Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Tsuirakuya Shashu - ANBU

Tsuirakuya Shashu

Well-Known Ninja
Joined
Aug 28, 2013
Messages
2,236
Yen
367,770
ASP
0
[divboxgradient2=#232e3f|#343540|50]
Tsuirakuya Shashu
[lb2][/lb2]
Approved Here
[lb2][/lb2]
[lb2][/lb2]
OOC Rank S-Rank
IC Rank ANBU
Age 26
Gender Female
Orientation Bisexual
[lb2][/lb2]
[lb2][/lb2]
[lb2][/lb2]
Physical Description
Shashu is rather short, standing about 5'2", with a slim and athletic build owed mostly to regular exercise as her eating habits usually involve whatever sounds good at the moment. Heart-shaped features frame her deep-set yellow eyes and small, pointed nose, while her skin is pale to the point that it would be more accurate to call it grey, almost blue. Her hair is a dark purplish-black that falls just past her rear when it's not pulled back in a long tail. As a Hachiashi Shashu sports two extra pairs of arms below the normal set, though she has undergone surgery such that they are hidden from view unless they are in use, at which point she re-forms them chakra and specialized spider silk. This was done in order to allow her to infiltrate more easily however, not out of disgust or a desire to distance herself from her heritage. On the contrary, she is rather proud of her Hachiashi abilities.

Although Shashu has normal clothes she wears from time to time, she usually prefers her ANBU gear: a form-fitting purple bodysuit made of her own spider silk and reinforced with dark chitinous plates on the arms and legs. Upon close inspection one can make out symbols inscribed on the straps and plates, indicating the sealing scrolls built into the armor that allow Shashu to stow away gear that would otherwise encumber her.

[lb2][/lb2]
[lb2][/lb2]
[lb2][/lb2]
Personality
Socially Shashu tends to be secretive with her true thoughts and feelings, relying on mischief and sarcasm to draw attention away from them. She prefers to stick to herself unless she finds something particularly interesting to spy on for a bit that sparks her interest, and tends to give off a somewhat aloof but curious and mischievous air. When not on a mission she spends much of her time spying on others doing stealth exercises, training in some other manner, or mixing poisons in the Sileo. When not doing any of the above she can usually be found reading or napping. In other words, she is not what one would call a social butterfly.

Although time has tempered her good nature somewhat, Shashu maintains a carefree outlook on [lb][/lb]
life. She believes that people should be allowed to do as they please, within reason, though she is [lb][/lb]
very much in favor of coming down hard on those who abuse that. While her line of work exposes [lb][/lb]
her to a great deal of ugliness she tries not to let it taint her perspective, and instead focuses on [lb][/lb]
the potential good she can accomplish with her actions. Underneath all that though, Shashu [lb][/lb]
struggles to control the much more primal nature of her bloodline. While her instincts are powerful [lb][/lb]
and have helped her through many trials, they also tend to be overpowering at times, causing her [lb][/lb]
to sink into a predatory mindset that can be cruel and bloodthirsty at best, interested only in [lb][/lb]
fulfilling her most carnal desires.[lb][/lb]
[lb2][/lb2]
At this time her primary motivation is to increase her skill and achieve a higher degree of control [lb][/lb]
over her baser instincts. Beyond that, she has no particular plans at the moment.
Pe1feVg.png
[/divboxgradient2]
 
[table=100,null]
[thead]
[tr=textleft]
[th=33,null][/th]
[th=34,null]
[fontsize=18]CORE[/fontsize]​
[/th]
[th=33,null][/th]
[/tr]
[/thead]
[tbody]
[tr=bg2]
[td=null,1]

Abilities[lb][/lb]
0: Sentinel (ANBU)[lb][/lb]
1: Acrobatic[lb][/lb]
2: Deflection[lb][/lb]
3: Defensive Technique[lb][/lb]
4: Stalker[lb][/lb]
5: Poison Mastery[lb][/lb]
6: Poison Resistance[lb][/lb]
7: Illusionist[lb][/lb]
8: Elemental Illusion[lb][/lb]
9: Calm Mind[lb][/lb]
10: Sixth Sense[lb][/lb]
11:[lb][/lb]​
[/td]
[td=null,1]

