Non-BL/CA/Kin Advanced Elements: Explosion (Free Major/Minor), Scorch (Fire+NE Major/Minor)

Adding Scorch to advanced elements and Non-Elemental to Minor as I just ranked up half of the jutsu for it, and scorch is major fire, minor NE.
 
Yasu Yoshi said:
Profile Link: https://ninpocho.com/viewtopic.php?f=773&t=55396
Free D-Rank Minor Affinity: Fire
Free C-Rank Minor Affinity: Earth
Free C-Rank upgraded Minor to Major (Same as D-Rank): Fire
Major Affinities (Please state how they were acquired in "()" next to them): Fire (Free major)
Minor Affinities (Please state how they were acquired in "()" next to them): Non-Elemental (Trained half the jutsu to master)
BL/CA/Kin Free Advanced Elements: Explosion (Toujigikou)
Non-BL/CA/Kin Advanced Elements: Explosion (Free Major/Minor), Scorch (Fire+NE Major/Minor)

Adding Scorch to advanced elements and Non-Elemental to Minor as I just ranked up half of the jutsu for it, and scorch is major fire, minor NE.

Dojo approved
 
KABOOM!
HP: (45+lvl) x stamina
CP: (50+lvl) x chakra control
Class Bonus: +10% Explosive Damage
High: Ninjutsu Accuracy
Average: Dodge, Genjutsu Save
Low: Ranged Accuracy, Melee Accuracy, Genjutsu DC

Losing class bonus for kinjutsu

KABOOM!
HP: (45+lvl) x stamina
CP: (50+lvl) x chakra control
Class Bonus: Chimera
High: Ninjutsu Accuracy
Average: Dodge, Genjutsu Save
Low: Ranged Accuracy, Melee Accuracy, Genjutsu DC

1. Bloody Mess
2. Healing Factor
3. Quick Reaction
4. Hyperactive
5. Called Shot
6. Human Anatomy
7. Supercharge
8. Empty
9. Empty

Losing supercharge for kinjutsu

1. Bloody Mess
2. Healing Factor
3. Quick Reaction
4. Hyperactive
5. Called Shot
6. Human Anatomy
7. Chimera
8. Chimera
9. Chimera

New BL/CA - Chimera:

Energy Boost - Boost (3 point)
Restriction- Can be purchased three times
A Chakra Attuned ninja tends to have slightly more chakra to work with than the average, being that they tend to work with it more often than others.
Effect: +2 to CP modifier.

One-Handed Seals - Passive (2 points)
Restriction- C Rank and up
A ninja who is properly Chakra Attuned is able to produce the correct amounts of chakra even with an incomplete seal. With extreme practice and their natural talent for manipulating chakra, they can learn the ability previously thought to be exclusive to a bloodline clan.
Effect: The user is able to perform all Jutsu handseals with one hand.

Pressure - Passive (3 points)
The Chakra Attuned can warp not only their own chakra to be efficient, but the opponent's to be much less efficient. The problem is that this can backfire, hitting allies as well.
Effect: Up to 3 targets in battle with the user take 20% extra CP to cast a jutsu. Does not work on other Chakra Attuned ninja.

Abstract Detonation - Passive ( 3 Points)
The Toujigikou believe that fine art is the beauty of the single fleeting moment of explosion, when their majestic works of art detonate into a fierce, transient explosion. Naturally and sometimes even subconsciously, they hone their skill at molding their arts and crafts with perfect precision and control, their talent allowing them to create the most beautiful, and deadly, explosions that have the capability to rip apart victims from the sheer concussive force and shrapnel.

Rank 1: +5% Explosion Damage
Rank 2: +10% Explosion Damage
Rank 3: +15% Explosion Damage

Strike the Spirit - Dependent Special Move (3 points)
Those who have a powerful connection with chakra themselves have an intimate knowledge of how to disrupt that connection in others. By specially molding a jutsu, the Attuned ninja is able to cause it to blast away an enemy’s chakra instead of their health.
Effect: Once per round, the user may have a Ninjutsu deal Chakra damage. The chosen jutsu only deal 80% Damage, and receives no buffs at all.

