[fontsize="12"]The experiment, the child, was maturing. Each adventure, each fight, each scar, each death was drawing him closer to his perfected form, his intended form. The SPF was a creature caught between life and death, but was fueled by the need to consume. The SPF was almost a natural predator to not only human-kind or Ancient-kind, but to life in general.
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Jagan [Evil Eye] - Activated Passive<i></i>
The Jagan was something that had always existed in mythology and folklore. The notion that a cursed or malovolent glare could freeze or kill was nothing new. For the SPF, however, this notion was more literal than figurative. Concentrating chakra into their eyes, the SPF is not only able to keep intense focus on their opponent but also able to perform other abilities that may seem like sorcercy at work.
Rank 1: +.5 Dodge, +.5 Accuracy
Rank 2: +1 Dodge, +1 Accuracy
Rank 3: +1.5 Dodge, +1.5 Accuracy
Costs:
Rank 1: .5AP; 150 CP to initiate, 70 CP/Rnd.
Rank 2: .5AP; 300 CP to initiate, 140 CP/Rnd.
Rank 3: .5AP; 450 CP to initiate, 210 CP/Rnd.
Notes:
- Only applies when the user can see their target and/or attacker.
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Will to Consume - Passive<i></i>
The SPF is driven by consumption, which is further embodied by their use of flames to consume all before them and their natural affinity for the destructive force. Their fire based attacks are increased as the SPF washes over all of creation a raging inferno.
Rank 1: Fire Jutsu damage is increased by 5%.
Rank 2: Fire Jutsu damage is increased by 10%.
Rank 3: Fire Jutsu damage is increased by 15%.
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Jagan - Gyōshi - Passive
The "Stare" of the Evil Eye happens to be one of the most frightening aspects of it. From just a cold gaze, it has been rumored that the SPF could place his victims in a trance.
Rank 1: Genjutsu may be cast through the Jagan, requiring no handseals and gaining +1 DC
Rank 2: Genjutsu may be cast through the Jagan, requiring no handseals and gaining +1.5 DC
Rank 3: Genjutsu may be cast through the Jagan, requiring no handseals and gaining +2 DC
Special Action: When casting Genjutsu through eye contact, the user may choose to activate a special effect. If chosen then the Genjutsu cannot be partially effective. Should the Genjutsu be 50% or more successful it is treated as a full hit, otherwise it is treated as a miss.
Notes:
- Requires eye contact, and for the Jagan to be active.
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Predator Instincts - Passive
The SPF, in his role of becoming the burgeoning predator of life, is said to be able to intensely focus on his opponent. The Consumer does not merely destroy or feast on everything in sight, his very sight alone consumes all before him.
Rank 1: +6% Auto Hit to all attacks.
Rank 2: +8% Auto Hit to all attacks.
Rank 3: +10% Auto Hit to all attacks.
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Assimilation - Activated Passive<i></i>
Through consumption comes assimilation. The SPF possesses the ability to mimic skills used against him by merely taking in the technique with his eyes, through experiencing the attack himself or through an attempt to physically consume his opponent.
Rank 1: Allows the user to use and copy any level 1-4 Jutsu used during the last round.
Rank 2: Allows the user to use and copy any level 1-6 Jutsu used during the last round.
Rank 3: Allows the user to use and copy any Jutsu used during the last round.
Cost: This skill costs no Ap or CP, however all copied jutsu cost normal Ap and their CP/Hp costs are increased by +20%.
Notes:
- The user's Jagan must have been active during the time the jutsu was used, and the user must have had full vision of the target.
- When used, the user chooses any jutsu from the previous round and may use it regardless of whether they know it or not. After use, this Jutsu is memorized, and may be used for the remainder of the battle.
- All copied jutsu have a 5% of failing per Jutsu Level (A level seven would have a 35% Chance of failing, for example).
- Only 3 techniques can be remembered at once. Further copying would require the user to overwrite previously memorized techniques, costing CP equal to 2x the forgotten Jutsu's cost.
- The user must meet the Rank and stat requirements to use a Jutsu (A C-Rank cannot copy a Level 8, for example), and may not copy Bloodline, Core Ability, or Kinjutsu techniques.
