Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.
Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.
Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.
The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.
This is Ninpocho Chronicles.
Current Ninpocho Time:
Physical:
Kinjutsu: N/AThough they now call the Leaf village their home and have taken on a more humane lifestyle, the Inuzuka were not always this way; they take pride in being able to trace their nomadic heritage prior to the formation of any Shinobi village, a time were they lived in the wilderness side-by-side as beasts. Some say they had been the first to tame mankind's best friend, while others claim their ancestors were descendant of beasts themselves. In either case; none are more wild in spirit than the Inuzuka.
084 PL - Wild Soul (Rank 1)unarmed, Animal Companion (Rank 1)
168 PL - Feral Shift (Rank 1)
252 PL - Vicious Hunger (Rank 1)
336 PL - Feral Shift (Rank 2)
420 PL - Wild Soul (Rank 2), Alpha Status (Rank 1)
504 PL - Animal Companion (Rank 2)
588 PL - Feral Shift (Rank 3), Vicious Hunger (Rank 2)
672 PL - Wild Soul (Rank 3), Alpha Status (Rank 2)
756 PL - Vicious Hunger (Rank 3)
840 PL - Animal Companion (Rank 3), Alpha Status (Rank 3)
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Wild Soul - Passive
Though many Inuzuka have calmed down over the generations to better fit the structured Shinobi life, there is still the fire within burning from a time where survival-of-the-fittest was in full force; where they were no less savage than the beasts they lived and fought with. Nothing brings forth this fierceness more than the thrill of battle.
Rank 1/2/3: The user gains +1/+2/+2 acc to a single [Taijutsu Subtype] unarmed of their choice. While the user has any amount of Temporary HP, they deal +5%/+10%/+15% damage to the same [Taijutsu Subtype].
Notes:
- The [Taijutsu Subtype] is chosen at the time of obtaining Inuzuka, and must be noted in the user's Dojo thread.
- The user may swap the [Taijutsu Subtype] using the same rules as learning/unlearning abilities with a 100 word RP.
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Animal Companion - Passive
If their physical features were not enough to identify a Inuzuka, then the next most distinguishing aspect may be their closeness to the animals of nature, capable of communicating with them through both complex growls and sounds or simple body gestures. This is best emphasized by the bond they can form, becoming companions to the point where the two are near inseparable.
Rank 1/2/3: The user has an Animal Companion which has up to 25%/50%/75% of the user’s stats.
The Animal Companion works as follows:
- The Animal Companion Class has a 40 HP Mod, and may move acc as per Custom Class rules.
- They do not have CP, and are immune to CP Damage Effects and Chakra Burn.
- Cannot use Ninjutsu or Genjutsu techniques
- Can only perform Inuzuka Bloodline and Taijutsu Techniques that the user knows, but does not require CP to do so.
- Animal Companion’s do not have AP.
- Animal Companion’s have 4 conditional slots, that may be used to take actions.
- Animal Companion’s actions use normal timing for the action, worked off of the user's AP.
- Animal Companions may not perform any type of Clone or Creation technique.
- May have 1 custom weapon using normal custom weapon creation rules.
- Has a single inventory slot.
- Animal Companion’s may enter into the same Style as the user for the same AP cost.
- The Animal Companion and the user share a combo slot.
- Damage done by the Animal Companion is unable to be buffed in any way.
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Feral Shift - Physical Bloodline Style
The base instincts of the Inuzka echoes through every aspect of their fighting style. They hone their attributes to the point where they begin to blur the line between human and beast, taking properties of their spirit animal. the Inuzuka are well known for their smell and hearing rivaling that wolves and hounds.
Rank 1/2/3: While active the user gains a +5%/10%/15% auto-dodge. Additionally, the user may select one weapon in their inventory, this is now passively equipped. Upon entering this style, and every round after, the user may spend 3%/4%/5% Max CP to gain Temporary HP equal to the spent chakra.
Notes:
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- Temporary HP gained this way is not lost at the end of the round.
- The Temporary HP also applies to the Animal Companion.
Vicious Hunger - Buffing Taijutsu
There is a secret aspect of the Inuzuka that they are loathe to share with outsiders and go to great lengths to deny. Buried within each of their hearts is the potential to become a maneater; and this thick hunger stems from their beastial heritage giving them the innate ability to cannibalize others to heal their injuries and grow in strength. To the Inuzuka, as much as any predator, the battlefield is a feast to be enjoyed.
Rank 1/2/3: The user gains 5%10%/15% of damage dealt by their attacks as Temporary HP.
Costs: 1.25ap, 270 CP and 135 CP/rnd.
Notes:
- This may be maintained for up to 30 seconds.
- If used on an attack that can hit multiple targets, you take the highest damage dealt and convert a portion of it to Temporary HP.
- If the user is in Feral Shift, Temporary HP gained this way is not lost at the end of the round.
- As per the UBR, Temporary HP does not stack, a higher amount overwrites a lower amount.
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Alpha Status - Buffing Taijutsu
As an Inuzuka grows, they learn to better control their animalistic heritage. At a certain point, they become just as adept with their features as the beasts they identify with.
Rank 1/2/3: When the user performs a Taijutsu Technique their Animal Companion may combo with the same technique, gaining +1/+1/+2 accuracy and +0//+1/+1 crit chance.
Costs: 1.75ap, 450 CP and 225 CP/rnd.
Notes:
- This may be maintained for up to 30 seconds.
- The user’s Animal Companion cannot perform this technique.
- Comboed techniques performed by the Animal Companion cannot be buffed in any way.
- The first combo used per round with Alpha Status does not count as a use of a combo.
Current Ninpocho Time:
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