Uri
Fateweaver [Veteran]
HP: (50+lvl15) x 600 = 36,000
CP: (50+lvl15) x 600 = 39,000
Class Bonus: +2 Accuracy and +10% Ninjutsu Damage, +10% Earth Damage
High: Ninjutsu Accuracy
Average: Evasion, Genjutsu Save, Melee Accuracy, Genjutsu DC
Low: Ranged Accuracy, Puppet Accuracy
OOC Rank: S
Bloodline/Core Ability: Toujigikou
Kinjutsu: n/a
Curse Seals: n/a
Advanced Shop Battle Related Purchases:
Abilities:
0. Shinobi 101 - Ninjutsu: Poison
0. Journeyman - Main Branch
1. Jutsu Mastery
2. Duelist
3. Fire - Chakra Style
4. Poison Mastery
5. Sixth Sense
6. Elementalist
7. Bloody Mess
8. Human Anatomy
9. Jutsu Creator
10. Jutsu Expansion
11. Willpower
12. Release Restraint
Major Affinities:
1. Earth
2. Fire
3. Water
4. Wind (Advanced Points)
5. Lightning (Free Major)
6.
Minor Affinities:
1. Non-Elemental
2.
3.
4.
5.
6.
Advanced Elements:
1. Metal
2. Poison (Shinobi 101)
3. Crystal
4. Paper
5. Explosion (Bloodline)
6. Kinesis (Advanced Points)
Weapons:
[legend="[b]Retribution[/b]"]Weapon Type: Piercing
Accuracy/Damage: +2 Accuracy / -10% Base Damage
Effect: Bleeding
Contracts: n/a
Fateweaver [Veteran]
HP: (50+lvl15) x 600 = 36,000
CP: (50+lvl15) x 600 = 39,000
Class Bonus: +2 Accuracy and +10% Ninjutsu Damage, +10% Earth Damage
High: Ninjutsu Accuracy
Average: Evasion, Genjutsu Save, Melee Accuracy, Genjutsu DC
Low: Ranged Accuracy, Puppet Accuracy
OOC Rank: S
Bloodline/Core Ability: Toujigikou
Kinjutsu: n/a
Curse Seals: n/a
Advanced Shop Battle Related Purchases:
- Abilities Card
- Class Point Card
- Extra Equipment Slot x2
- Free Major Element (Wind)
- Additional Advanced Element
Abilities:
0. Shinobi 101 - Ninjutsu: Poison
0. Journeyman - Main Branch
1. Jutsu Mastery
2. Duelist
3. Fire - Chakra Style
4. Poison Mastery
5. Sixth Sense
6. Elementalist
7. Bloody Mess
8. Human Anatomy
9. Jutsu Creator
10. Jutsu Expansion
11. Willpower
12. Release Restraint
Major Affinities:
1. Earth
2. Fire
3. Water
4. Wind (Advanced Points)
5. Lightning (Free Major)
6.
Minor Affinities:
1. Non-Elemental
2.
3.
4.
5.
6.
Advanced Elements:
1. Metal
2. Poison (Shinobi 101)
3. Crystal
4. Paper
5. Explosion (Bloodline)
6. Kinesis (Advanced Points)
Weapons:
[legend="[b]Retribution[/b]"]Weapon Type: Piercing
Accuracy/Damage: +2 Accuracy / -10% Base Damage
Effect: Bleeding
- Augment Slot 1: Razor Strike
Augment Slot 2: Primal
Augment Slot 3: Amplify - Bleeding
Contracts: n/a