Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Ueno Be On Top? [Dojo]

Sashine

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Core Ability: Empathetic Link
[fontsize="12"]It is not uncommon in the shinobi world for people to be raised and taught to restrain, or otherwise outright erase any emotions or attachment they may feel. While many shinobi seem to ignore the old ways, few are able to do the opposite and harness the strength of their emotions at a seconds notice. Those with this ability are gifted with the ability to read the emotions of others, and let their passion fuel and guide their abilities. Some possess emotions so strong, so intense, that they are able to draw out their feelings in the form of physical energy, at the cost of their own heart and soul's well being.

Note: All techniques and buffs from this Core Ability are considered Spiritual.

Empathy Scan<i></i> - Passive (2 points)
Emotions are the basis of these shinobi's abilities, there is little they do not understand about the causes and strengths of their feelings, as well as the outcomes they may influence on a person’s mind. Because of their extensive knowledge, these shinobi are able to read the emotions of others be it a frail child or hardened criminal. With their understanding, it is said that those with this gift are able to understand the action’s of other’s before they themselves decide.
Effect: +1.5 accuracy and dodge against those with a Genjutsu of 30 or more lower than user. Those with Genjutsu between 29 lower and equal to the user must make a Genjutsu save against this technique's success each round, using the Genjutsu DC of the user and Genjutsu Save of the target.

Emotion Bindings<i></i> - Independent Special Move (2 points)
Restriction- C Rank and up
At times, a person's emotions can cause them to behave irrationally and without thought, though for these shinobi they possess the ability to actually use the intense strength of their emotions to create a physical energy, using the pure intensity of their passion to restrain others to the air itself.
Effect: Allows the user to create 4 blades that hit at -1 Ninjutsu accuracy. Should all four hit, the target is chakra bound. If the bound victim is targeted offensively, the binding is dispelled. Can only be used on one target at a time, and once per battle per target successfully. Costs 1 AP.

Emotion Barrier<i></i> - Independent Special Move (2 points)
These shinobi are attuned to their inner feelings, and as such they are easily capable of forming strong bonds of attachment with others. At time’s, there is little that is stronger than their intense desire to protect other's, and they are able to create a visible form of their desire to protect in the form of a barrier. Though this energy is not chakra as it may appear, but rather a portion of the user’s own life force sacrificed for the well being of others.
Effect: User is able to use up to 10% of their Max HP to create a barrier around themselves and others. This used HP cannot be recovered while the barrier is in effect. Healing jutsu used within the barrier gain +25% effectiveness; Genjutsu cannot be cast through the barrier. The barrier lasts three rounds or until the HP is depleted. If the barrier drops with any HP left in it, this HP is returned to the user. Usable three times a battle. Costs 1 AP.

Pacify<i></i> - Independent Special Move (3 points)
Rage and anger are powerful emotions that can be hard to resist, yet for those attuned to the emotions of themselves and others they are a product that can be countered with a simple tranquilizing aura. These shinobi are able to infuse their chakra with calm desires such as peace, and disperse the intent to cause harm to those in the area.
Effect: At the cost of 2 AP and 5% Max HP, the user is able to nullify the effects of two target's damage buffs. Requires a Genjutsu roll to resist. Treated as a Will Genjutsu. Lasts two rounds.

Natural Empathy<i></i> - Boost (1 point)
Restriction- Can be purchased up to three times
It is said that emotional wounds run deeper than physical injuries. There is truth in this saying, and it also holds truth that the strength needed for emotional injuries to heal is also much greater and time consuming. However, for these Empathetic shinobi, they are so attuned to their inner soul that their body constantly draws it’s strength on their emotions, converting their emotional strength  and recovering from wounds at a much more rapid pace than others.
Effect: +10% damage healed from medical jutsu on the user. Added 1% healed while resting.

Emotion Blades<i></i> - Independent Special Move (2 points)
Restriction- C Rank and up
Using their emotions as a source of energy, these shinobi are able to create energy in the form of miniature crescents that strike at the invoker of their scorn. These blades are not chakra, but the emotions of these shinobi and cannot be countered by ordinary means. However, because this emotional energy is part of the user’s own being, drawing out their emotions as energy can prove taxing upon these shinobi, causing them physical pain.
Effect: For 1 AP, the user can create up to three blades. For every 1 HP put into the blade, the blade gets 2 damage, up to 400 damage per blade. Makes three blades. Receives all buffs to Ninjutsu the user possesses, and cuts through all forms of damage reduction, shielding and blocking. This technique cannot deal more than 1800 damage a round or be used while bound.