Chakra Vacuum - Jutsu (2 Points)
Restriction- A-Rank and up
A fearsome technique that can only be used by those with an absolute mastery over chakra molding, such as the Chakra Attuned. The Chakra Vacuum is just that, a technique which sucks chakra out of everything nearby and pulls it into the user. This attack is strongest when there are multiple targets surrounding the caster, so that they can feed off of all of them at once. Once this jutsu is activated, the user cannot move at all, needing to maintain total concentration--if the user moves, the jutsu will be disrupted.
Rank 1: Absorbs 1000 chakra from up to 3 targets every round. Lasts a maximum of 3 rounds.
Rank 2: Absorbs 1500 chakra from up to 3 targets every round. Lasts a maximum of 4 rounds.
Cost: 3 AP, 1250 CP/round

Atomic Impressionism - Explosion Ninjutsu ( 3 Points)
The most devastating and beautiful technique of the Toujigikou clan. This is the most powerful of all their explosives, capable of leveling a large area. This attack uses the powerful C3 type Clay, and can be seen almost from anywhere in the general region, and is loud enough to shatter windows further away. It is no wonder why this form of art is called their "Specialty" As they consider it the finest example of their Art's Beauty. Unfortunately, those unfortunate enough to see the true Beauty of this technique generally don't live long enough to appreciate it. The after effects of this technique are able to scar the region for quiet some time.

Rank 1: Creates a massive explosion that attempts to deals 2,700 Damage at -1 Accuracy to all within the battle.
Rank 2: Creates a massive explosion that attempts to deals 3,380 Damage at -.5 Accuracy to all within the battle.
Rank 3: Creates a massive explosion that attempts to deals 4,050 Damage to all within the battle.

Costs:
Rank 1: 2 Ap and 980 CP to initiate. .5 AP to Detonate
Rank 2: 2 Ap and 1230 CP to initiate. .5 AP to Detonate
Rank 3: 2 Ap and 1470 CP to initiate. .5 AP to Detonate

Notes:
- This Jutsu may not be detonated the same round it is Initiated. Detonating requires no extra chakra and is modded as if it is instantaneous.
- No other Bloodline Techniques may be used while maintaining this Jutsu, but any already existing prior to this Technique are fine.
- This Jutsu cannot be auto-dodged.
- Barriers cannot protect targets from this jutsu. The barrier and the target will both take damage from this jutsu.

If any of the ca/bl thing is wrong let me know so I can change it.
 
Yasu Yoshi said:
KABOOM!
HP: (45+lvl) x stamina
CP: (50+lvl) x chakra control
Class Bonus: +10% Explosive Damage
High: Ninjutsu Accuracy
Average: Dodge, Genjutsu Save
Low: Ranged Accuracy, Melee Accuracy, Genjutsu DC

Losing class bonus for kinjutsu

KABOOM!
HP: (45+lvl) x stamina
CP: (50+lvl) x chakra control
Class Bonus: Chimera
High: Ninjutsu Accuracy
Average: Dodge, Genjutsu Save
Low: Ranged Accuracy, Melee Accuracy, Genjutsu DC

1. Bloody Mess
2. Healing Factor
3. Quick Reaction
4. Hyperactive
5. Called Shot
6. Human Anatomy
7. Supercharge
8. Empty
9. Empty

Losing supercharge for kinjutsu

1. Bloody Mess
2. Healing Factor
3. Quick Reaction
4. Hyperactive
5. Called Shot
6. Human Anatomy
7. Chimera
8. Chimera
9. Chimera

New BL/CA - Chimera:

Energy Boost - Boost (3 point)
Restriction- Can be purchased three times
A Chakra Attuned ninja tends to have slightly more chakra to work with than the average, being that they tend to work with it more often than others.
Effect: +2 to CP modifier.

One-Handed Seals - Passive (2 points)
Restriction- C Rank and up
A ninja who is properly Chakra Attuned is able to produce the correct amounts of chakra even with an incomplete seal. With extreme practice and their natural talent for manipulating chakra, they can learn the ability previously thought to be exclusive to a bloodline clan.
Effect: The user is able to perform all Jutsu handseals with one hand.

