<:: Howl ::> Veteran Class
HP: (55+lvl) x stamina
CP: (45+lvl) x chakra control
Class Bonus: Kin
Class Card: 4x 0,5 = + 2 Accuracy
High: Nin acc,
Average: Dodge, Gen Save, Gen DC
Low:, Range acc, Melee acc
Kinjutsu: Jinchuuriki -> Electric
Abilities:
1, Ambidexterity (Dual Weapon augment),
2, Bloody Mess ([Blood Rack] augment),
3, Duelist,
4, Human Anatomy,
5, Willpower,
6, Healing Factor,
7, Combat Instinct,
8, Combo Master,
9, Kin
10, Kin,
11, Kin,
0. Free Branch: Journeyman -> Sentinel
00. Free Shinobi 101: Uses nin acc for Kinetic genjutsu.
000. ASP card: Hyperactive,
Inventory:
Utility Slot; Headset
Armor Slot; Light Armor
Misc. Slot 1; Pouch - Tools
Misc. Slot 2; Plexistim (lingering Poison)
Misc. Slot 3; Truth Serum (Lingering Poison)
Weapon 1: Bandages
Weapon Damage Type: Unarmed -> Hand Seals
Damage Modifier: -10% Bonus Damage
Accuracy modifier: +2 Accuracy
Augment:
» Blitz,
» Quick Switch,
» Trick Weapon Slashing -> Bleeding,
» Blood Rack,
» Dual Weapon.
Weapon 2: Claws
Weapon Damage Type: Unarmed -> Hand Seals
Damage Modifier: -10% Bonus Damage
Accuracy modifier: +2 Accuracy
Augment:
» Blitz,
» Quick Switch,
» Trick Weapon Slashing -> Bleeding,
» Blood Rack,
» Dual Weapon.
Affinities;
Major (+) and Minor (-) Affinities:
Sensory Moves:
HP: (55+lvl) x stamina
CP: (45+lvl) x chakra control
Class Bonus: Kin
Class Card: 4x 0,5 = + 2 Accuracy
High: Nin acc,
Average: Dodge, Gen Save, Gen DC
Low:, Range acc, Melee acc
Kinjutsu: Jinchuuriki -> Electric
Abilities:
1, Ambidexterity (Dual Weapon augment),
2, Bloody Mess ([Blood Rack] augment),
3, Duelist,
4, Human Anatomy,
5, Willpower,
6, Healing Factor,
7, Combat Instinct,
8, Combo Master,
9, Kin
10, Kin,
11, Kin,
0. Free Branch: Journeyman -> Sentinel
00. Free Shinobi 101: Uses nin acc for Kinetic genjutsu.
000. ASP card: Hyperactive,
This guy seemed to be always moving and he was good at that too. "OI! You gotta be faster if you want to keep up!" He shouted out to one of his seniors who seemed to have trouble keeping up with the young child who was still full of energy. "Where- Where did you get all that energy from!?" He even complained and the boy got back, grinning big towards him. "What's the matter..?" Ren teased the older man and waited till he caught up. "Where do you get that energy from?" He asked him directly and Ren sharted to shrug. "Sorry, don't really know... I know I have hyperactive traits..."
He had been training one on one with someone, but even he had to tell the truth that it was harder than he thought it would be. "C'mon! Give me a break!" He shouted out loud and growled low after. He was being taunted just seconds later on his animalistic features... and the boy obviously got angry and dueled him once more till he purely had the focus on that one guy. Yet as soon as he lost that focus... he couldn't regain that. "Alright... got it... Just focus on that one person and just that one person only..." He said as he lay on the ground panting looking at the teacher who seemed to be happy with that reply.
The boy, whenever he was getting hurt, always was one to get quick on hit feet. "Sensai.. It already has been 3 days, my ankle is fine now!" He started to whine as he was placed on the bench for training with a sprained ankle. "Honestly..." the old man started to look at it, he was the main branch, but even he had some past medical knowledge. "You really do heal fast..." The man was simply to say surprised by the fact that the ankle looked almost completely fine now.