Stats[lb][/lb]
Agility</GLOW> 600/600[lb][/lb]
Stamina 600/600[lb][/lb]
Taijutsu 600/600[lb][/lb]
Ninjutsu 600/600[lb][/lb]
Genjutsu 600/600[lb][/lb]
Chakra Control 600/600[lb][/lb]
Power Level 3600[lb][/lb]
[lb2][/lb2]
Class<i></i>[lb][/lb]
Predator's Precepts [Vet][lb][/lb]
HP (40+lvl) x stamina[lb][/lb]
CP (40+lvl) x chakra control[lb][/lb]
Class Bonus +4 Stealth, +4 Awareness,</COLOR></GLOW>[lb][/lb]
+1 Inventory Slot[lb][/lb]
<COLOR color="#BFBFBF">High Genjutsu Difficulty, Ranged Accuracy[lb][/lb]
Average Ninjutsu Accuracy, Melee Accuracy, Genjutsu Save, Dodge[lb][/lb]
Low None
[/td]
[td=null,1]

Affinities[lb2][/lb2]
Base Elements[lb][/lb]
Lightning: Major<i></i>[lb][/lb]
Fire: Major<i></i>[lb][/lb]
Earth: Major<i></i>[lb][/lb]
Wind: Major<i></i>[lb][/lb]
Water: Major<i></i>[lb][/lb]
Non-Elemental: Major<i></i>[lb2][/lb2][lb][/lb]
Advanced Elements[lb][/lb]
Shadow: Major<i></i>[lb][/lb]
Vapor: Major<i></i>[lb2][/lb2][lb2][/lb2]​
[/td]
[/tr]
[/tbody]
[/table]

[table=100,null]
[thead]
[tr=textleft]
[th=100,null]
[fontsize=18]<GLOW glow="#800080">Bloodline[/fontsize]​
[/th]
[/tr]
[/thead]
[/table]
Hachiashi said:
The Hachiashi clan are known to be quite special as their own physique and capability can only be described as a twisted and grotesque being of both man and spider. While many do accept the Hachiashi, it is only because of their talents and unique ability to produce a certain type of silk that can even match the steel of an experienced weapon smith, even so they also have a wide variety of techniques that allows them to trap and debilitate like a spider, but also attack from afar as Hachiashis are known expert shinobi that utilizes ranged weaponry from throwing hardened silk sickles to a great war bow and combined with their multiple limbs, can perform assassinations before they can even get to them.
084 PL - Silk Weaving (Rank 1), Spider Arts (Rank 1)
168 PL - Cocoon (Rank 1)
252 PL - Hunter's Mark (Rank 1)
336 PL - Cocoon (Rank 2)
420 PL - Silk Weaving (Rank 2), Spiderling (Rank 1)
504 PL - Spider Arts (Rank 2)
588 PL - Cocoon (Rank 3), Spiderling (Rank 2)
672 PL - Silk Weaving (Rank 3), Hunter's Mark (Rank 2)
756 PL - Hunter's Mark (Rank 3)
840 PL - Spider Arts (Rank 3), Spiderling (Rank 3)

---

Silk Weaving - Passive
Hachiashis are capable of producing a unique type of silk that allows them to weave traps and weapons among other possible uses. Although they are limited by the rate they can produce such silk, each one has their own purpose and utility, and even experienced Hachiashis are capable of mass-producing these silks or even create a much finer one, a golden silk that hardens when it briefly comes contact with the air and turning into one of the most strongest and durable material.

Rank 1/2/3: Once every 20 / 15 / 10 seconds, the user can reinforce one of the following with their silk:
  • Projectile, Thrown or Puppet Weapon: Grants +5% Damage, removes a rank of Called Shot from their weapon and when they land a Critical Hit with the weapon, it inflicts the target(s) with Webbed debuff. At Rank 2 / 3, they can re-apply the ability to increase the bonuses, up to a maximum of 10% / 15% Damage.
  • Armor: The user can expend up to 3% / 4% / 5% of their maximum CP to gain Temporary HP equal to twice of the expended CP for 10 seconds.

