Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

UnEarthly Training! [Eiji Dojo!]

Joined
Aug 28, 2012
Messages
6,187
Yen
914,765
ASP
442
OOC Rank
S
Applying for Two Weapons. (E Rank is allowed Two Weapons!)

Wakazashi
Description: A basic Wakazashi with the length at about 16 Inches in length From Hilt to The tip of the blade.
Type: Slashing
Effect: Can Cause Bleeding.
Accuracy: +0
Damage: +0
Augments:
[1] None
[2] - Locked -
[3] - Locked -

Dem Fists!
Description: Eiji's Fists. Rough from training, but not warn down too much to smack a hoe!
Type: Slashing
Effect: Can Cause Bleeding.
Accuracy: +2
Damage: -10% Dmg
Augments:
[1] Blitz - Bought here
[2] - Locked -
[3] - Locked -
 
Dem fists... subtle. Approved.

Endo Eiji said:
Applying for Two Weapons. (E Rank is allowed Two Weapons!)

Wakazashi
Description: A basic Wakazashi with the length at about 16 Inches in length From Hilt to The tip of the blade.
Type: Slashing
Effect: Can Cause Bleeding.
Accuracy: +0
Damage: +0
Augments:
[1] None
[2] - Locked -
[3] - Locked -

Dem Fists!
Description: Eiji's Fists. Rough from training, but not warn down too much to smack a hoe!
Type: Slashing
Effect: Can Cause Bleeding.
Accuracy: +2
Damage: -10% Dmg
Augments:
[1] Blitz - Bought here
[2] - Locked -
[3] - Locked -
 
Earthborn Gained Here

Requesting First Two points to get Earth Sense.

Earth Sense - Passive (2 points)
The Earthborn is vastly more in tune with the ground under their feet than anyone else is, allowing them to sense things through it that no one else can. It is very difficult to fool one of these people while you are both standing on their native element, owing to the power of the earth itself aiding them.
Effect: The user gains +2 Awareness, and +2 to Gen Save against all Kinetic Genjutsu. User can see through Illusionary Clones.
 
Endo Eiji said:
...I noticed a mistake. Dem Fists are supposed to be unarmed with the ability to make handseals


Endo Eiji said:
Earthborn Gained Here

Requesting First Two points to get Earth Sense.

Earth Sense - Passive (2 points)
The Earthborn is vastly more in tune with the ground under their feet than anyone else is, allowing them to sense things through it that no one else can. It is very difficult to fool one of these people while you are both standing on their native element, owing to the power of the earth itself aiding them.
Effect: The user gains +2 Awareness, and +2 to Gen Save against all Kinetic Genjutsu. User can see through Illusionary Clones.


Endo Eiji said:
Item slots 1: Belt Pouch
BP Slot #1: Smoke Bomb x2 (Tool)
BP Slot #2: Hidden Launcher (Trap)
BP Slot #3: Serpent's Blood (Poison)
BP Slot #4: Antidote (Tool)
Item Slot 2: Respirator
Item Slot 3: Kawarimi Target


Approved.
 
D Rank - 5 Abilities available

1. Healing Factor
Eiji's body seemed to be getting more keen with the earth. The amount of power he was beginning to gain seemed to be astounding to him. Though, he was just getting better day by day. Nothing seemed to slip his mind, but most importantly. He could train longer, his body had this uncanny resolve to heal itself quicker than normal civilians. Many shinobi could heal at electric rates, but it seemed as long as Eiji kept his body centered on the ground he would be able to heal at exponential rates. It would keep him fighting alot longer than many others, but it would also help him recover from wounds he'd get in battle later on in life, alot quicker. The quicker he healed the quicker he could go back to helping his comrades.

WC = 100+

2. Quick Reaction
The ability to think on your toes was something Eiji had grown quite fond of, he liked being quick on his wits and allowing his body to even react on its own without his mind even catching the movement. Eiji found himself practicing with his father, but now he was learning more, becoming faster, more efficient, and now if he managed to get out of the way of a technique thrown his way he would be able to launch an attack back on his pops. It took nights of training, being able to move out of the way of an attack in such a way that you were able to forward your own offense and counter an opponent.

