~Kyokuju Itsuki~
History
Our story begins years before Itsuki was born, in a time nearly forgotten by the youth of today. Her great-grandfather was a great man, and grand master Jyuuken Stance. It was a time of prosperity for the Kyokuju, at least that's what they would want you to believe. To avoid shaming, the clan hid it's true history, and conjured up lies to hide reality from the rival clans surrounding it. Consequently, the stories of in-fighting and betrayal never reached the public. Instead a compromise was reached, and it was Itsuki's family who ended up taking the fall per say. A deadly fight between the two major families within the clan avoided, in exchange for the exile of the Kyokuju and to never return to their birthplace. It was a first for the clan, and a first for the dominant family for generations. But with pride, Itsuki's great grandfather lead their family on an exodus to find a new place to call home. But their own flesh and blood left behind spread ill rumors of the family, and no city, town, or village wished to accept them. All but Kumogakure, the Hidden Village in the north. They accepted the Kyokuju with open arms, eager for a new clan to join their midst. It took time, but the clan slowly took root and gained acceptance within the village, and began to prosper once more. It was because of this, that a deep seeded loyalty to Kumogakure was planted. Every child is told of their true history and what they owed to the Hidden Cloud.
Return to the near present... Itsuki is eleven years old, and her brother is fifteen. Unlike most of the children within the Kyokuju, his response to the story of his origins took on a different meaning in his life. He felt that his family was a disgrace, and that it was all a lie to cover up their dishonor in some way. So, he left village in search of his homeland, despite the warnings of the elders and his own grandfather. But young men are stubborn and quick to ignore sound advice and fair caution. Even after learning he would be giving up his birth right should he leave, Bunko still rebelled. Weeks went by, and Itsuki often stood on the steps of their home hoping he would return one day. But instead, a package came for them by mail, a damp parcel with no return address. When her father opened it, Ituski's mother wailed and fell to the floor. But her father, instead of showing emotion, reached down to pick Itsuki up and showed her what was inside of the box. It was her brothers severed head, recently cut. Itsuki just starred at it, the tears running down her face. And the only words she remembered from that day were spoken by her father. "Your brother dishonored the family and paid the price. It's your duty now, Itsuki, to do honor to the Kyokuju and carry on our legacy."
Seeing their own brother in a box might do some pretty nasty things to someone, but Itsuki used it as motivation for her decisions in life near after. Such as the decision to join the Shinobi academy. Being the second born, she was not given the training that her brother had been given, so she struggled at first. But between the memories of him smiling, and the nightmares of his dead expression, Itsuki found a way to persevere through the many hardships of the academy; let alone the grueling training of her father who appeared at most times, to be heartless and distant. But there were times when Itsuki could see a smile: when she performed a technique correctly for the first time, or came to greet him at the door. But when the time for graduation came, so did the time where Itsuki was presented with the horrors of shinobi life. Death. She may have seen death before, but nothing prepares someone to take a life. During the exam, the students of her class were pitted against each other for much longer than she anticipated. It was a complex exam, that was equal parts survival and scavenger hunt. But like many exams and tests, only a limited number of students could pass. It was due to this very rule that changed Itsuki from a soldier to a shinobi.
The students needed to survive for two weeks before the instructors even planted the tags around the forest that would grant the student a pass. The more sadistic and reckless of the pupils set out to thin the herd thanks to some suggestions of the instructor, and thankfully with her Byakugan, Itsuki was able to avoid them for the most part. But after two weeks, and the blaring horn that vibrated through the trees, she knew avoiding them was going to be impossible. It was when she approached one of the few tags in the massive training that they ganged up upon her. She had thought they would leave her alone, after seeing they had tags of their own on their body. But these students had gotten a taste of killing, and found it pleasurable. But as stated, they were reckless, and her calm. They came at her from three different sides to which she retreated against a tree to limit her openings. Their ninjutsu was easy to detect and dodge, and their taijutsu was at a snail's pace compared to her trained Jyuuken stance. The first two were easy to dispatch with a few well place palms and fingers, but the leader was who was left and he was a good tier above the other two. Their fight lasted hours, both exhausted and too focused to even attempt to call a truce. It was a fight to the death. This time, it was Itsuki who went on the offensive and put all of her might and speed into a final technique to finish it. Blow after blow, she circled around him, impaling pressure points and tenketsu until he stood frozen before her. She looked long and hard into his eyes, the veins around her eyes receded as she took out a kunai. Her thoughts went back to one of her classes, with a rather pessimistic teacher. "Shinobi don't show mercy."
Stepping out of the training ground, she gave the tag to her Sensei and received her headband. She was covered in dried blood and felt horrible, but when she saw her father standing with a smile on his face, she knew she had made the right choice. The next day, word of her performance within the exam made it to the ears of the ANBU recruiters and she soon was swept up within their ranks. She has been a trainee for a little over a year.
Return to the near present... Itsuki is eleven years old, and her brother is fifteen. Unlike most of the children within the Kyokuju, his response to the story of his origins took on a different meaning in his life. He felt that his family was a disgrace, and that it was all a lie to cover up their dishonor in some way. So, he left village in search of his homeland, despite the warnings of the elders and his own grandfather. But young men are stubborn and quick to ignore sound advice and fair caution. Even after learning he would be giving up his birth right should he leave, Bunko still rebelled. Weeks went by, and Itsuki often stood on the steps of their home hoping he would return one day. But instead, a package came for them by mail, a damp parcel with no return address. When her father opened it, Ituski's mother wailed and fell to the floor. But her father, instead of showing emotion, reached down to pick Itsuki up and showed her what was inside of the box. It was her brothers severed head, recently cut. Itsuki just starred at it, the tears running down her face. And the only words she remembered from that day were spoken by her father. "Your brother dishonored the family and paid the price. It's your duty now, Itsuki, to do honor to the Kyokuju and carry on our legacy."