Notes:
- Webbed lasts indefinitely and inflicts a -1 Accuracy and Dodge to the target. Does not stack. May be removed by the target for 1 AP.
- Temporary HP is reduced before the user's normal HP, but only when hit by an attack (it does not apply toward any DoT). Temporary HP can bypass your maximum hit points, but cannot stack (a higher amount overwrites the weaker amount). Temporary HP is lost at the end of the round.

---

Spider Arts - Physical Fighting STyle
Hachiashi have one completely noticeable trait about them that they simply cannot hide. Eventually over the course of their life, most commonly around adolescence, their body will begin to mutate into having four extra arms, giving them six total arms. This reflects upon their spider-like traits, and quickly grow to identical sizes compared to their original set. This abnormality becomes their greatest strengths as it allows them to unleash a deadly barrage of attacks.

Effect: User may choose to start in battle under the effects of one of the Spider Arts effects (see below). The user may pay the normal cost of entering a style to change which Spider Arts effects they currently have active at any time. At Rank 3, the user may choose any of the two Spider Arts to be active upon entering the style.
Rank 1:
  • User is treated as having the Concentrated Focus ability.
  • User may use hand seals as normal while equipped with a weapon.
  • User may automatically apply one Poison from their inventory to their equipped weapon upon entering this style.
Rank 2:
  • User is treated as having the Heavy Handed ability and the weapon they are wielding is treated as equipped with the Great Weapon augment.
  • User is treated as having the Ambidexterity ability and the weapon they are wielding is treated as equipped with the Dual Weapon augment.

Notes:
- The user can choose to drop out or enter this Style for 1 AP, or may choose to switch to another effect for 0.5 AP.
- If the user chooses the options for Heavy Handed and Ambidexterity as part of Spider Arts then the mutual exclusivity of Dual Weapon and Great Weapon is ignored, but is considered as if taking both their Physical and Chakra Style.

---

Cocoon - E-Rank Variable Taijutsu
Launching a globule of silk on an unsuspecting prey, the Haschiashi quickly weaves it as it hardens, wrapping their foe around it and momentarily restraining them.

Rank 1/2/3: Attempts to encase a target at -1 / 0 / +1 Accuracy and upon hit, the target's next action is delayed by 0.5 / 0.75 / 1 second(s). Once per round, if the target is Webbed, this gains +2 Accuracy and the target is instead bound for 1 / 1.5 / 2 seconds.

Cost: 0.75 AP and 65 / 80 / 95 Chakra.

Notes:
- May only be used with Ranged, Thrown or Puppet Weapon.
- A bound target cannot perform any actions that requires handseals and suffers -3 Dodge against the first attack against them.
- Unlike other binds, Cocoon does not present the target the ability to attempt an escape by normal means.

---

Hunter's Mark - Independent Special Action
Projecting their blood lust against their prey, the Hachiashi enters an extreme state of concentration against them, allowing them to land their attacks more precisely and deadly.

Rank 1/2/3: For 2 AP, the user chooses a single target. For the entire battle, the user gains +1 / +2 / +3 Accuracy and Awareness against that target.

Notes:
- If the user attacks another target (excluding attacks that can hit multiple targets, of which the chosen target must be one of them), the user loses the effects of Hunter's Mark and needs to re-apply the ability again. However, the user does not lose the effects if they were to attack a Clone, Barrier, or Bind created or affecting the chosen target.

---

Spiderling - D-Rank Non-elemental Ninjutsu
Unlike those who forge a contract, a Hachiashi has a natural connection with the arachnid world and can call upon their aid when needed.

Rank 1/2/3: Summons 1 / 2 / 3 Spiderling. Each Spiderling has HP equal to 3% of your maximum CP. You can assign each Spiderling to a target and whenever the designated target spends 4 / 3 / 2 AP at any point in battle, the Spiderling will attempt to bite the target, dealing basic attack damage.

Rank 1/2/3 Costs: 1.5 AP and 240 / 300 / 360 Chakra to initiate.