Charm Person<i></i> - Independent Special Move (2 points)
Restriction- C Rank and up
To those who understand the workings of the emotions of other’s, one can find that manipulating them is a simple task that only requires a bit of subtle guidance. These shinobi are able to play with the inner natures of others to such a degree, that they are nearly able to bend the will of others to suit their own causes, even if it is a simple act of raising their disposition them more.
Effect: Able to target one person with a Genjutsu-like effect for a duration of two rounds. During this time, the target must succeed against a Genjutsu roll in order to attack the user. Costs 500 HP to use and 250 to maintain the second round. The same target cannot be affected more than once per battle.

Soul Pulse<i></i> - Modification (2 points)
Restriction- Requires Chakra Blast, 1 Emotion CA skill
Emotions run high within these shinobi, and by drawing out their strength, they are able to imbue their emotions into what would otherwise be dark to assist in guiding them with a burst of emotional energy with the sole intent on striking their target.
Effect: The user may choose to make Chakra Blast an Emotion attack, cutting through all damage reduction and blocking effects and gaining +2 accuracy, by paying an addition 50% of the CP cost in HP. This attack is treated as gaining maximum Ninjutsu buffs even if the user does not have them and can only be done once per round.

Compassionate<i></i> - Passive (2 points)
Time has long been understood as the only remedy to heal emotional wounds, taking months to heal some of the deeper wounds. However, to those with the deep understanding of these same emotions, they find that their emotional wounds heal quickly, and the gap in their soul left by their drawn out emotions can be healed with little more than time.
Effect: Self-inflicted damage is recovered at 3% max HP per round. Damage that is not self inflicted cannot be recovered this way. Allows recovery of lost HP from Emotion Barrier while still in the barrier.

Emotional Torque<i></i> - Boost (1 point)
Restriction- May be purchased up to twice
The power of the Empathetic's emotions, their own combined with what they see in other people, is sometimes too intense for them to handle. They need to channel it through their chakra, letting it fuel their attacks instead of tearing at their souls.
Effect: +5% Ninjutsu damage

Sentimental<i></i> - Passive (3 points)
Much in the same way that these shinobi are able to peer into and read the emotions of others, these shinobi are constantly able to sense the feelings of those around them, and understand with an eerie perception that allows them to react and act upon the feelings of others.
Effect: The Empath has +10% Auto-dodge to all sources.

Inner Passion<i></i> - Passive (3 points)
Restriction- C Rank and up
Emotions, while often viewed as a sign of weakness, can be a powerful tool if embraced and utilized to their full extent. Unlike other shinobi who only feel brief and momentary spurs of emotion, these shinobi fuel themselves with their intense emotions and desires, and little seems to be able to quench the flames of their passion.
Effect: The user gains 10% damage reduction against all damage including other soul techniques, and does not take knockback or falling penalties. Effects that would prevent them from attacking are 5% less likely to succeed and AP reducing techniques only have 50% normal chance of working on them.

Spiritual Anguish<i></i> - Jutsu (1 point, 1 to rank up)
Restriction- A-Rank and Up
It is rumored that this technique strikes at the very soul of its victim, but whether or not this is true, what is the soul other than the inner emotions of a being? With their understanding and ability to use their own emotions as a source of power, these compassionate shinobi find that that can use this ability to strike at the same source in another. This technique damages the life force, or soul, of the victim, overflowing them with a surge of emotional energy that both painfully disrupts and rips a hole in the life force of the target.
Rank 1: Uses Ninjutsu accuracy. A successful hit disrupts 2 AP worth of actions and Deals 2000 damage to the victim's HP and CP. If the victim fails a Genjutsu Save, they take an additional 1000 unbuffable damage and a -1 dodge and Genjutsu Save penalty for three rounds afterward.
Rank 2: Uses Ninjutsu accuracy. A successful hit disrupts 2.5 AP worth of actions. Deals 2500 damage to the victim's HP and CP. If the victim fails a Genjutsu Save, they take an additional 1500 unbuffable damage and a -2 dodge and Genjutsu Save penalty for three rounds afterward.
Cost: 4500 CP, 1500 HP, 3 AP.
Notes:</I><I> Can only be used once every three rounds. HP expended cannot be recovered unless the user possesses Compassionate.[/fontsize]

Skill to learn:

Emotion Barrier<i></i> - Independent Special Move (2 points)
These shinobi are attuned to their inner feelings, and as such they are easily capable of forming strong bonds of attachment with others. At time’s, there is little that is stronger than their intense desire to protect other's, and they are able to create a visible form of their desire to protect in the form of a barrier. Though this energy is not chakra as it may appear, but rather a portion of the user’s own life force sacrificed for the well being of others.

