Kagemaru
HP: 47,998 + 1,030 + 1,030 – 2311 = 47,737 – 11,56 – 1,181 – 8675 + 1458 = 38,183
CP: 25816 – 115 - 3,472 – 2,310 + 549 + 549 = 21,017
AP: 10.4 – 1 – 1 – 5.6 = 0.4 AP carried over to next round
Status: Jyuuken Battle Stance, Chakra Absorption, aware of the real Kiko
Visible Items: Byakugan, Chakra Damage Weapon, Belt Pouch 1, Belt Pouch 2
Kouin
HP: 51,030
CP: 26,630 – 575 – 2,750 – 2,750 = 20,555
AP: 11 AP – 1 – 2 – 3 – 3 = 2 AP, 1 AP carried over
Status: Unaware of the real Kiko
Visible Items: None
VS
Kiko
HP: 19,976 – 420 – 5489 = 14,067
CP: 34,064 - 1476 – 2475 – 549 – 549 – 110 – 1827 = 27,078
AP: 10.7 – 3 – 3.3 – 0.5 – 0.5 – 3 = 0.7 AP carried over to the next round
Status: Sprained Hands, Bleeding Rank 1
Visible Items: Belt Pouch
Shadow Servant 1,2
HP: –
CP: –
AP: –
Status: Disappears beginning of the next round, Shadow Servant 2 is bound
Fun House Clones 1-3 // Kagemaru's perspective
HP: –
CP: –
AP: –
Status: Fine
Fun House Clones 1-2 // Kouin's perspective
HP: --
CP: –
AP: –
Status: Fine
Time Stack said:
0.00s: Kagemaru taking initiative takes off his kid gloves sheaths them to save them for later. Followed with taking out another pair of gloves, Chakra Damaging! Kagemaru splits into clones at the start of his created technique. Kouin manipulating the space-time continuum casts haste on himself to speed up his actions. Appearing out of a rift in space-time an attack that was sent into the future now appears as Zephyr's Grace comes to strike Kiko!
- Hit! Kiko bursts into a flock of shadows as there are now three Kiko on the Field! [Flock of Shadows]
1.56s: Kouin hastily forcing chakra through the ground releases a series of laser beams attempting to capture Kiko in a laser prison!
- Hit! A shadow servant is now surrounded by a Laser Prison!
2.99s: Kiko generating dozens of mirrors surrounding them all causes both Kagemaru and Kouin to see four images of Kiko! Each one seeing a separate series of images![Fun House] Kagemaru and Kouin are not aware of the real Kiko!
3.96s: Kagemaru flaunting his creative muse utilizes a new skill, Dance of the Sinful Moon!
- Hit! Hit! Hit! Hit! Hit! Hit! Hit! The attack lands upon a Mirror Clone! The mirror clone does backlash damage against Kagemaru and two of his clones! Those two clones disperse
Kagemaru follows through the attack with another strike, Falcon Punch!
- Hit! Kagemaru is aware of the real Kiko
4.03s: Kouin calling forth his power from the heavens summons down Raijin's Vengeance!
- Hit! A mirror clone is destroyed!
Kouin proving lightning will not strike the same place twice aims for another Kiko with a second Raijin's Vengeance!
- Hit! A mirror clone is destroyed!
4.11s: Kiko attempting to bait out a reaction from Kagemaru goes for Thermal Maw!
- Hit! A clone of Kagemaru disappears
5.88s: The rest of the Kagemaru clones disappear
7.10s: Kiko spreading her chakra through the air and looking to transmit her power she fires off Angellic Blessing towards both Kagemaru and Kouin!
- Kagemaru is Hit! Miss on Kouin!
Notes: said:
- So I went through and re-did the entire round including all of the rolls. I will list a few things that changed as a result from the last round that is a little different
~ Kagemaru listed as sheathing his weapon instead of dropping it
~ Added in the maintained cost of Chakra Absorption for Kagemaru. I will keep a list of maintained techniques for my own purposes but reminding me of what you are maintaining each round will also help me keep track.
~ Kouin's delayed ninjutsu from round 1 is accounted for.
~ The mechanics of Dance of the Waxing Moon were applied how they should be. Also, for the Jutsu Creator I listed all the hits as I should have. Dance of the Waxing Moon hits 6 times [5 for each clone, and one for the user] and then the follow up attack Fist of Sin.
~ Combos now went for another target instead of the same target which would have been destroyed by the first attack.
~ Timings mainly for Kiko were altered this round as a result of being targeted by Zephyr's Grace at 0.00s. This also no longer interrupted Kiko's actions like it did last round inflating the timing of using Fun House. Also, I accidentally classified Fun House as a genjutsu last round instead of a ninjutsu. I feel like I was confusing it for one of the old genjutsu.
~ I did not take into account for the damage of Angellic Blessing that Healing Factor increases the effectiveness of Healing jutsu by 10%, which would further buff the damage. I also, applied Healing Factor for all those who should regenerate health at the end of the round [which was only Kagemaru this time around]
~ Questions? Comments? Concerns? Flames? Feel free to PM me.