Notes:
- Treated as a Creation Jutsu.
- Has -4 of the user's secondaries.
- Re-using the jutsu re-summons the Spiderlings.
- Lasts for 30 seconds.

---

Kumo-Shuryō
The other half of the evolution of the Hachiashi wherein they embrace their inner predatory nature and as a result, gained a whole new arsenal solely designed to hunt down their prey with vicious voracity .
[fontsize="12"]924 PL - Predatory Weaving (Rank 1), Spider Evolution (Rank 1)
1008 PL - Twin Fangs (Rank 1)
1092 PL - Spider Evolution (Rank 2)
1176 PL - Predatory Weaving (Rank 2), Twin Fangs (Rank 2)
1260 PL - Slingshot (Rank 1)
1344 PL - Predatory Weaving (Rank 3), Spider Evolution (Rank 3)
1428 PL - Slingshot(Rank 2),
1512 PL - Arachnophobia (Rank 1)
1596 PL - Twin Fangs (Rank 3)
1680 PL - Slingshot (Rank 3), Arachnophobia (Rank 2)
1764 PL - Arachnophobia (Rank 3)

---

Predatory Weaving - Passive
These Hashiashi has evolved to the point that the unique silk that they produce becomes far deadlier. A single strand can easily cut through steel or even become barbed in a such a way that it becomes painful to those caught in the webs.

Rank 1/2/3: You gain the Silk Strand option for your Silk Weaving. In addition, you gain the following enhanced effects:
  • Applying Silk Weaving to their Projectile, Thrown or Puppet Weapon now applies maximum damage bonus at once and further grants it +1 / +2 Critical at Rank 2 /3.
  • Applying Armor causes all Melee Attacks against you to deal damage to the attacker equal to 3% / 4% / 5% of the current Temporary HP. You also gain +10% Damage Reduction while your Armor is active.
  • Silk Strand: You setup a Silk Strand, up to a maximum of to 1 / 2 /3. A Silk Strand can be used for the following:
    • Can be used as an alternative instead of a Kawarimi Target for the Body Switch Technique and does not impose a dodge penalty to the user if done so.
    • Can be used when the user performs a Projectile, Thrown or Puppet Taijutsu or Basic Attack, the user may follow-up with another Taijutsu of the same damage type of lower rank. This is treated as a combo.

Notes:
- Damage dealt to the attacker via your Armor is applied first before the damage is applied to your Temporary HP.

---

Hunting Spider Evolution - Passive
While a Hachiashi can call upon their allies into the battlefield, the Kumo-Shuryō branch can call on specific variants of their friends to aid in their hunts.

Effect: When the user casts Spiderlings, they can choose the group to be of Salticidae-variant or Sparassidae-variant. In addition, their HP is now equal to 5% of the user's maximum CP.

Salticidae - Spiders who excels in quickly lunging at their preys with their powerful legs to deliver a fatal bite.
  • Rank 1/2/3: The Spiderling's Melee Accuracy is +1 / +2 / +3 of the user's secondaries. Their basic attacks uses both Ranged Accuracy and Melee Accuracy (rolled separately). If either roll is a hit, the attack hits. both rolls are a hit, the damage is dealt as a Critical Hit.

Sparassidae - Spiders who excels in quickly chasing down their prey with their unnatural speed to deliver swift strikes.
  • Rank 1/2/3: The Spiderling now attacks the target every 6 / 5 / 4 seconds in addition to the normal trigger condition.

Note:
- Both Spiderling-variants gains the bonuses from your Hunter's Mark.

---

Twin Fangs - Dependent Special Move
Wrapping their weapon with their silk and striking the target with such force that the hardened silk breaks off and painfully embeds itself on their prey's body.

Rank 1/2/3: When you hit with an attack with your Projectile, Thrown or Puppet Weapon that has Silk Weaving applied to it, you can choose to remove it and have it strike it again at +2 Accuracy, dealing 10% / 15% / 20% of the damage dealt and a 50% chance of inflicting a rank of Bleeding. A Webbed target takes 5% more damage and is automatically gains a rank of Bleeding, but also removes the Webbed debuff from them.