Seeing their own brother in a box might do some pretty nasty things to someone, but Itsuki used it as motivation for her decisions in life near after. Such as the decision to join the Shinobi academy. Being the second born, she was not given the training that her brother had been given, so she struggled at first. But between the memories of him smiling, and the nightmares of his dead expression, Itsuki found a way to persevere through the many hardships of the academy; let alone the grueling training of her father who appeared at most times, to be heartless and distant. But there were times when Itsuki could see a smile: when she performed a technique correctly for the first time, or came to greet him at the door. But when the time for graduation came, so did the time where Itsuki was presented with the horrors of shinobi life. Death. She may have seen death before, but nothing prepares someone to take a life. During the exam, the students of her class were pitted against each other for much longer than she anticipated. It was a complex exam, that was equal parts survival and scavenger hunt. But like many exams and tests, only a limited number of students could pass. It was due to this very rule that changed Itsuki from a soldier to a shinobi.
The students needed to survive for two weeks before the instructors even planted the tags around the forest that would grant the student a pass. The more sadistic and reckless of the pupils set out to thin the herd thanks to some suggestions of the instructor, and thankfully with her Byakugan, Itsuki was able to avoid them for the most part. But after two weeks, and the blaring horn that vibrated through the trees, she knew avoiding them was going to be impossible. It was when she approached one of the few tags in the massive training that they ganged up upon her. She had thought they would leave her alone, after seeing they had tags of their own on their body. But these students had gotten a taste of killing, and found it pleasurable. But as stated, they were reckless, and her calm. They came at her from three different sides to which she retreated against a tree to limit her openings. Their ninjutsu was easy to detect and dodge, and their taijutsu was at a snail's pace compared to her trained Jyuuken stance. The first two were easy to dispatch with a few well place palms and fingers, but the leader was who was left and he was a good tier above the other two. Their fight lasted hours, both exhausted and too focused to even attempt to call a truce. It was a fight to the death. This time, it was Itsuki who went on the offensive and put all of her might and speed into a final technique to finish it. Blow after blow, she circled around him, impaling pressure points and tenketsu until he stood frozen before her. She looked long and hard into his eyes, the veins around her eyes receded as she took out a kunai. Her thoughts went back to one of her classes, with a rather pessimistic teacher. "Shinobi don't show mercy."
Stepping out of the training ground, she gave the tag to her Sensei and received her headband. She was covered in dried blood and felt horrible, but when she saw her father standing with a smile on his face, she knew she had made the right choice. The next day, word of her performance within the exam made it to the ears of the ANBU recruiters and she soon was swept up within their ranks. She has been a trainee for a little over a year.
Personality Traits
Extroverted: Most people find it hard to understand, but in the years of the academy and her childhood, Itsuki usually trained by herself. Thus when she grew tired or bored, she immersed herself in people to rejuvenate her spirit. This still carries on today. While she primarily keeps to herself, she loves to be around others; it invigorates hers.
Forgiving: While her father was strict about her upbringing, Itsuki's mother was always kind and compassionate. No matter what Itsuki did wrong, or what mistakes she may have made, her mother was quick to discipline but never hold it against her. That same forgiving nature was instilled in Itsuki. If she is wrong, she is quick to move past transgressions.
Honor Bound: A deep sense of personal and family honor has been instilled in Itsuki from the moment she could understand spoken word. It's probably the most influential aspect of her personality that drives the decisions that she makes.
Innovative: It was Itsuki who had perfected the Kyokuju Healing Palm Technique in her early years as a trainee. Her mind thinks in ways that are unconventional or different. However this has both served to harm and help her in life. Sometimes the ideas are brilliant and other times they are costly, especially in the life of a kunoichi.
Merciless: Her time in the academy of Kumogakure was spent under several sensei, but one of which was a taijutsu teacher who was quite cruel and pessimistic. His training came to fruition during her graduation exam and thus her brutal nature flourished. However, this is mainly displayed during missions, and isn't her regular nature.
Prude: Due to the amount of pressure put upon her from her family, and herself, Itsuki has slowly become more and more prudish over the years. It's not that she is against that kind of interaction, but she belives it would be a detriment to her career, and through that, a dishonor to her family.
Forgiving: While her father was strict about her upbringing, Itsuki's mother was always kind and compassionate. No matter what Itsuki did wrong, or what mistakes she may have made, her mother was quick to discipline but never hold it against her. That same forgiving nature was instilled in Itsuki. If she is wrong, she is quick to move past transgressions.
Honor Bound: A deep sense of personal and family honor has been instilled in Itsuki from the moment she could understand spoken word. It's probably the most influential aspect of her personality that drives the decisions that she makes.
Innovative: It was Itsuki who had perfected the Kyokuju Healing Palm Technique in her early years as a trainee. Her mind thinks in ways that are unconventional or different. However this has both served to harm and help her in life. Sometimes the ideas are brilliant and other times they are costly, especially in the life of a kunoichi.
Merciless: Her time in the academy of Kumogakure was spent under several sensei, but one of which was a taijutsu teacher who was quite cruel and pessimistic. His training came to fruition during her graduation exam and thus her brutal nature flourished. However, this is mainly displayed during missions, and isn't her regular nature.