"That I told you... Now am I allowed to train further..? I told you that I heal quickly... " He muttered and started training once more.
"That I told you... Now am I allowed to train further..? I told you that I heal quickly... " He muttered and started training once more.
'Human anatomy is the study of the structures of the human body. An understanding of anatomy is key to the practice of medicine and other areas of health. The word “anatomy” comes from the Greek words “ana,” meaning “up,” and “tome,” meaning “a cutting.” Traditionally, studies of anatomy have involved cutting up or dissecting organisms.' And with that... The boy almost fell asleep in his chair as he was reading through the theoretical parts. He knew most of this already, but this was just soooo boring. Why did it have to be such a dense subject to cover through the papers? One thing would be for sure... he was glad when this class was over.
Good spars or even good battles... He certainly doesn't mind them. Ren always does like a good battle on their time and he enjoys them too. Yet when he stops to enjoy the battles, he will show you that he is serious on that matter. He will pull out his real weapons instead of his dummies and won't show you mercy. This he often does with his dual weapons. He loves to combine that with his other weapon and throughout the teachings in and around the cloud, he has started to become close to mastering them even. Yet what he was more focussed on.. Was trying to combine more than once like his sensai was often doing. " I can do what you can! You... just need to wait till I can actually do it!" He was firm on his words.
Days passed on the training till he started to have a sign of mixing weapon switches along with another combi in between. Yet at the last moment, he lost his focus. "Nyaaaagh!" He scolded low and kicked the dust as soon as he was back up and standing. "I almost had it!" He called out and his teacher only laughed. " Don't worry, you are already doing faster than I was going." It did put something on his mind at ease.... But he was happy and gave him a bit of an oof to get going once more.
Through willpower, not giving in on the failed attempts, he managed to finally combine two justsu's with a third one right after. As soon as he landed them on his teacher, he found himself cheering once more. "I did it!! I really did it!" It was at least to say that he was happy, he even hugged his teacher who found it a big moment for the kid who only recently came to the village. Who even knew nothing regarding his family. "You will get a far kid."
Days passed on the training till he started to have a sign of mixing weapon switches along with another combi in between. Yet at the last moment, he lost his focus. "Nyaaaagh!" He scolded low and kicked the dust as soon as he was back up and standing. "I almost had it!" He called out and his teacher only laughed. " Don't worry, you are already doing faster than I was going." It did put something on his mind at ease.... But he was happy and gave him a bit of an oof to get going once more.
Through willpower, not giving in on the failed attempts, he managed to finally combine two justsu's with a third one right after. As soon as he landed them on his teacher, he found himself cheering once more. "I did it!! I really did it!" It was at least to say that he was happy, he even hugged his teacher who found it a big moment for the kid who only recently came to the village. Who even knew nothing regarding his family. "You will get a far kid."
On a mission... Something happened, he was busy fighting and as usual, he wasn't the best team player around. He was a loyal one, but he was terrible at it. Through his fighting, he wasn't himself fully, it was almost as if his instincts were taking it all over. He was quick in battle and eventually his teammate was stacking behind using supporting jutsu. Just so that Ren had room to fight around. It almost seemed... that when the people he was fighting and the longer the battles sustained. That the stronger Ren had become, he really started to be able to weave and do in between all the thing.
There was something else; the boy seemed to be very carefree regards all the blood that was around. Ren wasn't particularly liking it, but he also didn't seem to mind it at all. He had to be honest that it was helping that his targets seemed to be bleeding out right on the spot, he wasn't going to lie about that. But he wasn't enslaved towards it like most people were, he would be tranced by the color or how it flowed, but he wasn't going to bathe himself into the crimson liquid.
There was something else; the boy seemed to be very carefree regards all the blood that was around. Ren wasn't particularly liking it, but he also didn't seem to mind it at all. He had to be honest that it was helping that his targets seemed to be bleeding out right on the spot, he wasn't going to lie about that. But he wasn't enslaved towards it like most people were, he would be tranced by the color or how it flowed, but he wasn't going to bathe himself into the crimson liquid.