Pressure - Passive (3 points)
The Chakra Attuned can warp not only their own chakra to be efficient, but the opponent's to be much less efficient. The problem is that this can backfire, hitting allies as well.
Effect: Up to 3 targets in battle with the user take 20% extra CP to cast a jutsu. Does not work on other Chakra Attuned ninja.

Abstract Detonation - Passive ( 3 Points)
The Toujigikou believe that fine art is the beauty of the single fleeting moment of explosion, when their majestic works of art detonate into a fierce, transient explosion. Naturally and sometimes even subconsciously, they hone their skill at molding their arts and crafts with perfect precision and control, their talent allowing them to create the most beautiful, and deadly, explosions that have the capability to rip apart victims from the sheer concussive force and shrapnel.

Rank 1: +5% Explosion Damage
Rank 2: +10% Explosion Damage
Rank 3: +15% Explosion Damage

Strike the Spirit - Dependent Special Move (3 points)
Those who have a powerful connection with chakra themselves have an intimate knowledge of how to disrupt that connection in others. By specially molding a jutsu, the Attuned ninja is able to cause it to blast away an enemy’s chakra instead of their health.
Effect: Once per round, the user may have a Ninjutsu deal Chakra damage. The chosen jutsu only deal 80% Damage, and receives no buffs at all.

Chakra Vacuum - Jutsu (2 Points)
Restriction- A-Rank and up
A fearsome technique that can only be used by those with an absolute mastery over chakra molding, such as the Chakra Attuned. The Chakra Vacuum is just that, a technique which sucks chakra out of everything nearby and pulls it into the user. This attack is strongest when there are multiple targets surrounding the caster, so that they can feed off of all of them at once. Once this jutsu is activated, the user cannot move at all, needing to maintain total concentration--if the user moves, the jutsu will be disrupted.
Rank 1: Absorbs 1000 chakra from up to 3 targets every round. Lasts a maximum of 3 rounds.
Rank 2: Absorbs 1500 chakra from up to 3 targets every round. Lasts a maximum of 4 rounds.
Cost: 3 AP, 1250 CP/round

Atomic Impressionism - Explosion Ninjutsu ( 3 Points)
The most devastating and beautiful technique of the Toujigikou clan. This is the most powerful of all their explosives, capable of leveling a large area. This attack uses the powerful C3 type Clay, and can be seen almost from anywhere in the general region, and is loud enough to shatter windows further away. It is no wonder why this form of art is called their "Specialty" As they consider it the finest example of their Art's Beauty. Unfortunately, those unfortunate enough to see the true Beauty of this technique generally don't live long enough to appreciate it. The after effects of this technique are able to scar the region for quiet some time.

Rank 1: Creates a massive explosion that attempts to deals 2,700 Damage at -1 Accuracy to all within the battle.
Rank 2: Creates a massive explosion that attempts to deals 3,380 Damage at -.5 Accuracy to all within the battle.
Rank 3: Creates a massive explosion that attempts to deals 4,050 Damage to all within the battle.

Costs:
Rank 1: 2 Ap and 980 CP to initiate. .5 AP to Detonate
Rank 2: 2 Ap and 1230 CP to initiate. .5 AP to Detonate
Rank 3: 2 Ap and 1470 CP to initiate. .5 AP to Detonate

Notes:
- This Jutsu may not be detonated the same round it is Initiated. Detonating requires no extra chakra and is modded as if it is instantaneous.
- No other Bloodline Techniques may be used while maintaining this Jutsu, but any already existing prior to this Technique are fine.
- This Jutsu cannot be auto-dodged.
- Barriers cannot protect targets from this jutsu. The barrier and the target will both take damage from this jutsu.

If any of the ca/bl thing is wrong let me know so I can change it.
Dojo approved, sorry it's taken so long but all seems well here
 
Genetic Implant: 900+ word rp, 300 per genetic implant below jutsus.

Footsteps of the Giant - Terrain Effect Jutsu
Similar in nature to Fist of Tremors, with this move the Kyoujouran uses chakra in their feet in order to create a small earthquake with each step. Though small in size and strength, these Earthquakes shake those nearby with their sheer numbers, and the tremors grow stronger as the Kyoujouran gains in experience.