Prude: Due to the amount of pressure put upon her from her family, and herself, Itsuki has slowly become more and more prudish over the years. It's not that she is against that kind of interaction, but she belives it would be a detriment to her career, and through that, a dishonor to her family.
Career
Starting Position: ANBU in Training
Current Position: AiT
Points towards promotion: 4 pt
Missions Completed
Running Interference Rank B Self-Mod
The Mist Rank B Self-Mod
The Desolation of Egg Nog Rank B Self-Mod
Eliminating Competition Rank B Self-Mod
Safety First Rank B ANBU Group
Current Position: AiT
Points towards promotion: 4 pt
Missions Completed
Running Interference Rank B Self-Mod
The Mist Rank B Self-Mod
The Desolation of Egg Nog Rank B Self-Mod
Eliminating Competition Rank B Self-Mod
Safety First Rank B ANBU Group
Vitals
age: 15
height: 5'7"
weight: 134 lbs.
features: To be determined.
habits: To be determined.
total yen: 205,400.00
Stats
stamina: 600
chakra control: 600
agility: 600
taijutsu: 600
ninjutsu: 600
genjutsu: 600
character level: 15
ooc rank: S
ASP: 1667
Custom Class
Rising Sun [Vet]
HP: (57+lvl) x stamina
CP: (38+lvl) x chakra control
Class Bonus: +5% Auto Dodge and Hit / +1 Critical; Does not apply to caps.
High: Melee Accuracy
Average: Ninjutsu Accuracy, Evasion, Gen DC, Gen Save
Low: Ranged Accuracy
Hyuuga
[fontsize="12"]The Hyuuga are an ancient clan from the fire country dating back to even before the time of Konohagakure. A clan of fierce Taijutsu practitioners known far and wide for their unique style of fighting, the Gentle Fist. The clan's Taijutsu prowess is acknowledged throughout the ninja world, and the Hyuuga are acknowledged as Geniuses in the Ninja arts. However, more popular than their Taijutsu skills are their most unique and noticeable trait; the Byakugan, commonly referred to as "The All-seeing Eye". With their Byakugan and Jyuuken techniques, few clans possess the physical grace of the Hyuuga.
014% Control - Byakugan Rank 1, Gentle Fist Rank 1
028% Control - 360 Degree Vision Rank 1
042% Control - Jyuuken Stance Rank 1
056% Control - Gentle Step Twin Lion Fist Rank 1
070% Control - Byakugan Rank 2
084% Control - Jyuuken Stance Rank 2
098% Control - Eight Trigrams Tenketsu Strikes Rank 1, Gentle Fist Rank 2
112% Control - 360 Degree Vision Rank 2, Kaiten Rank 1
126% Control - Byakugan Rank 3, Gentle Step Twin Lion Fist Rank 2
140% Control - Jyuuken Stance Rank 3, Kaiten Rank 2
154% Control - Eight Trigrams Tenketsu Strikes Rank 2
168% Control - 360 Degree Vision Rank 3, Kaiten Rank 3
182% Control - Gentle Fist Rank 3, Eight Trigrams Tenketsu Strikes Rank 3
196% Control - Gentle Step Twin Lion Fist Rank 3
210% Control - Air Palm Rank 1
224% Control - Jyuuketsu Combo Rank 1
238% Control - Air Palm Rank 2
252% Control - Eight Gates Assault Rank 1
266% Control - Air Palm Rank 3, Jyuuketsu Combo Rank 2
280% Control - Jyuuketsu Combo Rank 3, Eight Gates Assault Rank 2
294% Control - Eight Gates Assault Rank 3
--
Byakugan - Activated Passive<i></i>
The most basic, yet also the key to the rest of the bloodline, the Byakugan is the famous Doujutsu of the Hyuuga clan. This ability is only able to be used by the Hyuuga due to the number of chakra lines in their eyes region. Â Pouring chakra into these chakra lines enhances their visions, allowing them to see for hundreds, sometimes thousands of meters around, and grants them the ability to see all forms of chakra, and the chakra system of those around them.
Rank 1: +1 Accuracy/Dodge, 500 meter visual range.
Rank 2: +2 Accuracy/Dodge, 1000 meter visual range.
Rank 3: +3 Accuracy/Dodge, 2000 meter visual range.
Costs:
Rank 1: 1AP; 300 chakra to initiate, 140/round to maintain
Rank 2: 1AP; 600 chakra to initiate, 290/round to maintain
Rank 3: 1AP; 900 chakra to initiate, 430/round to maintain
--
Gentle Fist - Passive<i></i>
The taijutsu style used by the Hyuuga is an odd one, and through their training they have incorporated their skill into all sorts of Taijutsu, the Hyuuga learning to not so much use brute strength, but instead rely on the softest touch, accuracy over power. Though one should be wary, the strength of their attacks does not come from their pokes and jabs, but the strength comes in the form of chakra blasts. Â Due to this the Hyuuga minimize the expenditure on any and all taijutsu, both physical and chakra based.
Rank 1: -5% Chakra cost on Unarmed Taijutsu
Rank 2: -10% Chakra cost on Unarmed Taijutsu
Rank 3: -15% Chakra cost on Unarmed Taijutsu
--
360 Degree Vision - Passive<i></i>
The Byakugan grants the user vision to such a large area and grants them clarity those outside of the clan can hardly imagine. Because of their Extraordinary Eye's, they are constantly watching all around them, and capable of seeing anything coming from literally a mile away. Because of this, the Hyuuga are able to avoid attacks far more efficiently than others, and have been said to be untouchable in melee combat, the true geniuses of Taijutsu.