WC = 100+

3. Earth - Chakra Style
Mastery of Earth Ninjutsu seemed to always be apart of Eiji's mind. His body was growing more accustomed to using earth chakra even when he wasnt thinking about it. Though, he knew that he would have more to gain with the likes of mastering Earth fully. In this, he could now give his body a layer of stone to suppress his opponents and foes as they came into contact with him, 'Tch, I got something for Aya now... Heh', thinking to himself as he would prep himself for the inevitable spar that they would have. Remembering when Ryuichi and her attacked him in Uri's class... he would begin making contingencies against them both.

WC = 100+

4. Willpower
Eiji's training... changed him over time. He'd begun becoming competitive. Wanting to out do Aya and Ryuich, the latter of which was his roommate in the Tea House for ANBU. His personal training, when he wasnt doing chores and working in the teahouse, was all spent in solitude. Quiet. With this he was able to overcome alot of different ailments within him. His Laziness slowly withered away and finally he found himself at peace. The ambition gained through his defeats seemed to allow him to gain perspective though circumstance. Eiji trained his mind so much on learning genjutsu that one would think he would be better than he was... but his chakra nature and control were not up to par with those that mastered the intrusion of the mind. Though... He had grown enough to break out of any genjutsu that he may come up against...
 
Nice! Abilities approved.

Endo Eiji said:
D Rank - 5 Abilities available

1. Healing Factor
Eiji's body seemed to be getting more keen with the earth. The amount of power he was beginning to gain seemed to be astounding to him. Though, he was just getting better day by day. Nothing seemed to slip his mind, but most importantly. He could train longer, his body had this uncanny resolve to heal itself quicker than normal civilians. Many shinobi could heal at electric rates, but it seemed as long as Eiji kept his body centered on the ground he would be able to heal at exponential rates. It would keep him fighting alot longer than many others, but it would also help him recover from wounds he'd get in battle later on in life, alot quicker. The quicker he healed the quicker he could go back to helping his comrades.

WC = 100+

2. Quick Reaction
The ability to think on your toes was something Eiji had grown quite fond of, he liked being quick on his wits and allowing his body to even react on its own without his mind even catching the movement. Eiji found himself practicing with his father, but now he was learning more, becoming faster, more efficient, and now if he managed to get out of the way of a technique thrown his way he would be able to launch an attack back on his pops. It took nights of training, being able to move out of the way of an attack in such a way that you were able to forward your own offense and counter an opponent.

WC = 100+

3. Earth - Chakra Style
Mastery of Earth Ninjutsu seemed to always be apart of Eiji's mind. His body was growing more accustomed to using earth chakra even when he wasnt thinking about it. Though, he knew that he would have more to gain with the likes of mastering Earth fully. In this, he could now give his body a layer of stone to suppress his opponents and foes as they came into contact with him, 'Tch, I got something for Aya now... Heh', thinking to himself as he would prep himself for the inevitable spar that they would have. Remembering when Ryuichi and her attacked him in Uri's class... he would begin making contingencies against them both.

WC = 100+

4. Willpower
Eiji's training... changed him over time. He'd begun becoming competitive. Wanting to out do Aya and Ryuich, the latter of which was his roommate in the Tea House for ANBU. His personal training, when he wasnt doing chores and working in the teahouse, was all spent in solitude. Quiet. With this he was able to overcome alot of different ailments within him. His Laziness slowly withered away and finally he found himself at peace. The ambition gained through his defeats seemed to allow him to gain perspective though circumstance. Eiji trained his mind so much on learning genjutsu that one would think he would be better than he was... but his chakra nature and control were not up to par with those that mastered the intrusion of the mind. Though... He had grown enough to break out of any genjutsu that he may come up against...
 
Registering Core Ability Points: Current points 6 (550 PL as of latest Training)

Earth Sense - Already Bought (2 Points)

New:
Titanic Strength - (Requires Weapon Attunement Ability [Applied for it below]) - 3 Points
Terran (Boost can be bought 3 times) - 1 Buy.