Effect: User is able to use up to 10% of their Max HP to create a barrier around themselves and others. This used HP cannot be recovered while the barrier is in effect. Healing jutsu used within the barrier gain +25% effectiveness; Genjutsu cannot be cast through the barrier. The barrier lasts three rounds or until the HP is depleted. If the barrier drops with any HP left in it, this HP is returned to the user. Usable three times a battle. Costs 1 AP.
 
Class Request:

Class Name Manipulator
HP: (45+lvl) x stamina
CP: (45+lvl) x chakra control

Class Bonus:
+.5 Genjutsu DC
+1 Genjutsu Save and DC

High: Genjutsu DC
Average: Ninjutsu Accuracy, Evasion, Melee Accuracy
Low: Puppet Accuracy, Ranged Accuracy
 
Skill to learn: Link to profile Link to Core Ability

Player Level: 445

Sentimental<i></i> - Passive (3 points)
Much in the same way that these shinobi are able to peer into and read the emotions of others, these shinobi are constantly able to sense the feelings of those around them, and understand with an eerie perception that allows them to react and act upon the feelings of others.

Effect: The Empath has +10% Auto-dodge to all sources.

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Abilities to learn:

Healing Factor
While everyone possess a natural recuperation rate, recovering over time with rest, there exist many who tend to just...keep coming back for more, and don't learn when to give up. Persistent to the end, It is hard to keep those with this trait down for long before they spring back up, regardless of the injury.

Information:
Prerequisites: D Rank

Roleplay:
The clone ran toward Sashine and she remained in her limp position, the knife angled at her chest. The original dodged to the left, taking advantage of the fact that her left hand and her left side were the weaker halves. It seemed that the same thought was on the other's mind as the knife had aimed to slash from the left, making a cut on her right arm as Sashine moved her body to the left. Sashine grimaced in pain, keeping focus on the illusion enough to step on the illusion's foot and use the position to hook her arms around the illusion's arms, holding her back from making movements and making the illusion's weapon drop.

The reflection pushed her head back reactively, smacking Sashine on the face and punishing her position. The illusion turned and Sashine used the few seconds to aim a punch into the reflection's eye. The fake pinkness used the momentum of her turn to hit Sashine in the close proximity with her elbow, utilizing the speed of the turn with the sharpness of the bone to hit the cut made by the knife. Sashine stumbled backwards and both girls ran towards each other, the fake one having the best reaction time from not having to stumble as much and landing Sashine on the ground, her back against the cave floor, the fake Sashine sitting on Sashine's waist to try to hold her down. The two struggled in an arm battle for dominance with Sashine losing out as she was rolled to the side, the ground rubbing against the cut that was now aching.

The reflection pushed her hands down completely, Sashine unable to do much of anything other than kick. The reflection moved her face down, ready to taunt her, the wicked grin opening to speak when Sashine decided to spit up into the air and onto the reflection, utilizing the surprise to push her off. The reflection wiped her eye quickly as Sashine ran in once more, reaching her target in time to scratch at the reflection's eyes, unfortunately, Sashine got grabbed by the shoulders and thrown behind the reflection where there seemed to be a wall, the curve of the building putting Sashine in an uncomfortable position where her head took most of the damage of the impact. Sashine reached out to where she knew the reflection would be, eyes closed and pulled on the dress of her opponent. She had been told many times that this clothing wasn't the best to have for fighting scenarios and she would use that to her advantage now, keeping a hold of the edge of the dress, running away from the wall and using the dress to spin the reflection around easily and fling her toward the wall. She used the information of her own landing on the wall to guess where the reflection's head would be and aimed a punch at its face once more.

The reflection fell on the ground and Sashine jumped up into the air and bending her legs, aimed to land her knees right on the reflection's gut using all of her weight. With a hard thud, Sashine landed as she began to claw at the reflection's face, eyes closed and clawing continuously like an animal. She could feel herself screaming but she didn't hear it.

Moments passed and Sashine's arms continued to swing into the ground of the cave viciously as her senses slowly came back. The first was smell and she could smell blood, her own. Illusion's didn't bleed out like this. Next came touch. she could feel her hands swinging back and forth, much slower than before, her nails clawing at her target and the sensation of wetness, her blood most likely. She also realized that there was nothing under her hands anymore as her nails hit the cold hard ground, only making a splash as her fingers continued to smack the blood on the ground. Her throat ached and felt dry and as she continued to claw the ground unable to stop herself now from the adrenaline, came her hearing.

"DIE. DIE DIE DIE. DIE. DIE DIE."

Sashine stopped, her eyes finally opening yet she couldn't see much of anything and she didn't need to. She was slightly aware of her surroundings by now. Her breathing was heavy and it hurt to breath, any saliva in her mouth seemed to fade instantly to ease her throat and there was a sense of numbing that was slowly leaving her body as she began to feel the small achings of pain. She sat there, waiting, letting the emotions pour over once more as the blood continued.