Rank 1: Causes everyone but the user to take 600 damage per round.
Rank 2: Causes everyone but the user to take 800 damage per round.
Rank 3: Causes everyone but the user to take 1,000 damage per round.

Costs:
Rank 1: 2.5 Ap; 580 Chakra to initiate, 280 Cp/Rnd.
Rank 2: 2.5 Ap; 730 Chakra to initiate, 350 Cp/Rnd.
Rank 3: 2.5 Ap; 910 Chakra to initiate, 430 Cp/Rnd.

Notes:
- No roll is needed as targets are automatically hit by this.
- Targets take damage at the end of every round this is activated.
- Damage cannot be buffed.

Kikai Infiltration - D-Rank Non-Elemental Ninjutsu
The Kikaichū are the first and simplest of the kikai types for an Aburame to gain control over, and make up the majority of their inner hive. The primary usage of the Kikaichū is to silently place them on their victim, where they will silently drain the victim's chakra until called out by the Aburame, bursting out of the poor foe's body.

Rank 1: Attempts to place Kikaichū onto the target. Kikaichu prevent the target from recovering CP, and deal (100 + 3% of the target's maximum Chakra) Chakra damage upon hit and at the start of each round thereafter.
Rank 2: Attempts to place Kikaichū onto the target. Kikaichu prevent the target from recovering CP, and deal (150 + 3% of the target's maximum Chakra) Chakra damage upon hit and at the start of each round thereafter.
Rank 3: Attempts to place Kikaichū onto the target. Kikaichu prevent the target from recovering CP, and deal (200 + 3% of the target's maximum Chakra) Chakra damage upon hit and at the start of each round thereafter.

Special Action - Recall: For 1 AP, the user may reflexively call the Kikaichū within a single target, ending this jutsu on said target but also gaining a 'Kikai Swarm' for each round it had been active upon the target.

Cost: 1.5 AP, 300 CP.

Note:
- Flat CP damage dealt by this Jutsu receives NE damage bonuses. A target may only take damage from this jutsu once per round.
- A full hit is treated as a hidden action, while a partial hit still places Kikai, but the victim is aware. The special action is not treated as a Hidden Actions.
- If the initial attack hits, there is no maintain check for this jutsu; the Kikaichū linger until dispelled or recalled. Kikaichū are not considered a type of poison, however, anything that dispels poisons is capable of removing them.

---

Eight Trigrams Tenketsu Strikes - Chakra Circulatory Assault
The most famous technique of the Hyuuga and their signature skill, these strikes are Somewhat of an offensive/defensive move that sends an electromagnetic blast of chakra outwards to damage and push back enemies. With each strike, the Hyuuga targets tiny chakra points in the target's body, and with each precise strike seals more and more of the victim's chakra. The Hyuuga are able to tap these tiny targets with such precision that the target may not even now what hit them should they not be on the top of their game, and end up with their chakra sealed.


Rank 1: The user Strikes four times, starting with 30 Physical Damage, 0.25% Chakra Damage, this amount is doubled for each successful attack.
Rank 2: The user Strikes six times, starting with 30 Physical Damage, 0.25% Chakra Damage, this amount is doubled for each successful attack.
Rank 3: The user Strikes eight times, starting with 30 Physical Damage, 0.25% Chakra Damage, this amount is doubled for each successful attack.

Cost: 1.5 AP, 80 Chakra * number of attack per attack (so 160 for the second strike 240 for the third so on and so on)

Notes:
- Partial hits are treated as full hits.
- The user cannot attack points which have already been sealed.
- Chakra damage reduces the victim's Max Cp for the remainder of the battle.
- If the attack misses, that level of the attack must be performed again to move on to the next. The user starts from the point where they missed previously.
- Each attack represents the tenketsu palm strikes, the first being 2, then 4, 8, 16, 32, 64, 128, 256. 8 attacks, each doubling the previous ones damages.



