Re: Keiichi Yamada's Dojo
Core Ability Shopping.
1) Your Core Ability, with a link to its topic.
Demonic Ancestry -
http://www.ninpocho.com/viewtopic.php?f=131&t=5553
2) The skill(s) you wish to learn, with their point values and any prerequisites.
- Akuton - Dependent Special Move (3 points)
By channeling dark energy into a jutsu, the demonic shinobi can make their attacks more powerful and of a darker nature. This can only be used with offensive ninjutsu that directly deal damage. These jutsu are now Akuton, or evil element jutsu, in addition to their other elemental properties, so effects that would normally block or absorb elemental damage are only half as effective.
Effect: The user may convert a Ninjutsu into the 'Dark' element to increases its damage by +20% and allowing it to cut through all Ninjutsu damage reduction. Jutsu used this way cost +25% Cp and cannot have their chakra cost reduced, and this may only be done once per round.
- Mind Ripper - Independent Special move (3 points)
Restriction- C Rank and up, stat average of 150
By grabbing a victim’s head and channeling dark energy and evil will into their mind, a demonic shinobi can temporarily traumatize their opponent, lowering their will power, or in some cases, instantly destroying any hint of sanity.
Effect: Grabs an opponent’s head at -3 melee accuracy (-2 accuracy with Called Shot). Subsequently ravages their mind, inflicting a -3 to genjutsu resist for the remainder of the battle (this part is treated as a level 6 genjutsu). For the next 5 rounds, Â starting from the next round after the opponent is hit by Mind Ripper, they have a 20% chance for every action they take to go into temporary convulsions and lose that action. Every time these convulsions take place, the opponent takes 3% Max HP damage. The opponent can only go into convulsions once per round. Using Mind Ripper takes 2AP and can only be used once per battle, per target (if they miss grabbing their intended target’s head, it doesn’t count for this).
- Devil's Trick - Modification (3 points)
Restriction- Must have Death Viewing
To a demon, death is a plaything, a mere trifle to be inflicted upon mortals. This makes their illusions of death that much more potent, their tricks much more hazardous to be caught in.
Effect: Death Viewing lasts two extra rounds and inflicts an extra -1 accuracy/dodge penalty.
- Fell Drain - Dependent Special Move (2 points)
Life force from their foes can help sustain them, indeed, it is one thing to be especially afraid of when fighting a demon. Direct contact with a demon can be dangerous indeed if they invoke this technique.
Effect: Half of the damage done by the user's melee taijutsu attack can be used to heal themselves. Can only be used once every two rounds.
3) A link to your profile.
http://www.ninpocho.com/viewtopic.php?p=37498#p37498