Notes:
- Bleeding chance is not affected by any other effects that would otherwise increase or decrease the chance.

---

Slingshot - B-Rank Variable Taijutsu
The Hachiashi performs a powerful downward strike against a target covered in their webbing, before flinging them upward with great force, sending them haplessly in the air.

Rank 1/2/3: Choose a target who is affected by Webbed, this deals 1500 / 1875 / 2250 damage at normal accuracy. On hit, the target is sent Airborne for 5 seconds. Alternatively, the user can choose an existing Spider's Lair, doing so will attempt all to hit all targets within the web and deal half of the damage to the web itself. Regardless of hit or miss, if used on the Spider's Lair, it will automatically send all targets within the web Airborne (excluding the user, other Hachiashi and Spiderlings).

Rank 1/2/3 Cost: 2.25 AP and 545 / 680 / 815 CP to initiate.

Notes:
- Uses Ranged Accuracy and only with Ranged, Thrown or Puppet Weapon.
- Removes all Webbed stacks against a target successfully struck by Slingshot.
- If there is an active Spider's Lair and target is already not within the Jutsu, then the target automatically lands within the arena once they fall from being Airborne.

---

Arachnophobia - A-Rank Buffing Taijutsu
The Hachiashi proceeds to exude an aura of intense blood lust and ferocity that stirs the primal fear of those around them, causing those who give in to the overpowering presence to cower in fear and become helpless against them while the Hachiashi themselves relishes for the incoming hunt.

Rank 1/2/3: For 30 seconds, all participants in battle must make a check against the user's Ranged Taijutsu using their Genjutsu Save. If a target fails this check, they are considered under the effects of Hunter's Mark and becomes Frightened of the user for the duration. In addition, the user gains an additional +1 / +2 / +3 AP for the entire duration of Arachnophobia.

Costs: 2.75 AP and 1650 / 2060 / 2475 Chakra to initiate; 50% of the initial Chakra Cost per round maintained.

Notes:
- Has a 30 second cooldown after each usage.
- Frightened causes the target to start their actions 1 second after the start of the round.
- Targets affected or unaffected by Arachnophobia must make a check every 10 seconds, gaining a +1 to their check if their HP is higher than the user's or a -1 if the user's HP is higher than the target.
- Bonus AP gained through Arachnophobia does not replenish each round, but you can carry over the Bonus AP to the next round. (If you carry over 1 AP to the next round and did not spent any of the Bonus AP, you carry over a total of 4 AP to the next round). [/fontsize]
[lb2][/lb2]
[lb2][/lb2]
[lb2][/lb2]
[lb2][/lb2]
[table=100,null]
[thead]
[tr=textleft]
[th=33,null][/th]
[th=34,null]
[fontsize=18]<GLOW glow="#800080">Equipment[/fontsize]​
[/th]
[th=33,null][/th]
[/tr]
[/thead]
[tbody]
[tr=bg2]
[td=null,1][/td]
[td=null,1]
Inventory[lb][/lb]
1 Headset[lb][/lb]
2 Lullaby Powder[lb][/lb]
3 Serpent's Blood[lb][/lb]
4 Pouch (Poisons)[lb][/lb]​
[/td]
[td=null,1][/td]
[/tr]
[tr=bg1]
[td=null,1]
1: Ishikinu Genkotsu said:
9fOJd57.jpg
An extension of the Silk Armor technique, Shashu is capable of covering her arms and legs in a rapid-drying coat of earth-infused spider silk. While rigid and extremely hard, the material is also surprisingly light and restricts her movement very little. It functions as an ideal weapon for an ANBU due to the fact that Shashu need carry nothing to use it and it crumbles away to dust when not in use, leaving no trace.[lb2][/lb2]