- These techniques are copied at the rank they were used, and may be remembered and used for the remainder of the battle.
- User must be wielding the correct weapon(s) to copy a Taijutsu and must be able to perform handseals to replicate a Ninjutsu or Genjutsu.
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Dominion - Doujutsu Genjutsu<i></i>
The SPF, using his Evil Eye, is able to sync chakra into his eyes and voice simultaneous to set a commandment that the victim must obey. These power is called Dominion, where the higher life form hold dominion over the lesser.
Rank 1: Allows the SPF to hypnotize their target at -2 Gen DC, causing them to either attack a target with a level 1-4 Jutsu, Use/Drop/equip/unequip an item, Switch/Drop/Enter a style, or remain motionless for 1 Ap.
Rank 2: Allows the SPF to hypnotize their target at -1 Gen DC, causing them to either attack a target with a level 1-5 Jutsu, Use/Drop/equip/unequip an item, Switch/Drop/Enter a style, or remain motionless for 1.5 Ap.
Rank 3: Allows the SPF to hypnotize their target, causing them to either attack a target with a level 1-6 Jutsu, Use/Drop/equip/unequip an item, Switch/Drop/Enter a style, or remain motionless for 2 Ap.
Cost: 2 AP; 400 CP to initiate.
Notes:
- - Does not use handseals, but requires the Jagan's Eye contact. This is treated as a Will Genjutsu.
- Upon use, the user must choose an action they wish their victim to perform.
- When causing the victim to attack with a Jutsu, the victim must know the technique and the user must have witnessed the technique performed previously during battle to be aware of it. The target can never attack themselves.
- For any actions involving items, it must be either visible or previously used in battle.
- Genjutsu used this way are treated as fully successful or fully unsuccessful, a victim cannot be partially effected. If it is a 50% or more hit, it's counted as a full hit, Otherwise, it's counted as a miss.
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Divine Comedy - Specialty Genjutsu<i></i>
The Evil Eye, a curse in its own right, does not like to be influenced by other curses (Genjutsu). Upon realizing they are locked in mental combat, the Evil Eye will return the curse back to the sender in the cruelest taste of irony.
Rank 1: Reverses a Genjutsu used on the Jagan user.
Rank 2: Reverses a Genjutsu used on the Jagan user.
Rank 3: Reverses a Genjutsu used on the Jagan user.
Costs:
Rank 1: AP of Genjutsu; Genjutsu cost*2 Chakra to initiate.
Rank 2: AP of Genjutsu; Genjutsu cost*1.75 Chakra to initiate
Rank 3: AP of Genjutsu; Genjutsu cost*1.5 Chakra to initiate.
Notes:
- User must realize they are under a genjutsu.
- User must meet the requirements of the Genjutsu to reverse it.
- All costs of maintaining the genjutsu are taken on by the user.
- A Genjutsu check is made between the SPF and user of the Genjutsu. If the SPF succeeds, they successfully reverse the Genjutsu.
- With each successful use, the victim gains +1.5 to their Genjutsu Check.
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Eyes of Perdition - Activated Passive<i></i>
When the Evil Eye is not enough, the SPF will bring about a foul and dark power, the power born in the depths of a spiritual all-consuming inferno. This pact of darkness is signified by a change in the users eyes, turning them an unholy hellfire blue color and affixing crosses within the iris of their eyes. There is no salvation to be found within this gaze.
Rank 1: +2 Dodge, +2 Accuracy.
Rank 2: +2.5 Dodge, +2.5 Accuracy.
Rank 3: +3 Dodge, +3 Accuracy.
Costs:
Rank 1: .5AP; 600 CP to initiate, 290 CP/Rnd
Rank 2: .5AP; 750 CP to initiate, 360 CP/Rnd
Rank 3: .5AP; 900 CP to initiate, 430 CP/Rnd
Notes:
-Only applies when the user can see their target and/or attacker.
-Jagan Rank 3 must be activated for a round prior to activating the EoP.
- The effect of EoP replaces the effect of the regular Jagan and the EoP cost becomes the new overall cost.