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She didn't give one flying, pink and white, glittered damn about the resonance of approval. That certainly wouldn't lighten her mood right now. What did they think? She was surely emotionally sensitive to other but she wasn't a freaking mood mimic. That simply wasn't how emotions worked. The negative feelings left in the air but remained in the pink body. She continued to sit, unable to move coherently as she caught her breath, her body giving small shakes as it tried to wind down the excess energy boost. Her panting slowly came to a quiet huffed breath, like heavy sighs. The numbing feeling was leaving and she could feel only pain, pain that started at her wasted fingertips and traveled through her body. She didn't want to look down at them but she was sure she would need to regrow some of the nails and wait a long while as she healed before she could give a punch of make a handseal.

She stood up shakily, her knee joints feeling like they would snap off just by standing up but the pain being drowned out by the rest. If pains were physical manifestations, her body would be screaming all over, the skin opening to create a mouth opening that would scream and shout, asking for rest, attention, death, anything that would stop the pain. Sashine showed a grimace, her furrows browed, her eyes looking three-fourths of the way down. Her face seemed focused and yet, her mind was elsewhere at the moment, it was looking at her body from a distance. This was the only way to remove herself from the emotions when it was needed, from the feelings. She watched as the light came into the cave finally and her sense of sight was useful once more, her eyes straining to see through the brightness. She looked up at the ceiling, expecting to see the culprit but all she saw were eyes. She stared back at them, her expression turning into anger indicated by her quivering lip. She was afraid if she opened her mouth, she'd cry or scream so she looked back down and took her last few steps as a student.

The ghostly figure made her sickened. She want to center rage into it as well but she was worn out yet the emotional hole seemed endless like she could continue in rage and it would fuel itself in a loop. It made her body feel weak and useless in comparison. It made her feel like if she had a longer lasting body, she could go on forever, take the rage out on any moving object and continue until it wore out yet it would never wear out and even in best body, the body she occupied would end first. Sashine grabbed the headband with her wrists, her face flinching by the movement as she lifted the headband up to her face and held it with her teeth. She didn't care about what the illusion would say, she walked away and back to the forest as it spoke. She didn't see it vanish, she didn't need to see it vanish because she could feel it leave. She didn't want to look back, she felt she'd be stuck here forever if she did. All she could do was keep on walking.

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Calm Mind
An ability that allows one to focus ones mind, even in the midst of chaotic combat. With training and proper chakra management, one can extend this sharpening of their mind to have beneficial effects upon their physical body as well.

Information
Prerequisites: D-Rank

Roleplay:
The figures in the air vanished soon enough. She had seen this kind of Genjutsu before. Whoever was doing this just wanted to rile her up but Sashine was also aware that illusions could do damage, cause pain and not just internally. She grimaced as she huffed air from the sudden adrenaline high. What kind of tease was that? She was ready to destroy and it had all suddenly stopped. Of course, this seemed like a much better situation since now, she would have reserved energy for what was to come. Sometime along the way, she had realized that this was a test of her willpower and ability to detach herself from normal things that would be impossible to attain by any good Shinobi. Peace, stability, family. These could all be used against you, bringing you down, harboring you in place. Sashine had heard about tests where students would have to kill their own family members to prove their worth and that seemed too extreme and almost contradictory to its purpose. Breaking bonds so easily was a clear indication of breaking loyalty and family was supposed to be the unit with the strongest ties. She applied the situation to herself and she wondered whether she could even damage one of her siblings at this point, rather than whether it was something she'd go through with.

The emotional barrage in the room continued, it varied in emotions but Sashine tried to keep her composure. This building was stupid, wasn't it? It was probably a boy cave. Women always battled with emotions, this was a less than normal emotional barrage but still, it was up her alley and if there was anything she could do, it was spit venom much more vile. All she needed was some inspiration and this building just wanted to inspire. At one point, Sashine stopped thinking about who was behind it all because she had no way of tracking who it was. Her senses weren't that defined and it was a waste of effort, really. All she had to do is wear it out. It seemed it was working because soon enough, the emotional barrage stopped and everything was silent and dead once more, almost peaceful.

Her body cooled down and she wiped the sweat off of her forehead, swept the dirt off of her dress and her breathing soon enough went back to a calm pace. There was still a sense of tension in the room but she wasn't as worried by it as she had been before. So far, it had rehashed things she had already dealt with or were only scary because of the lack of information. She was sure if the setting was anywhere but inside a dark cave, she could even smile at the situation. Sashine looked around the room again, her eyes now used to the darkness yet she still couldn't see what was ahead of her, where the wall was or the roof for that matter.

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