Damage Type: Unarmed- May cause Suppression.[lb][/lb]
Modifiers: +2 Accuracy, -10% Damage[lb][/lb]
Augments: Vanguard, Steady, Swift, Toxify[lb][/lb]
</QUOTE>[/td]
[td=null,1]<QUOTE author="2: Kamisori">
2: Kamisori said:
mBBrOrU.png
An oversize shuriken previously used by her mother as a back-up weapon, it was given to Shashu after she was accepted into the Academy. In many ways Kamisori can be considered closer to a puppet in weapon form than a true thrown weapon, as it was constructed with concealed compartments for traps and a ripcord to control its flight. Under the guidance of master puppeteer Shihoshu, Shashu has modified its capabiliites, allowing for re-usuable traps and replacing the ripcord with chakra-string receptors. [lb2][/lb2]

Damage Type: Puppet- May cause Bleeding[lb][/lb]
Modifiers: +2 Accuracy, -10% Damage[lb][/lb]
Augments: Silencer, Quick Switch, Trick Weapon (Bludgeoning), Toxify[lb][/lb]
[/td]
[td=null,1]
3-7: Tachikomas said:
26378a73c4bed39030cf8449cfc555f6--marionette-puppet-recycled-wood.jpg
A series of puppets created by Shashu under the guidance of master puppeteer Shihoshu during her time in the Realm of Spiders. While near-identical, each sports unique abilities that differentiate its combat role from the rest. Light, nimble, and easy to control, each Tachikoma also contains a central core that, when linked with other Tachikomas, allows it to act as a single, much larger, unified autonomous unit under Shashu's command, which she has dubbed the 'Uchikoma'.[lb2][/lb2]

Damage Type: Puppet- (See below)[lb][/lb]
Modifiers: +2 Accuracy, -10% Damage[lb][/lb]
Augments:[lb][/lb]
All: Toxify[lb][/lb]
1: (.25 AP faster Non-Offensive Jutsu) Recovery, Re-Energize, Chain Link[lb][/lb]
2: (Bleeding) Swift, Vampiric, Chakra Drain[lb][/lb]
3: (Bleeding) Razor Strike, Barbed Teeth, Rough Divide[lb][/lb]
4: (Suppression) Great Weapon, Pressure, Anchor Boost[lb][/lb]
5: (Suppression) Blitz, Wired, Daze
[/td]
[/tr]
[/tbody]
[/table]

[table=100,null]
[thead]
[tr=textleft]
[th=33,null][/th]
[th=34,null]
[fontsize=18]Ninjutsu[/fontsize]​
[/th]
[th=33,null][/th]
[/tr]
[/thead]
[tbody]
[tr=bg3]
[td=null,1]
[lb][/lb]
Hidden Mist X[lb][/lb]
Burning Fog X[lb][/lb]
Bloody Mist X[lb][/lb]
Mist Ball X[lb][/lb]
White Mist X[lb][/lb]
Burning Mist X[lb][/lb]
Rolling Fog X[lb][/lb]
Vapor Punch X[lb][/lb]
Suffocating Fog X[lb][/lb]
Ether Strike X[lb][/lb]
Black Mist X[lb][/lb]
Steam Snare X[lb][/lb]
[/td]
[td=null,1]
Black Eruption X[lb][/lb]
Midnight Strike X[lb][/lb]
Dark Displacement X[lb][/lb]
Specter Shade X[lb][/lb]
Underworld Prison X[lb][/lb]
Shadow Punishment X[lb][/lb]
Black Moon Fang X[lb][/lb]
Ebony Nightmare X[lb][/lb]
Shadow Summoning X[lb][/lb]
Shadow Garb X[lb][/lb]
Darkness Falls X[lb][/lb]
Absolute Void X[lb][/lb]
[/td]
[td=null,1]
[lb]
Critical Exposure X[lb][/lb]
Mask Summon X[lb][/lb]
Active Camo X[lb][/lb]
Snapshot X[lb][/lb]
Intangible Passage X[lb][/lb]
Destroy Presence X[lb][/lb]
Shadow Servant X[lb][/lb]
Body Bind X[lb][/lb]
Flock of Shadows X[lb][/lb]
Black Blockade X
[/td]
[/tr]
[tr=bg2]
[td=null,1]
Transformation X[lb][/lb]
Body Switch X[lb][/lb]
Cancel X[lb][/lb]
Contract Summoning X[lb][/lb]
Stunt Double X[lb][/lb]
Elemental Clone X
[/td]
[td=null,1]
Stone Bullet X[lb][/lb]
Gravel Shift X[lb][/lb]
Sinkhole Fist X[lb][/lb]
Earth Flow River X[lb][/lb]
Inner Earth Reflection Lure X[lb][/lb]
Earth Flow Wave X[lb][/lb]
Rock Golem X[lb][/lb]
Earthen Coating X[lb][/lb]
Antlion Sinkhole X
[/td]
[td=null,1]
Thunderfist X[lb][/lb]
Electrocution X
[/td]
[/tr]
[tr=bg1]
[td=null,1]
Thermal Maw X
[/td]
[td=null,1]
Pressurized Mist X
[/td]
[td=null,1]
Pressure Burst X
[/td]
[/tr]
[/tbody]
[/table]