It was a dark and stormy night, the rain beat down on the walk way as her feet slapped against it, making the puddle jump up to meet her ankles and sadly, get into her shoes and make her feet rather wet. She approached the graveyard and as a crack of lightning hit the night sky she could see clearly that it was empty. Grave robbing was a thing that never happened here, and so the village didn’t see a need to keep it guarded. A man came in the morning to mow the lawn, trim the foliage off graves, and make sure peoples plants were unharmed. Unless a burial was taking place, then the guy also dug a hole. That happened very rarely here in this graveyard because it was a graveyard of heroes. This is where people who died serving Konoha in some amazing and majestic way, lay to rest. So, what was she doing here?
She opened the creaking fence and stepped inside, closing it behind her. Looking down at her hand, the mouth slowly opened to take in the rain, it liked the taste of rain. Since she had become something else, since her body had transformed, she has felt different. She had felt like the things her hands had eaten didn’t just become fuel, but a part of her. So, she wanted to put that to the test and see what else her new body was capable of. So, she began to search for the graves she had in mind. There where 3 of them in this graveyard she wanted to get a hold of.
The first grave was near the entrance, but far back enough that her actions couldn’t be seen. It was here that she would go to work. She put her hands to the dirt, and the mouths began to vacuum up the dirt in what will be known as the most clean, efficient, grave dig ever. When she was done, there was a perfect square cut out, with the top of the grave below sticking out. She jumped into the hole and opened it. There lay what was essentially a pile of bones, picked clean over the many years the body had been entombed here. She grabbed the hand of the body and broke it off, and as she did, her palm went to work crushing the bones in its jaws and swallowing it whole. She climbed out of the hole, turned her other palm toward the hole and it vomited the dirt back into it, leaving a perfect square of upturned soil. As soon as it was complete, her body began to feel on fire and cold at the same time. Her new gift was integrating into her, as her hands began to shift in skin tone and take on a fair complexion, her nails growing a few inches and taking on a neat color as if the lady who had the hands, had a penchant for looking classy. Her first absorption was a success, it was the hands of a Hyuuga. She could feel the knowledge flow through her and the hands, learning a technique to puncture the chakra of those who would do her wrong.
The next target would be a bit easier. She moved back to the far corner of the graveyard, where a series of above ground mausoleums existed. They were swarming with tiny insects, this was where they stored the Aburame, bugs that the owners once had living inside of them, float around the corpses for generations after they pass. So, they are put here, above ground, where the bugs can reach them and they can become a part of the bugs as much as the bugs become a part of them. They are also kept separate, because they don’t want the bugs consuming non-Aburame corpses. So, in approaching here, she opened a mausoleum to a famous Aburame and watched as the bugs crawled across the corpse before her. They were feeding very slowly, and the remains that were untouched seemed almost mummified. She’d step up and place her hand over the corpse. It would vacuum up the bugs and bits of flesh as it had the soil not long ago. She fell back, writhing as the bugs fought not to die, eating a bit of her chakra as they flew in and quickly being dissolved into her. A moment of silence passed, and she stood up, pointing a finger out as something crawled around inside her skin, a small bug escaping and flying out around her, under her control. It’d crawl back into her skin at the neck and disappear.
The final target was in the center of the graveyard. She would have to do a bit of sucking in dirt again to get it to work, but that was obviously no problem to her. Once the grave was empty, she’d notice that there was no coffin but rather just a body. It still was very much intact, at least the skin was. She had dug up a famous Kyoujoran. They had wished to be returned to the earth, so they where less likely to use coffins and their bodies where so tough, nothing could really wear them down. At least, that is, the hard parts. However, she wasn’t here for the whole body, just the feet. While the elements couldn’t wear down the body, her mouths could. Her hands would devour the legs in their entirety, bone and all. As she did, her legs where on fire. They rip open and bleed as her body was forced to live experiences that this Kyoujoran had gone through. She climbed out of the hole, injured but whole. She would need to recuperate as her body slowly formed the new experiences she had into one, big, new thing.
When she was healed, it’d be time to test out what it was she could really do.
WC: 989
 
Yasu Yoshi said:
Genetic Implant: 900+ word rp, 300 per genetic implant below jutsus.