Inventory:
Utility Slot; Headset
Armor Slot; Light Armor
Misc. Slot 1; Pouch - Tools
Misc. Slot 2; Plexistim (lingering Poison)
Misc. Slot 3; Truth Serum (Lingering Poison)
Weapon 1: Bandages
Weapon Damage Type: Unarmed -> Hand Seals
Damage Modifier: -10% Bonus Damage
Accuracy modifier: +2 Accuracy
Augment:
» Blitz,
» Quick Switch,
» Trick Weapon Slashing -> Bleeding,
» Blood Rack,
» Dual Weapon.
Weapon 2: Claws
Weapon Damage Type: Unarmed -> Hand Seals
Damage Modifier: -10% Bonus Damage
Accuracy modifier: +2 Accuracy
Augment:
» Blitz,
» Quick Switch,
» Trick Weapon Slashing -> Bleeding,
» Blood Rack,
» Dual Weapon.
Affinities;
Major (+) and Minor (-) Affinities:
- Electric -+,
- Fire -,
- Earth -,
Sensory Moves:
- x,
- x,
- x,
- x.
Inuzuka
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Though they now call the Leaf village their home and have taken on a more humane lifestyle, the Inuzuka were not always this way; they take pride in being able to trace their nomadic heritage prior to the formation of any Shinobi village, a time were they lived in the wilderness side-by-side as beasts. Some say they had been the first to tame mankind's best friend, while others claim their ancestors were descendant of beasts themselves. In either case; none are more wild in spirit than the Inuzuka.
084 PL - Wild Soul (Rank 1), Animal Companion (Rank 1)
168 PL - Feral Shift (Rank 1)
252 PL - Vicious Hunger (Rank 1)
336 PL - Feral Shift (Rank 2)
420 PL - Wild Soul (Rank 2), Alpha Status (Rank 1)
504 PL - Animal Companion (Rank 2)
588 PL - Feral Shift (Rank 3), Vicious Hunger (Rank 2)
672 PL - Wild Soul (Rank 3), Alpha Status (Rank 2)
756 PL - Vicious Hunger (Rank 3)
840 PL - Animal Companion (Rank 3), Alpha Status (Rank 3)
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Wild Soul - Passive
Though many Inuzuka have calmed down over the generations to better fit the structured Shinobi life, there is still the fire within burning from a time where survival-of-the-fittest was in full force; where they were no less savage than the beasts they lived and fought with. Nothing brings forth this fierceness more than the thrill of battle.
Rank 1/2/3: The user gains +1/+2/+2 acc to a single [Taijutsu Subtype] of their choice. While the user has any amount of Temporary HP, they deal +5%/+10%/+15% damage to the same [Taijutsu Subtype].
Notes:
- The [Taijutsu Subtype] is chosen at the time of obtaining Inuzuka, and must be noted in the user's Dojo thread.
- The user may swap the [Taijutsu Subtype] using the same rules as learning/unlearning abilities with a 100 word RP.
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Animal Companion - Passive
If their physical features were not enough to identify a Inuzuka, then the next most distinguishing aspect may be their closeness to the animals of nature, capable of communicating with them through both complex growls and sounds or simple body gestures. This is best emphasized by the bond they can form, becoming companions to the point where the two are near inseparable.
Rank 1/2/3: The user has an Animal Companion which has up to 25%/50%/75% of the user’s stats.
The Animal Companion works as follows:
- The Animal Companion Class has a 40 HP Mod, and may move acc as per Custom Class rules.
- They do not have CP, and are immune to CP Damage Effects and Chakra Burn.
- Cannot use Ninjutsu or Genjutsu techniques
- Can only perform Bloodline and Taijutsu Techniques that the user knows, but does not require CP to do so.
- Animal Companion’s do not have AP.
