Ninpocho Chronicles is a fantasy setting storyline set in the World of Ninjas where feudal daimyo, clans and ninja villages all wage war on each other for money, glory or for a common goal.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

The Two Towers

The Silver Tower and Crystal Tower were two of the largest and most easily recognizable landmarks of Kirigakure. Now the Silver Tower has been sheared in half, the upper portion falling to the ground and leaving the bottom half open to the elements from above. The Crystal Tower, meanwhile, retains power even to this day. The lights are on day or night, and the doors open if one approaches. Inside people have frozen to their very desks in the middle of work, as this area was one of the first to succumb to the freeze.

Upper Silver Tower

The upper half of the Silver Tower lies against the ground, sprawled on it’s side. Navigating this building is difficult because of the fact that it lies as it does, when it was made to stand up straight. Elevator shafts can be used to move between floors, and the transparent walls allow for ample light in the day however. The middle of this area is perhaps the warmest in the city, as the material it was made of insulates it well against the cold. What few roam these ruins often swear of seeing apparitions of those who used to inhabit the island.
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Radio Kiri

A radio tower sticking up out of the water, Radio Kiri stands still, and even broadcasts. Somehow it is retaining electricity even in this crisis, and the DJ, Scratchy, still appears to be doing his job somehow. He often speaks to visitors about the horrors of the land and the things he has seen. Occasionally he’ll even play music, mostly as a warning when the spirits of the damned are about to arise so that anyone attempting to visit the city know to hide. The music he plays, somehow, is transmitted to the radios on the islands, playing their haunting sounds in such in an impossible environment.
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