Rank 1: 6% Auto dodge to all attacks.
Rank 2: 8% Auto dodge to all attacks.
Rank 3: 10% Auto dodge to all attacks.
--
Jyuuken Stance - Hyuuga Special Style<i></i>
The centerpiece of the Hyuuga fighting style. The Jyuuken stance opens the chakra points, allowing the Hyuuga to funnel their chakra infused taps through their hands and feet, creating the power that their style physically lacks. It is this lethal combination formed by their speed and accuracy that makes the Hyuuga the feared and renowned bloodline that it is, living up to the legend of them defeating the most skilled opponents with the slightest of touches.
Rank 1: The user's unarmed attacks only deal 80% Damage, but they gain +1 Accuracy and +1 Critical, and have a 40% chance to cause internal bleeding. Unarmed Called Shots gain a +4% Chance of success.
Rank 2: The user's unarmed attacks only deal 85% Damage, but they gain +1.5 Accuracy and +1 Critical, and have a 55% chance to cause internal bleeding. Unarmed Called Shots gain a +6% Chance of success.
Rank 3: The user's unarmed attacks only deal 90% Damage, but they gain +2 Accuracy and +1 Critical, and have a 70% chance to cause internal bleeding. Unarmed Called Shots gain a +8% Chance of success.
Notes:
- This style can only be used while unarmed.
- All CP costs are increased by 10% while active
- The initial chance to cause Internal Bleeding is only to see if the attack has the chance to cause bleeding. The normal Bleeding chance must still be successful to cause bleeding.
- Internal Bleeding has the same effects as normal Bleeding, though take's twice as long to heal. (ie: The user must heal each rank twice before reducing their Bleed Level)
--
Gentle Step Twin Lion Fist - Secret Clan Taijutsu<i></i>
A Technique able to be performed only by the Hyuuga, the Hyuuga performs this technique by gathering chakra into their fists. The Hyuuga then gracefully spins towards their target to strike them in their chest, sending a burst of chakra into them in the shape of Spectral lion heads around their fists. The sudden jolt of chakra impacting upon the Target's center line is often enough to stun their reflexes and cause most opponents to flinch.
Rank 1: The Hyuuga spins, striking their opponent and dealing 620 Damage at +2 Accuracy. This has a 40% chance to cause -1 Accuracy/Dodge.
Rank 2: The Hyuuga spins, striking their opponent and dealing 910 Damage at +2 Accuracy. This has a 55% chance to cause -1 Accuracy/Dodge.
Rank 3: The Hyuuga spins, striking their opponent and dealing 1,110 Damage at +3 Accuracy. This has a 70% chance to cause -1 Accuracy/Dodge.
Costs:
Rank 1: 210 Cp, 1.25 Ap
Rank 2: 300 Cp, 1.75 Ap
Rank 3: 385 Cp, 1.75 Ap
Notes:
- Secondary debuff's last two rounds, and stack up to -2 Accuracy and Dodge.
--
Eight Trigrams Tenketsu Strikes - Chakra Circulatory Assault<i></i>
The most famous technique of the Hyuuga and their signature skill, these strikes are Somewhat of an offensive/defensive move that sends an electromagnetic blast of chakra outwards to damage and push back enemies. With each strike, the Hyuuga targets tiny chakra points in the target's body, and with each precise strike seals more and more of the victim's chakra. The Hyuuga are able to tap these tiny targets with such precision that the target may not even now what hit them should they not be on the top of their game, and end up with their chakra sealed.
Rank 1: The user Strikes four times, starting with 30 Physical Damage, 0.25% Chakra Damage, this amount is doubled for each successful attack.
Rank 2: The user Strikes six times, starting with 30 Physical Damage, 0.25% Chakra Damage, this amount is doubled for each successful attack.
Rank 3: The user Strikes eight times, starting with 30 Physical Damage, 0.25% Chakra Damage, this amount is doubled for each successful attack.
Cost: 1.5 AP, 80 Chakra * number of attack per attack (so 160 for the second strike 240 for the third so on and so on)
Notes:
- Partial hits are treated as full hits.
- The user cannot attack points which have already been sealed.
- Chakra damage reduces the victim's Max Cp for the remainder of the battle.
- If the attack misses, that level of the attack must be performed again to move on to the next. The user starts from the point where they missed previously.
- Each attack represents the tenketsu palm strikes, the first being 2, then 4, 8, 16, 32, 64, 128, 256. 8 attacks, each doubling the previous ones damages.
--
Kaiten - Eight Trigrams Palm Rotation<i></i>
The ultimate defense of the Hyuuga clan, the Kaiten is a technique in which the Hyuuga spins around at high speed denying any opponent to trace the blind spot in their defence. This technique shows the true control the Hyuuga have over their chakra, and with each rotation, the Hyuuga releases chakra from all points in their body, creating a repulsive barrier. This jutsu takes a high toll on the user however and though it's highly regarded for its defensive abilities the Hyuuga hold back on its use.
Rank 1: User autoblocks 40% of incoming physical damage, while attacking up to two targets with two Basic Strikes at +1 Accuracy. The user receives a -3 dodge debuff for a full round after use.
Rank 2: User autoblocks 55% of incoming physical damage, while attacking up to two targets with two Basic Strikes at +1.5 Accuracy. The user receives a -2 dodge debuff for a full round after use.
Rank 3: User autoblocks 65% of incoming physical damage, while attacking up to two targets with two Basic Strikes at +2 Accuracy. The user receives a -1 dodge debuff for a full round after use.