- Animal Companion’s have 4 conditional slots, that may be used to take actions.
- Animal Companion’s actions are reflexive, so the timing is worked off the triggering action.
- May have 1 custom weapon using normal custom weapon creation rules.
- Has a single inventory slot.
- Animal Companion’s may enter into the same Style as the user for the same AP cost.
- The Animal Companion and the user share a combo slot.
- Damage done by the Animal Companion is unable to be buffed in any way.
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Feral Shift - Physical Bloodline Style
The base instincts of the Inuzka echoes through every aspect of their fighting style. They hone their attributes to the point where they begin to blur the line between human and beast, taking properties of their spirit animal. the Inuzuka are well known for their smell and hearing rivaling that wolves and hounds.
Rank 1/2/3: While active the user gains a +5%/10%/15% auto-dodge. Additionally, the user may select one weapon in their inventory, this is now passively equipped. Upon entering this style, and every round after, the user may spend 3%/4%/5% Max CP to gain Temporary HP equal to the spent chakra.
Notes:
---
- Temporary HP gained this way is not lost at the end of the round.
- The Temporary HP also applies to the Animal Companion.
Vicious Hunger - Buffing Taijutsu
There is a secret aspect of the Inuzuka that they are loathe to share with outsiders and go to great lengths to deny. Buried within each of their hearts is the potential to become a maneater; and this thick hunger stems from their beastial heritage giving them the innate ability to cannibalize others to heal their injuries and grow in strength. To the Inuzuka, as much as any predator, the battlefield is a feast to be enjoyed.
Rank 1/2/3: The user gains 5%10%/15% of damage dealt by their attacks as Temporary HP.
Costs: 1.25ap, 270 CP and 135 CP/rnd.
Notes:
- This may be maintained for up to 30 seconds.
- If used on an attack that can hit multiple targets, you take the highest damage dealt and convert a portion of it to Temporary HP.
- If the user is in Feral Shift, Temporary HP gained this way is not lost at the end of the round.
- As per the UBR, Temporary HP does not stack, a higher amount overwrites a lower amount.
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Alpha Status - Buffing Taijutsu
As an Inuzuka grows, they learn to better control their animalistic heritage. At a certain point, they become just as adept with their features as the beasts they identify with.
Rank 1/2/3: When the user performs a Taijutsu Technique their Animal Companion may combo with the same technique, gaining +1/+1/+2 accuracy and +0//+1/+1 crit chance.
Costs: 1.75ap, 450 CP and 225 CP/rnd.
Notes:
- This may be maintained for up to 30 seconds.
- The user’s Animal Companion cannot perform this technique.
- Comboed techniques performed by the Animal Companion cannot be buffed in any way.
- The first combo used per round with Alpha Status does not count as a use of a combo.
Lone Wolf
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All Inuzuka respect and emulate the beasts they live with, but not all claim the title of "Beastmaster". The "Lone Wolf" forms their bond with no individual companion, and instead channels the strength of members of the pack that have long since passed on. They embrace their inner beast, to the point where the lines differentiating them are blurred.
924 PL - Zodiac Blessing (All Ranks), Unnatural Motion (Rank 1)
1008 PL - Beast's Embrace (Rank 1)
1092 PL - Unnatural Motion (Rank 2)
1176 PL - Beast's Embrace (Rank 2)
1260 PL - Ravager (Rank 1)
1344 PL - Unnatural Motion (Rank 3)
1428 PL - Ravager (Rank 2),
1512 PL - Faux Senjutsu (Rank 1)
1596 PL - Beast's Embrace (Rank 3)
1680 PL - Ravager (Rank 3), Faux Senjutsu (Rank 2)
1764 PL - Faux Senjutsu (Rank 3)
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Zodiac Blessing - Passive
The Lone Wolf wields their body as a conduit for the departed souls of their pack. The end result is that they take on even further traits of their Spirit Animal, manifesting as an even deeper connection to their heritage.