Footsteps of the Giant - Terrain Effect Jutsu
Similar in nature to Fist of Tremors, with this move the Kyoujouran uses chakra in their feet in order to create a small earthquake with each step. Though small in size and strength, these Earthquakes shake those nearby with their sheer numbers, and the tremors grow stronger as the Kyoujouran gains in experience.

Rank 1: Causes everyone but the user to take 600 damage per round.
Rank 2: Causes everyone but the user to take 800 damage per round.
Rank 3: Causes everyone but the user to take 1,000 damage per round.

Costs:
Rank 1: 2.5 Ap; 580 Chakra to initiate, 280 Cp/Rnd.
Rank 2: 2.5 Ap; 730 Chakra to initiate, 350 Cp/Rnd.
Rank 3: 2.5 Ap; 910 Chakra to initiate, 430 Cp/Rnd.

Notes:
- No roll is needed as targets are automatically hit by this.
- Targets take damage at the end of every round this is activated.
- Damage cannot be buffed.

Kikai Infiltration - D-Rank Non-Elemental Ninjutsu
The Kikaichū are the first and simplest of the kikai types for an Aburame to gain control over, and make up the majority of their inner hive. The primary usage of the Kikaichū is to silently place them on their victim, where they will silently drain the victim's chakra until called out by the Aburame, bursting out of the poor foe's body.

Rank 1: Attempts to place Kikaichū onto the target. Kikaichu prevent the target from recovering CP, and deal (100 + 3% of the target's maximum Chakra) Chakra damage upon hit and at the start of each round thereafter.
Rank 2: Attempts to place Kikaichū onto the target. Kikaichu prevent the target from recovering CP, and deal (150 + 3% of the target's maximum Chakra) Chakra damage upon hit and at the start of each round thereafter.
Rank 3: Attempts to place Kikaichū onto the target. Kikaichu prevent the target from recovering CP, and deal (200 + 3% of the target's maximum Chakra) Chakra damage upon hit and at the start of each round thereafter.

Special Action - Recall: For 1 AP, the user may reflexively call the Kikaichū within a single target, ending this jutsu on said target but also gaining a 'Kikai Swarm' for each round it had been active upon the target.

Cost: 1.5 AP, 300 CP.

Note:
- Flat CP damage dealt by this Jutsu receives NE damage bonuses. A target may only take damage from this jutsu once per round.
- A full hit is treated as a hidden action, while a partial hit still places Kikai, but the victim is aware. The special action is not treated as a Hidden Actions.
- If the initial attack hits, there is no maintain check for this jutsu; the Kikaichū linger until dispelled or recalled. Kikaichū are not considered a type of poison, however, anything that dispels poisons is capable of removing them.

---

Eight Trigrams Tenketsu Strikes - Chakra Circulatory Assault
The most famous technique of the Hyuuga and their signature skill, these strikes are Somewhat of an offensive/defensive move that sends an electromagnetic blast of chakra outwards to damage and push back enemies. With each strike, the Hyuuga targets tiny chakra points in the target's body, and with each precise strike seals more and more of the victim's chakra. The Hyuuga are able to tap these tiny targets with such precision that the target may not even now what hit them should they not be on the top of their game, and end up with their chakra sealed.


Rank 1: The user Strikes four times, starting with 30 Physical Damage, 0.25% Chakra Damage, this amount is doubled for each successful attack.
Rank 2: The user Strikes six times, starting with 30 Physical Damage, 0.25% Chakra Damage, this amount is doubled for each successful attack.
Rank 3: The user Strikes eight times, starting with 30 Physical Damage, 0.25% Chakra Damage, this amount is doubled for each successful attack.

Cost: 1.5 AP, 80 Chakra * number of attack per attack (so 160 for the second strike 240 for the third so on and so on)

Notes:
- Partial hits are treated as full hits.
- The user cannot attack points which have already been sealed.
- Chakra damage reduces the victim's Max Cp for the remainder of the battle.
- If the attack misses, that level of the attack must be performed again to move on to the next. The user starts from the point where they missed previously.
- Each attack represents the tenketsu palm strikes, the first being 2, then 4, 8, 16, 32, 64, 128, 256. 8 attacks, each doubling the previous ones damages.