Registering Affinities
Free D-Rank Minor Affinity: Earth
Free C-Rank Minor Affinity: Water
Free C-Rank upgraded Minor to Major (Same as D-Rank): Earth
Registering for Wood Element.

RPing for New Abilities (4 current abilities out of 7 Possible)

0.
0.
1. Healing Factor
2. Quick Reaction
3. Earth - Chakra Style
4. Willpower
5.
6.
7.
8. -Locked-
9. -Locked-
10. -Locked-
11. -Locked-

RPing for Weapon Attunement, Weapon Mastery - Unarmed, Quickdraw, Shinobi 101 Kinetic Genjtusu Via Ninjutsu Accuracy, and ANBU Ability - Onyx Guard

Weapon Attunement + Quick Draw + Weapon Mastery Unarmed:
After the night where Aya, Ryuichi and himself were allowed into the training program of ANBU... Eiji would take some time to train, because everything in him said that he needed to get better. As the spirit within him stirred he would recognize that he would not have that same ability as Aya and Ryu. They were born naturally talented in comparison to him, which meant he had to use his sharp mind and strategy to level the playing field. And it all started with strengthening his weaknesses. And the first basis would be to completely master his Taijutsu. Or master his weaponry, which came first. Eiji's weapon of choice were his hands. His hands which could now be met with such strength while he has contact with the ground he would be able to destroy much of anything with one blow... and as he would become with with his fists... he would notice that his strikes would be more potent in other areas of his expertise. Suppressing his opponents, even cutting them where he wouldnt have been able to previously. Everything seemed to be heightened now.

His hand speed as well, being able to Get prepared quicker as well as switching off to his Wakizashi if need be quicker. The mastery of his hands was deeper than the acknowledgement that he would be able to fist fight someone. It meant that he was attune to every thing his hands could do. Stretching them out often helped with the blood flow to them and getting frequent massages helped the healing process, but in the heat of battle he was able to string together moves that normally wouldnt have that ability... but he was a master. Or a master in the making. By the end of it all he felt himself more aware that he was stronger now... Strong enough to contend with his comrades.

WC = 300+

Shinobi 101: Kinetic Genjutsu via Ninjutsu accuracy + ANBU Ability: Onyx Guard
There was one thing Eiji was innately good at though, his ninjutsu. one thing he felt like he had over the others was his ability to take many things given to him and formulate a pln to overcome it with simple ninjutsu tactics. However, he had a mind for genjutsu. And specifically the Genjutsu that attacked the kinetic senses or rather the sense of touch and what you directly felt on your skin. He felt himself figuring out a way to utilize this in a more malleable way. The idea of utilizing the concept of physical genjutsu. So Eiji would go about the study and surprisingly enough people had been practicing this before him so he had a blueprint on what to go by. Utilizing those resources it made the ability easier to transcribe... and luckily he would be able to use this training with his ANBU Training. Which went well with his ability to block for his teammates. The Skill he'd taken up to be able to allow village leadership to get out of conflict while he stayed behind and fought whatever was to rise up against them. These were all scripts he'd read with the ability to read within the sanctum of the Sileo Tempas. A New world of intel was open to him... and he would take full advantage of all things available to him.
 
Endo Eiji said:
Registering Core Ability Points: Current points 6 (550 PL as of latest Training)

Earth Sense - Already Bought (2 Points)

New:
Titanic Strength - (Requires Weapon Attunement Ability [Applied for it below]) - 3 Points
Terran (Boost can be bought 3 times) - 1 Buy.

Registering Affinities
Free D-Rank Minor Affinity: Earth
Free C-Rank Minor Affinity: Water
Free C-Rank upgraded Minor to Major (Same as D-Rank): Earth
Registering for Wood Element.