[table=100,null]
[thead]
[tr=textleft]
[th=50,null]
[fontsize=18]Genjutsu[/fontsize]​
[/th]
[th=50,null]
[fontsize=18]Taijutsu[/fontsize]​
[/th]
[/tr]
[/thead]
[tbody]
[tr=bg4]
[td=null,1]
Hot Weapon X[lb][/lb]
Stun X[lb][/lb]
1000 Years of Pain Kai X[lb][/lb]
Drunken Stupor X[lb][/lb]
Influenza X[lb][/lb]
Tickling X[lb][/lb]
Facepalm X[lb][/lb]
Mist of Deceit X[lb][/lb]
Crippled X[lb][/lb]
Masochism X[lb][/lb]
Silly Fingers X[lb][/lb]
Crossed Wires x[lb][/lb]
Phoenix Embrace X[lb][/lb]
Petrification X[lb][/lb]
Lingering Spark X[lb][/lb]
Puppet Betrayal X[lb][/lb]
Pox X[lb][/lb]
Curse of the Leper X[lb][/lb]
Hemorrhagic Fever X[lb][/lb]
Delayed Agony X[lb][/lb]
Parasitic Infestation X[lb][/lb]
Tree Binding X[lb][/lb]
Shared Torment X[lb][/lb]
[/td]
[td=null,1][/td]
[/tr]
[tr=bg3]
[td=null,1]
Mimic X[lb][/lb]
Eye Strain X[lb][/lb]
False Surroundings X[lb][/lb]
Basic Clone X[lb][/lb]
Blur X[lb][/lb]
Rorschach Eye[lb][/lb]
Double Vision X[lb][/lb]
Distortion X[lb][/lb]
Ocular Trauma X[lb][/lb]
Black Flash X[lb][/lb]
After Image X[lb][/lb]
Verse of Darkness X[lb][/lb]
Advanced Clone X[lb][/lb]
Perception Filter X[lb][/lb]
Depth Barrier X[lb][/lb]
Night Mare X[lb][/lb]
Solar Flare X[lb][/lb]
Mime Box X[lb][/lb]
The Reaper's Gaze X[lb][/lb]
Body Double X[lb][/lb]
Night X[lb][/lb]
Invisibility X[lb][/lb]
[/td]
[td=null,1]
Tatsumaki Senpuu Kyaku X[lb][/lb]
Step-In Flash X[lb][/lb]
Multi-Hit Combo X[lb][/lb]
Fist of Virtue X[lb][/lb]
Fist of Sin X[lb][/lb]
[/td]</TR>
[tr=bg2]
[td=null,1]
Deception X[lb][/lb]
Favoritism X[lb][/lb]
Wasteful X[lb][/lb]
Trembling Music X[lb][/lb]
Pained Expression X[lb][/lb]
Appreciation of Music X[lb][/lb]
Gong X[lb][/lb]
Blank Slate X[lb][/lb]
[/td]
[td=null,1]
Trick Launch X[lb][/lb]
Volley X[lb][/lb]
[/td]
<TR tr="bg1">[tr=bg1]
[td=null,1]
Corruption of the Earthly Plain
[/td]
[td=null,1]
Bunt X
[/td]
[/tr]
[/tbody]
[/table]
 

Current Ninpocho Time:

Back
Top