It was a dark and stormy night, the rain beat down on the walk way as her feet slapped against it, making the puddle jump up to meet her ankles and sadly, get into her shoes and make her feet rather wet. She approached the graveyard and as a crack of lightning hit the night sky she could see clearly that it was empty. Grave robbing was a thing that never happened here, and so the village didn’t see a need to keep it guarded. A man came in the morning to mow the lawn, trim the foliage off graves, and make sure peoples plants were unharmed. Unless a burial was taking place, then the guy also dug a hole. That happened very rarely here in this graveyard because it was a graveyard of heroes. This is where people who died serving Konoha in some amazing and majestic way, lay to rest. So, what was she doing here?
She opened the creaking fence and stepped inside, closing it behind her. Looking down at her hand, the mouth slowly opened to take in the rain, it liked the taste of rain. Since she had become something else, since her body had transformed, she has felt different. She had felt like the things her hands had eaten didn’t just become fuel, but a part of her. So, she wanted to put that to the test and see what else her new body was capable of. So, she began to search for the graves she had in mind. There where 3 of them in this graveyard she wanted to get a hold of.
The first grave was near the entrance, but far back enough that her actions couldn’t be seen. It was here that she would go to work. She put her hands to the dirt, and the mouths began to vacuum up the dirt in what will be known as the most clean, efficient, grave dig ever. When she was done, there was a perfect square cut out, with the top of the grave below sticking out. She jumped into the hole and opened it. There lay what was essentially a pile of bones, picked clean over the many years the body had been entombed here. She grabbed the hand of the body and broke it off, and as she did, her palm went to work crushing the bones in its jaws and swallowing it whole. She climbed out of the hole, turned her other palm toward the hole and it vomited the dirt back into it, leaving a perfect square of upturned soil. As soon as it was complete, her body began to feel on fire and cold at the same time. Her new gift was integrating into her, as her hands began to shift in skin tone and take on a fair complexion, her nails growing a few inches and taking on a neat color as if the lady who had the hands, had a penchant for looking classy. Her first absorption was a success, it was the hands of a Hyuuga. She could feel the knowledge flow through her and the hands, learning a technique to puncture the chakra of those who would do her wrong.
The next target would be a bit easier. She moved back to the far corner of the graveyard, where a series of above ground mausoleums existed. They were swarming with tiny insects, this was where they stored the Aburame, bugs that the owners once had living inside of them, float around the corpses for generations after they pass. So, they are put here, above ground, where the bugs can reach them and they can become a part of the bugs as much as the bugs become a part of them. They are also kept separate, because they don’t want the bugs consuming non-Aburame corpses. So, in approaching here, she opened a mausoleum to a famous Aburame and watched as the bugs crawled across the corpse before her. They were feeding very slowly, and the remains that were untouched seemed almost mummified. She’d step up and place her hand over the corpse. It would vacuum up the bugs and bits of flesh as it had the soil not long ago. She fell back, writhing as the bugs fought not to die, eating a bit of her chakra as they flew in and quickly being dissolved into her. A moment of silence passed, and she stood up, pointing a finger out as something crawled around inside her skin, a small bug escaping and flying out around her, under her control. It’d crawl back into her skin at the neck and disappear.
The final target was in the center of the graveyard. She would have to do a bit of sucking in dirt again to get it to work, but that was obviously no problem to her. Once the grave was empty, she’d notice that there was no coffin but rather just a body. It still was very much intact, at least the skin was. She had dug up a famous Kyoujoran. They had wished to be returned to the earth, so they where less likely to use coffins and their bodies where so tough, nothing could really wear them down. At least, that is, the hard parts. However, she wasn’t here for the whole body, just the feet. While the elements couldn’t wear down the body, her mouths could. Her hands would devour the legs in their entirety, bone and all. As she did, her legs where on fire. They rip open and bleed as her body was forced to live experiences that this Kyoujoran had gone through. She climbed out of the hole, injured but whole. She would need to recuperate as her body slowly formed the new experiences she had into one, big, new thing.
When she was healed, it’d be time to test out what it was she could really do.
WC: 989
Dojo approved
 

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