RPing for New Abilities (4 current abilities out of 7 Possible)

0.
0.
1. Healing Factor
2. Quick Reaction
3. Earth - Chakra Style
4. Willpower
5.
6.
7.
8. -Locked-
9. -Locked-
10. -Locked-
11. -Locked-

RPing for Weapon Attunement, Weapon Mastery - Unarmed, Quickdraw, Shinobi 101 Kinetic Genjtusu Via Ninjutsu Accuracy, and ANBU Ability - Onyx Guard

Weapon Attunement + Quick Draw + Weapon Mastery Unarmed:
After the night where Aya, Ryuichi and himself were allowed into the training program of ANBU... Eiji would take some time to train, because everything in him said that he needed to get better. As the spirit within him stirred he would recognize that he would not have that same ability as Aya and Ryu. They were born naturally talented in comparison to him, which meant he had to use his sharp mind and strategy to level the playing field. And it all started with strengthening his weaknesses. And the first basis would be to completely master his Taijutsu. Or master his weaponry, which came first. Eiji's weapon of choice were his hands. His hands which could now be met with such strength while he has contact with the ground he would be able to destroy much of anything with one blow... and as he would become with with his fists... he would notice that his strikes would be more potent in other areas of his expertise. Suppressing his opponents, even cutting them where he wouldnt have been able to previously. Everything seemed to be heightened now.

His hand speed as well, being able to Get prepared quicker as well as switching off to his Wakizashi if need be quicker. The mastery of his hands was deeper than the acknowledgement that he would be able to fist fight someone. It meant that he was attune to every thing his hands could do. Stretching them out often helped with the blood flow to them and getting frequent massages helped the healing process, but in the heat of battle he was able to string together moves that normally wouldnt have that ability... but he was a master. Or a master in the making. By the end of it all he felt himself more aware that he was stronger now... Strong enough to contend with his comrades.

WC = 300+

Shinobi 101: Kinetic Genjutsu via Ninjutsu accuracy + ANBU Ability: Onyx Guard
There was one thing Eiji was innately good at though, his ninjutsu. one thing he felt like he had over the others was his ability to take many things given to him and formulate a pln to overcome it with simple ninjutsu tactics. However, he had a mind for genjutsu. And specifically the Genjutsu that attacked the kinetic senses or rather the sense of touch and what you directly felt on your skin. He felt himself figuring out a way to utilize this in a more malleable way. The idea of utilizing the concept of physical genjutsu. So Eiji would go about the study and surprisingly enough people had been practicing this before him so he had a blueprint on what to go by. Utilizing those resources it made the ability easier to transcribe... and luckily he would be able to use this training with his ANBU Training. Which went well with his ability to block for his teammates. The Skill he'd taken up to be able to allow village leadership to get out of conflict while he stayed behind and fought whatever was to rise up against them. These were all scripts he'd read with the ability to read within the sanctum of the Sileo Tempas. A New world of intel was open to him... and he would take full advantage of all things available to him.

Approved
 
When assigning this item in their Dojo, the user chooses one of the following; Tool, Poison, or Trap. Each usage of this pouch replicates a single usage of any item of the chosen type, but the same item cannot be chosen through this item twice.

Per the above from the Pouch Item, I'm going to have to ask you to fix that. I goofed, you have to choose a full stack of either of three. There's no mixing and matching.
 
Kinjutsu noted. Pouch change to [Tools] approved! Note: I do not think you need to state which four tools you're using in the dojo. The only information needed is that your pouch is designated for Tools. Also, other items approved.

Endo Eiji said:
[Jinchuriki RP Approved: Here]

[Change to BP]
[fontsize="12"]
Item slots 1: Belt Pouch
BP Slot #1: Smoke Bomb x2 (Tool)
BP Slot #2: Clotting Powder (Tool)
BP Slot #3: Chakra Synthesis (Tool)
BP Slot #4: Antidote (Tool)
Item Slot 2: Respirator
Item Slot 3: Kawarimi Target[lb][/lb][/fontsize]
 
6 points currently used. 18 points available. (1554 PL => 18 Points) Current PL => 1,640

Training My Core Ability.


