[col3]Senju Kazuki
HP: 33,990 [+1170 Healing Factor] [-6039] 29121
Cannot heal genjutsu damages.
CP: 24,352 [-2540] 21812
Corrupted Energy: 8535
AP: 10.5 [-10.5] 0
[spoilername="Passives"]Journeyman (Main Branch): Jutsu cost -5% Chakra.
Jutsu Mastery: All Jutsu cost -10% Chakra, this includes Maintains. All Chakra cost penalties from choosing to use 'Special Actions' are halved.
Summoner: A Creation's HP and CP are +5% Higher. The user may now have two different Creation Jutsu active at once; however, the second Creation Jutsu will be treated as Rank 1.
Initiative: The user is capable of prioritizing 1 AP worth of actions per round which are modded as 0 AP but all costs are paid as normal.
Conservative Motion: Jutsu effects that would increase Chakra Costs are negated. All Effects that have a chance of causing the user's action to fail are halved and all AP increasing effects are negated.
Clarity: The user is given a resistance check every round against Genjutsu as opposed to the normal round wait time. The user is always aware that they are in a Genjutsu unless the Genjutsu was treated as a Sneak Attack.
Concentrated Focus: The user's binds have a -5% chance of being escaped from and binds which break upon the user losing a portion of their Max HP or CP are now increased to 20% Max HP/CP.
Elementalist: The user may now use a Major Affinity Move and a Minor Affinity move upon a single Jutsu (Up to B Rank) Both affinity moves must be different, and the user must have a Major Affinity in the Element.
Duelist: always use this in a 1 v 1
Healing Factor: Regain 3% max HP every round
Strategist -- Nara You need to list your strat slots in your stats. You can use this for a free basic strike, place some poison on it, a sad version of quickdraw, to affix an E-note to something, etc.
Class: +5% Ninjutsu Damage
Shadow Bend: May convert Fire and Water Jutsu into Shadow at no extra cost. +15% Shadow Damage.
Shadow Tactics: +10% Damage, +1 Accuracy while in shade. While maintaining a bind or resting, they gain +3% HP/CP per round.
[spoilername="Stats"]Ninjutsu Accuracy: 27 - 3 (Requiem)
Genjutsu DC: 23 - 3 (Requiem)
Melee Accuracy: 23 - 3 (Requiem)
Ranged Accuracy: 19 - 3 (Requiem)
Gen Save: 23 +2 (Slippery Mind) - 3 (Requiem)
Evasion: 23 - 3 (Requiem)
Awareness: +2 - 3 (Requiem)[/spoilername]|Takahashi Shiori/Formerly Neophyte
HP: 30530
CP: 24,455 [-5446] 19009
Corrupted Energy: 5460 [+3002] [-3345] 5117
AP: 11 [-11] 0
[spoilername="Passives"]+5% Chance of inflicting Secondary Effects (from Class Card ASP purchase)
Dark Sage
Hashigaki
Sentinel (ANBU Branch)
Shinobi 101: Visual Genjutsu are cast using Ninjutsu Accuracy
Elemental Illusion
Mind Overflow
Duelist
Shattered Reality
Willpower
Elementalist
Jutsu Expanionist
Sixth Sense
Tracker[/spoilername]
[spoilername="Stats"]Ninjutsu 27
Genjutsu DC 23
Ranged Taijutsu 23
Melee Taijutsu 23
Genjutsu Resistance 23
Evasion 23
Awareness
Stealth[/spoilername]|Shiori's Elemental Clone
HP: 4590
CP: 4590 [-410] 4180[/col3]
[col3]Shiori's IWR
HP: 18,900
CP: 14,400 [-170] 14,230
AP: 3.5
[spoilername="Buffs"]10% backlash damage to the attacker. Additionally, all melee contact with the user has a 12% chance of causing the Burn effect.[/spoilername]|Shiori's Zombies (x4)
HP: 1122 (each)
AP: 2|[/col3]
::Actions::
0.00 Seconds - Shiori maintains Elemental Clone, Corpse Soil, and Reaper's Gaze.
HP: 33,990 [+1170 Healing Factor] [-6039] 29121
Cannot heal genjutsu damages.
CP: 24,352 [-2540] 21812
Corrupted Energy: 8535
AP: 10.5 [-10.5] 0
[spoilername="Passives"]Journeyman (Main Branch): Jutsu cost -5% Chakra.
Jutsu Mastery: All Jutsu cost -10% Chakra, this includes Maintains. All Chakra cost penalties from choosing to use 'Special Actions' are halved.
- Meaning there is a 15% Chakra Cost reduction total.
Summoner: A Creation's HP and CP are +5% Higher. The user may now have two different Creation Jutsu active at once; however, the second Creation Jutsu will be treated as Rank 1.
Initiative: The user is capable of prioritizing 1 AP worth of actions per round which are modded as 0 AP but all costs are paid as normal.
Conservative Motion: Jutsu effects that would increase Chakra Costs are negated. All Effects that have a chance of causing the user's action to fail are halved and all AP increasing effects are negated.
Clarity: The user is given a resistance check every round against Genjutsu as opposed to the normal round wait time. The user is always aware that they are in a Genjutsu unless the Genjutsu was treated as a Sneak Attack.
Concentrated Focus: The user's binds have a -5% chance of being escaped from and binds which break upon the user losing a portion of their Max HP or CP are now increased to 20% Max HP/CP.
Elementalist: The user may now use a Major Affinity Move and a Minor Affinity move upon a single Jutsu (Up to B Rank) Both affinity moves must be different, and the user must have a Major Affinity in the Element.