Costs:
Rank 1: 750Cp, 325Cp/rnd
Rank 2: 750Cp, 325Cp/rnd
Rank 3: 750Cp, 325Cp/rnd
Notes:
- Autoblocked attacks do hot receive a chance to strike the user with any secondary effects.
- This technique may be used reflexively.
- This technique may be maintained. While this technique is maintained the user cannot move or attack.
- Each round maintained the user may attempt to strike up to 2 targets with Basic Strikes.
--
Air Palm - Eight Trigrams Ranged Taijutsu<i></i>
Another technique showing the Hyuuga's adept chakra control, this technique is used by the advanced Hyuuga, Taking their control of chakra to the next level. Using their hand speed and control of their chakra pores, The Hyuuga are able to release a large quantity of chakra quickly from the pores in their hands and then in a movement just as graceful as their Jyuuken stances, shoot it towards their opponent.
Rank 1: Releases a burst of chakra that deals 1,350 Damage at +2 Accuracy that pushes the target 14 feet away.
Rank 2: Releases a burst of chakra that deals 1,650 Damage at +3 Accuracy that pushes the target 17 feet away.
Rank 3: Releases a burst of chakra that deals 1,950 Damage at +4 Accuracy that pushes the target 20 feet away.
Costs:
Rank 1: 490 Cp; 2.25 Ap
Rank 2: 600 Cp; 2.25 Ap
Rank 3: 710 Cp; 2.25 Ap
--
Jyuuketsu Combo - Hyuuga Unarmed Combo<i></i>
One of the most skilled techniques in the Hyuuga's arsenal, this is a fluid combination technique that enables the Hyuuga to strike using the speed of the Tenketsu strikes, and combining it with the attacking power of the Jyuuken. The outcome is lethal, and if it does not bring the opponent down normally, it surely will leave them in aches and pains...and without energy.
Rank 1: The Hyuuga Assaults a target with a barrage of Jyuuken strikes, attacking them 5 times each dealing 330 Damage at -2 Accuracy.
Rank 2: The Hyuuga Assaults a target with a barrage of Jyuuken strikes, attacking them 5 times each dealing 390 Damage at -1 Accuracy.
Rank 3: The Hyuuga Assaults a target with a barrage of Jyuuken strikes, attacking them 5 times each dealing 450 Damage.
Costs:
Rank 1: 600 Cp; 2.25 Ap
Rank 2: 710 Cp; 2.25 Ap
Rank 3: 820 Cp; 2.25 Ap
Notes:
- Target takes Cp Damage equal to Half the damage done by this technique. This Cp reduces the max Cp of the victim and cannot be recovered.
--
Eight Gates Assault - Chakra Circulatory Shock Technique<i></i>
Perhaps one of the deadliest techniques available to the Hyuuga, this technique fully utilizes their knowledge of the chakra system to utterly destroy the target from the inside out. Through skilled Jyuuken use, the Hyuuga are able to manipulate and strike the many tenketsu within the body. This skill involves the Hyuuga directly striking large bundles of tenketsu valves which regulate the flow of chakra; The Eight Gates. Striking these valves with their Jyuuken, the Hyuuga releases a burst of chakra which forcibly shocks the victim's Chakra system into releasing their flow of chakra within their body. Normally this would not do much more harm than an average tenketsu strike...But when used on a target that has had their Tenketsu Sealed, this sudden flow of chakra creates a dangerous backfire that harms the user from the inside.
Rank 1: The user palm strikes the chakra system of the target, sending a burst of chakra that shocks the system and deals 2,475 Damage to the target at -3 Accuracy. The victim takes Cp damage equal to 15% of the total damage dealt.
Rank 2: The user palm strikes the chakra system of the target, sending a burst of chakra that shocks the system and deals 3,795 Damage to the target at -3 Accuracy. The victim takes Cp damage equal to 20% of the total damage dealt.
Rank 3: The user palm strikes the chakra system of the target, sending a burst of chakra that shocks the system and deals 4,620 Damage to the target at -3 Accuracy. The victim takes Cp damage equal to 25% of the total damage dealt.
Costs:
Rank 1: 900 Cp; 2.25 Ap
Rank 2: 1,900 Cp; 2.75 Ap
Rank 3: 2,310 Cp; 2.75 Ap
Notes:
- This can only be performed on a target that has been successfully struck by all 8 Tenketsu Strikes.
- Can only be used once per opponent Successfully.
- Damage from this technique cannot be Reduced.
- A Partial Hit is treated as a Full Hit.[/fontsize]
014% Control - Byakugan Rank 1, Gentle Fist Rank 1
028% Control - 360 Degree Vision Rank 1
042% Control - Jyuuken Stance Rank 1
056% Control - Gentle Step Twin Lion Fist Rank 1
070% Control - Byakugan Rank 2
084% Control - Jyuuken Stance Rank 2
098% Control - Eight Trigrams Tenketsu Strikes Rank 1, Gentle Fist Rank 2
112% Control - 360 Degree Vision Rank 2, Kaiten Rank 1
126% Control - Byakugan Rank 3, Gentle Step Twin Lion Fist Rank 2
140% Control - Jyuuken Stance Rank 3, Kaiten Rank 2
154% Control - Eight Trigrams Tenketsu Strikes Rank 2
168% Control - 360 Degree Vision Rank 3, Kaiten Rank 3
182% Control - Gentle Fist Rank 3, Eight Trigrams Tenketsu Strikes Rank 3
196% Control - Gentle Step Twin Lion Fist Rank 3
210% Control - Air Palm Rank 1
224% Control - Jyuuketsu Combo Rank 1
238% Control - Air Palm Rank 2
252% Control - Eight Gates Assault Rank 1
266% Control - Air Palm Rank 3, Jyuuketsu Combo Rank 2
280% Control - Jyuuketsu Combo Rank 3, Eight Gates Assault Rank 2
294% Control - Eight Gates Assault Rank 3
--
Byakugan - Activated Passive<i></i>
The most basic, yet also the key to the rest of the bloodline, the Byakugan is the famous Doujutsu of the Hyuuga clan. This ability is only able to be used by the Hyuuga due to the number of chakra lines in their eyes region. Â Pouring chakra into these chakra lines enhances their visions, allowing them to see for hundreds, sometimes thousands of meters around, and grants them the ability to see all forms of chakra, and the chakra system of those around them.