Stone Tomb - Jutsu (2 Points)
Earth Sense (2 Points)
Terran (3 Points)
Wrath of Earth (2 Points)
Care of the Earth (3 Points)
Titanic Strength (3 Points)
Ground Impact (3 points)'

18/18 points used.

A Rank Achieved. Request [here]

Custom Class change (Vet Grade Upgrade)
Former:
Son of Soil[lb][/lb]
HP: (55+lvl) x stamina[lb][/lb]
CP: (40+lvl) x chakra control[lb][/lb]
Class Bonus: Kinjutsu Option[lb][/lb]
High: Ninjutsu Accuracy[lb][/lb]
Average: Genjutsu Save, Dodge.[lb][/lb]
Low: Melee Accuracy, Ranged Accuracy, Genjutsu Difficulty

Son of Soil [Vet][lb][/lb]
HP: (60+lvl) x stamina[lb][/lb]
CP: (45+lvl) x chakra control[lb][/lb]
Class Bonus: Kinjutsu Option[lb][/lb]
High: Ninjutsu Accuracy[lb][/lb]
Average: Genjutsu Save, Dodge.[lb][/lb]
Low: Melee Accuracy, Ranged Accuracy, Genjutsu Difficulty
 
Dem Fists!
Description: Eiji's Fists. Rough from training, but not warn down too much to smack a hoe!
Type: Unarmed (Changed from Slashing, it was a mistake)
Effect: Can use handsigns.
Accuracy: +2
Damage: -10% Dmg
Augments:
[1] Blitz
[2] Special Composition - Earth - Added and bought in Training
[3] Trick Weapon - Slashing - Added and bought in Training
 
Marine Mammal Approved [here]

Watasumi

The Son of the Ocean!
HP: (40 + lvl) x Eiji's CP Stat
CP: (30 + lvl) x Eiji's Stamina Stat
Bonus: 1 Free Basic Attack Per Round, +1 Accuracy
High: Melee Accuracy
Avg: Ninjutsu accuracy, Evasion, Genjutsu Save
Low: Genjutsu Diff, Ranged Accuracy

Abilities:
1. Ancient Wisdom
2. Predatory Precision
3. Locked till S Rank

Weapon:
Fin Blades
Dem Fists!
Description: Watasumi's Water
Type: Slashing
Effect: Can Cause Bleeding.
Accuracy: +2
Damage: -10% Dmg
Augments:
[1] Blitz
[2] Dual Weapon
[3] Chakra Drain


Jutsu Sub Types: Water, Ice, Slashing


E Rank:
Pressurized Mist
Water Gun
Slash
Dynamic Slash

D Rank:
Cross Rip
Crimson Flash
Aqua Fang
Rinse Off

C Rank:
Vanishing Slash
Lunar Steps
Rain Dance
Hypothermic Touch

B Rank:
Kill Driver
Steel Weaving
Water Shark Bomb
Snow Flake Shuriken

A Rank:
Koorikan
Higuma
Zantetsuken
Scorn of the Aquarius

---

Registering Sage Mode for Eiji

RP:
Through time Eiji and Sumi worked together learning more about each other's styles. They needed to work in tandem with one another very well, but it was something that Eiji would have to learn being that Sumi had skills that exceeded Eiji's skills. Though, Eiji wouldnt be able to learn Sumi's abilities without learning about pooling his ability to harness the energies of the world around them. Sumi knew how to do it... but it wasnt something that he cared for. Eiji however, needed that link to learn Sumi's jutsu... and after a month of learning how to harness it, he would master it to the best of his abilities. However, storing it up wouldnt mesh well with the chakras of the guardians. It kept him from completely mastering it...

Thus would be the edge of his ability. Partial Sage Mode as Sumi called it. It gave Eiji some of the abilities to be able to hold his breath even longer under water allowing him to do things that he normally wouldnt be able to do. Deep diving and even moving in the water faster and more elegant than before. He'd also be stronger... but he could only hold it for small spurts at a time. So it wasnt the best thing to do... but it helped him if he used it early in bouts... or to sustain his chakra levels.
 