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Pandemonium - Doujutsu Genjutsu<i></i>
The SPF's "Stare" is evolved to its sinister limits while the Eyes of Perdition are activated. This glare is now able to capture the opponent in an illusion of damnation dreamt up by the predator. Some fear that this curse, if not stopped, is meant to consume the spiritual essence of the victim.
Rank 1: An illusion that creates a round within a round during which the victim cannot take any actions and suffers -2 dodge. In the illusion, the user gets AP equal to their AP/1.5. When the illusion ends the user will have only spent chakra equal to 50% of the chakra spent in the illusion and the victim only takes damage equal to 50% of the damage dealt to them in the illusion.
Rank 2: An illusion that creates a round within a round during which the victim cannot take any actions and suffers -3 dodge. In the illusion, the user gets AP equal to their AP/1.5 +.5. When the illusion ends the user will have only spent chakra equal to 50% of the chakra spent in the illusion and the victim only takes damage equal to 60% of the damage dealt to them in the illusion.
Rank 3: An illusion that creates a round within a round during which the victim cannot take any actions and suffers -4 dodge. In the illusion, the user gets AP equal to their AP/1.5 +1. When the illusion ends the user will have only spent chakra equal to 50% of the chakra spent in the illusion and the victim only takes damage equal to 70% of the damage dealt to them in the illusion.
Cost: 3 AP; 2000 CP, Hp equal to 20% of the final damage done.
Notes:
- Requires EoP to be activated, and Eye contact.
- All battle rules remain the same if not mentioned.
- Jutsu that last more than one round end when the illusion does.
- May only be used on a target once successfully in a battle. Â
- All damage done in this illusion is "Illusionary" And damage cannot be reduced. Jutsu used in the Pandemonium cannot be buffed by Non-Genjutsu effects.
- Physical debuffs, such as bleed, poison and Nin/Tai debuffs and effects do not transfer into or out of the Pandemonium created world, but mental ones, generally genjutsu based, do.
- Because the Pandemonium dream is instantaneous and lasts a few seconds at most, this does not dispel any other Genjutsu active on the victim.
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All Consuming Flame - Doujutsu Ninjutsu<i></i>
Drawing on their desire to consume, either through literal consumption or just through destruction, the SPF is able to draw forth a flame stronger than any other. This flame holds a blue hue, giving it a dreadful feeling as if summoned from Hell itself, and will continue to burn its target until there is nothing left.
Rank 1: Ignites the SPF's point of vision in black flames at +2 accuracy, causing 2,000 Fire Damage a round.
Rank 2: Ignites the SPF's point of vision in black flames at +2 accuracy, causing 2,400 Fire Damage a round.
Rank 3: Ignites the SPF's point of vision in black flames at +2 accuracy, causing 2,850 Fire Damage a round.
Special Action - Emporer's Robes: Instead of Covering a target in the ACF, the user may coat themselves in a shield of flames, Hp equal to ACF +40%. This effect lasts one round, and if a melee attack is used against the user the attacker must make a Ninjutsu check against the SPF to determine if they take damage equal to "ACF's" Damage. A target may only take damage from attacking this barrier once per round.
Costs:
Rank 1: 3 Ap; 2,000 CP and 670 Hp to initiate, 630 Hp and 320 CP per round maintained.
Rank 2: 3 Ap; 2,250 CP and 750 Hp to initiate, 715 Hp and 360 CP per round maintained.
Rank 3: 3 Ap; 2,500 CP and 840 Hp to initiate, 800 Hp and 400 CP per round maintained.
Notes:
- Requires EoP to be activated.
- After the initial "To-Hit" roll, ACF automatically deals it's fire damage to its target every round without fail as long as the SPF can still see their target. As such, this may only be used on one target at a time.
- The first round damage is dealt as soon as ACF hits but hits at the beginning of every round after.
- ACF automatically bypasses barriers, armors and shields and also ignores any and all Damage Reduction.
- Damage done and blocked may be increased with Fire buffs.
- This jutsu does not stack in any way or form.
- The special is considered a Chakra Armor.[/fontsize]