Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Time:

Ryuu Sumika's Dojo

Ryuu Sumika

New Ninja
Joined
May 5, 2023
Messages
90
Yen
111,450
ASP
109
OOC Rank
☆☆☆
Horrendous Harpy
HP
: (40+Level) * Stamina
CP: (50+Level) * Chakra Control
Class bonus: +10% Chance of inflicting Secondary Effects
High: Genjutsu DC
Average: Dodge, Genjutsu Save, Ninjutsu Accuracy
Low: Ranged Accuracy, Melee Accuracy

Gaining free Minor Affinity in Fire.

Gaining Elemental Illusion Ability.
Gaining Hyperactive Ability.
Gaining Initiative Ability.
Gaining Sixth Sense Ability.
Gaining Illusionist Ability.

Using this roleplay for ability gain.

Equipment
1. No armor
2. Antidote
3. Headband
4.
5.

1. Golden bracelets
(Unarmed) (Handseals)
Recovery
Re energize
Lucky dodge

Magician Core ability learned skills:

Magic Affinity - Passive (1 point)
Restriction- May be purchased up to three times
With minds sharp and finely honed, a Magician is particularly adept at casting illusions. Their skill with them enables their Genjutsu to be much likelier to land on an unsuspecting target.
Effect: +1 Genjutsu DC

Purchasing 3 times
 
Horrendous Harpy
HP
: (40+Level) * Stamina
CP: (50+Level) * Chakra Control
Class bonus: +10% Chance of inflicting Secondary Effects
High: Genjutsu DC
Average: Dodge, Genjutsu Save, Ninjutsu Accuracy
Low: Ranged Accuracy, Melee Accuracy

Gaining free Minor Affinity in Fire.

Gaining Elemental Illusion Ability.
Gaining Hyperactive Ability.
Gaining Initiative Ability.
Gaining Sixth Sense Ability.
Gaining Illusionist Ability.

Using this roleplay for ability gain.

Equipment
1. No armor
2. Antidote
3. Headband
4.
5.

1. Golden bracelets
(Unarmed) (Handseals)
Recovery
Re energize
Lucky dodge

Magician Core ability learned skills:

Magic Affinity - Passive (1 point)
Restriction- May be purchased up to three times
With minds sharp and finely honed, a Magician is particularly adept at casting illusions. Their skill with them enables their Genjutsu to be much likelier to land on an unsuspecting target.
Effect: +1 Genjutsu DC

Purchasing 3 times

Approved!
 
Learning two skills from core ability:

Summoning Circle - Dependent Special Move (2 points)
A Magician would claim that their creations are simply better than others. By certain metrics of 'better' they're entirely correct.
Effect: When summoning a Clone or Creation Ninjutsu or Genjutsu, the user may spend +20% CP to increase its Base Damage by 40% or its base HP by 20% (if applicable).
Note:
- Base Damage and base HP are calculated before other damage or HP buffs.

Widen Spell - Dependent Special Move (2 points)
A Magician's bag of tricks rarely ever runs out. When they call on their talents of illusion, sleight of hand can allow them to aim at a second target.
Effect: For +10% CP, the user may add one target to any Genjutsu they cast.

Learning Defensive Technique and Jutsu mastery using this RP.

Choosing to gain Earth Major affinity for free from being C rank.

Changing Golden bracelets weapon to:
1. Golden bracelets
(Unarmed) (Handseals)
(+2 accuracy, -10% damage)
Vanguard
Lucky dodge
 
Last edited:
Learning two skills from core ability:

Summoning Circle - Dependent Special Move (2 points)
A Magician would claim that their creations are simply better than others. By certain metrics of 'better' they're entirely correct.
Effect: When summoning a Clone or Creation Ninjutsu or Genjutsu, the user may spend +20% CP to increase its Base Damage by 40% or its base HP by 20% (if applicable).
Note:
- Base Damage and base HP are calculated before other damage or HP buffs.

Widen Spell - Dependent Special Move (2 points)
A Magician's bag of tricks rarely ever runs out. When they call on their talents of illusion, sleight of hand can allow them to aim at a second target.
Effect: For +10% CP, the user may add one target to any Genjutsu they cast.

Learning Defensive Technique and Jutsu mastery using this RP.

Choosing to gain Earth Major affinity for free from being C rank.

Changing Golden bracelets weapon to:
1. Golden bracelets
(Unarmed) (Handseals)
(+2 accuracy, -10% damage)
Vanguard
Lucky dodge

All approved! Enjoy, sweet siren ~
 

Current Ninpocho Time:

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