Rank 1: +1 Accuracy/Dodge, 500 meter visual range.
Rank 2: +2 Accuracy/Dodge, 1000 meter visual range.
Rank 3: +3 Accuracy/Dodge, 2000 meter visual range.
Costs:
Rank 1: 1AP; 300 chakra to initiate, 140/round to maintain
Rank 2: 1AP; 600 chakra to initiate, 290/round to maintain
Rank 3: 1AP; 900 chakra to initiate, 430/round to maintain
--
Gentle Fist - Passive<i></i>
The taijutsu style used by the Hyuuga is an odd one, and through their training they have incorporated their skill into all sorts of Taijutsu, the Hyuuga learning to not so much use brute strength, but instead rely on the softest touch, accuracy over power. Though one should be wary, the strength of their attacks does not come from their pokes and jabs, but the strength comes in the form of chakra blasts. Â Due to this the Hyuuga minimize the expenditure on any and all taijutsu, both physical and chakra based.
Rank 1: -5% Chakra cost on Unarmed Taijutsu
Rank 2: -10% Chakra cost on Unarmed Taijutsu
Rank 3: -15% Chakra cost on Unarmed Taijutsu
--
360 Degree Vision - Passive<i></i>
The Byakugan grants the user vision to such a large area and grants them clarity those outside of the clan can hardly imagine. Because of their Extraordinary Eye's, they are constantly watching all around them, and capable of seeing anything coming from literally a mile away. Because of this, the Hyuuga are able to avoid attacks far more efficiently than others, and have been said to be untouchable in melee combat, the true geniuses of Taijutsu.
Rank 1: 6% Auto dodge to all attacks.
Rank 2: 8% Auto dodge to all attacks.
Rank 3: 10% Auto dodge to all attacks.
--
Jyuuken Stance - Hyuuga Special Style<i></i>
The centerpiece of the Hyuuga fighting style. The Jyuuken stance opens the chakra points, allowing the Hyuuga to funnel their chakra infused taps through their hands and feet, creating the power that their style physically lacks. It is this lethal combination formed by their speed and accuracy that makes the Hyuuga the feared and renowned bloodline that it is, living up to the legend of them defeating the most skilled opponents with the slightest of touches.
Rank 1: The user's unarmed attacks only deal 80% Damage, but they gain +1 Accuracy and +1 Critical, and have a 40% chance to cause internal bleeding. Unarmed Called Shots gain a +4% Chance of success.
Rank 2: The user's unarmed attacks only deal 85% Damage, but they gain +1.5 Accuracy and +1 Critical, and have a 55% chance to cause internal bleeding. Unarmed Called Shots gain a +6% Chance of success.
Rank 3: The user's unarmed attacks only deal 90% Damage, but they gain +2 Accuracy and +1 Critical, and have a 70% chance to cause internal bleeding. Unarmed Called Shots gain a +8% Chance of success.
Notes:
- This style can only be used while unarmed.
- All CP costs are increased by 10% while active
- The initial chance to cause Internal Bleeding is only to see if the attack has the chance to cause bleeding. The normal Bleeding chance must still be successful to cause bleeding.
- Internal Bleeding has the same effects as normal Bleeding, though take's twice as long to heal. (ie: The user must heal each rank twice before reducing their Bleed Level)
--
Gentle Step Twin Lion Fist - Secret Clan Taijutsu<i></i>
A Technique able to be performed only by the Hyuuga, the Hyuuga performs this technique by gathering chakra into their fists. The Hyuuga then gracefully spins towards their target to strike them in their chest, sending a burst of chakra into them in the shape of Spectral lion heads around their fists. The sudden jolt of chakra impacting upon the Target's center line is often enough to stun their reflexes and cause most opponents to flinch.
Rank 1: The Hyuuga spins, striking their opponent and dealing 620 Damage at +2 Accuracy. This has a 40% chance to cause -1 Accuracy/Dodge.
Rank 2: The Hyuuga spins, striking their opponent and dealing 910 Damage at +2 Accuracy. This has a 55% chance to cause -1 Accuracy/Dodge.
Rank 3: The Hyuuga spins, striking their opponent and dealing 1,110 Damage at +3 Accuracy. This has a 70% chance to cause -1 Accuracy/Dodge.
Costs:
Rank 1: 210 Cp, 1.25 Ap
Rank 2: 300 Cp, 1.75 Ap
Rank 3: 385 Cp, 1.75 Ap
Notes:
- Secondary debuff's last two rounds, and stack up to -2 Accuracy and Dodge.