Summon Custom Class denied. HP and CP are both pinned to Eiji's CC Stat (not CP and Stamina respectively)
Abilities: Approved
Weapons: Approved
Jutsus: Approved
Learning Sage Mode: Approved
Endo Eiji said:
Marine Mammal Approved [here]

Watasumi

The Son of the Ocean!
HP: (40 + lvl) x Eiji's CP Stat
CP: (30 + lvl) x Eiji's Stamina Stat
Bonus: 1 Free Basic Attack Per Round, +1 Accuracy
High: Melee Accuracy
Avg: Ninjutsu accuracy, Evasion, Genjutsu Save
Low: Genjutsu Diff, Ranged Accuracy

Abilities:
1. Ancient Wisdom
2. Predatory Precision
3. Locked till S Rank

Weapon:
Fin Blades
Dem Fists!
Description: Watasumi's Water
Type: Slashing
Effect: Can Cause Bleeding.
Accuracy: +2
Damage: -10% Dmg
Augments:
[1] Blitz
[2] Dual Weapon
[3] Chakra Drain


Jutsu Sub Types: Water, Ice, Slashing


E Rank:
Pressurized Mist
Water Gun
Slash
Dynamic Slash

D Rank:
Cross Rip
Crimson Flash
Aqua Fang
Rinse Off

C Rank:
Vanishing Slash
Lunar Steps
Rain Dance
Hypothermic Touch

B Rank:
Kill Driver
Steel Weaving
Water Shark Bomb
Snow Flake Shuriken

A Rank:
Koorikan
Higuma
Zantetsuken
Scorn of the Aquarius

---

Registering Sage Mode for Eiji

RP:
Through time Eiji and Sumi worked together learning more about each other's styles. They needed to work in tandem with one another very well, but it was something that Eiji would have to learn being that Sumi had skills that exceeded Eiji's skills. Though, Eiji wouldnt be able to learn Sumi's abilities without learning about pooling his ability to harness the energies of the world around them. Sumi knew how to do it... but it wasnt something that he cared for. Eiji however, needed that link to learn Sumi's jutsu... and after a month of learning how to harness it, he would master it to the best of his abilities. However, storing it up wouldnt mesh well with the chakras of the guardians. It kept him from completely mastering it...

Thus would be the edge of his ability. Partial Sage Mode as Sumi called it. It gave Eiji some of the abilities to be able to hold his breath even longer under water allowing him to do things that he normally wouldnt be able to do. Deep diving and even moving in the water faster and more elegant than before. He'd also be stronger... but he could only hold it for small spurts at a time. So it wasnt the best thing to do... but it helped him if he used it early in bouts... or to sustain his chakra levels.
 
And approved
Endo Eiji said:
Whoops I didn't even realize I messed up the custom class.

Watasumi

The Son of the Ocean!
HP: (40 + lvl) x Eiji's CC Stat
CP: (30 + lvl) x Eiji's CC stat *change*
Bonus: 1 Free Basic Attack Per Round, +1 Accuracy
High: Melee Accuracy
Avg: Ninjutsu accuracy, Evasion, Genjutsu Save
Low: Genjutsu Diff, Ranged Accuracy
 
Earthen Barrier - Passive (3 points)
Care of the Earth - Passive (3 points)
Wrath of Earth - Dependent Special Move (3 points)
Terran - Passive (1 point) x3 (+15% Earth Dmg)
Stone Tomb - Dependent Special Move (2 points)
Stone Body - Passive x2
Smack Down - Dependent Special Move (2 points)
Animate Earth x2 Earth Ninjutsu

0. Shinobi 101 - Will Genjutsu Via Ninjutsu Accuracy
0. Journey Man - Main Branch Ability
0. Onyx Guard - ANBU Ability (Via Journeyman)
1. Versatile Arms
2. Quickdraw
3. Quick Reaction
4. Weapon Mastery - Unarmed
5. Earth Chakra Style
6. Willpower
7. Sage mode
8. Jutsu Expansion
9. Calm Mind
10-12. Kinjutsu

Noting all of my abilities. Will rp them laterz
 

Current Ninpocho Time:

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