All Ranks: The user's Animal Companion skill transforms to Zodiac Blessing and has its effects replaced with the following;
Zodiac Blessing - Passive
The blood flowing though the veins of the Inuzuka is both ancient and wild, and for that reason often hearkens to a much more savage era. Their very nature is said to push the boundaries between human and beast.
Rank 1/2/3: The user gains 1/1/2 Zodiac Blessing effects of their choice. At rank 3, while the user is maintaining Alpha Status, they may choose to also count as the Animal Companion. (Techniques comboed this way cannot be buffed unless otherwise stated)
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Beast's Embrace - Passive
The Inuzuka may lack the bond with their particular spirit animal, but their blessing is none the weaker; any power they would have gained in numbers is instead concentrated solely onto themselves.
Rank 1/2/3: When fighting alone the user gains +1/+1/+2 Accuracy/DC and deals an additional +5%/+10%/+10% damage. These bonuses are reduced by -1/-5% for each ally that the user has present in the battle.
Notes:
- The user’s Summons and Creations both count as allies that reduce the user’s bonuses gained from Beast’s Embrace
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Unnatural Motion - Variable Taijutsu
Channeling the power of their clan grants the Inuzuka inhumane capabilities, taking on the movement traits of their departed companions. The Lone Wolf learns to use this in such a way to catch their opponents off guard, as just when you think they may leave an opening in their actions, they continue.
Rank 1: The user attacks one target at +0/+1/+2 Accuracy dealing 1350/1690/2025 Physical Damage. If the attack is a full hit, the attack gains any effects of the user's last successful non-Genjutsu attack (such as an accuracy debuff, poison, bleed, bind), but not the damage.
Cost: 2.25 AP. 735 CP
Notes:
---
- This Taijutsu subtype matches the weapon used for it.
- All normal rules and caps remain in effect, and this does not allow the stacking of normally unstackable effects.
Ravager - Variable Taijutsu
The aspect of beasts is a world where the only law is survival of the fittest. The lone wolf, proficient in hunting alone, knows how to ambush even large groups and pull their intended prey aside, away from the help of its allies.
Rank 1: The user makes an attack against 1 target at -2/-1/-1 acc dealing 1650/2060/2475 Physical Damage and automatically makes a stealth check against everyone other than the target. For the next 10 seconds if the user only attacks this target, they do not break the Stealth granted by this technique.
Cost: 2.25 AP. 900 CP
Notes::
---
- This Taijutsu subtype matches the weapon used for it.
- Attacking any target other than the original target breaks stealth granted by this technique and is not a sneak attack.
- The user will not go into Stealth unless they successfully hit the target.
- Blindshots are made as normal against the user.
- This technique cannot be maintained by any means.
- This technique cannot have its targets increased by any means.
Faux Senjutsu - Variable Taijustu
Even though Inuzuka do not always follow the ways of Sage Arts it is not uncommon for the Lone Wolf to channel the power of their fallen clan to emulate the very power that may take Sage's years to understand, let alone Master. Inuzuka who have have walked among the strongest and most powerful examples of beasts may glean secrets which could be described as a form of Sage Arts or at least something which approaches that ability.
Rank 1/2/3: The user may choose to mirror the Senjutsu belonging to one of their Zodiac Blessings as a Taijutsu technique. This action costs +30%/+15%/+0% CP.
Costs: AP and CP equal to the respective Senjutsu.
Notes:
- This Taijutsu subtype matches the weapon used for it, or a Buffing Taijutsu if no weapon is used..
- Faux Senjutsu inherits all notes and restrictions of the Senjutsu it is mimicking and it's effects do not stack with those of the respective Senjutsu.
Zodiac Blessing
Canine - Wolf Visage
Effect: When the user has a passively equipped weapon it gains the ability to inflict Bleed, and the Dual Weapon augment, however will only activate the bonus strike upon successfully causing Bleed.
Elemental - Imbue
Effect: When at 0 CP, their [Electric] technique may use HP instead of CP at a 1:1 ratio rather than 2:1.