Duelist: always use this in a 1 v 1
Healing Factor: Regain 3% max HP every round
Strategist -- Nara You need to list your strat slots in your stats. You can use this for a free basic strike, place some poison on it, a sad version of quickdraw, to affix an E-note to something, etc.
Class: +5% Ninjutsu Damage
Shadow Bend: May convert Fire and Water Jutsu into Shadow at no extra cost. +15% Shadow Damage.
Shadow Tactics: +10% Damage, +1 Accuracy while in shade. While maintaining a bind or resting, they gain +3% HP/CP per round.
- This is a total of +30% shadowy damage
[spoilername="Stats"]Ninjutsu Accuracy: 27 - 3 (Requiem)
Genjutsu DC: 23 - 3 (Requiem)
Melee Accuracy: 23 - 3 (Requiem)
Ranged Accuracy: 19 - 3 (Requiem)
Gen Save: 23 +2 (Slippery Mind) - 3 (Requiem)
Evasion: 23 - 3 (Requiem)
Awareness: +2 - 3 (Requiem)[/spoilername]|Takahashi Shiori/Formerly Neophyte
HP: 30530
CP: 24,455 [-5446] 19009
Corrupted Energy: 5460 [+3002] [-3345] 5117
AP: 11 [-11] 0
[spoilername="Passives"]+5% Chance of inflicting Secondary Effects (from Class Card ASP purchase)
Dark Sage
Hashigaki
Sentinel (ANBU Branch)
Shinobi 101: Visual Genjutsu are cast using Ninjutsu Accuracy
Elemental Illusion
Mind Overflow
Duelist
Shattered Reality
Willpower
Elementalist
Jutsu Expanionist
Sixth Sense
Tracker[/spoilername]
[spoilername="Stats"]Ninjutsu 27
Genjutsu DC 23
Ranged Taijutsu 23
Melee Taijutsu 23
Genjutsu Resistance 23
Evasion 23
Awareness
Stealth[/spoilername]|Shiori's Elemental Clone
HP: 4590
CP: 4590 [-410] 4180[/col3]
[col3]Shiori's IWR
HP: 18,900
CP: 14,400 [-170] 14,230
AP: 3.5
[spoilername="Buffs"]10% backlash damage to the attacker. Additionally, all melee contact with the user has a 12% chance of causing the Burn effect.[/spoilername]|Shiori's Zombies (x4)
HP: 1122 (each)
AP: 2|[/col3]
::Actions::
0.00 Seconds - Shiori maintains Elemental Clone, Corpse Soil, and Reaper's Gaze.
- Genjutsu Check
Shiori 7 + 27
Kazuki 10 + 23
Kazuki is aware that he is under a genjutsu.
0.00 Seconds - Shiori uses Dark Invitation on Kazuki.- Ninjutsu Check
Shiori 9 Success
Kazuki 12
- Ninjutsu Check
Shiori 3 Failure
Kazuki 5
1.43 Seconds - Shiori's IWR enters Defensive Stance using Maximum Defense for an improved ratio where the IWR trades 1 point of Accuracy in order to reduce oncoming damage by 5% for a total of 6 points for 30% DR and -6 accuracy.
2.38 Seconds - Kazuki attempts to break free of Reaper's Gaze (45%).- Roll: 48
3.00 Seconds - Shiori cast Lightning Beast [Mastered] on Kazuki delaying this technique if Kazuki was not free until his is free of his bind. [Conditional #1] also using AE Special Move Overcharge to increase the damage of this jutsu and Jutsu Expansion to again increase the damage of this jutsu.
3.00 Seconds - Shiori casts Raijin's Vengeance [Mastered] on Kazuki using AE Special Move Focus to increase the critical range and accuracy of this attack. If Kazuki is still bound, delay this technique until Kazuki is free of his bind and if he is already free then use the special action to reduce the AP of this attack to 1 AP. [Conditional #2]
4.76 Seconds - Kazuki attempts to break free of Reaper's Gaze (55%).- Roll: 69 Failed
- Genjutsu Check
Shiori 11 Success
Kazuki 7
Kazuki is now free
- Shiori 7 Success
Kazuki 3
Kazuki is aware that he is under the influence of a Genjutsu.
- 5.00 Seconds - Kazuki casts Flock of Shadows [Mastered] to avoid this attack.
No clone check, she will not know who the real Kazuki is.
28% chance of being rerolled. 15 Success.
Reroll, but roll for target first 1d3. 1 targets Kazuki. 3 (Clone)
Shiori 1 MISS
Kazuki 19
- Check for target. 1d3 - 1 will target Kazuki. Roll: 2 (Clone)
Shiori 17 Hit
Kazuki 19
Clone is dispersed
- Check for target. 1d2 - 1 will target Kazuki. 1 (Kazuki)
Clone 18 - 5 HIT
Kazuki 4
5% chance of crush 42 Failed
Clone 19 - 5 50% hit
Kazuki 17
Clone 13 - 5 HIT
Kazuki 9
5% chance of crush 24 Failed
8.00 Seconds - Shiori cast Graveyard Amalgamation [Mastered], the creation will immediately for 0 AP utilize Collapse on Kazuki in an attempt to bind him again and to cause him damages.- Check for target. 1d2 - 1 will target Kazuki. 2 (Clone)
Graveyard Amalgamation 3 - 3 - 2 + 27 (25)
Kazuki 5 + 24 (29)
10.0 Seconds - Kazuki casts Cocoon Sheets [Mastered].- Chance to target Shiori's IWR (due to style). Roll: 85 Failed
Kazuki 9 MISS
Shiori 9
- Check for target. 1d2 - 1 will target Kazuki. 1 (Kazuki)
Clone 18 HIT
Kazuki 3
24% chance of raising the victim's called shot level. 81 Failed
- Ninjutsu Check