--
Eight Trigrams Tenketsu Strikes - Chakra Circulatory Assault<i></i>
The most famous technique of the Hyuuga and their signature skill, these strikes are Somewhat of an offensive/defensive move that sends an electromagnetic blast of chakra outwards to damage and push back enemies. With each strike, the Hyuuga targets tiny chakra points in the target's body, and with each precise strike seals more and more of the victim's chakra. The Hyuuga are able to tap these tiny targets with such precision that the target may not even now what hit them should they not be on the top of their game, and end up with their chakra sealed.
Rank 1: The user Strikes four times, starting with 30 Physical Damage, 0.25% Chakra Damage, this amount is doubled for each successful attack.
Rank 2: The user Strikes six times, starting with 30 Physical Damage, 0.25% Chakra Damage, this amount is doubled for each successful attack.
Rank 3: The user Strikes eight times, starting with 30 Physical Damage, 0.25% Chakra Damage, this amount is doubled for each successful attack.
Cost: 1.5 AP, 80 Chakra * number of attack per attack (so 160 for the second strike 240 for the third so on and so on)
Notes:
- Partial hits are treated as full hits.
- The user cannot attack points which have already been sealed.
- Chakra damage reduces the victim's Max Cp for the remainder of the battle.
- If the attack misses, that level of the attack must be performed again to move on to the next. The user starts from the point where they missed previously.
- Each attack represents the tenketsu palm strikes, the first being 2, then 4, 8, 16, 32, 64, 128, 256. 8 attacks, each doubling the previous ones damages.
--
Kaiten - Eight Trigrams Palm Rotation<i></i>
The ultimate defense of the Hyuuga clan, the Kaiten is a technique in which the Hyuuga spins around at high speed denying any opponent to trace the blind spot in their defence. This technique shows the true control the Hyuuga have over their chakra, and with each rotation, the Hyuuga releases chakra from all points in their body, creating a repulsive barrier. This jutsu takes a high toll on the user however and though it's highly regarded for its defensive abilities the Hyuuga hold back on its use.
Rank 1: User autoblocks 40% of incoming physical damage, while attacking up to two targets with two Basic Strikes at +1 Accuracy. The user receives a -3 dodge debuff for a full round after use.
Rank 2: User autoblocks 55% of incoming physical damage, while attacking up to two targets with two Basic Strikes at +1.5 Accuracy. The user receives a -2 dodge debuff for a full round after use.
Rank 3: User autoblocks 65% of incoming physical damage, while attacking up to two targets with two Basic Strikes at +2 Accuracy. The user receives a -1 dodge debuff for a full round after use.
Costs:
Rank 1: 750Cp, 325Cp/rnd
Rank 2: 750Cp, 325Cp/rnd
Rank 3: 750Cp, 325Cp/rnd
Notes:
- Autoblocked attacks do hot receive a chance to strike the user with any secondary effects.
- This technique may be used reflexively.
- This technique may be maintained. While this technique is maintained the user cannot move or attack.
- Each round maintained the user may attempt to strike up to 2 targets with Basic Strikes.
--
Air Palm - Eight Trigrams Ranged Taijutsu<i></i>
Another technique showing the Hyuuga's adept chakra control, this technique is used by the advanced Hyuuga, Taking their control of chakra to the next level. Using their hand speed and control of their chakra pores, The Hyuuga are able to release a large quantity of chakra quickly from the pores in their hands and then in a movement just as graceful as their Jyuuken stances, shoot it towards their opponent.
Rank 1: Releases a burst of chakra that deals 1,350 Damage at +2 Accuracy that pushes the target 14 feet away.
Rank 2: Releases a burst of chakra that deals 1,650 Damage at +3 Accuracy that pushes the target 17 feet away.
Rank 3: Releases a burst of chakra that deals 1,950 Damage at +4 Accuracy that pushes the target 20 feet away.
Costs:
Rank 1: 490 Cp; 2.25 Ap
Rank 2: 600 Cp; 2.25 Ap
Rank 3: 710 Cp; 2.25 Ap
--
Jyuuketsu Combo - Hyuuga Unarmed Combo<i></i>
One of the most skilled techniques in the Hyuuga's arsenal, this is a fluid combination technique that enables the Hyuuga to strike using the speed of the Tenketsu strikes, and combining it with the attacking power of the Jyuuken. The outcome is lethal, and if it does not bring the opponent down normally, it surely will leave them in aches and pains...and without energy.
Rank 1: The Hyuuga Assaults a target with a barrage of Jyuuken strikes, attacking them 5 times each dealing 330 Damage at -2 Accuracy.
Rank 2: The Hyuuga Assaults a target with a barrage of Jyuuken strikes, attacking them 5 times each dealing 390 Damage at -1 Accuracy.
Rank 3: The Hyuuga Assaults a target with a barrage of Jyuuken strikes, attacking them 5 times each dealing 450 Damage.
Costs:
Rank 1: 600 Cp; 2.25 Ap
Rank 2: 710 Cp; 2.25 Ap
Rank 3: 820 Cp; 2.25 Ap
Notes:
- Target takes Cp Damage equal to Half the damage done by this technique. This Cp reduces the max Cp of the victim and cannot be recovered.
--
Eight Gates Assault - Chakra Circulatory Shock Technique<i></i>
Perhaps one of the deadliest techniques available to the Hyuuga, this technique fully utilizes their knowledge of the chakra system to utterly destroy the target from the inside out. Through skilled Jyuuken use, the Hyuuga are able to manipulate and strike the many tenketsu within the body. This skill involves the Hyuuga directly striking large bundles of tenketsu valves which regulate the flow of chakra; The Eight Gates. Striking these valves with their Jyuuken, the Hyuuga releases a burst of chakra which forcibly shocks the victim's Chakra system into releasing their flow of chakra within their body. Normally this would not do much more harm than an average tenketsu strike...But when used on a target that has had their Tenketsu Sealed, this sudden flow of chakra creates a dangerous backfire that harms the user from the inside.
Rank 1: The user palm strikes the chakra system of the target, sending a burst of chakra that shocks the system and deals 2,475 Damage to the target at -3 Accuracy. The victim takes Cp damage equal to 15% of the total damage dealt.
Rank 2: The user palm strikes the chakra system of the target, sending a burst of chakra that shocks the system and deals 3,795 Damage to the target at -3 Accuracy. The victim takes Cp damage equal to 20% of the total damage dealt.
Rank 3: The user palm strikes the chakra system of the target, sending a burst of chakra that shocks the system and deals 4,620 Damage to the target at -3 Accuracy. The victim takes Cp damage equal to 25% of the total damage dealt.
Costs:
Rank 1: 900 Cp; 2.25 Ap
Rank 2: 1,900 Cp; 2.75 Ap
Rank 3: 2,310 Cp; 2.75 Ap
Notes:
- This can only be performed on a target that has been successfully struck by all 8 Tenketsu Strikes.
- Can only be used once per opponent Successfully.
- Damage from this technique cannot be Reduced.
- A Partial Hit is treated as a Full Hit.[/fontsize]
Abilities
zero: Sentinel
one: Human Anatomy
two: Bloody Mess
three: Bull's Strength
four: Concentrated Focus
five: Release Restraint
six: Sixth Sense
seven: Insight
eight: Willpower
nine: Quick Reactoin
ten: Jutsu Creator
eleven: Combat Instinct
twelve: Poison Resistance
Jutsu
Mastered
Unarmed
The One-Two
Low Sweep
Janken
Uncalled-for-shot
4-Hit Combo
Spinning Wind
Dynamic Entry
Dynamic Finish
Nut Buster
Dragon Assault
Tiger Hook
Step-in Flash
Shoryuken
Tatsumaki Senpuu Kyaku
Roaring Combination
Grapple
Suplex
Primary Lotus
Shadow Step Strike
Seismic Toss
Submission
Spear Hand
16-Hit Combo
Falcon Punch
Eagle Drop
Dance of the Waning Moon
Fist of Virtue
Fist of Sin
Buffing Tai
Eagle Vision
Muscle Control
Basic Safeguard
Chakra Extension
Shadow Dance
Gather
Expel
Feint .
Chakra Absorption
Unbound
Anabolic Frenzy
Insatiable Hunger
Awakening
Unleash
Limit Break
ANBU
Mask Summon
Critical Exposure
Snap Shot
Chakra Sense
Active Came
Mental Infiltration
Destroy Presence
Intangible Passage
Searchlight NOT OWNED
Shadow Servant NOT OWNED
Non-Elemental
Transformation
Body Switch
Basic Summoning
Cance
Stunt Double
Leech Seal
Unarmed
The One-Two
Low Sweep
Janken
Uncalled-for-shot
4-Hit Combo
Spinning Wind
Dynamic Entry
Dynamic Finish
Nut Buster
Dragon Assault
Tiger Hook
Step-in Flash
Shoryuken
Tatsumaki Senpuu Kyaku
Roaring Combination
Grapple
Suplex
Primary Lotus
Shadow Step Strike
Seismic Toss
Submission
Spear Hand
16-Hit Combo
Falcon Punch
Eagle Drop
Dance of the Waning Moon
Fist of Virtue
Fist of Sin
Buffing Tai
Eagle Vision
Muscle Control
Basic Safeguard
Chakra Extension
Shadow Dance
Gather
Expel
Feint .
Chakra Absorption
Unbound
Anabolic Frenzy
Insatiable Hunger
Awakening
Unleash
Limit Break
ANBU
Mask Summon
Critical Exposure
Snap Shot
Chakra Sense
Active Came
Mental Infiltration
Destroy Presence
Intangible Passage
Searchlight NOT OWNED
Shadow Servant NOT OWNED
Non-Elemental
Transformation
Body Switch
Basic Summoning
Cance
Stunt Double
Leech Seal
Advanced Elements
minor: None
major: None
ae: None
Cursed Seals
one: None
Weapons and Puppets
Unarmed Weapon: Chiyute
augment: Recovery
augment: Primal
augment: Overpowering
special: -2 / +10% and can use hand seals while wielding.
Unarmed Weapon: Hori Kuzushi
augment: Rough Divide
augment: Presure
augment: Lucky Strike
special: -1 / +5% with a chance of Suppression.
Equipment
one: None
two: None
three: None
four: None
five: None
holster:
holster:
Contracts
contract one: None
contract two: None
CRPJ
one: None
NPC Web
Inuzuka Gekido: iNPC
#47 Hex: iNPC
Oshiro Kagura: iNPC
Ishikawa Zaku: iNPC
Squad Eleven: dNPC to Ishikawa Kioku
Tachibana Shirou: dNPC to Mori Hana
Fuyuri Katsu: dNPC to Dragon Tooth Pass
Ishikawa Kioku: dNPC to Gekido
Mori Hana: dNPC to Gekido
Kato Haruka: dNPC to Gekido
Tori: dNPC to Gekido
Hato: dNPC to Gekido
Maeda Noboru: dNPC to Gekido
Judo: Messenger NPC
Etsuko Hitomi: dNPC to Gekido
Captain Yuna: dNPC to Port Cirrus
Yoichi Kitami: dNPC to Gekido
Tomikan Taro: dNPC to Gekido